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Make Your Own 2D Mario Game in Super Mario Maker 2’s Final Update

Super Mario Maker 2's final update lets you build your own set of Mario worlds, using a ton of new power-up additions in the process.
This article is over 4 years old and may contain outdated information

Last night, Nintendo dropped a surprise announcement covering Super Mario Maker 2‘s final big content update. There’s a slew of new power-ups to shake up your level designing, but the real star for Super Mario Maker 2s final update is World Maker.

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World Maker lets you string together a handful of courses on a Super Mario World style map, then string up to eight of these together. Essentially, you’re making your very own 2D Mario game here.

You’ll choose from a number of classic background styles, like snow, cave, and volcano. Plus you can arrange the courses however you like — straight path to the goal, bonus stages hidden on the map, or close to whatever you can dream of.

And you can create in so many more ways now. The big final Super Mario Maker 2 update is introducing more than a dozen new elements. These are limited to certain styles and include:

  • Super Mario Bros. 2 mushroom (lets you pick up enemies; works in SMB theme)
  • Key that summons Phanto (same)
  • Super Mario Bros. 3 Frog Suit (lets you swim with ease and run on water)
  • Super Mario World balloon (slowly fly through the air)
  • Super Mario Bros. U Super Acorn (glide through the air)
  • Boomerang Flower (Super Mario 3D World only)
  • Cannon Box (Super Mario 3D World only)
  • Propeller Box (Super Mario 3D World only)
  • Red Pow Box (destroys multiple blocks, Super Mario 3D World only)
  • Goomba Mask (avoid enemies, Super Mario 3D World only)
  • Bullet Bill Mask (fly horizontally, Super Mario 3D World only)

As if that wasn’t enough, the update introduces all seven Koopalings, each with different behaviors and skills. They aren’t compatible with 3D World style, though. They’re accompanied by the Mechakoopa enemy, in the normal fire-shooting form and a laser-shooting one; they also fly in night stages. Like the Koopalings, the Mechakoopas aren’t compatible with 3D World stages.

Finally, there’s the on/off trampoline switch for 3D World, which turns certain platforms into super-bouncy trampolines.

It’s a heck of a final update, though we are a bit disappointed there wasn’t a final style to fill that tantalizing gap next to Super Mario 3D World. Still, between this, The Legend of Zelda update, and SMM2 being pretty great on its own, there’s a lot to dig into here.

Stay tuned to GameSkinny for more Super Mario Maker 2 news as it develops.


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Author
Image of Josh Broadwell
Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.