The newest MtG expansion Guilds of Ravnica offers some amazing new cards and some very good reprinted cards, especially the shocklands that are still very valuable (e.g. Steam Vents). But this list of Magic: The Gathering cards focuses mainly on new non-land cards that will have an impact on all formats.
This set has some very efficient rare cards, where usually you would expect to see a mythic symbol at the given price range. So hold your breath for a few surprising choices and some arguable predictions that may or may not be true in the current state of Standard rotation.
If you're interested in seeing where this set may lead the market, then take a look at our selection of the most expensive cards from Guilds of Ravnica in MtG.
Doesn't this card remind you of something? Well, it sure does remind us of Snapcaster Mage, but this time it's an instant spell instead of a creature. Mission Briefing will be good not only in Surveil-based decks, but in any other blue decks that would like to have more than four copies of Snapcaster Mage.
It's also worth mentioning the Standard format that will lose Torrential Gearhulk after the rotation, which has a similar effect. Mission Briefing is definitely one of the most exciting rare cards in Guilds of Ravnica, which means that the price tag on it will rise significantly as soon as it hits the shelves.
The Standard rotation will get rid the format of many powerful archetypes, which will open the doors for a new meta-breaker: the Surveil mechanic. Doom Whisperer is clearly the headliner of the Surveil-based cards in Guilds of Ravnica, which can be combined into some disgustingly powerful combos.
Just think about how easy it will be to find cards that you need for the mere cost of 2 life. It is not exactly Brainstorm effect, because you can't draw your cards, but you can order them any way you want, and in this way control your game like never before.
Doom Whisperer is already priced rather high, and if the Surveil decks start winning all the upcoming competitive events, then the price will double up.
These days it's really hard to come up with a removal spell that would instantly become the star of the set. But Wizards of the Coast managed to deliver once again, and they printed Assassin's Trophy -- a spell that deals with almost any kind of threat.
It will go into Jund decks both in Modern and Legacy, and of course, it will prove itself in Standard format as well. One of its biggest upsides is the ability to remove lands, such as Tron lands, for example. In return your opponent will get a basic land, but that wouldn't matter anymore.
Assassin's Trophy is already the most expensive card in Guilds of Ravnica and it will only get more expensive in time.
Legendary Angel creatures have always been historically underappreciated by the Magic players. They could be seen as a one or two copies in some sideboards, such as Baneslayer Angel or Shalai, but as soon as they entered the battlefield they would most likely win you the game.
Aurelia is a slightly different case, due to its devotion to two colors instead of one: white and red. This means that it will not work as a sideboard plan, but only as the headliner of an aggressive Boros deck.
As a result Aurelia will be seen only in very small number of decks, so the price will most likely stay where it's at.
Mono-green Stompy deck has seen a resurgence lately with the introduction of Steel Leaf Champion, a 5/4 creature for three mana. Here is another excellent card that can go right into any of the current Stompy lists, and it has Hexproof.
This makes it hard to kill unless you're ready to pay extra two mana to be able to do so. On top of that, Nullhide Ferox can't be discarded, which puts it in one row with such cards like Obstinate Baloth and Loxodon Smiter.
All-in-all, the price range of 7-8 dollars is exactly where this card should be.
"Tokens that create more tokens" should be the tagline of this card. Too bad you can't combine it with Anointed Procession in Standard due to rotation, but every other format can and should take advantage of the token doubling effects in combination with March of the Multitudes.
It's going to be rather weak against Goblin Chainwhirler, but the fact that it's an instant allows you to somehow avoid the bullying effect of the infamous goblin from Dominaria.
In any case, token-based decks have the chance to stand on their own, and March of the Multitudes will assist them significantly.
Vraska's ultimate ability will sell this card! It's a fun win condition and it's not that hard to get in token-based decks. You can sacrifice them using the +2 ability, which will draw you additional cards, and in just three turns you can activate the -9 ability.
Her color pie hints on synergy with Saprolings, and probably in Standard that's where things are headed. As for Modern and Legacy, Vraska will most likely see play in graveyard-based decks.
Currently, she is priced rather modestly for a planeswalker, but if it proves to be as good as her ultimate ability tells us, then that price tag will go up in no time.
Lazav has a huge potential in all formats, but it looks like it will most likely become the basis of the Legacy Phyrexian Dreadnought deck. The plan is to play Dreadnought on turn one and sacrifice it. Then, you play Lazav on turn two and it becomes Dreadnought on turn three with 12 points of power, which can instantly attack.
Another opportunity is the EDH Commander, where the original Lazav from Return of Ravnica had its moments. Although this one requires a different approach, it will be no less exciting.
Many Magic players were ready to say goodbye to Chandra, Torch of Defiance after the rotation. Her ultimate ability was a fantastic win condition (deal 5 damage to any target every time you cast a spell) and a favorite of many. But the new Ral planeswalker offers something similar: it deals 4 damage to any target every time you cast an instant or sorcery spell.
Chandra was considered the best planeswalker in Standard. Ral will never take that seat after the introduction of Karn and Teferi, bit it will be very strong in Izzet and Grixis decks. So it won't be a surprise if the price on Ral will grow to at least 15-20 dollars a piece.
Here's a moment everyone has been waiting for: an answer to Goblin Chainwhirler. Although it's a bit expensive, the potential of this enchantment is huge. Combine it with March of the Multitudes and you have a contender for some incredibly powerful combo.
This will fit in white-green ramp decks that generate a lot of tokens. Undoubtedly, it will not be that easy to cast this card and provide a win condition for it, but if you do get there, then winning is just a matter of one turn.
Currently, Divine Visitation stands at 8-9 dollars, but it will probably dwindle to around 4-5 and stop there.
Runaway Steam-Kin is potentially one of the best-designed cards in Guilds of Ravnica, and definitely a unique one. Frank Karsten from ChannelFireball has already figured out a 1-turn kill combo with Steam-Kin that goes like this:
If this proves to be that good, then Steam-Kin will jump in price as quickly as it can kill your opponents.
The prices presented in this article will change. It's impossible to predict the prices with 100% accuracy, so you should regularly check the prices on these cards in order to have a complete picture. But in any case, stay tuned to GameSkinny for more Magic: The Gathering card lists!