Every Magic: The Gathering set introduces new mechanics. When the season starts, all Limited players want to know whether they will work well in Draft and Sealed.
Fortunately, the new adventure cards in Throne of Eldraine are really something special. They allow players to use instant and sorcery spells alongside creature spells in one card. More than just a neat design, they will open up new and exciting avenues of play.
There are several strong adventure cards in both common and uncommon slots worth paying attention to, meaning this Limited season will be filled with real powerplays.
In this MtG guide, you will find 15 of the best cards from Throne of Eldraine.
This is the perfect midrange card. It can block and attack effectively, especially through smaller blockers.
Anyone who played Bloom Hulk in War of the Spark knows how valuable four-mana 4/4 creatures are in Limited. But Fierce Witchstalker is even better because it has Trample and creates a Food token, which is very valuable in Limited games.
This card will benefit white decks and red-white aggro decks the most because it allows you to attack often.
Since Ardenvale Tactician is a common card, you will see these in multiple copies in both Draft and Sealed. If you see this card in Draft, it means that white is open, and it can easily be your first pick.
This card's Gravedigger effect is both attractive and worthwhile, even for only Knight cards. It helps that there are 46 cards in Throne of Eldraine of the Knight creature type.
In addition, Barrow Witches is beefier than Gravedigger, and the only drawback is that it can't return from the graveyard. But this can easily be ignored if you're running another eight or nine Knights in your Limited deck.
Make no mistake, this blue common card is the best blue Limited card in some time. Since both its adventure and creature sides make opponents tap their creatures, you should pick it up first if blue is open in your Draft.
In Sealed, you can fearlessly pick up every single copy to lay waste.
Though there are many other tappers in MtG, this just happens to be the finest one yet.
Designed like the Queen of Ice, this card is a tad different because of its looting ability.
Drawing cards can be vital, necessary tactic for any aggressive red deck, and Merchant of the Vale can do this repeatedly, turn after turn.
There have, of course, been effects like this before, but they have either been too expensive or have required a creature to tap, which doesn't let you draw more cards if needed.
Although Humans are the most prevalent creature types in Throne of Eldraine, that doesn't mean you won't get any value from Grumgully.
If you draft any other creature type except Human, you'll find that Grumgully is one of the strongest Limited cards in the set.
Of course, you must build your deck around it. Otherwise, it won't work as intended. In this case, Grumgully can be a bit of an inconvenience during your drafts, but other than that, it's a super strong card.
Even if you make only one Food token off of Savvy Hunter, it is totally justifiable to draft this card during your Limited games.
The biggest benefit you'll get from this card is that you don't need to spend any extra mana when producing tokens. You also don't have to spend any mana to draw an extra card.
Of course, the value of this card skyrockets for Food-based decks.
Syr Alin is more proof that Humans are incredibly strong in Thrones of Eldraine.
With this card, you can turn all of your tokens into a solid threat, and your opponents will not be able to ignore them.
It's probably good that Syr Alin is a legendary creature. Just imagine what it would have been capable of if it could stack its triggered ability.
This card's tap ability is a bit slow, but everything else makes it one of the best red cards in the set for Limited.
Obviously, it needs an aggro shell with a lot of burn spells and hasty creatures, but that is very much achievable.
On its own, Syr Carah may not be as effective as other cards in the set, but with the proper companion color, such as white or black, this card could be your ultimate weapon.
Yet another card with the Gravedigger effect, which is attached to a flying creature this time around, Order of Midnight only has one drawback: it can't block. However, that's a small price to pay for such a powerful low-cost card.
If you have two of these in your deck, then you can loop them in the following sequence:
If you want to compensate for the lack of Human synergies in your deck, then Keeper of Fables is a nice solution.
This fancy cat is a great companion to other similar cards like Grumgully, Wildborn Preserver, and Return of the Wildspeaker. All of them have non-Human synergies that can be just as strong as those with Human ones.
In any case, Keeper of Fables is definitely a great card, which should fit nicely into your five-mana slot.
Simic decks are traditionally more inclined to have ramp cards, but this one also has Flying, in addition to a two-color mana generation.
It is effective early in match-ups, just as any other mana producer. But it also delivers some heavy hitters later in the game.
All in all, it's a terrific little card. It can also fit into a Faerie tribal deck in Limited since there is a pretty large number of the magical creatures in Throne of Eldraine.
Back in the Theros days, players could play the Hero's Downfall, a removal spell, which would deal with both creatures and planeswalkers for only three mana.
It looks like Swift End is basically the same card, but with a slight drawback: it loses two points of life. But this is not a simple card. Instead, it's an adventure card, which lets you summon a creature from exile after casting Swift End.
That creature will not only bring back two points of life, but it will also pose a repeatable threat since it can't die.
This powerful card poses a psychological threat to your opponent: should they let it hit them for eight points of damage or let you draw a card and gain three life? With either decision, you win.
The biggest advantage of the Clackbridge Troll cared is its low casting cost, which lets you play it on turn four or five with an extra mana producer. That's just too much to handle for any player so early in the match-up.
It's hard to underestimate the significance of Lochmere Serpent in Limited this season.
First of all, it's a 7/7 creature for only six mana, which is always a good deal. Second, it has Flash and an evasive ability that costs only one blue mana to activate. Third, it can draw you cards and gain life every turn for just one black mana.
Lastly, it can never really die and can return from your graveyard for just two mana. This would be a nightmare for any player taking their chances against it ... and a blessing for anyone in control of it.
In addition to this list of the best Throne of Eldraine cards for Limited, be sure to check out our other MtG guides here.