With news of an upcoming console from Sony gaining more and more traction, a major question mark has surrounded the current first generation of PSVR as early adopters wonder: Are we all about to have to buy the same gear again?
Today, some news has finally landed on that front. It comes in a CNET interview with Sony’s Global Head of R&D Dominic Mallinson.
Mallinson discussed what PSVR players can expect from the upcoming second iteration of virtual reality from Sony. It even seems some things from our next-gen PSVR wish list were covered.
According to Mallinson, it seems like eye tracking for foveated rendering as well as new and updated options to replace the Move controllers are two of the primary upgrades.
Mallinson also made it clear that the company plans to put some additional time between the launch of its next console and the upcoming second-gen PSVR, which means the hardware likely won’t launch with the PS5 at all.
Sony console architect Mark Cerney previously confirmed in an interview with Wired that the existing PSVR headset will be compatible with the upcoming PS5, so current equipment won’t immediately become obsolete.
On the other hand, there are already major limitations to the existing hardware that are becoming more noticeable as time goes on. Mallinson specifically commented on some of those limitations being addressed in the new version:
We do want it to be lighter weight, and easier to put on, less cables, less mess. Wireless suffers from the issue of being expensive. If you don’t care about cables, then it’s a lot cheaper than to have a wireless system. But at the same time, having wireless just makes you so much more free.
In other PlayStation news, Deputy President of Sony Interactive Entertainment John Kodera and President and CEO of Sony Interactive Entertainment Jim Ryan both suggested that PS4/PS5 crossplay would be available at or near launch.