The Last of Us 2 is out this month, and while we’ve already gotten a glimpse at features like gameplay elements and the challenges awaiting Ellie, there’s a whole other category of features we’re just now learning about: the game’s accessibility options. Naughty Dog recently told Vice The Last of Us 2 accessibility options span more than 60 customizable elements plus pre-set options.
Naughty Dog’s Lead Gameplay Designer Emilia Schatz said the team built The Last of Us 2 with accessibility in mind so no one would encounter “sticking points” where they couldn’t proceed further.
Naughty Dog consulted with accessibility advocates, other developers, and, more importantly, players while working on the accessibility options in The Last of Us 2.
Options include things such as audio cues pointing out areas or items of interest and color blind and low-vision options. There will be zoom features text-to-speech options for any text in the game. That’s alongside a host of other customizable aspects designed to help everyone enjoy their time with the game.
All of these are available through The Last of Us 2‘s menu, and you can adjust them individually or use several pre-set options instead if, as Schatz says, you need “a starting point” to help figure out what will work the best.