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Naughty Dog finally pulled the curtain back on its much-anticipated follow-up to 2013's The Last of Us. And boy, does it look good.

Naughty Dog Unveils The Last of Us Part II at PSX 2016

Naughty Dog finally pulled the curtain back on its much-anticipated follow-up to 2013's The Last of Us. And boy, does it look good.
This article is over 7 years old and may contain outdated information

Playstation Experience 2016 saw some truly huge reveals for upcoming Sony exclusives — from both indie developers and Triple-A studios alike. However, it was the last trailer of the day that wowed audience members and commentators alike: Naughty Dog Studios’ long-rumored The Last of Us Part II.

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Opening with a shot of a beautiful, lush forest, we pan by the skeleton of a burned-out car and a banner waving the slow breeze. Emblazoned upon it is the symbol of the Fireflies, the rebel militia group from 2013’s The Last of Us, a game that saw survivors Joel and Ellie journeying across the country to find a cure for the apocalyptic fungal plague that has decimated the world.

The trailer continues with a sequence in a rural farmhouse where an older Ellie tunes and plays a guitar as the camera pans to various shots of what can be surmised are dead henchmen.

As the trailer comes to an end, an older Joel enters the room where Ellie is playing. He carries a revolver and asks Ellie what she’s going to do. As blood streaks down her face she replies: “I’m gonna’ find and I’m gonna’ kill every last one of them,” a chilling start to what will most certainly be a harrowing follow-up to The Last of Us’ ambiguous, cliffhanger ending.

Currently, no release date for the Last of Us Part II, which is currently in the early stages of development, has been announced. The original The Last of Us won 122 awards for everything from its gameplay to its storytelling. It was also heralded for its powerful portrayal of Ellie, as well as her huge impact as a female character.

Make sure to stayed tuned to GameSkinny for more updates from Naughty Dog’s latest entry in the survival horror franchise.


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.