A sequel to Styx: Master of Shadows is in development for 2016 with enhanced mechanics and gameplay.

Styx: Master of Shadows sequel will release next year

A sequel to Styx: Master of Shadows is in development for 2016 with enhanced mechanics and gameplay.

Produced by Cyanide Studios and Focus Home Interactive, Styx: Master of Shadows was a huge hit after its release during Christmas of 2014. Because of the popularity, the team has begun development on a sequel in the franchise, called Styx: Shards of Darkness

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Anticipated for 2016

According to Cyanide and Focus Home, the sequel is set to release in 2016. It will delve deeper into the story of the master assassin goblin, Styx. Using Unreal Engine 4, the team is enhancing movement and combat features found in Styx: Master of Shadows, including:

  • grappling around corners
  • climbing ropes
  • using the knife as a zip-wire

Picking up the storyline from Styx: Master of Shadows, Styx: Shards of Darkness starts after the fall of the Akenash Tower, leading Styx to infiltrate the Dark Elf city called Körangar. As events unfold, it’s told that both the Elves and Dwarves find a common enemy among the Goblins, leading to a hatred and violence.

Since this is a new game is creating the Styx series, Cyanide and Focus Home Interactive are adding more environments and enemies to expand on the story and gameplay. 

Styx: Shards of Darkness will be available for the Xbox One, PS4, Steam, and PC. 

What do you think of this upcoming sequel to Styx: Master of Shadows? Will it prove to be as good a stealth game as the original Styx? Share your thoughts below!


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Courtney Gamache
An online college student studying Business Administration and International Business at SNHU. I play a lot of different games, but I prefer management ones, including Minecraft, RollerCoaster Tycoon, Borderlands, and Assassin's Creed.