Star Wars: Force Arena 2.0 – The Upcoming Clone Wars Content Update
Star Wars: Force Arena is Netmarble's card-based MOBA for iOS and Android devices that draws its characters from all across the Rebellion Era's timeline, dividing them into two factions: Rebel and Empire.
However, that'll change when the Clone Wars content update drops later this August, as the Republic and Separatist factions will merge with the Rebellion and the Empire to form the new Light and Dark sides in the game.
In Force Arena, each player brings a faction-specific leader (like the Grand Inquisitor or Leia Organa) and a 7-card deck of unit and support cards into battle. As such, though the update includes improvements to other areas of the game (like the menu UI and the progression system), players will have their eyes set on the new Clone Wars cards and leaders.
From the Republic hail Master Yoda and Jedi Knight Anakin Skywalker, with their respective unique cards, Mace Windu and Padawan Ahsoka Tano.
On the other hand, the Separatist leaders, Darth Maul and General Grievous, are flanked by their unique droids -- the Sith probe droids (you may remember Darth Maul deploying three of them when he first arrived on Tatooine in The Phantom Menace) and Grievous's personally-trained IG-100 MagnaGuards.
In addition, the two sides of the Force will both be receiving three unit cards and a support card each from the Clone Wars era, like a squad of B1 battle droids, air support from a Republic gunship, or a lone Republic Commando.
The Clone Wars content drop is the largest the game has seen since launch, and despite how many brand new cards we're getting, they all look and feel fresh, and the art direction and new animations, even for the commons, are top-notch.
New Ways to Play Force Arena
While the new Clone Wars cards and leaders are the main part of Force Arena 2.0, the update still has more to give. As mentioned before, there will be overhauls to the user interface and player progression.
I'm not exactly sure what the changes to player progression entail -- aside from the fact that it involves the way play packs and mission are handled. But the menu interface is getting an overhaul so it looks spiffier than it did before. There are also improvements being made to the Training mode, and the addition of a new Drafting mode as well.
Anyone who's ever played Force Arena knows that the AI in Training mode is a complete pushover -- not only is it incompetent, but its cards are also unleveled. The new Training mode will allow you to set the difficulty of the AI. And according to the lucky few who've gotten to play around with the Force Arena 2.0 test client, it really is a significant improvement. Finally, players will have a place to test new decks and strategies without having to worry about losing MMR points.
The Drafting mode will be a new experience for all Force Arena players. In this mode, you will draft an entire deck from randomly chosen cards, and you'll be pitted against a series of other players with their own drafted decks. The better you perform, the better your rewards will be, but your deck's run will end if you suffer three losses.This 1v1 Draft mode will be the first one where you can face other players who share your faction -- so, you'd best be prepared for some Light vs. Light or Dark vs. Dark action!
Enter the Arena Today
If you want to check out all this new content for yourself -- or hop into the game for the first time, you can update your existing version of the game, or download Star Wars: Force Arena for free on the App Store or Google Play.
Want help getting started or leveling up your game? Check out our Star Wars: Force Arena guides for all the tips and tricks you'll need.