5 Reasons I Don't Play MMORPGs Anymore

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I am not alone in leaving MMORPGs and developers have noticed. The biggest by far, World of Warcraft, capped off at 12 million subscribers at the height of Cataclysm (five years ago) and dwindled to 5 million up until Legion's launch. We don't have any numbers for how well Legion is performing, but it's pretty unlikely it will ignite a lasting recovery. 

The good news is that the horizon looks promising for some changes to the genre. In fact, given a few years, these old as dirt issues might be gone completely. 

Which MMORPGs do you still play? Do you have other issues that I missed? Would you rather they just stay like they are?

Published Feb. 18th 2017
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