Ubisoft Announces Two New Partners For Child Of Light

Ubisoft partners up with Cirque Du Soleil and Coeur De Pirate

Ubisoft partners up with Cirque Du Soleil and Coeur De Pirate

Today Ubisoft revealed that they had partnered with the world renown Cirque du Soleil, as well as with singer and songwriter Coeur de Pirate, to help develop Child Of Light into a potential masterpiece.

Here are some interesting parts from today’s press release:

To fit the mystical atmosphere of Lemuria, Coeur de Pirate composed an intimate and nostalgic soundtrack that becomes magical with each of Aurora’s adventures. With the support of The Bratislava Symphony Orchestra, the Montreal-based artist was able to recreate the epic and operatic ambiance of in-game fight sequences.

“Music is one of the most important ways to communicate emotion to players,” said Patrick Plourde, Creative Director, Ubisoft. “The music of Coeur de Pirate is fresh, romantic and optimistic, a perfect match for what we wanted to express with Child of Light. I am extremely honored that she wanted to join us on this adventure.”

The music that played during the Feature Trailer of Child Of Light was phenomenal. Simply breathtaking and inspiring to listen to. If the rest of the sound track is anywhere near that emotional powerhouse, then I am definitely in for the ride of my video gaming life.


By collaborating with Cirque du Soleil Media, the Ubisoft Montreal team benefited from a world-class experience in theatrical realization and costume design, adding an authentic stage direction point of view to the game’s creation. It was the perfect match to expand Child of Light’s extravagant and exotic universe and design.

“Videogames invites players to be immersed in virtual worlds and no one is better to create immersive and magical experiences than the artists of the Cirque du Soleil,” said Patrick Plourde. “So to be able to collaborate with them to achieve Child of Light’s ambition to create a playable poem was a dream come true.”

Child of Light is being created by a small team of developers in Montreal using Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted directly into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.

Stepping into a living, breathing painting has always been a dream of mine. I’m sure it’s a dream for not only people who enjoy video games, but also for people who enjoy the artistic aspects of video games.

Child of Light releases April 30th on XBLA for Xbox 360 and Xbox One, PSN for PS3 and PS4, and the Nintendo eShop for WiiU.

If you pre-order Child of Light for PS3 or PS4, you will get the Golem Pack, which comes with an exclusive rune, three occuli to help you on your journey, and a new mission that unlocks a partner to join your party.

Pre-ordering Child Of Light for PC will give you the Light Aurora Edition, which includes a new skin for Aurora, a pack of occuli to help you on your journey, and a new healing skill.

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Death Metal Hero

I like metal and video games :D