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No Man’s Sky Releases on PS4 this August

One of the year's most anticipated games is slated to launch in August. But how will it stack up against the hype?
This article is over 9 years old and may contain outdated information

Already named as one of the most anticipated titles of the year, Hello Games has purportedly set the release date for No Man’s Sky to be in August 2015 in a timed exclusive for the PS4.

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Specifically, the space exploration game is rumored to released after E3 this year. This coincides with Australia’s Play Magazine’s information about the game being released in Q3 this year, which would place the game’s release somewhere between July and September.

No Man’s Sky is also going to be featured at next week’s Game Developers Conference in San Francisco, with the game’s art director, Grant Duncan, doing a talk on Monday March 2 on the game’s concept art and the technology in the game that created the procedurally generated art, music, and encounters.

According to game creator Sean Murray, the reason why the release is initially a PS4 exclusive is that the console has the required hardware to maximize its procedural generation algorithms. “Unlike most games, the actual hardware really affects what we can do in terms of the richness of the worlds and things like that,” he said. “It isn’t just adding a veneer of resolution, or extra antialiasing options. It has a real effect on what we can actually do in the universe.”

And it is a vast universe indeed.

No Man’s Sky will have a universe with 18,446,744,073,709,551,616 planets. To give you an idea of how big that number is, Murray said in another interview, “If you were to discover one [planet] every second, it would take 584 billion years to fully explore.”

Sadly, if you’re a PC gamer, you’ll have to wait a little longer. A PC version is anticipated for release in 2016.

In the meantime, you can take a tour of a planet in the trailer unveiled at the PlayStation Experience event in December 2014:

 


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Author
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JC Lau
Hailing from Australia, JC Lau is a Seattle-based game journalist with a Ph.D. and interests in political philosophy, food science and roller derby. She blogs about gaming, gender and geekery at Mousesmash.com.