Soulsborne ARPG Code Vein Gets Delayed

Bandai Namco's Code Vein won't make its September release date.

Originally slated for a September 28 release, Bandai Namco’s soulsborne ARPG Code Vein has been delayed to 2019. The move comes just one month after the original release date announcement (you can view the announcement trailer above).

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The company did not provide a specific date for the game’s new release window. 

According to a press release issued by Bandai Namco, Code Vein‘s delay will allow the developer to further refine the game’s mechanics and gameplay to meet consumer expectations. 

Code Vein has received an enormous amount of positive feedback from eager fans who have received hands-on time with in-development versions of the game over the past nine months. Armed with knowledge of how well the game has already been received, we made the decision to postpone the release of Code Vein to further refine its gameplay in an effort to exceed the expectations fans already have of the title. It was a difficult decision to make, but we feel it is the correct one.” 

— Eric Hartness, Vice President of Marketing for Bandai Namco Entertainment America Inc.

Code Vein is an anime-inspired soulsborne ARPG set in a post-apocalyptic timeline. The game will feature both single-player and multiplayer modes where players can create their own characters and customize their fighting styles based on the game’s many weapons, items, skills, and gifts. 

According to multiple sources such as Engadget and PC Gamer, Code Vein will not be playable at Gamescom 2018. There is currently no word on when a new demo of the game will be available. 

Stay tuned to GameSkinny for more news and information on Code Vein as it develops. 

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Author
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.