Team Fortress 2 Finally Gets Competitive Matchmaking

Sick of random factors ruining your Team Fortress 2 experience? Grieve no longer!

Possibly in response to Overwatch‘s success, Team Fortress 2 is finally releasing a competitive multiplayer matchmaking service for its desktop version. Players will be able to queue up solo or with friends in six on six matches.

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While the variety of weapons and equipment added over the years will be available to players, there are a few adjustments to make things a bit more manageable. For starters, random critical hits will be completely removed, now only able to come out as per the effects of specific items like the Axetinguisher or Kritzkrieg. Also some less noticeable random factors will be dialed down, such as shotgun spreads being made more consistent.

Not interested in ranked matches? Unranked players are getting a new matchmaking system as well. Instead of just dumping you into servers with specific requirements, such as using anti-cheat and playing Valve-approved maps, it will create 12v12 lobbies for you to play in. You might have to spend a bit of time waiting though. And if you leave the match part-way through, you’ll be given lower priority in matchmaking.

Will you be queuing up in the matchmaking lobbies to find people to play with? Let me know in the comments!


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