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Why the New Kinect is a GOOD Thing

The new specs for the next version of the Kinect have been leaked! So why are people complaining?
This article is over 11 years old and may contain outdated information

Recently, while perusing the internet for news on video games, I ran across a leak of the new specs for the next version of Microsoft Kinect. The news is good–it really is an upgraded device and those that choose to use it should be pleased. Here is the comparison of the two as reported by VGLeaks:

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Feature

Xbox 360 Kinect Sensor

Durango Sensor

Field of View (FOV)

57.5Ëš horizontal by 43.5Ëš vertical

70Ëš horizontal by 60Ëš vertical

Resolvable Depth

0.8 m -> 4.0 m

0.8 m -> 4.0 m

Color Stream

640 x 480 x 24 bpp 4:3 RGB @ 30fps640 x 480 x 16 bpp 4:3 YUV @ 15fps

1920 x 1080 x 16 bpp 16:9 YUY2 @ 30 fps

Depth Stream

320 x 240 16 bpp, 13-bit depth

512 x 424 x 16 bpp, 13-bit depth

Infrared (IR) Stream

No IR stream

512 x 424, 11-bit dynamic range

Registration

Color depth

Color depth and active IR

Audio Capture

4-mic array returning 48 Hz audio

4-mic array returning 48K Hz audio

Data Path

USB 2.0

USB 3.0

Latency

~90 ms with processing

~60 ms with processing

Tilt Motor

Vertical only

No tilt motor

 So What’s the Problem?

 Well, the problem is the comments left on the site (which I shall not name) where I originally found the information. You see, I know people need to whine and moan about inconsequential things. That is standard human nature. But why are people complaining about the new Kinect? This is a technology designed to get people more actively involved in their games – to get people off the couch and moving. I see no problem in that, especially as I see more obese children and adults than ever these days. However, Microsoft has not forced anyone to use Kinect for every game. The whiners seem to think that Microsoft has forgotten the hardcore gamer. I think that is exactly the opposite of what Microsoft had in mind.

People, we cannot forget that Microsoft is in the gaming business to make money. That is done by attracting new users with the newest and most innovative technologies that their creative team can dream of. If that makes you “hardcore gamers” feel left out, then that is your own fault. Try expanding your horizons and try something new for a change. Pop in Skyrim and shout a thum–you might even like it. These technologies are designed to enhance your game play, not upset you. Change is hard for people, I know. But if console designers didn’t think outside of the box, we’d still be playing Pong.

So You Gave it a Chance…

Okay, so if you tried it and didn’t like it, that’s fine too. Then simply don’t use it. The last time I checked, there were still many games that are controlled in more traditional ways than not. Bashing new technologies every time they are announced ultimately stifles the creativity of the designer, and I for one am always excited to see the next new thing. Microsoft will not cry if you do not like the Kinect (which may disappoint some of you), but they will continue to to promote it to entice new players. Just remember that this is a benefit to you, Mr. Hardcore Gamer, as it means that the industry, the available titles, and the technology will continue to grow and improve. In short, quit whining.


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Author
Image of Adrienne Brown
Adrienne Brown
Gaming since PacMan was high tech and AOL was only available on floppy disks.