The War Z just can’t seem to stop having constant problems of one sort or another.
The game has had problems from the very start with hackers. On launch, they were a huge problem in the game, famously with internet personality Total Biscuit getting killed immediately upon spawning by a player who didn’t appear until after killing him during his video review/rant on the game.
As is par for the course, Hammerpoint’s early response to hackers was, simply, terrible. They placed items in-game in locations that were supposed to be impossible to reach and then periodically permanently banned players who had those items in their inventory. While that sounds like a good idea, the game was buggy enough that it was easily possible to grab those items without hacking at all, getting them through floors and walls, resulting in many legitimate players being banned.
A more direct approach
Since The War Z’s controversial launch and removal from Steam, the game’s online servers have come under various attacks from outside sources. According to Kewk, the game’s community manager famous for his spartan control over forum posting allowances, an attempt was made a few days ago attempt to reset the domain name system IP address, which would stop players from being able to connect to servers at all.
More recently the game’s login server went down to a DDOS attack. Hammerpoint interactive was able to bring servers back online with the problems the attack caused corrected.
As common as such attacks are, partially due to the simplicity behind them, War Z is hardly the only game to have problems with them, with even games like League of Legends having had issues in the past with dedicated attacks from people seeking to cause problems for various reasons.
With the controversy that has surrounded The War Z since it was first announced, perhaps the only real surprise is that it has taken so long for someone to decide to try to attack the game.