Mega Man X Dive (Mega)Busting Onto Smartphones

Capcom announced Mega Man X Dive, a mashup title tasking players to set the MMX world back to rights after something goes terribly wrong.

Capcom Taiwan released an announcement and trailer for a new Mega Man (Rock Man in Asia) title set to release as a free-to-play game on smartphones sometime this year: Mega Man X Dive.

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Dive is a mashup game featuring Mavericks and characters from throughout the Mega Man X franchise. The story, according to Capcom, revolves around the “Deep Log” database. It stores all save date information for Mega Man X games, only it’s gone haywire.

Along with creating a virtual entry for the player, the Deep Log is plagued with abnormalities causing the MMX timeline to skew, making various characters and enemies appear where they shouldn’t.

If that sounds a bit familiar, it’s because Super Dragon Ball Heroes: World Mission used that same basic setup just a few months ago. But if we’re honest, however cliched the concept might be, it works pretty well for a storied franchise with so many famous and infamous characters to choose from.

Apart from the plot, Capcom hasn’t released much else about Dive. It’s supposed to be an Action RPG, and graphically, it looks like an upgraded version of the PlayStation Portable’s Mega Man: Maverick Hunter X revamp.

Which Hunters and Mavericks will make an appearance, how an action-platformer will be turned into an RPG, and even when the game is set to release, we still don’t know.

One thing that’s likely, though, is microtransactions, since this is a F2P game. Naturally, Capcom hasn’t mentioned anything about that yet, but there are a couple of models we might see Mega Man Dive X follow.

One is the Dr. Mario World model of limiting how many stages players can tackle by linking them to a stamina gauge. The other is the Pokemon Masters route of tying Hunters to a random gacha and ranking system.

Meanwhile, the Mega Man X Dive has an official Facebook page — in Chinese — for those interested in keeping up with it until a Western announcement comes our way.


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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.