5 GDC Talks Every Aspiring Game Designer Must Watch

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Narrative Lego

In 2014, Ken Levine, the mind behind the BioShock franchise pitched the concept he wishes to implement in his next game.

“Narrative Lego”, as he calls his idea, consists of creating a story-driven experience in which the choices of the player will dictate the course of the story.

Many games, such as Fallout 3, for instance, have featured choice-driven narratives in the past, but what makes Levine’s concept unique is the fact that players will have the freedom to create their own stories and choices, rather than following what the designers and writers scripted.

Published Nov. 13th 2016

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