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Final Fantasy XV May be Doomed to Fail, Unless Square Enix Reacts

Final Fantasy is in a tight downward spiral but if Square Enix really has seen the light, maybe they can fix FFXV before it's too late.

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Final Fantasy XIII began the descent of the once-great franchise, and many would argue it hit rock bottom with the lackluster Lightning Returns, which sold a mere fraction of FFXIII.

Sales have been declining steeply and so have review scores. That is undeniable. Long-time fans of the legendary IP are baffled because for whatever reason, Square Enix has opted to abandon the millions of loyal followers in an effort to attain new followers. This hasn't worked.

Now, however, the company may have seen the light. If that's true, they might have a chance to revamp FFXV and make it something veteran fans will actually want to play.

Bravely Default did great...wonder of wonders

As evidenced in this VentureBeat article, Square Enix may reconsider their approach to the esteemed FF series due to the success of Bravely Default. Not coincidentally, the latter DS title is reminiscent of what Final Fantasy used to be and the traditional RPG fans responded. Bravely Default ended up selling around 1 million copies (600,000 in North America), which is extremely impressive. All the more impressive when you consider that Lightning Returns, an official FF installment with a much bigger budget, had a similar performance.

This is the statement from Square Enix president Yosuke Matsuda that gives us all hope:

“In the past, when we developed console games with a worldwide premise, and we lost our focus. And not only did [those releases] end up being games that weren’t for the Japanese, but they ended up being incomplete titles that weren’t even fit for a global audience.”

100 percent true. Why it took a decade for the company to figure this out, we don't know. Fans have been screaming about this for years and for some reason, the company in question simply turned a deaf ear. Now that they've finally acknowledged the problem, it's time to fix Final Fantasy XV before it's too late.

Final Fantasy XV cannot be an action game. It just can't

Here's a description of this title from a Japanese publication, as earlier reported by DualShockers:

"The battles featured in Final Fantasy XV have evolved greatly from the previous games of the series, as it’s created as an action game. The game switches seamlessly from the field to battle and the combat situation evolves rapidly. It goes on quickly with a sense of full realism.

Also, it’s possible to fight not only with the hero Noctis, but also to switch with other characters. Furthermore, it’s also possible to perform a combination attack with a companion while enjoying the dynamic effect. ...Noctis can fight by making use of a variety of weapons and can move quickly within the areas by attacking enemies with stylish action!"

This is utterly ridiculous. This shows the company has learned nothing from the downward spiral of the FFXIII trilogy, and they're going to simply drive the franchise into the ground. Role-playing fans don't want a "stylish action" game. They don't want a more complex version of Devil May CryThey want a role-playing game. Now, nobody is saying it has to be turn-based like Bravely Default or Child of Light or other recently released "old-fashioned" RPGs that have done exceedingly well. Such titles prove that turn-based doesn't need to die and that in fact, it's not inferior at all.

However, that's not necessary for FFXV. I know that in the world of high-profile, big-budget AAA productions for console, you have to make things somewhat flashy. The attention spans of most people these days can't handle turn-based, plain and simple.

But you can still make it a true RPG. It's not hard

That doesn't mean Square Enix can't just make FFXV a true-blue RPG that doesn't have an emphasis on fast action. There are plenty of real-time RPGs out there (basically all of them, these days) that do very well. Dragon AgeThe Elder ScrollsMass EffectFallout, etc. You don't have to copy any of them; you just take a cue from them. Then, add your distinct Japanese flair and a unique combat mechanic FF fans always loved. From Espers to Materia to Junction to the Sphere Grid; no advancement system was ever the same in the series. It showed innovation and creativity.

Just do that again. Take the emphasis off the action. You are a role-playing series. Now that you've supposedly seen the light with Bravely Default, apply that recent revelation to FFXV. Do it, or expect a game that somehow performs even worse than Lightning Returns.

Originally Published Jul. 31st 2014

Featured Columnist

A gaming journalism veteran of 14 years, a confirmed gamer for over 30 years, and a lover of fine literature and ridiculously sweet desserts.



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Comments
  • 1
    Jelani Akin Green 4 months ago
    I would much like the two elements of turn-based--dynamics and action fused together. This way the new final fantasy feels fresh and can appeal to everyone; lets not forget the importance of immersed story-telling. Nothing too fancy, just pan out the transitions so everything flows seemingly well.I like the direction there going in. It's also several different aspects that make up a FINAL FANTASY game. That includes the concepts down to game mechanics. The story behind this game--bits and pieces of what I heard and; the title has been nothing more or less than promising. It's just that fans are becoming hungry by the years and years this game is withheld. Take a little more time, count the success you guys have had in the earlier installments and try to find a way to reapply that feeling. I know they can do it, it looks good, the developers of today can use some encouragement instead of fan-boy forking. I cross my fingers hard from this game; takes us to that dream world, envelope us, I want to get lost in that dream world; like when I was a kid. I'd like to explore a final fantasy world freely with terrain--search caves for summons climb mountains--solve puzzles. And I know ACTION can work for this title. The story-telling and concepts fit it. But nonetheless find a special aspect to add, something you developers know that people will fall in love with and will talk about years to come, This game is already 10 years in the making, do us proud Square Enix
  • 1
    Mikki_3984 5 months ago
    Actually I am very excited about FFXV and the action combat, while I also like turn based combat.
    I think it could be an interesting turn, if done right.

    I am afraid it is just button pushing time events, and that is something I don't want, I hope it will have more an assassins creed feel in freedom of movement, but I fear that won't be it, I do hope I am wrong.

    I think it is going to be a bit to far as to say this game will be doomed, it all depends in how the gameplay is. Also if the story is good then some fans will love it anyway, even if the gameplay isn't so much fun (I belong to this group :) )

    The FF fanbase is pretty large, and because of that it is hard to put them in 1 big group.
    Some will hate it because it doesn't keep the old standard, some will love it because it is named final fantasy, but I think most will just watch and see how it will play and judge on that.
  • 1
    Inza_5238 5 months ago
    Bad Article. Highly biased, wrong facts stated.

    Better not do this again, really unprofessional.
  • 1
    Yen_6618 5 months ago
    Calling it "it utterly ridiculous" Why?

    You can't speak for the the whole fanbase of Role-playing games.
    When they already did it a couple of times and the fans liked the stylish action while enjoying the story.

    They already did it with kingdom hearts and other rpg games out there. No one said turn based was inferior. And it won't die out because of this choice but for some People it's been a hurdle. And if they do it RIGHT it can even work for Final Fantasy 15.

    And saying Final Fantasy cannot be an action game. It just can't. < Why denying it.
    It's not an western Rpg. If they would do what you suggest Squere enix wouldn't be the same.

    So writing such a negative article it kinda irritates me.
    You as an Journalism veteran I would expect better than to deny the possibility it could hold if they do it right. It bugs me please be more open and being nostalgic isn't bad but not like this.

    I changed it because of my bad English.<
  • 1
    Yen_6618 5 months ago
    -
    Last edited 5 months ago
  • 60
    Fathoms_4209 5 months ago
    Featured Columnist
    Sorry, can't read that.
  • 1
    Change is good. We don´t want it to be like COD beinging the same gameplay over and over (Witch it did with the turn based). The flaw with FFXIII´s combat was that it was not tactical, and the tactical that existed made no sense. Not only that but the combat was pretty undramatic. FFXV however changes that and hopefully it will be more tactical.

    But FF was never about the combat... That is not what made it popular. It was the stories, characters, atmosphere and artwork through visual design and music. And if that is the same and just as imaginary and with the same style it will always feel like Final Fantasy.

    Also the best DMC games is one of the most complicated games w/ "Stylish action".
  • 1
    Either the writer is another nostalgia asswipe or this a poor attempt at click-bait trash journalism. Change the genre of a game well into development, possibly delaying the game for a WHOLE GENERATION AGAIN, just to appeal to a bunch of turn-based man childern? Just when you think people couldn't get more stupid...
    Last edited 5 months ago
  • 2
    kjs_2959 5 months ago
    KH power up!=FFXV
    Tetsuya Nomura is trusted.
  • 2
    kjs_2959 5 months ago
    Your remarks have been laughed at
    http://jin115.com/archives/52034526.html
  • 2
    kjs_2959 5 months ago
    FFIV ~ FFXIII (ATB)

    Are you to deny the past?

    you wrote an article just for BBDF?

    you Knowledge of the FF is too lack・・・
  • 2
    kjs_2959 5 months ago
    Japanese consensus
    Dragon Quest is enough as a command.
    Since the command is outdated, I want FF to make the game highest by action.
    The command which has restriction in realistic graphics and action does not suit.
    It felt from the time of FFXIII.
    A story is important.
    FFXIII had the boring story.
    BBDF is a shallow game.

    It is glad that you are evaluating JRPG.
    However, it gives without evaluating JRPG blindly.

    Don't mistake!
    Since it can play comfortably, the command has been supported.
    Only it is merely.
    Japanese people understand and are playing.
    Those who support a command by evolution of a game also decreased.
    However, it is congenial to a portable machine.

    FF is not a game of commandsystem.
    FF aims at the ultimate game.
    It became impossible to follow the is no

    knowledge in your telling FF too much.
  • 2
    kjs_2959 5 months ago
    Japanese consensus
    Dragon Quest is enough as a command.
    Since the command is outdated, I want FF to make the game highest by action.
    The command which has restriction in realistic graphics and action does not suit.
    It felt from the time of FFXIII.
    A story is important.
    FFXIII had the boring story.
    BBDF is a shallow game.

    It is glad that you are evaluating JRPG.
    However, it gives without evaluating JRPG blindly.

    Don't mistake!
    Since it can play comfortably, the command has been supported.
    Only it is merely.
    Japanese people understand and are playing.
    Those who support a command by evolution of a game also decreased.
    However, it is congenial to a portable machine.

    FF is not a game of commandsystem.
    FF aims at the ultimate game.
    It became impossible to follow the is no

    knowledge in your telling FF too much.
  • 1
    Daniel_6898 5 months ago
    Well I for one don't want to play another turn-based game or something which has the need to activate a battle screen whenever there's an enemy encounter. That breaks the flow and immersion of the game and discourages exploration.

    So more action for this FF veteran please and less waiting! :)
  • 1
    brogettoku 5 months ago
    LOL Wut?

    Kingdom Hearts 1 2 and 3 have had HUGE receptions. And 3 isn't even out yet.

    They are all action games directed by the same guy behind FF15,

    It CAN and WILL be an action game, get over yourself.
  • 2
    kjs_2959 5 months ago
    BBDDFF and FFtype-0 obtained the evaluation highest in recent years.
    And FF15 is based on KH.
    It becomes interesting certainly rather than fallout.

    ↓BBDF FFtype0 -0

    The translation function is used.
  • 2
    kjs_2959 5 months ago
    Japanese people noticed the limit of command.
    I want it to think first, seeing the animation of FF15.
    It and BBDF do not sell well.
    Japan sale

    BBDF 3000000     command

    FFtypeー0 7200000
    crisiscore 900000         action
    DDFF   1000000
  • 10
    Zachary Welter 5 months ago
    Featured Contributor
    This is the one recent article from you I can agree with. Not sure how much that says?

    At any rate, Square Enix seems to be grasping at straws with Final Fantasy. They admit they lost their direction and instead of trying to get back on track they just steer farther off-course.
  • 2
    kjs_2959 5 months ago
    498 :名前が無い@ただの名無しのようだ:2014/08/01(金) 23:11:21.72 ID:vZNwYJyj0
    15ってアクションな上にオープンワールドやろうとしてるんだよな

    499 :名前が無い@ただの名無しのようだ:2014/08/01(金) 23:13:43.09 ID:pA77/liKi
    >>496
    FF10が評価された通り
    クオリティが高いことも含めて面白ければおk

    1本道でも面白ければ良かったんだから最高のゲームプレイを提供すれば
    評価されただろう

    あちこちの村や~って意見はATBのゲーム性の浅さをそれで補えって
    言ってるように思える

    てかここまでリアルで奥行のある世界なのにエンカウントとATBで行動が縛られるとか重すぎるだろ・・・w
    FF13のグランパルスとかやる気しなかったよ・・・

    509 :名前が無い@ただの名無しのようだ:2014/08/01(金) 23:54:43.68 ID:IDlV/rn30
    ターン制とかもう無くしていいわ
    絵面リアルになるとなんで避けねえんだとイライラするようになってしまったからな

    503 :名前が無い@ただの名無しのようだ:2014/08/01(金) 23:36:04.70 ID:pA77/liKi
    >>501
    10が評価されたのはストーリーが良かったから
    12が否定されたのはストーリーが駄目だったから
    13が否定されたのはストーリーが駄目だったから

    根幹はここなのに
    そこから飛び火して一本道だのフィールドが広すぎるだの言われんだろう

    つまりコマンド式戦闘にゲーム性なんてない
    1本道でも評価されてるアクションゲームは沢山あるのにおかしいな~

    518 :名前が無い@ただの名無しのようだ:2014/08/02(土) 01:26:21.31 ID:D8daeYupi
    PSはまだ表現の幅が狭かったからコマンド式戦闘がゲーム性の面でもトップに位置してたんや

    http://wktk.2ch.net/test/read.cgi/ff/1406215341/517n-
  • 2
    kjs_2959 5 months ago
    490 :名前が無い@ただの名無しのようだ:2014/08/01(金) 22:18:39.01 ID:0qSHh5Xt0
    スクエニがやりなおさない限り、FF15は失敗する
    ttp://www.gameskinny.com/gc98b/final-fantasy-xv-is-doomed-to-fail-unless-square-enix-reacts

    売り上げが激減したFF13の3部作から何も学んでいない。
    FFにアクションなんて求めてない、ターン制のロールプレイングゲームがやりたいんだ的な内容

    491 :名前が無い@ただの名無しのようだ:2014/08/01(金) 22:21:03.08 ID:vd9Ah4nF0
    >>490
    くだらねー
    この外人、既に手垢で層が出来てるような主張を今更ドヤ顔で……

    492 :名前が無い@ただの名無しのようだ:2014/08/01(金) 22:28:09.47 ID:0ZpTxX6n0
    ああ、FFにアクションなんて求めてないって、
    アクティブタイムバトルが始まった4とか、制限時間イベントが導入された5の時に思ったわー思ったわー

    493 :名前が無い@ただの名無しのようだ:2014/08/01(金) 22:32:44.86 ID:pA77/liKi
    >>490
    やけにターン制崇拝してる外人おるよねw

    日本人は目が覚めたというのに時差があるからそれに気付いてなんだろうw
    洋ゲーにないものを求めてるだけだから無視すればええ
    実際はアクション最高ーーー!!って言ってるからこいつらw

    つうか和ゲーは簡単だからコマンド戦闘にしますってやってきたのに
    海外のこういう方は何か勘違いしてるのかコマンド式を崇拝して無理に補正かけて自らゲーム性を与えてるんだよね

    おもしろいわw

    494 :名前が無い@ただの名無しのようだ:2014/08/01(金) 22:34:22.95 ID:TJ027Dhk0
    13でatbの限界なんだから海外で好評のアクションに移るのは必然だろ

    495 :名前が無い@ただの名無しのようだ:2014/08/01(金) 22:38:30.59 ID:pA77/liKi
    つうか洋ゲーって半端なアクションゲームしかないからなw

    FF15の可能性に気付いてないじゃねえのこの外人は

    アクション否定してるくせにATBとターン制を比較して取捨選択してるし
  • 2
    kjs_2959 5 months ago
    フォールアウトが最高のアクションゲームだって?

    馬鹿か?w

    アクションゲーム先進国の日本を馬鹿にするんじゃねえよw

    あんたらのとこのゲームで評価できるのは誰でも真似できるopenworldという要素だけだw

    そしてFF15はopenworldだ

    というかKHも知らないのか?w
  • 18
    Chai Chien Liang 5 months ago
    Contributor
    Crisis Core had a lot of fans despite being an action game, I think they just have to make sure the story is good and give players some freedom to explore
  • 60
    Fathoms_4209 5 months ago
    Featured Columnist
    Crisis Core was a spinoff on PSP so fans tolerated it. Had it been a main entry in the series, you would've seen a much different reaction.
  • 1
    CloudFFVII 5 months ago
    this is stupid, FF is just a TITLE and KH has the same mechanics and this game have good selling. i do not play games because they have a title i play them because they are good.