Playstation 4 Platform RSS Feed | GameSkinny.com Playstation 4 RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Minecraft VR Springs to Life on PlayStation 4 https://www.gameskinny.com/wde8b/minecraft-vr-springs-to-life-on-playstation-4 https://www.gameskinny.com/wde8b/minecraft-vr-springs-to-life-on-playstation-4 Tue, 22 Sep 2020 15:27:43 -0400 Joshua Broadwell

Minecraft VR is available now on PlayStation 4. It's a free upgrade featuring two VR modes: Immersive Mode for regular play and Living Room mode for those with motion sickness.

Living Room mode plunks players down in a "Minecraft living room," Console Producer Damian Finn said. Instead of experiencing the game in full 3D, players see Minecraft unfold in front of them, as if on a large screen. Should they look around, Finn said they'll just see the VR living room — nothing with actual movement.

Immersive Mode gives Minecraft the standard VR treatment. Everything is in 3D, Finn said, "just as if they were looking through the eyes of the character they are playing with. It’s the full VR experience."

Well, almost the full experience. Minecraft VR on PlayStation 4 doesn't use PlayStation Move. Instead, it uses the standard DualShock 4, just like regular Minecraft.

The PSVR version of Minecraft includes everything from the Bedrock console version of the game, such as the recent Nether update.

[Source: Minecraft]

]]>
Xbox Game Pass vs. PlayStation Plus Collection: What is the Difference? https://www.gameskinny.com/ds56l/xbox-game-pass-vs-playstation-plus-collection-what-is-the-difference https://www.gameskinny.com/ds56l/xbox-game-pass-vs-playstation-plus-collection-what-is-the-difference Tue, 22 Sep 2020 13:05:10 -0400 Mark Delaney

We now know everything we need to know about the PS5 and Xbox Series X and Series S as we head toward their exciting November launches. Prices have finally been revealed, specs were shared long ago, and launch lineups have been determined, barring a few last-minute moves. 

With the PlayStation Plus Collection revealed at Sony's most recent online showcase, some are wondering how the PS Plus Collection compares to Xbox Game Pass. For those answers, we break down everything they share in common as well as all the ways they're different.

Here's what you need to know about PS Plus Collection vs. Xbox Game Pass.

Are PS Plus Collection and Xbox Game Pass Worth It?

Both the PS Plus Collection and Xbox Game Pass are gaming libraries, but to really understand their value, it's best to start with how players can gain access to each of them.

What is Xbox Game Pass?

Xbox Game Pass is a $9.99 per month subscription on Xbox consoles or Windows PC that gives players what Microsoft advertises as "over 100 games" to play for as long as they subscribe to the service.

There's also Xbox Game Pass Ultimate, a $14.99 per month version of Game Pass that bundles Xbox Game Pass for console, PC, and Android devices via the cloud, Xbox Live Gold, and EA Play (EA's own subscription service).

It's worth noting that for many consecutive months and still to this day, the Xbox Game Pass library actually includes more than 200 games with over 150 of those now available on phones and tablets via xCloud

The library of games is ever-shifting, with games coming and going at a pace of at least every few weeks. But normally, when a game hits the Game Pass library, it remains there for at least several months and often over a year. You can find the full list of current Game Pass titles on Xbox.com.

Game Pass also includes many indie games, as well as every Microsoft first-party game on their launch days for no additional price. This includes upcoming games such as Fable, State of Decay 3, Halo Infinite, and Gears Tactics among many more.

What is PS Plus Collection?

Unlike Game Pass, which first arrived in 2017, the PS Plus Collection is a new incentive program offered at the launch of the PS5 this November for all PS Plus subscribers.

Sony has bundled 18 of the PS4's most critically acclaimed games, including The Last of Us Remastered, Persona 5, and Batman Arkham Knight, into a single package available for PS5 players who subscribe to PS Plus, Sony's equivalent to Xbox Live Gold. PS Plus is available for subscription at $9.99 per month.

The PS Plus Collection differs from Xbox Game Pass considerably, but above all, it's a difference in volume. While most avid PlayStation players and virtually all those buying a PS5 at launch will already be PS Plus subscribers, making it a seamless collection to claim with your PS5, the library of games is limited to only 18 games, at least for now.

Sony has not clarified whether the PS Plus Collection will grow over time or if it's meant only to reward early adopters with backwards compatible games to play when the PS5 arrives this holiday season. 

It seems more likely that PlayStation will continue to grow its PS Now subscription service rather than the PS Plus Collection, as PS Now is their Game Pass analog. However, until Sony confirms one way or the other, this is honestly our best guess. For now, here's every game included in the PS Plus Collection.

PS Plus Collection games list
  • Batman: Arkham Knight
  • Battlefield 1
  • Bloodborne
  • Days Gone
  • Detroit: Become Human
  • Fallout 4
  • Final Fantasy XV
  • God of War
  • inFAMOUS: Second Son
  • The Last Guardian
  • The Last of Us Remastered
  • Monster Hunter: World
  • Mortal Kombat X
  • Persona 5
  • Ratchet & Clank
  • Resident Evil 7: Biohazard
  • Uncharted 4: A Thief's End
  • Until Dawn

PlayStation has promised that 99% of PS4 games it's tested for backwards compatibility have worked without a hitch, so these titles are just some of the most exceptional PS4-era games players will have access to when the PS5 arrives. 

Though it contains a dozen PS4 games, the PS Plus Collection is a PS5 program, so these games won't be available to PS4 owners. Think of it as an instant grab bag of great games to play day one on PS5 alongside other new titles such as Spider-Man: Miles Morales, Demon's Souls, Godfall, and Destruction All-Stars.

How long will the PS Plus Collection be available? 

We're still waiting to learn more details about the PS Plus Collection such as how long it will be offered, but for now, it's understood that anyone who is getting a PS5 at launch who also has an active PS Plus subscription will unlock these 12 games for play digitally.

How much is the PS Plus Collection? 

The PS Plus Collection is free for PlayStation Plus Subscribers. As noted above, PlayStation Plus costs $9.99 a month, though there are discounts for subscribing to more than one month at a time, as there are with many other subscription services. There is also a 14-day free trial for new subscribers.

Here are the packages available:

  • 1 month: $9.99
  • 3 months: $24.99
  • 12 months: $59.99

If you're getting a PS5 on launch day, it's extremely likely you already have a PS Plus subscription, and therefore it costs you nothing extra to enjoy this collection, making its value obvious even if you've played many or most of these games already. And if you're new to the subscription, it may be that you've played few or none of these games, thus making it an even more attractive offer.

Simply put, it's worth it in either case. Having said that, it's also quite obvious that it doesn't really hold a candle to Xbox Game Pass. 12 games versus 200+ just can't reasonably be compared, plus if you factor in Xbox Game Pass Ultimate's many other perks, such as cloud gaming on mobile, EA Play subscription, it becomes a better deal.

Consider third-party "Perks" such as free trials to Discord Nitro, Spotify Premium, and Postmates Unlimited, and Game Pass is the far-and-away industry leader in gaming subscription services.

That's a trend we expect to continue into the next generation. In fact, we're writing this story just hours after Microsoft has acquired ZeniMax, the parent company of Bethesda, and all its properties and IP, including eight more studios. The likes of The Elder Scrolls, Fallout, Doom, and Wolfenstein are now under the Microsoft umbrella. 

PS Now will look to grow too, in order to one day keep pace with Game Pass, but for now both the PS Plus Collection and Xbox Game Pass offer great values for what they are, even if the differences make them pretty lopsided for anyone on the fence.

]]>
Disgaea 4 Guide: How to Get the Puppy Paw Stick https://www.gameskinny.com/62nme/disgaea-4-guide-how-to-get-the-puppy-paw-stick https://www.gameskinny.com/62nme/disgaea-4-guide-how-to-get-the-puppy-paw-stick Mon, 21 Sep 2020 15:56:18 -0400 Joshua Broadwell

The Puppy Paw Stick is one of Disgaea 4’s more elusive items. Obtaining the special axe means doing some serious party leveling and digging deep into the Item World. Even then, parts of the process are completely random.

Involved as it may be, the PPS is worth getting because it boosts an axe-proficient character’s chance of stealing items by up to 20%. 

Disgaea 4: How to Get the Puppy Paw Stick — The Nekomata Path

There are two potential ways to obtain the Puppy Paw Stick, but both are lengthy processes in their own way.

The most common way is capturing a Nekomata, “disciplining” it until it coughs up a new treasure location, and hoping the RNG gods favor you with a Puppy Paw Stick.

This method has several steps, though.

Finding Nekomata in Disgaea 4

The Nekomata you capture has to be at least level 1,000, and you need that tier of Felynn unlocked in your character creation. 

Nekomata appear on two stages. The first is 5-2, where there’s more than one. They’re not going to be anywhere near level 1,000 on their own, though.

You’ll need to get the Senate to pass Stronger Enemy Bills to boost their levels. If you’re struggling with that, remember you can throw enemies into each other, and the one you throw at gets their level raised.

Or you can use the Cheat Shop to set enemy levels higher (four stars) the fast way.

 

The other stage you can find a Nekomata in is the first stage in the X-Dimension: X-1.

Accessing the X-Dimension is something of a process in itself. You’ll need to buy an X-Dimension Promotionhell Ticket from the Scalper in the Item World’s Mystery Gates. These have more chances of appearing on Item World floors ending in 1, so you can save and re-load if one doesn’t appear.

However, the Scalper, a wolf monster/Cu Saith, appears randomly. Some players report success by choosing the Item Boost path, a few with the Treasure Boost, and still more with the Innocent Boost path.

The takeaway here is that there’s probably no way to influence the Scalper’s appearance, but Item Boost is as good a path as any.

Capturing Nekomata in Disgaea 4

Valvatorez should be the same level as the Nekomata, and you’ll need a few other high-level characters to pull off the capture as well.

If you haven’t unlocked it already, get the Discipline Room for the Cam-Pain HQ by throwing three enemies and getting the Senate to pass the bill for the room. Then, pick your strong squad to place on the Evil Symbol where the Discipline Room is.

Once everything’s in place, encounter your Nekomata of choice, and throw it into the base panel. If your Evil Symbol team is strong enough, you’ll capture the Nekomata. If not, it destroys your base panel on that stage.

"Disciplining" The Nekomata

Once that’s done, finish the stage and save. Then head to the Discipline Room, and start working on the Nekomata.

Choose discipline actions until the option to ask about treasure comes up. Valvatorez has the best luck with the massage chair method, and it shouldn’t take more than one or two tries.

Force the location of secret treasure out of the Nekomata and then head to that go and find it. Whether it’ll be the Puppy Paw Stick is random, but you can approach it two ways.

If you want to keep re-rolling, save before interrogating the Nekomata. If you’re fine just snagging loot, keep on repeating this process until you get what you want. The items don’t duplicate, so you’ll get the PPS eventually.

Disgaea 4: How to Get the Puppy Paw Stick — The Level Sphere Path

The less involved, but still lengthy, way to get a Puppy Paw Stick is by collecting Level Spheres. If you’ve collected at least 150 level spheres, you can trade with the Sphere Collector in the Item World for a Puppy Paw Stick. 

Gathering that many Level Spheres means a lot of time spent in various Item Worlds, where you must grab the spheres and take them through to the next stage before enemies destroy them.

But there is a bright side. Apart from leveling up your gear through the Item World grinding, the Puppy Paw Stick the Sphere Collector gives you is Legendary, so its stats are higher than the usual one.

It's also worth noting the Puppy Paw Sticks you'll find by getting secret treasure locations off Nekomata are much less likely to be Legendary, though it could still happen.

That's all you need to know about how to get the Puppy Paw Stick in Disgaea 4. Stay tuned to GameSkinny for more Disgaea 4 guides in the coming days, and be sure to check out our review of Disgaea 4 Complete+ for PC if you haven't already.

]]>
Call of Duty: Black Ops Cold War Alpha Impressions: A Huge Hybrid https://www.gameskinny.com/1y8hl/call-of-duty-black-ops-cold-war-alpha-impressions-a-huge-hybrid https://www.gameskinny.com/1y8hl/call-of-duty-black-ops-cold-war-alpha-impressions-a-huge-hybrid Mon, 21 Sep 2020 15:43:46 -0400 John Schutt

The recent alpha test for Call of Duty: Black Ops Cold War on the PS4 revealed a game in dire need of an identity. It still plays like some of the better games in the storied series. Nevertheless, its various ideas and gameplay mechanics pull from every corner of the franchise, settling on none of them as a foundation for the broader experience.

Everything in Black Ops Cold War is a strange hybrid of what's come before. The class system, the killstreaks and scorestreaks, gun handling, map design — everything is a mishmash of past installments with no clear vision of a way forward.

Cold War is a perfectly enjoyable game, to be sure, and more fun for me than last year's Modern Warfare. However, its hodgepodge nature concerns me for its long-term viability.

The Nuts and Bolts of Gameplay

At its core, Black Ops Cold War is still very much a Call of Duty game. The gunplay is tight, the movement is satisfying, the streaks are powerful, and the maps are able to keep the action constant. It's hard to find anything that doesn't work as intended, but it's equally difficult to discover something that stands out.

The gunplay, for one, is perfectly functional and keeps to the Treyarch tradition of a slower time to kill and a need for more consistent aim. All of the weapons have their quirks and, despite a few standouts, are reasonably balanced. You won't be insta-melting people from across the map with a submachine gun, for instance.

Up close, it's no contest. Unless you catch your opponent off guard, as of the alpha, any of the SMGs will dominate to early mid-range. ARs take over at slightly longer distances, and Tactical Rifles — burst and single-shot weapons — compete at those ranges, as well. Snipers will be receiving significant tuning before the beta, which is welcome as their alpha variations are incredibly powerful.

Light machine guns and shotguns are the odd groups out, as most engagements during the alpha called for faster-moving, more reliable weaponry. You could make them work; it just took adjustment.

If the gunplay is traditional Call of Duty fare, the Create-a-Class system is where Cold War starts to hybridize. There's no Pick 10, a hallmark of Treyarch games for three straight entries. Instead, they smashed it and the Gunsmith system from Modern Warfare 2019 into one odd amalgam that works but is awkward at the best of times.

Wildcards are back, and you can use them to have up to eight attachments on your gun. Or you can have six perks in any combination, or two primary weapons, or multiple grenades.

There are over 50 attachments per weapon, all with their pros and cons, and you get access to several "field upgrades" like a Jammer or Proximity Mines that recharge over time. It's kind of a mess, but it's a mess that works about as well as it can. 

If you were hoping for a familiar return to scorestreaks with Treyarch at the helm, you'd be disappointed there, too. Every action you take does still reward score toward your streak, but because they no longer reset on death, their point values are much, much higher.

Usually, that wouldn't be an issue, but in Cold War, the only way to reliably achieve the highest streaks is to get multiple kills to stack a point bonus. Objective play is incentivized only because it gives a pittance of score: killing is how you progress up the ladder.

It's a combination of every streak system Call of Duty has ever seen: streaks that don't reset like Modern Warfare 3's support variation and builds primarily through kills but gains a little from objective play. Again, kind of a mess.

Maps, Maps, Maps

Looking for a return to standard three-lane maps? Nope, not in Black Ops Cold War.

Map design pays lip service to the three-lane standard, but ditches many of the fundamentals that made older Call of Duty maps flow so well. The asymmetry from Modern Warfare 2019 is back, but very little of its verticality returns. 

The only map with any significant ups or downs is a desert map called Satellite, with its valleys and positions looking down on the rest of the area. The other 6v6 maps in the alpha, Miami and Moscow, are mostly flat with the occasional power position at a slightly higher elevation. 

Despite the alterations to design philosophy, the maps do flow rather well, especially considering how much larger they are than previous entries. Cold War takes cues from Call of Duty 4, constraining troop movement in buildings and hallways to make up for the distance players have to cover between ends of a map. Miami's closest analog is Crossfire from CoD4, for instance, not any "classic Treyarch" design.

And there's nothing "classic Treyarch" about the 12v12 maps in the new Combined Arms Domination mode. Both maps seem more like experiments than well-built play spaces, with Armada taking place in the middle of the ocean on three separate warships. The snow map, called Crossroads, brings tanks back into play, and it's downright huge. 

Neither plays remarkably well, as the spawn system still needs work. Both maps are trying to take notes from the likes of Battlefield without the team or point spawning mechanics that make bigger maps work. As it was in the alpha, no matter how many points a team owned, they would spawn at the same location over and over again.

Thankfully, spawn traps were uncommon, but it was frustrating to hold four flags and have to run for 45 seconds only to be shot in the back and have to repeat the journey.

Aesthetics and Technical Details

You're likely to be disappointed (again) with the graphics of Black Ops Cold War if you were expecting something on par with the technical achievement of Modern Warfare. Models, textures, animations — it's all a downgrade, though not by much. 

In the absence of graphical horsepower, Cold War goes for an 80's action movie aesthetic, mixing the neon streets of Miami with the propaganda-laden halls of a Moscow bus station. Color and variations on theme play a much more significant role in 2020's Call of Duty than in 2019's. Given a choice between the two, I'd rather have a broader focus on brightness than the same shades of washed-out grey and brown. 

Character and world animations are also less realistic and detailed than Modern Warfare, but they all have something last year's game sorely missed: style.

Sure, it might not be realistic to add a flourish when reloading a gun or detonating C4, but Call of Duty isn't the game for all that. Classic entries in the series like Modern Warfare 2 and CoD4 eschew what a reload should look like in favor of the Rule of Cool, where what looks good trumps what's true.

Treyarch has always understood the need for flashiness over function, and while that's downplayed a little here, it's still present. 

There's sadly not as much going for Cold War on its back end. The hit detection, for one thing, has always been spotty in Treyarch games, but it felt way off in the alpha. I could get hit markers by aiming both at my enemy and behind them if they were moving, and the number of times where I put enough bullets into somebody's back only to lose the fight anyway was too high to count, gitting gud notwithstanding.

There were desync issues as well. What I would see and what my enemies would see were often on two different planets. Console remains peer to peer, and there needs to be some serious networking work done to tighten up connections between clients.

Perhaps most troubling of all was the performance and aim assist. I was playing on a standard PS4, and in heated gunfights or with a lot of action on screen, the framerate would start to chug something fierce. Textures and high-res models also took time to load in, sometimes staying low-poly for much longer than they should have any reason to. 

The game also felt clunky to control, especially regarding aiming. The aim assist in Cold War felt egregiously strong. The area where it kicked in was also much larger than the player model, and my aim would sometimes be pulled above someone's head rather than actually on their body. 

Final Thoughts

I'm of two minds about Call of Duty Black Ops Cold War, its overly long name notwithstanding. On the one hand, I enjoyed the core gameplay, and I liked the way it looked, sounded, and felt moment to moment. On the other, I wanted there to be more than just a rehashing and re-smashing of old or borrowed ideas. 

Treyarch is in an impossible scenario, what with a new console generation to design for, being forced to take over development mid-swing, and the ongoing need to work from home. So I get why they had to cut corners, especially on current-gen (because of course, we haven't played next-gen yet). It doesn't make the product we got our hands on feel any more satisfying.

Based on the alpha, if I were to rate Cold War on a sliding scale of Call of Duty games I liked, I'd put it squarely in the middle. It has nothing that made the worst games in the series bad, but nothing that elevates it to the best entries.

Time will tell if new maps, modes, changes, and optimizations can take the game higher. For now, I can confidently say that this game will admirably fill your need for arcadey, shooty fun, but it will do little to knock your socks off.

]]>
Spelunky 2 Guide: How to Remove Poison https://www.gameskinny.com/unxs3/spelunky-2-guide-how-to-remove-poison https://www.gameskinny.com/unxs3/spelunky-2-guide-how-to-remove-poison Mon, 21 Sep 2020 13:33:38 -0400 Ashley Shankle

Each run in Spelunky 2 brings its own set of challenges, some of which are totally new to Mossmouth's roguelite sequel. One of these new obstacles to overcome is the poison status effect, which can seem like the end of a run if you're not sure what to do.

Luckily, poison isn't too hard to remove. First, let's go into how poison works before touching on how to remove this pesky status effect.

What Poison Does in Spelunky 2

Once you're poisoned, you will take one heart of damage every 30 seconds. If you're at four hearts, that means you've got two minutes to remove poison. Chances are you have less than four hearts when you get poisoned, though, meaning you'll have even less time to cleanse yourself.

How to Remove Poison in Spelunky 2

There's nothing like the love of a dog... or whatever else you have your maiden set to.

To cleanse yourself of the health-draining poison, you'll need to escort the maiden to the exit of the floor alive, just as you normally do when trying to get your HP up, and leave.

This can be a stressful endeavor when you're already poisoned and have no idea where the maiden might be on the floor. You'll have to search for it fast and make a dash for the exit once you have it in your grasp. Chances are you won't be able to find it on the next floor if you're already poisoned and low on health.

Go through the exit and the maiden's usual healing kiss (licks) will free you from your poisonous shackles and you can continue on with your run as normal. Albeit with lower health than before you were poisoned, probably.

Poison is only one of the many surprises Spelunky 2 has in store for classic and Spelunky HD players, and luckily it's one of the easier ones to handle.

]]>
CD Projekt RED Lists Cyberpunk 2077's PC Specs https://www.gameskinny.com/3tq3b/cd-projekt-red-lists-cyberpunk-2077s-pc-specs https://www.gameskinny.com/3tq3b/cd-projekt-red-lists-cyberpunk-2077s-pc-specs Fri, 18 Sep 2020 15:00:24 -0400 Joshua Broadwell

CD Projekt RED announced Cyberpunk 2077's PC specs during the September Night City Wire episode. Despite launching at the end of a console generation, Cyberpunk 2077's minimum and required specs don't make use of the newest CPUs and GPUs, though a solid-state drive (SSD) is recommended for best optimization.

They're surprisingly lenient, too — you won't need a beast of a rig to run it.

Cyberpunk 2077 Minimum Specs
  • OS: 64-bit Windows 7 or Windows 10
  • Driver: DirectX 12
  • Processor: Intel Core i5-3570K or AMD FX-8310
  • Memory: 8GB
  • Graphics Card: NVIDIA GTX 780 3GB or AMD Radeon RX 470
  • Storage: 70GB HDD
Cyberpunk 2077 Recommended Specs
  • OS: 64-bit Windows 10
  • Driver: DirectX 12
  • Processor: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • Memory: 12GB
  • Graphics Card: NVIDIA GTX 1060 6GB or AMD Radeon R9 Fury
  • Storage: 70 GB SSD

The spec sheet also notes that Cyberpunk 2077 supports Dolby Atmos sound, assuming players have an Atmos sound set.

Cyberpunk 2077 releases on November 19 for Xbox One and the Xbox Series family, PlayStation 4 and PlayStation 5, and PC. Before that, catch up on everything Night City Wire's shown so far, including how braindance works, what life paths you can choose from, and how you can customize weapons. If you've yet to pre order the next CDPR RPG, we've got you covered as well.

]]>
Cyberpunk 2077 Pre Order Guide: Bonuses, How & Where to Pre Order https://www.gameskinny.com/ra2rk/cyberpunk-2077-pre-order-guide-bonuses-how-where-to-pre-order https://www.gameskinny.com/ra2rk/cyberpunk-2077-pre-order-guide-bonuses-how-where-to-pre-order Fri, 18 Sep 2020 13:33:44 -0400 JosephYaden

CD Projekt RED's Cyberpunk 2077 has been in development for quite some time, and after a few delays, it seems like it's finally launching on November 19. It's due out on many platforms, including PS4, Xbox One, PC, Google Stadia, and next-generation systems, the PS5 and the Xbox Series X. 

Those who purchase Cyberpunk 2077 on current-generation systems will gain access to a free upgrade to the next-generation version within the same family of systems (PS4 > PS5 and Xbox One > Xbox Series X).

Though, as of right now, you aren't able to pre order the next-generation versions quite yet, but you'll likely be able to once the new systems get closer to launch: November 10 for the Xbox Series X and Series S; November 12 for the PlayStation 5.

Here's what we know about all of the different editions of Cyberpunk 2077, from the current generation to the next-generation, and digital to physical. We've also included the pre order bonuses for Cyberpunk 2077 and the various stores and storefronts where you can purchase the game. 

Cyberpunk 2077 Official Trailer  The Gig

 

There will be a great level of depth in Cyberpunk 2077, with a significant emphasis on customization and allowing you to play the way you want. You'll be able to join various factions, level up your character, and tackle things in either a violent or diplomatic manner. 

CD Projekt Red has gone to great lengths to showcase everything you'll be able to do in NIght City. Here are a few other stories that give you a better look at the game — if you're interested: 

Cyberpunk 2077 Pre Order Bonus

Before getting into all the various editions of the game you'll be able to pre order and purchase, let's dive into some of the pre order bonuses for Cyberpunk 2077, which are different depending on the retailer you go through. 

Retail

  • Best Buy: Free steelbook and $10 reward certificate with pre order
  • GameStop: Power Up Rewards members gain access to a Samurai Medallion
  • GOG: Soundtrack, digital art booklet, wallpapers, avatars, and 30% off the CD Projekt Red merch store

Current-Gen Standard Editions

Price: $49.94 to $59.99 

You'll be able to pre-order the standard edition of Cyberpunk 2077 at retail or digitally. If you want to get some of the pre order bonuses, you'll want to go through the retailers listed above, as the digital editions don't seem to come with any extra goodies just yet. 

Here are the retailers you'll be able to pre order from.

Retail

Digital

Next-Gen Editions

There are still a lot of questions we have about the next-gen versions of Cyberpunk 2077. What we do know is that you'll be able to play the current-generation versions on your next-gen machines on November 19. For the most part, playing on a next-gen console will offer slight enhancements, but will mostly be the same experience.

CD Projekt Red has confirmed that a true next-gen version will launch at a later date, which will include substantial graphical improvements, and will be available for free. At this point, we don't know when that will be, but it is coming at some point. 

Collector's Edition (Sold Out)

Price: $249.99

And of course, Cyberpunk 2077 features a wild Collector's Edition on current-gen systems, with all the goodies you'd expect. Sadly, it's sold out everywhere, so you'll have to go to eBay or hope someone cancels their pre order to grab one. 

Here's everything included in the Collector's Edition:

Physical items

  • Collector's Edition box
  • Case with game discs
  • Collectible SteelBook(R)
  • 25-cm (10-inch) statue depicting V  the game's protagonist  in action
  • Hardcover artbook
  • Metal pin set
  • Quadra V-tech metal keychain
  • An annotated copy of A Visitor's Guide to Night City sealed in an NCPD
  • Evidence Bag
  • Embroidered patches
  • World Compendium detailing the game's setting and lore
  • Postcards from Night City
  • Map of Night City
  • Sticker bomb set

Digital items

  • Game soundtrack
  • Art booklet featuring a selection of art from the game
  • Cyberpunk 2020 sourcebook
  • Wallpapers for desktop and mobile

Here are the retailers that carried it when it was available:

Retail

And that's everything we know about the different versions of Cyberpunk 2077 you can pre-order. Despite being a highly anticipated game, there aren't too many editions to choose from. But if more become available, we'll be sure to update this guide with more information. Stick with GameSkinny for more on Cyberpunk 2077

]]>
Borderlands 3 Psycho Krieg Evil Lilith Boss Guide https://www.gameskinny.com/e3lb5/borderlands-3-psycho-krieg-evil-lilith-boss-guide https://www.gameskinny.com/e3lb5/borderlands-3-psycho-krieg-evil-lilith-boss-guide Fri, 18 Sep 2020 13:06:57 -0400 Sergey_3847

Psycho Krieg and the Fantastic Fustercluck is the latest downloadable content for Borderlands 3, adding a hefty dose of challenging content for players to best and new gear to stockpile including the new Evil Lilith boss.

Before you can fight Evil Lilith and get rewarded with some amazing legendary loot, you will need to go through a series of puzzles. In this guide we'll go over how to find Evil Lilith, and then how to defeat her.

How to Find Evil Lilith in Borderlands 3

The search for Evil Lilith starts at the beginning of the second story mission in the new DLC, titled "Siege of Castle Crimson".

In order to complete this stage you need to do the following:

  1. Speak to Psycho Krieg
  2. Find the Flesh Horn by using the portals between the platforms
  3. Blow the Flesh Horn
  4. Approach the Crimson Castle (doors are closed)
  5. Locate the first catapult nearby and shoot at the castle
  6. Fight Brick and Mordecai at the second catapult
  7. Kill some skags to get 3 skag chops
  8. Feed the skag meat to Goliath at the second catapult
  9. Put the explosives from the chest nearby in the Goliath's neck
  10. Shoot the second catapult at the moon until it falls down
  11. Pick up the moon from the crater
  12. Locate the third catapult and put the moon inside
  13. Shoot the third catapult at the castle

This will finally blow up the doors of Castle Crimson and you will be able to get inside. Once you're in the main hall, the cutscene introducing Evil Lilith will begin.

How to Beat Evil Lilith in Borderlands 3

First Phase

At the beginning of the fight Lilith will teleport around the arena, so it will be really hard to aim at her for long enough.

You need to move around as much as possible and don't expect to deal too much damage this early. Just avoid her appearing behind you, otherwise she will ground slam you.

If you can avoid her slam attack, she will move to the center of the arena and go up in the air for a much stronger ground slam attack with a damage wave.

Once again, don't expect to deal much damage to her at this point, and just move along the edges of the arena to avoid the wave.

When Lilith finally settles down on the ground and starts shooting projectiles, you can start moving closer and deal some damage to her. These projectiles are easy to dodge, since they move in a straight line.

However, when she gets damaged, she will try to chase you using the dash attack. This is a good time to avoid her again and just move towards the very edge of the arena. If you manage to keep enough distance, you will have a chance to take a few precise shots at her.

Second Phase

When you put Evil Lilith's life total below 50%, she will get more dangerous.

First, she will create massive energy orbs that may fall down on you and explode dealing massive amounts of damage. Avoid these at all costs and shoot them whenever you can to destroy.

Keep at least one orb undamaged, as there will be a short Fight For Your Life phase, when you can shoot at the orb and restore your own health.

During this phase Lilith will go up in the air and send a powerful beam of energy into the sky. She will be completely immune to damage during this phase, so use this time period to restore your own health.

Then, she will create projectiles in the air and shoot them at you. These move in random patterns, so be extra careful to avoid them. You can shoot Lilith during this phase and deplete her life to zero.

When this is done, Evil Lilith will drop some legendary loot, which may include new exclusive weapons and gear.

That's all you need to know on how to find and beat Evil Lilith boss in Psycho Krieg DLC for Borderlands 3. If you want to know how to defeat and kill Troy Calypso boss, then check out this guide. For more Borderlands 3 guides, head over to our game's hub page.

]]>
Marvel's Avengers Guide: How to Unlock DNA Chests https://www.gameskinny.com/jfb7q/marvels-avengers-guide-how-to-unlock-dna-chests https://www.gameskinny.com/jfb7q/marvels-avengers-guide-how-to-unlock-dna-chests Fri, 18 Sep 2020 12:48:26 -0400 Daniel Hollis

Marvel's Avengers is built around the core concept of loot. No matter what mission you undertake, strongboxes play a big role in each. These chests contain new epic, legendary, and exotic gear that will (hopefully) level up your hero. One of the many strongboxes you'll come across are DNA chests.

When you first inspect DNA chests, they're seemingly locked. Marvel's Avengers is pretty nebulous about what you actually need to do to unlock these chests since accessing them is the best way to grab the highest tier gear.

This guide will go over how to get DNA keys, how to unlock DNA chests, and where to chests if you're having trouble pinpointing their locations. 

How to Unlock DNA Chests in Marvel's Avengers

It's important to know that unlocking DNA chests is a hard feat unless you're already in Avenger's endgame. Unlocking DNA chests requires DNA, and getting DNA is no easy task.

How to get DNA

To get DNA, you need to defeat a human boss. This means villains like:

  • Taskmaster
  • Monica Rappaccini

Other bosses such as Abomination, Warbot, and Warship will not give you DNA.

Farm DNA Keys through Villain Sector Missions

To replay past boss fights, you must take on Villain Sector missions. These can be obtained from Faction Coordinators on the Chimera or the Ant Hill, so be sure to obtain both for two chances to gain the DNA keys.

Alisande Morales giving a villain sector mission called Tame the Titan.

Where to find DNA chests in Marvel's Avengers

For the most part, the spawn rate for DNA chests is random, and they can mostly be found around many of the open environments in Marvel's Avengers.

Vault Missions

For a guaranteed DNA chest (and a SHIELD Cache), be sure to complete Vault Missions after the main campaign. Vault Missions will task you with unlocking a vault, which can be fairly challenging. You'll need to input codes, defeat multiple waves of enemies, and survive, so having a strong team is advised. But inside, you'll find high-level goodies to help power up your heroes.

Doing Vault Missions is a sure-fire way to grab DNA chests and some of the best gear in the game. For more on Marvel's Avengers, including our guide on Synthoids and how to find Sidney Levine, visit our tips page here.

]]>
Balan Wonderworld Takes the Stage in Spring 2021 https://www.gameskinny.com/k7ecp/balan-wonderworld-takes-the-stage-in-spring-2021 https://www.gameskinny.com/k7ecp/balan-wonderworld-takes-the-stage-in-spring-2021 Thu, 17 Sep 2020 16:24:10 -0400 Joshua Broadwell

Square Enix raised the curtain on some new Balan Wonderworld details during the September Nintendo Mini-Direct. It also put the spotlight on Balan Wonderworld's release date: March 26, 2021 for current- and next-gen platforms.

Balan Wonderworld takes place in a theatrical dream world. Siblings Leo and Emma are drawn to the theatre by the magical maestro Balan, where they confront the things they've left behind and restore balance to their emotions.

The journey unfolds across 12 different worlds divided into chapters and acts. Leo and Emma must collect trophies in each stage to unlock new paths, and doing that requires making use of special abilities.

These abilities manifest themselves through specific costumes. The Soaring Sheep costume, for example, inflates so players can glide on the wind, while the Pumpkin Puncher shoots out extendable pumpkin hands to make quick work of obstacles.

Balan Wonderworld's multiplayer lets two players work together with separate abilities to make the journey even smoother. The Switch version makes use of both Joy-Con for multiplayer, and presumably, the other console versions require separate controllers.

Balan Wonderworld pre-orders are open on the Square Enix store. Stay tuned to GameSkinny for more Balan Wonderworld news as it develops.

]]>
Warner Bros. Pulls Back the Veil on Hogwarts Legacy in Gameplay Trailer https://www.gameskinny.com/90mup/warner-bros-pulls-back-the-veil-on-hogwarts-legacy-in-gameplay-trailer https://www.gameskinny.com/90mup/warner-bros-pulls-back-the-veil-on-hogwarts-legacy-in-gameplay-trailer Wed, 16 Sep 2020 17:36:13 -0400 Joshua Broadwell

Warner Bros. and Portkey Games finally revealed the long-rumored Harry Potter RPG. Dubbed Legacy of Hogwarts, the new Harry Potter game lets players forge their own path and uncover the untold story of the wizarding world long before Harry set foot in Hogwarts.

In short, it's a lot like those Dark Legacy rumors WB claimed were false earlier in 2020, including the outside regions and taking place in the 1800s.

Players create their own witch or wizard character and attend Hogwarts. All the usual classes make their appearance, from care of magical creatures to potions and herbology.

But the adventure lies outside the classroom. Some kind of ancient and forbidden knowledge waits to be uncovered, and everything learned at Hogwarts gets put to the test in the real world.

The Hogwarts Legacy trailer showed glimpses of several locations, from caves and ancient ruins to fields full of magical creatures both friend and foe.

The real test is deciding how the story unfolds. Once players get their hands on the Ancient Magic, it's up to them whether they give in to the dark side.

Hogwarts Legacy launches sometime in 2021 for PlayStation 4, PlayStation 5, the Xbox Series family, Xbox One, and PC. Stay tuned to GameSkinny for more Hogwarts Legacy news as it develops.

]]>
Marvel's Avengers SHIELD Cache Guide: How to Find SHIELD Caches https://www.gameskinny.com/ynx5v/marvels-avengers-shield-cache-guide-how-to-find-shield-caches https://www.gameskinny.com/ynx5v/marvels-avengers-shield-cache-guide-how-to-find-shield-caches Wed, 16 Sep 2020 15:17:42 -0400 JosephYaden

Marvel's Avengers loot system is one of its key elements. You're tasked with taking on quests to gather gear and materials for upgrades to enhance your heroes. Typically, you'll find loot by simply completing missions or defeating enemies. But an even better way to gather powerful gear is by finding SHIELD Caches, which are hidden in certain levels.

But how do you find SHIELD Caches? And which levels contain them? In this guide, we'll show you how and where to find SHIELD Caches in Marvel's Avengers.

Missions With SHIELD Caches

The Avengers war table showing the Stark Realities mission, challenge difficulty, and rewards.

SHIELD Caches are hidden chests within specific levels of Marvel's Avengers. They're different than the standard chests you encounter, which are marked on the map.

SHIELD Caches include far better material than regular chests since they're harder to come by and are cleverly hidden in secret vaults.

Currently, we only know of a handful of missions that contain SHIELD Caches, which is listed below. All of them are located in the Pacific Northwest region within Avengers Initiative.

The missions are:

  • Stark Realities
  • Vault
  • Bad Blood
  • In Honor's Name

The strange thing is that these missions aren't always available. Since Marvel's Avengers is a live service game, levels are rotated continuously. So, if you jump in and don't see these missions, don't worry. Just check back another day to see if they're available. It's also possible that more missions that contain SHIELD Caches will be added at a later time through patches, updates, DLCs, or other expansions. 

For the purposes of this guide, we'll be referring to the Stark Realities mission to show you how SHIELD Caches work. 

How to Find SHIELD Caches

Black Widow running through the jungle, between two massive trees.

Start the Stark Realities mission and head diagonally to the left (towards your 9 o'clock from the starting point).

You'll eventually come to a batch of enemies next to a small canyon. Jump down into the canyon and follow it to the very end. Then jump up, and go to the right. You'll get a notice from Jarvis and a radar notification in the top left of the screen. 

Follow the numbers, which will go down as you get closer to the objective. Once reach the objective, you'll find a button you can interact with. Press it to open a secret vault.

Black Widow standing over a mossy button on the ground, which opens the SHIELD Vault.

After you've interacted with the button, an underground area will be revealed. This underground area is where you'll find the SHIELD Cache for the Stark Realities mission. Head down the stairs to enter the vault.

Black Widow opening a SHIELD Cache vault in the ground.

In addition to the SHIELD Caches, you'll usually find other resources in these underground vaults, as well, so make sure you explore them thoroughly. The vaults are small, so you should be able to grab all the resources without missing any.

Our SHIELD Cache contained a Norn Stone of Conquest, a Norn Stone of the Fanatic, a Blue ISO-8, a URU, a Reactive Explosion Vest, and a Vault resource.

If you're wondering how to find other SHIELD Caches, the process is the same for the other levels listed above. Play until the radar appears in the top left, and you get a notice from Jarvis. Follow the numbers to find the button.

Keep in mind that you can only reap the benefits of a SHIELD Cache once. 

Hopefully, this will clear up any confusion you might have had about the SHIELD Caches and vaults in Marvel's Avengers. For more on Marvel's Avengers, including our guide on Synthoids and tips for defeating Dreadbots, visit its main hub page here.

]]>
Meet the Monstrums in New Ys 9 Trailer https://www.gameskinny.com/tz704/meet-the-monstrums-in-new-ys-9-trailer https://www.gameskinny.com/tz704/meet-the-monstrums-in-new-ys-9-trailer Tue, 15 Sep 2020 16:17:38 -0400 Joshua Broadwell

NIS America released a new Ys 9: Monstrum Nox trailer highlighting Adol Christin's Monstrum allies. The trailer gives a peek at each Monstrum's special ability and showcases some of the voice acting ahead of the game's February 2, 2020 release date on PlayStation 4.

First up is Adol himself. After getting zapped with the mysterious Aprilis' also mysterious gun, Adol turns into the Crimson King and uses his Gift to move nimbly above the rooftops of Balduq.

The charitable thief known as the White Cat can run up walls, while The Doll's gift lets players see through walls to uncover treasure and other hidden secrets.

Raging Bull uses her Valkyrie Hammer to destroy obstacles, and The Hawk uses Hunter's Descent to glide above the land and access hard-to-reach places. 

Finally is Renegade, a rogue intellectual who sinks into the darkness with Shadow Dive to navigate around obstacles that can't be destroyed.

Though NIS America hasn't announced Ys 9's voice cast yet, the trailer suggests Bryce Papenbrook and Patrick Seitz reprise their Ys 8 roles as Adol and Dogi respectively.

Ys 9 takes a 180-degree turn from the vast tropical island of Ys 8, focusing on the dark city of Balduq and its many secrets. The latest in the Ys series is set for a February 2 launch on PlayStation 4, with PC and Nintendo Switch versions to follow later in 2021. Stay tuned to GameSkinny for more Ys 9: Monstrum Nox news as it develops.

]]>
Wasteland 3 Guide: All Skill Book Locations https://www.gameskinny.com/td4h4/wasteland-3-guide-all-skill-book-locations https://www.gameskinny.com/td4h4/wasteland-3-guide-all-skill-book-locations Tue, 15 Sep 2020 15:37:40 -0400 Daniel Hollis

It's important to monitor your squad's progression fairly often in Wasteland 3. By constantly leveling up companions, you'll receive points you can allocate to particular skills you wish to advance. From Brawling to Toaster Repair, there are numerous perks to consider, and one way to get those perks is to find skill books. 

Skill books are hidden items that will permanently gift you +1 in a particular skill. A majority of Wasteland 3's skill books can be found through general exploration, while others are tied to particular quests.

Below is a rundown of the skill books we've found so far, their locations, and the requirements for getting them.

Wasteland 3 Guide: All Skill Book Locations

Be the Dog
  • Perk: +1 Animal Whisperer.
  • Location: Denver Ruins, inside the airport.

Wasteland 3 map showing the location of the Be the Dog skill book in Denver Ruins.

Weinberger Guide to Body Armor Customization 
  • Perk: +1 Armor Modding.
  • Location: Denver Ruins; talk to Sister Nancy Forge.

Wasteland 3 map showing the location of the Weinberger Guide to Body Armor Customization skill book in Denver Ruins.

The Infantryman's Bible
  • Perk: +1 Automatic Weapons.
  • Location: Hoon Homestead; side with Hoon Homestead during Hoon vs. Arapaho debacle or loot the corpses after the mission.

Wasteland 3 map showing the location of the The Infantryman's Bible skill book in Hoon Homestead.

The Brooklyn Bridge: Sold
  • Perk: +1 Barter.
  • Location: Tellurium Mine.

Wasteland 3 map showing the location of the The Brooklyn Bridge: Sold skill book in Tellurium Mine.

The Legend of Bazooka Jim
  • Perk: +1 Big Guns.
  • Location: Patriarch's Palace at Colorado Springs, inside Victory's room.

Wasteland 3 map showing the location of the The Legend of Bazooka Jim skill book in Patriarch's Palace.

Kumite: A History
  • Perk: +1 Brawling.
  • Location: Garden of the Gods at Colorado Springs, inside Bellamy's Workshop.

Wasteland 3 map showing the location of the Kumite: A History skill book in Garden of the Gods.

Dick Markowitz's STEALTH SQUAD
  • Perk: +1 Combat Shooting.
  • Location: Downtown Colorado Springs; complete the quest Wolfe's Hunt and follow the quest giver's instructions.

Wasteland 3 map showing the location of the Dirk Markowitz's Stealth Squad skill book in Downtown Colorado Springs.

The Red Wire or the Blue
  • Perk: +1 Explosives.
  • Location: Arapaho Caravan; search the chests inside the building.

Wasteland 3 map showing the location of the The Red Wire or the Blue skill book in Arapaho Caravan.

Grey's Anatomy
  • Perk: +1 First Aid.
  • Location: Old Survivalist Bunker at Broadmoor Heights in Colorado Springs; go into the flooded room and search the pile of books.

Wasteland 3 map showing the location of the Grey's Anatomy skill book in the Old Survivalist Bunker.

The Drill Sergeant's Phrase Book
  • Perk: +1 Hard Ass.
  • Location: Bizarre; complete the quest Nightmare in the Bizarre.

Wasteland 3 map showing the location of the The Drill Sergeant's Phrase Book skill book in the Bizarre.

Negotiated Settlement
  • Perk: +1 Kiss Ass.
  • Location: Broadmoor Heights at Colorado Springs, inside the church.

Wasteland 3 map showing the location of the Negotiated Settlement skill book in Broadmoor Heights..

Best Boss
  • Perk: +1 Leadership.
  • Location: Little Hell, inside Vic's room.

Wasteland 3 map showing the location of the Best Boss skill book in Little Hell.

The Locksmith's Companion
  • Perk: +1 Lockpicking.
  • Location: Peterson Air Force Base at Colorado Springs; go to the Brig. The skill book is inside a locked desk.

Wasteland 3 map showing the location of the The Locksmith's Companion skill book in Peterson Air Force Base.

The Shade Tree Mechanic
  • Perk: +1 Mechanics.
  • Location: Downtown Colorado Springs; search the lockers inside the Machine Shop.

Wasteland 3 map showing the location of the Shade Tree Mechanic skill book in Downtown Colorado Springs.

The Bleeding Edge
  • Perk: +1 Melee Combat.
  • Location: Snowed Inn Resort; go to the Cabin room and search the Doresey.

Wasteland 3 map showing the location of the The Bleeding Edge skill book in Snowed Inn Resort.

Natural Net Processor Manual
  • Perk: +1 Nerd Stuff.
  • Location: Department of Energy Site; search the lockers.

Wasteland 3 map showing the location of the Natural Net Processor Manual skill book in Department of Energy Site..

Make My Day
  • Perk: +1 Small Arms.
  • Location: Yuma County, inside Godfisher Windfarm.

Wasteland 3 map showing the location of the Make My Day skill book in Godfisher Windfarm.

Tippy Toes
  • Perk: +1 Sneaky Shit.
  • Location: Little Vegas at Downtown Colorado Springs, in a room next to Inspector Delgado.

Wasteland 3 map showing the location of the Tippy Toes skill book in Little Vegas, Downtown Colorado Springs..

You'll Just Die Tired
  • Perk: +1 Sniper Rifles.
  • Location: Union Station; search the lockers just before reaching Morningstar.

Wasteland 3 map showing the location of the You'll Just Die Tired skill book in Union Station.

Pup Scout Funtime Camping Guide
  • Perk: +1 Survival.
  • Location: Aspen; buy it off Opie.

Wasteland 3 map showing the location of the Pup Scout Funtime Camping Guide skill book in Aspen.

Fix It!
  • Perk: +1 Toaster Repair.
  • Location: Ranger HQ; after recruiting Ananda Rabindranath, it can be purchased from them.

Wasteland 3 map showing the location of the Fix It! skill book in Ranger HQ.

Forewarned is Forearmed
  • Perk: +1 Weapon Modding.
  • Location: Tellurium Mine, rewarded by ridding the mine of all the robots.

Wasteland 3 map showing the location of the Forewarned is Forearmed skill book in Tellurium Mine..

It Just Works
  • Perk: +1 Weird Science.
  • Location: Little Hell; search a chest in the kitchen.

Wasteland 3 map showing the location of the It Just Works skill book in Little Hell.

With all of Wasteland 3's skill books in hand, you'll be well equipped to tackle every quest in the game. For more on Wasteland 3, including tips on how to find the game's golden toasters and all Tarjan Token locations, be sure to head over to our hub for Wasteland 3 guides!

]]>
13 Sentinels: Aegis Rim Review — A Splendid Web of Mysteries https://www.gameskinny.com/rka2z/13-sentinels-aegis-rim-review-a-splendid-web-of-mysteries https://www.gameskinny.com/rka2z/13-sentinels-aegis-rim-review-a-splendid-web-of-mysteries Tue, 15 Sep 2020 11:36:52 -0400 Joshua Broadwell

13 Sentinels revels in throwing curveballs, making you question what you think you've learned about its story and characters as you hurtle towards the truth.

It's a smartly designed, multi-layered narrative that starts strong and maintains that vigor for the entirety of its roughly 30-hour plot. All this is wrapped in one of Vanillaware's most beautiful art styles and topped off with a compelling combat system and an excellent script.

13 Sentinels: Aegis Rim is a game you shouldn't miss.

13 Sentinels: Aegis Rim Review — A Splendid Web of Mysteries

13 Sentinels and its themes play with your expectations.

In general, 13 Sentinels is part mystery story, part homage to all things classic sci-fi. A group of students in 1985 Japan takes control of giant fighting robots to defend their world against an invading force. 

The story unfolds across four different periods and different event timelines, and it's rarely told in chronological order. There's a lot to unpack and ponder with 13 Sentinels, much more than just robots v. Kaiju.

Suffice to say the story starts strong in a whirlwind of mystery and only keeps getting better, quickly morphing into a game you'll want to play again after finishing if just to see how everyone's stories piece together from a new perspective.

It's also a lot to keep up with. Fortunately, 13 Sentinels lends a hand with an event theatre, replayable scenes, and Mystery Files with updated notes on key terms and people you encounter. It's a boon when everything gets complicated.

Despite having 13 different protagonists and some supporting cast, each character feels fully realized. Some paths might not have the same sense of urgency as others, and it's fairly clear who the core cast is from how the prologue unfolds. But the way every character's story develops, then intersects with other key events and people, adds significance to even slower, less eventful episodes.

Those intersections are always rich and engaging in more ways than one. 13 Sentinels and its themes play with your expectations. It's a high school setting with teenage heroes, but their actions and relationships evolve beyond just blushing and hand-holding, thanks in no small part to its time travel element.

One of these relationships is a thoughtfully depicted one that goes beyond the usual binaries. Though saying too much more would be a spoiler, it's handled well and sets a higher bar for relationship representation in games moving forward.

How each story unfolds is one of 13 Sentinels' most compelling parts. 

Even with deep relationships and individual motivations, 13 Sentinels is an homage to sci-fi at its core. Don't let that be a discouragement if you're not a Kaiju and sci-fi buff, though.

It's true knowing something of 13 Sentinels' key inspirations helps in understanding specific plot details. I only know of maybe half the references, and while I'm sure I missed out on some, the core story is more than strong enough to stand on its own.

Even without this point of reference, the story never leaves you feeling like you're missing out or like it's leaning too much into established narratives and ideas.

13 Sentinels' unique structure plays a big part in how it all works together. As the name suggests, you play through the lives and memories of the 13 separate protagonists, but at different points in the same broad storyline. Their stories intertwine numerous times, though you don't always understand the significance when it happens. 

What seems like an inconsequential conversation in one character's story is part of a more significant issue connected to another character's mission. Or it's vital for unlocking the path forward, and you don't realize it yet.

For the most part, you're free to choose whose story to pursue. Some are locked behind battle requirements, and some won't come to light until you've reached a certain point in another character's tale.

How each story unfolds is one of 13 Sentinels' most compelling parts. 

After the prologue, every available character has a story map with key event scenes you've either unlocked or you're waiting to unlock. Each branching path has at least one requirement to meet before it unlocks — meeting a character, overhearing something, choosing a specific action. 

It's not always clear what the requirements are, so it's worth your while to talk to everyone, investigate, and ponder terms in your Thought Cloud, which is like your mental inventory in 13 Sentinels. Some terms you can "Consider" to learn, while you'll use others to spark new dialogue with characters and push the plot forward.

Gaining Thought Cloud terms often unlocks new branches for previous events, leading to more characters, more terms, and a better understanding of the story. 

While going back to revisit old events might sound like a drag, 13 Sentinels makes it breezy. You can instantly revisit critical points in each character's story, fast-forward through old dialogue if you need to, then trigger a new path when you're ready.

Traveling back in time, as it were, fits so well with 13 Sentinels' key themes that these repeats and skipping dialogue never ruin the sense of immersion the game works so hard to create.

Vanillaware's rich and beautiful world helps make replaying a pleasure instead of a burden.

A bit of practical design helps out here, too. Each chapter or event is relatively short. You can clear the initial set of prologue stories in under two hours, though that's not a dig. For one, every event always has something to say. You never walk away thinking, "that was nice filler, but… ?" 

The brevity keeps the pace brisk. No event outstays its welcome, you never feel bogged down by the text, and it makes getting into the next story segment that much more appealing because you know it won't take long to get to the heart of it.

The result is a deliciously addictive and satisfying experience throughout.

Vanillaware's rich and beautiful world helps make replaying a pleasure instead of a burden. Every environment is packed with detail and visual flair. Even seemingly mundane areas like changing rooms and the rubble of an old residential area drip with atmosphere.

And there's Vanillaware's signature style with food as well. Food plays a surprisingly varied role in 13 Sentinels — a lifeline, a relationship symbol, a catalyst for branching paths, and of course, sometimes just a tasty snack. Whatever the case, each dish gets rendered in delicious detail, accompanied by equally savory descriptions. 

It's no wonder Takatoshi Hijiyama would go to any lengths for his yakisoba pan, and I don't mind having to eat both soft serve and crepes to witness two of Iori Fuyusaka's branching paths early on.

The rest of 13 Sentinels' localization is just as delectable. As you'd expect from a game like this, there's a lot of text. Yet there's never an awkward moment or a stray, lingering phrase that sticks out. The quality, rhythm, and character set a high standard from the start and hit it every time after that.

It's an impressive feat for any narrative-driven game, but the localization team went above and beyond in the characterizations here. Even throwaway phrases or transitions get tweaked to give characters more nuance in a way that lets their personalities shine through even stronger. It might just be Atlus' strongest localization to date.

The Japanese voice acting is consistently strong throughout, which is good since every line in 13 Sentinels is voiced. The English voice-over isn't available until the game launches on September 22. However, Atlus sent a sampling of the English cast, and it's just as strong and full of character as the Japanese cast.

The same care went into the game's audio design. 13 Sentinels deserves being played with headphones on, not just because the understated soundtrack is the perfect accompaniment to every event taking place on the screen, but because it's as audibly rich as it is visually rich.

The vocals get misty and distant when you enter the Thought Cloud. Kurabe walking on his tatami floor produces a lifelike crunching sound. Nearby conversations leak into yours and pull your attention away from what you were doing.

If anything, the only downside is that there isn't more.

Roughly the other half of 13 Sentinels is combat, a real-time strategy setup where you control teams of Sentinel pilots to fend off invading hordes. 

The first thing you'll notice about the combat is how visually different it is from the rest of the game. Fights play out over densely packed cityscapes depicted as small, gray building clusters mixed with empty segments for roads. Attacks take place on this zoomed-out map of the city with no detailed animations.

There's an excellent reason for that.

At a given point in each battle, especially after the prologue, you'll be surrounded by waves of hundreds upon hundreds of invaders. Specific skills, like setting up sentries or sending out anti-air flares, leave more units on the map.

While planning for the next wave, you must also manage your pilots' health, moving them out of harm's way so they can exit the Sentinel and hopefully not get attacked in the process.

It's busy and tense, and it doesn't overwhelm you because this less-detailed view makes switching between each pilot and choosing attacks fast and easy.

Like any good strategy game, 13 Sentinels gives you as much to think about before the fighting starts as it does on the field.

Each Sentinel specializes in a specific type of combat, so you always need to heed pre-mission briefs and prepare accordingly. Each also has access to a swath of upgrades you can purchase with chips enemies drop, plus you can upgrade the city's mainframe to access more powerful, widespread skills.

Your battle performance earns a letter rank when it's all over. Meeting bonus requirements and earning high ranks awards special Mystery Files and points used to unlock other Mystery Files. Battles get progressively more involved, but you can change the difficulty at any point if it all becomes too much and you just want to unlock all the lore.

One aspect of 13 Sentinels' combat that takes some getting used to is how the actual fending off of Kaiju hordes is separate from the main story. The combat scenario is a chain of events unfolding a few days later than the main storyline, so you're pretty much in the dark for most of it. 

It adds an extra bit of suspense to the mystery, but it does feel disjointed at first, too. Still, I can't think of a better way to implement it. 

If anything, the only downside is that there isn't more. Assembling a squad for each mission and learning the quirks of each Sentinel generation is fun and satisfying. But 13 Sentinels is very much a visual novel with adventure game elements. 

13 Sentinels: Aegis Rim Review — The Bottom Line

Pros
  • Fantastic narrative
  • Thoughtfully crafted characters
  • Sumptuous art design
  • Excellent voice work and audio
  • Smart design that encourages taking each story path
  • Layered and strategic combat
Cons
  • Combat/story split takes some getting used to

13 Sentinels: Aegis Rim spins a web of mystery around you, then chuckles smugly as you think you've found your way out only to realize you're in the middle of a maze. Each character's story and narrative intersections drive the pace forward at an almost compulsive pace, helped along by the game's smooth design.

This is one of the most visually and audibly impressive games out there. It's not one to be missed.

[Note: Sega/Atlus U.S.A. provided a digital copy of 13 Sentinels: Aegis Rim for the purpose of this review.]

]]>
Wasteland 3 Tarjan Tokens Guide: Locations and What They're For https://www.gameskinny.com/twpdg/wasteland-3-tarjan-tokens-guide-locations-and-what-theyre-for https://www.gameskinny.com/twpdg/wasteland-3-tarjan-tokens-guide-locations-and-what-theyre-for Mon, 14 Sep 2020 11:49:18 -0400 Daniel Hollis

Tarjan Tokens are a type of currency in Wasteland 3 that you'll want to get your hands on. The collectible items can be scavenged from various locations throughout the map, and they're well worth getting your hands on. 

Unlike money, which allows you to buy items such as bullets, Tarjan Tokens aren't just another lootable item that can be sold for pennies. 

What are Tarjan Tokens in Wasteland 3?

Tarjan Tokens can be used to get buffs and perks in Wasteland 3. You may notice that they can be sold for a few coins, but don't sell them for coins! Instead, hold on to them and visit the Bizzare, which is located in the southern portion of the Colorado map. It is just southeast of the Clown Museum, southwest of the Knox Bison Ranch, or northwest of the Monster Army Bunker.

Wasteland 3 map showing the location of the Bizzare in the south.

Once you're at the Bizzar, enter to the interior and head to the top left corner of the area to find the Cabinet of Curiosities. Here you can exchange Tarjan Tokens for an assortment of rewards that will benefit you and your team in important ways.

The fortune-telling device at the Cabinet of Curiosities will award the party member that inserts the Tarjan Token into it with a randomized temporary buff or permeant perk.

Temporary buffs might consist of an experience bonus of 25% for 10,800 seconds, and permeant perks might gift a permanent increase of +15 constitution, for example.

The rewards only seem to affect the character who interacts with the machine, so choose carefully!

How to Find Tarjan Tokens in Wasteland 3

Wasteland 3's underdog perk Toaster Repair is needed to find Tarjan Tokens as Tarjan Tokens are found in broken toasters. To repair each toaster and find all of the Tokens, you will need a Toaster Repair skill level between Level 3 and Level 6. 

The toasters containing Tarjan Tokens can be found in these locations:

  • The Patriarch’s Bunker in Broadmoor Heights: Toaster Repair  Level 6.
  • Ranger HQ: In the cafeteria area. Toaster Repair  Level 3
  • Union Station: Inside the bunker. Toaster Repair  Level 6
  • Tunnels of The Wonderous: Outside the diner. Toaster Repair  Level 5
  • Ghost Town: Toaster Repair  Level 6

With all of the Tarjan Tokens in hand, you'll be able to receive "free" buffs and perks for you and your companions. Just remember that these are random and only apply to the characters actually inserting the token into the Cabinet of Curiosities. For more on Wasteland 3, including tips on how to find the game's golden toasters, as well as a list of skills and best builds, be sure to head over to our hub for Wasteland 3 guides!

]]>
Marvel's Avengers Guide: How to Find Dreadbots https://www.gameskinny.com/vudm9/marvels-avengers-guide-how-to-find-dreadbots https://www.gameskinny.com/vudm9/marvels-avengers-guide-how-to-find-dreadbots Sat, 12 Sep 2020 09:53:57 -0400 JosephYaden

There are a variety of different enemies to take down in Marvel's Avengers, and one of the more formidable foes you'll come across are the Dreadbots. These are large, four-legged mechs with deadly ranged and AoE attacks that can take you out if you aren't prepared. 

You might've already come across Dreadbots throughout your initial playthrough, but what if you want to farm them for XP, resources, or for Daily Challenges?

There's a great spot that features two Dreadbots right off the bat, and they're relatively quick to defeat. In this guide, we'll show you where to easily farm Dreadbots and how to take them out.

Where to Find Dreadbots in Marvel's Avengers

The easiest and fastest way to farm Dreadbots is by booting up the "Enter: The Avengers" mission from the War Table.

It's found in the Eastern Seaboard area. As soon as the mission begins, head right towards the Ash Hotel and follow the road in front of it, as it veers to the left. 

Keep going, and you'll end up in front of a bridge on your right, guarded by the first Dreadbot. Lots of mobs will spawn around it, so do your best to focus on the Dreadbot first. 

Once you've taken out the Dreadbot, head towards the Starnight building ahead and make a left, in the opposite direction of the bridge you were just by. Follow this street towards the Metropol (which will be on your right). 

Keep going until you reach the Roxxon (on your left) and turn left on the street just past it (in between the Manhattan building).

Follow this road until you reach the second Dreadbot at the end. 

Keep in mind that it might take 10 seconds or so for the Dreadbot to spawn, so don't be alarmed if you don't see it right away.

Defeat this Dreadbot, collect your goodies, and restart the checkpoint to do it again. You can continuously repeat this process until you've defeated enough to complete the Challenges. 

Other missions with Dreadbots

You can also find Dreadbots in the following missions:

  • HARM Challenge II
  • To Tame A Titan
  • House Call
  • HARM Training: Iron Man
  • Breakout
  • Agony and the Ant Hill
  • Out of the Shadows
  • By Force of Mind
  • Heart Of The Monster
  • City Under Siege
  • Let the Game Begin 

How to Defeat Dreadbots

Taking out the Dreadbots can be tough, but if you use the farming method listed above, you'll start out with all three of your special moves. That means you can spam all three of your special moves right away to deal tremendous damage to the first one you come across.

How much damage you do is determined by your gear, so it's best to have a Power Level of around 22 before attempting this mission. 

You should also focus on its weak points on the sides, which are small orange spots between its legs. If you attack these spots and spam your specials, you'll have them down in no time.

Look out for the button prompt that appears on-screen denoted by "Triangle" and "Circle" on PS4 or "Y" and "B" on Xbox One. Executing this move will likely finish off the Dreadbot and give you invulnerability during the animation of the attack.

By the time you've taken out the first Dreadbot, you should have at least one of your other specials ready (if not more), so head to the second one to finish it off. 

That's everything you need to know about finding, farming, and defeating Dreadbots in Marvel's Avengers. For more on Marvel's Avengers, like our guide on Prime Synthoid locations, be sure to head over to our growing list of tips.  

]]>
Madden 21 Guide: How to Hurdle https://www.gameskinny.com/id7n4/madden-21-guide-how-to-hurdle https://www.gameskinny.com/id7n4/madden-21-guide-how-to-hurdle Sat, 12 Sep 2020 09:33:46 -0400 Mark Delaney

Madden 21 gives players a wide range of skill moves to use so they can beat defenders and rack up more yards after contact. In this guide, we'll show you how to use one of those specific and helpful moves: the hurdle.

Knowing how to hurdle in Madden 21 is a bit tricky but no less important. It's one of the lesser-used moves in the game, but it deserves to be a bigger part of every player's playbook.

If you want to know how to hurdle in Madden 21, this guide will show you what how to do it and how to use it. We've also included a list of the 10 highest-rated players in Madden 21 according to their jumping stat, which roughly correlates to hurdling. 

How to Hurdle in Madden 21

Hurdling in Madden means leaping over defenders so that their tackle attempt leaves them eating grass beneath your cleats. Not only does the hurdle look stylish, but it can also mean the difference between a tackle short of the marker or a big play for a touchdown.

To hurdle in Madden 21, press:

  • "Y" on Xbox One
  • "Triangle" on PS4
Hurdle as the defender is coming in for a tackle

Like all skill moves, such as the stiff arm, a hurdle won't be the right maneuver for every situation, but when used appropriately, you'll be glad you thought of it. 

The best time to use a hurdle is at the goal line

There is a specific animation that comes with a run up the middle for a hurdling player where he fights to get over the pile and score. It's not a traditional-looking hurdle, but it's still activated with "Y" (XB1) or "Triangle" (PS4). It can be super helpful in those tense goal-line situations.

Another great use of the hurdle is when a player is one on one with a defender coming straight at them. While something like a stiff arm is good for moving players off your sides, a head-on showdown with a defender is a great time to utilize the hurdle, especially if they're known to hit-stick you with a low tackle.

They'll go under you like a boat under a bridge, and you'll continue upright to make a big play even bigger.

10 Players With the Highest Jumping (Hurdle) Rating 

Unlike other skill moves, the hurdle doesn't have its own assigned skill in a player's attributes, but it stands to reason that a player's jumping ability affects their hurdling ability too.

Below are the 10 offensive players with the highest jump skill:

  • DeAndre Hopkins, WR, Cardinals (99)
  • Mike Evans, WR, Buccaneers, (97)
  • Julio Jones, WR, Falcons (97)
  • Odell Beckham Jr, WR, Browns (96)
  • A.J. Green, WR, Bengals, (96)
  • Allen Robinson II, WR, Bears, (95)
  • DeVante Parker, WR, Rams (95)
  • Ezekiel Elliot, RB, Cowboys (95)
  • Saquon Barkley, RB, Giants (94)
  • D.J. Moore, WR, Panthers (94)

Knowing how to hurdle is only part of the formula for success in Madden 21. Now that you know the best times to hurdle, you'll be breaking off long runs and easy scores in no time. Need more Madden 21 help? Be sure to head over to our guides and tips page for more, including how to play defense, how to QB slide, and much more. 

]]>
Madden 21 Guide: How to Stiff Arm https://www.gameskinny.com/k6imo/madden-21-guide-how-to-stiff-arm https://www.gameskinny.com/k6imo/madden-21-guide-how-to-stiff-arm Sat, 12 Sep 2020 09:18:48 -0400 Mark Delaney

The stiff arm has long been a fan-favorite move in Madden. With the flair of a Heisman Trophy pose, a well-timed stiff arm can swat would-be tacklers away like a big brother swatting a little brother in the yard, leaving them in the dirt as you march down the sideline. 

On the surface, the stiff arm is easy to pull off, but there are some tricks to using it that can make it even more powerful. If you want to learn how to stiff arm in Madden 21, this guide has exactly what you're looking for, including when to stiff arm and which players can deliver the best stiff arm moves in the game.

How to Stiff Arm in Madden 21

Though it may be tricky learning the many different controls and button combos in Madden 21, the stiff arm is thankfully quite simple.

To stiff arm press:

  • "A" on Xbox One
  • "X" on PS4
Stiff arm when a defender is in range

Like every skill move, performing a stiff arm too early makes it easier for the defender to overcome your move, while doing so too late means you'll likely be tackled before you can even try. 

Let the defender get close enough to shove them off

A stiff arm can move a defender well out of the way, and in some cases even shove them to the ground, giving you a clear path downfield for a big gain or a touchdown.

10 Players With the Highest Stiff Arm Rating

Every player in Madden 21, from running backs and wide receivers to QBs, is given a stiff arm rating, and these are the 10 best offensive players according to their stiff arm rating. Here they are:

  • Derrick Henry, RB, Titans (98)
  • Alvin Kamara, RB, Saints (92)
  • Le'Veon Bell, RB, Jets (91)
  • Chris Carson, RB, Seahawks (91)
  • James Conner, RB, Steelers (90)
  • Melvin Gordon III, RB, Broncos (90)
  • Kerryon Johnson, RB, Lions (89)
  • Ezekiel Elliot, RB, Cowboys (89)
  • Nick Chubb, RB, Browns (88)
  • Josh Jacobs, RB, Raiders (88)

There's usually not such a delta between the top two players in any skill category, but Henry's six-point difference over Kamara is surely respectful of the former's wildly impressive run in the 2019 season and through the playoffs.

Now that you know how to stiff arm, you can use the skill move alongside the spin and the hurdle to rack up your yards after contact. For more Madden 21 tips, be sure to head over to our guides hub.

]]>
Star Wars Squadrons Goes Gold, Staying on Target https://www.gameskinny.com/jvovf/star-wars-squadrons-goes-gold-staying-on-target https://www.gameskinny.com/jvovf/star-wars-squadrons-goes-gold-staying-on-target Fri, 11 Sep 2020 16:22:35 -0400 Joshua Broadwell

Star Wars Squadrons has gone gold, Ian Frazier, the game's Creative Director, announced on Twitter. That means the would-be X-Wing and TIE Fighter space simulation successor is moving into physical production and there likely won't be any delays from Star Wars Squadrons' release date on October 2.

The PC version of Star Wars Squadrons will support HOTAS (hands-on throttle-and-stick) controls from the start, and Frazier said a day-one patch will add HOTAS support for the PlayStation 4 and Xbox One versions "the moment the game goes live."

Like Star Wars Jedi: Fallen Order before it, Star Wars Squadrons is officially canon in the Star Wars universe. Its story fills the gap between Return of the Jedi and The Force Awakens, when the New Republic struggled to establish itself, and Imperial remnants continued the dead-but-not-dead Emperor Palpatine's mission.

In the midst of the turmoil, players take control of (and customize) both New Republic and Imperial fighters and pilots on a multitude of mission types. Some involve escorts, others focus on taking out enemy flagships, and all are multi-step processes involving several phases of combat.

Star Wars Squadrons takes flight for PC, Xbox One, and PlayStation 4 on October 2 for $39.99. It won't be upgraded for PlayStation 5 and the Xbox Series family, though Frazier said it will work on next-gen consoles via backwards compatibility. Stay tuned to GameSkinny for more Star Wars Squadrons news as it develops.

]]>