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In addition to its cloud gaming service Stadia, Google also announced a controller for the platform, with features created around YouTube and the Google search engine.

Stadia’s Wi-Fi Controller Looks Familiar, But Features Google Assistant

In addition to its cloud gaming service Stadia, Google also announced a controller for the platform, with features created around YouTube and the Google search engine.
This article is over 5 years old and may contain outdated information

When Google announced its new streaming service, Stadia, today, the focus may have been on the system’s back-end, how data will be sent to players, and what the company is doing to help developers. But that wasn’t all Google had to reveal.

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To accompany Stadia, Google not only revealed that Jade Raymond would head its new games division and that Stadia will require a 25Mbps internet connection for 1080p at 60fpsbut that it has also created its own console-style controller for the service.

For the most part, it looks like another in a long line of controllers gamers have become familiar with. As expected, it even has a share button, in this case called a “capture” button, which allows players to easily record gameplay and upload it to YouTube.

Since Google is building a good portion of Stadia around YouTube sharing and integration, including a button like this makes sense.

The second button is Google’s answer to what the company is undeniably well suited for: finding information.

Now, instead of having to stop what you’re doing, open a new browser window, do a search, and scrub through walkthroughs, users can simply hit the Google Assistant button on the Stadia controller and ask it to help them get past the section they’re in.

Reportedly, Google Assistant will then pull up a video in-screen and take players right to the portion they need to view.

Another interesting feature of the controller is that it can be used with any platform, just like Stadia, because it connects to Google’s servers via Wi-Fi. It’s also capable of identifying what screen the player is trying to use, so it doesn’t inadvertently cross screens.

Unfortunately, Google did not provide pricing information for the controller during its GDC 2019 keynote presentation. The company did, however, state that it would be offering more information this summer, so perhaps we’ll see a price point then.

Considering what other gaming controllers of similar style and function currently cost, we’d guess those wanting to buy it will have to dole out at least $40-$50 USD.

The good news is that if players don’t want to throw around that kind of cash when Stadia releases, Google confirmed the service also works with USB peripherals, including mice and keyboards, as well as PS4 and Xbox One controllers and the Xbox Adaptive Controller, except for when using Stadia on televisions. 


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QuintLyn
Quintlyn is a freelance content creator currently working who also writes for MMOBomb. Formerly, she held the position of General Manager and Editor-in-Chief of Gamebreaker.tv. Quintlyn loves JRPGs, dungeon crawlers, and platformers, although she's an avid MMO fan as well. She can occasionally be found streaming here: https://mixer.com/Miscreation-Q