Yooka-Laylee Achieves Kickstarter Goal
The spiritual successor to Banjo Kazooie, Yooka-Laylee, has accomplished its Kickstarter goal in less than 40 minutes.
Developer Playtonic Games set a goal of £175,000 but the game has already achieved its topmost stretch goal of £1,000,000, with 45 days to go. Funding for the game meant that it would be released on PS4, Xbox One, PC, and Wii U, and "deliver a complete and satisfying game package."
Backers for the game will receive a variety of perks, depending on the amount they pledge. These perks range from getting a "thank you" in the games credits to actually being a character in the game and getting to see an Orchestra in Germany.
Playtonic also listed the stretch goals for the Kickstarter, all of which have been met. The base funding of £175,000 meant the game would be released on PC, MAC and Linux on the same day, with console releases to follow. The stretch goals that have been met will mean boss battles on every level, a quiz-show challenge level, "transformations into unexpected things", a mix of 2D and 3D cart levels, local co-op modes, multi-lanuage translations, exclusive character designs, and day one release for consoles as well as PC.
In light of the rapid funding for the game, Playtonic have added 2 new stretch goals that include an N64 shader mode, a "GK rap" in the credits, and a developer walkthrough video.
Yooka-Laylee was revealed yesterday by Playtonic Games, a developer made up of ex-Rare employees. It is a platform game in the vein of Banjo-Kazooie and Donkey Kong Country. You can read the full story here.
With 45 days left on the Kickstarter, Yooka-Laylee looks set to be the game we all hoped it would. Who knows how far this Kickstarter can go! If you want to become one of the 30,000 backers you can visit the game's kickstarter.
For more on Yooka-Laylee stay tuned to Gameskinny.
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