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PlayStation 5 snipers won't have to wait much longer to set their sights on Sniper Ghost Warrior Contracts 2.

Sniper Ghost Warrior Contracts 2 Infiltrates PS5 This August

PlayStation 5 snipers won't have to wait much longer to set their sights on Sniper Ghost Warrior Contracts 2.
This article is over 3 years old and may contain outdated information

Sniper Ghost Warrior Contracts 2 released on June 4 for PC, PS4, Xbox One, and Xbox Series X|S. The PlayStation 5 version of the tactical sniping simulator was delayed in May because of “unforeseen technical issues.” But now, it seems like developer CI Games has been able to work everything out. Sniper Ghost Warrior Contracts 2 for PS5 will release on August 24. 

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As one might expect, SGWC2 will take advantage of the PlayStation 5’s hardware capabilities, providing faster load times, increased resolutions, and more refined textures over its PS4 counterpart. The PS5 version will also feature fidelity (visual) and performance modes, allowing players to switch between 4K 30fps and 2K 60fps respectively. 

Of course, SGWC2 will make use of the haptic feedback and adaptive trigger technology found in the DualSense controller. 

Those who already own Sniper Ghost Warrior Contracts 2 on the PlayStation 4 will be able to upgrade to the PS5 version for free. The PS5 digital upgrade will also be available starting on August 24. 

As we reported on previously, the upcoming SGWC2 DLC will also be free to all players, even those not on PlayStation platforms. The DLC doesn’t have a release date just yet, but CI Games said that it will include a new region, bringing the total number of regions in the game to six, as well as new objectives and new contracts. 

We reviewed SGWC2 earlier this month and gave it high marks for its “phenomenal and realistic sniping, varied and exciting levels, and compelling progression system.” While we admit that it “could have used more polish,” SGWC2 is well worth the time and “so damn good.” 


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.