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Call of Duty Modern Warfare Review: Marching in the Shadow of Call of Duty 4
by John Schutt
Call of Duty: Modern Warfare has real potential, but a lackluster campaign and frustrating design decisions make for an experience we've seen done better before.
Siege of Centauri Review: Tower Defense By the Numbers
by David Jagneaux
Siege of Centauri is a capable tower defense game that doesn't do anything horribly wrong, but this one also fails to impress in most aspects.
ATOM RPG Review: A Fallout Clone That Never Takes Itself Too Seriously
ATOM RPG is trashy, yet hilarious; clunky, yet addictive. It's a fun Fallout clone that at times makes you laugh, and at others yell at your screen.
Metro Exodus Review: The Great Survival Continues
Metro Exodus, 4A's new first-person shooter, is almost a perfect game, introducing exciting new elements while still offering the classic Metro experience.
Resident Evil 2 Remake Review: Goodness is the Enemy of Greatness
by Tim White
Resident Evil 2 Remake, Capcom's new take on its 1998 survival horror masterpiece, does some things right, but it gets the most important things wrong.
Insurgency Sandstorm Review: A Niche Worth Scratching
by John Schutt
Insurgency Sandstorm offers a more hardcore experience for players who want it but is still accessible enough for newcomers to the franchise.
Space Hulk Tactics Review: Turn-Based Combat in a Space Maze
Space Hulk: Tactics is one of the best turn-based games in the Warhammer 40K universe despite a few power balance issues.
Underhero Review - I Need a Hero
by Kimberly Cooper
Take on the role of an unlikely hero in this new side-scrolling adventure with quirky characters and a familiar battle system for fans of Undertale.
The Messenger Review
by Zack Palm
The Messenger leans on classic platformers from the 80s and 90s, but comes with plenty of its own tricks to make it feel like a wonderful twist with plenty of tongue-in-cheek humor.
Donut County Review
by Zee Sheridan
Destroy civilisation as we know it in this unique heart-warming physics puzzle game.
GloGo Review: Send the Ball Home
by Allison M Reilly
GloGo isn't for the faint of heart. Only the most patient and tryhard will find joy.
Guacamelee! 2 Review: Bright but Brutal
We take a trip into the Mexiverse to prevent a mystical guacamole from folding time in on itself. Yeah, things are gonna get weird.
IGN releases video apology over review plagiarism
by Joseph Ocasio
After a former writer plagerized a youtube channels review, IGN put out an apology in video form.
Vampyr Goes For The Jugular But Only Sinks Its Teeth Half Deep
by Steven Oz
Vampires can be a pain in the neck, but DONTNOD's Vampyr its story is strong enough to overcome a few miscues in combat and characterization.
So Many Bodies, So Few Graves: First Impressions of Graveyard Keeper
by A. Web
Welcome to your new life as a crypt keeper! Lazy Bear's morbid cemetery management sim takes you on a medieval ride of unethical choices. Read on for our first impressions of Graveyard Keeper.
For the King Review: For Those Seeking the Hard Life
For the King has compelling visual style, cool combat mechanics, and a co-op mode, but suffers from an extreme level of difficulty and RNG nonsense.
Frostpunk Review: Steampunk Aesthetics of the Modern Ice Age
Both in technical execution and gameplay design, Frostpunk is practically flawless. It's incredibly complex and may create an illusion of great moral pressure, and that's the beauty of it!
Masters of Anima Review -- Golems & Guardians
by Erroll Maas
Passtech Games' latest title has a well-executed concept but falls short due to lackluster magic and skill management.
Golem Gates Review: CCG/RTS Hybrid in a Technopunk Setting
Golem Gates is an innovative CCG/RTS mash-up that includes several game modes and benefits from great graphics and sound design.
Taco Party: The Tabletop Game That Eats Its Shells
by Ben Mattice
Do you love tacos? How about card games? Then you'll probably love Taco Party. Here's why.
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