Category: News Mirror’s Edge Composer returns for Catalyst Chelsea Senecal Chelsea Senecal Sep 30, 2015
Category: News Ask An Indie: Surviving post-launch fatigue and solo indie development with Ian Snyder Destini Islands Destini Islands Sep 11, 2015
Category: News EA looking to increase diversity in its workforce Jessa Rittenhouse Jessa Rittenhouse Sep 5, 2015
Category: News Pixar’s USD to go open-source in 2016 Jessa Rittenhouse Jessa Rittenhouse Aug 15, 2015
Category: Culture Transparency: 5 things developers really mean by “it’s too hard” Larry Everett Larry Everett Aug 14, 2015
Category: Culture Graphical advances? We’ve had enough of those. shox_reboot shox_reboot Aug 12, 2015
Category: News Walking the Gangplank: Riot answers for merging lore and gameplay in Bilgewater Destini Islands Destini Islands Aug 8, 2015
Category: Reviews Clouds Below Information and Review; A Beautifully Designed Puzzle Game Courtney Gamache Courtney Gamache Aug 1, 2015
Category: Culture Five reasons why Ubisoft is a brilliant developer OrganisedDinosaur OrganisedDinosaur Jul 18, 2015
The Chinese Room Publishes Emergency Pamphlets for Your Safety K.W. Colyard K.W. Colyard Jun 20, 2015
What Game Developers Should Learn From Paranautical Activity’s Removal From Steam WesleyG WesleyG Oct 21, 2014