‘You’re a rat in a maze’ – Zombie Studios’ Jared Gerritzen Talks About New Horror Game, Daylight

Exclusive GamerHub.tv interview of Zombie Studios Head Jared Gerritzen, discussing new horror title Daylight.

Zombie Studios head Jared Gerritzen talks exclusively to GamerHub.tv about his new psychological horror title, Daylight.

Recommended Videos

First announced at the DICE Summit in February, Daylight aims to shake up the video game horror genre. Powered by Unreal Engine 4,  Gerritzen has previously stated Daylight will be a high fidelity and atmospheric experience in a procedurally-generated haunted asylum.

Written by games industry host and presenter Jessica Chobot, Daylight‘s plot will be centred around an unnamed woman armed with only a smartphone to aid her in escaping a psychologically harrowing environment.

In his GamerHub interview, Gerritzen discusses the elements and experiences which combine to give Daylight its unique approach to horror gaming, citing his experience as a developer on F.E.A.R. as a key trigger point of what he suggests was an evolutionary misstep of the genre. Gerritzen sees importance in moving away from the widespread use of heavy weaponry, which he says undermines the principles of survival horror. 

On the replayability provided by the procedurally generated game experience, Gerritzen explains how it is even YouTube-proof, with every walkthrough showing different events.

“When I demo’d [Daylight] at PAX, even I got startled because it wasn’t the same room that has the dogs jumping through the window. It’s completely out of our control. It’s both a gift and a curse – ’cause if we [have] a bug, it’s really tough to find it. But with that, everytime a dev plays they instantly start getting scared.”

“It’s a really interesting thing and I think that as the success of Minecraft or Day Z [has shown], when people play, my experience will be completely different from yours. That will allow people to talk about it more.”

“But the really big thing is what we did is we made kind of a YouTube game, where YouTube has become such a phenomenon, so many people are playing and recording their experiences that it’s become an entertainment and the idea of I can show my playthrough and someone can show a different playthrough will really be kind of cool and socially interesting… all the sharing of information, but also their experiences.”

Daylight will be available for PC via Steam in Q3 of 2013.

 


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Little Kitty, Big City Release Date Slated for Spring
Black cat leaps down the city streets in Little Kitty Big City
Read Article All Star Wars Outlaws Editions and Pre-order Bonuses
A girl and droid walking with space ships flying around them
Read Article Bendy Gets a Free Game Teasing Future Content
Smiling machine in the shadows
Read Article Fallout Shelter Profits Skyrocket: Is New PC Content Next?
Fallout Shelter main menu screen.
Read Article Braid Anniversary Edition Release Date Pushed Back to May
Official cover art for Braid Anniversary Edition
Related Content
Read Article Little Kitty, Big City Release Date Slated for Spring
Black cat leaps down the city streets in Little Kitty Big City
Read Article All Star Wars Outlaws Editions and Pre-order Bonuses
A girl and droid walking with space ships flying around them
Read Article Bendy Gets a Free Game Teasing Future Content
Smiling machine in the shadows
Read Article Fallout Shelter Profits Skyrocket: Is New PC Content Next?
Fallout Shelter main menu screen.
Read Article Braid Anniversary Edition Release Date Pushed Back to May
Official cover art for Braid Anniversary Edition
Author
Mat Westhorpe
Broken paramedic and coffee-drinking Englishman whose favourite dumb animal is an oxymoron. After over a decade of humping and dumping the fat and the dead, my lower spine did things normally reserved for Rubik's cubes, bringing my career as a medical clinician to an unexpectedly early end. Fortunately, my real passion is in writing and given that I'm now highly qualified in the art of sitting down, I have the time to pursue it. Having blogged about video games (well, mostly EVE Online) for years, I hope to channel my enjoyment of wordcraft and my hobby of gaming into one handy new career that doesn't involve other people's vomit.