Harvest Moon: Light of Hope is Coming to Steam

Natsume's long-running farming simulator series makes its PC debut this November.

Natsume recently announced that Harvest Moon: Light of Hope will be releasing November 14 on Steam, several months earlier than the Switch and PS4 versions debut. Light of Hope is the first Harvest Moon game to come to PC and is priced at $29.99. It's also the first major Harvest Moon game not on a handheld device in several years.

Natsume President and CEO Hiro Maekawa credits the hard work and dedication of the development team for putting the game ahead of schedule and making its early Steam release possible. He sees the game as a celebration of a combination of things, including fans, their wishes, and, of course, the series' 20th anniversary.

Here's what it's all about. Light of Hope begins with you setting sail on a voyage of new discovery, only to have your vessel wrecked in a storm. You drift into a small town which was battered by the same storm, and your life's task becomes rebuilding and making the town better than ever before. The ultimate goal is to rebuild the lighthouse, but along the way, you'll still be carrying out the daily chores that give Harvest Moon its identity, from raising crops and animals to making friends and settling down with that special someone to start a family.

The game itself is also a mix of implementing new ideas and honoring the series' past. It features an art style based on the 16-bit SNES Harvest Moon, though adds some modern graphical updates as well, and fans should expect to see some familiar faces return from previous games too. In terms of gameplay, Light of Hope adds several new features. One of them is the ability to repair broken objects and buildings, and using that ability eventually unlocks new shops and tools, among other things. Then there's the Farming Friend, an addition that helps increase your farm's abundance.

Do you plan on picking this one up? Let us know down in the comments!


Josh Broadwell's gaming career began early--1993, to be exact--when he was introduced to the Super Nintendo and Super Mario World. Despite all the magnificent games the SNES and, later, the original PlayStation had to offer, it wasn't until the GameBoy Advance era that he finally discovered RPGs, which quickly became a favorite genre. He holds a BA in history, an MA in history, and is currently pursuing an MA in strategic communication.

Published Oct. 26th 2017

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