Capcom Invites Resident Evil 2 Remake Players to Share Feedback

Capcom has released a feedback survey asking what players liked and hated about the recent remake to help plan for future releases.

The Resident Evil 2 remake, Capcom's latest entry in the storied Resident Evil franchise, had quite the successful launch.

Apart from receiving almost uniformly positive critical reviews, it sold over three million copies in its first week alone.

Many fans consider it a positive move away from earlier, less focused entries and applaud the return of the classic survival horror elements missing from the action-oriented focus of Resident Evil 5 and Resident Evil 6.

But, in a move characteristic of what some see as Capcom's new approach to making games, the developers want players' opinions about how well they liked the game and what worked best, along with what didn't.

Gauging player satisfaction and tailoring game mechanics to match that feedback is a strategy Capcom used to create the Resident Evil 2 remake in the first place, so it's natural they would continue the trend moving forward. 

You can find the survey here.

The survey consists of the usual demographic questions, before moving on to ask which version you bought, where you bought it from, and how long you spent with it. The meat of the survey is toward the end when you're asked to rate a range of different aspects about RE2 remake's gameplay.

Most of them relate to the game's balance, with some movement-based questions, but some also ask how you appreciated the fear and gore aspects of the game. 

None of the questions actually ask what you want to see in future entries or whether you prefer remakes versus new numbered games. Some do hint at how much you want your RE games to remind you of older entries, though.

However, fans wishing to express their interest in categories aside from those listed in the main body of the survey can do so in a comment box at the end. Maybe even mention a new Dino Crisis in the RE Engine? 

What would you want to see in future Resident Evil games or remakes? Let us know in the comments.

Contributor

Josh Broadwell's gaming career began early--1993, to be exact--when he was introduced to the Super Nintendo and Super Mario World. Despite all the magnificent games the SNES and, later, the original PlayStation had to offer, it wasn't until the GameBoy Advance era that he finally discovered RPGs, which quickly became a favorite genre. He holds a BA in history, an MA in history, and is currently pursuing an MA in strategic communication.

Published Feb. 20th 2019

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