David Hayter May be Out as Big Boss, But I'll Bet He's Still Solid Snake [UPDATE]

David Hayter is no longer doing the voice of legendary soldier, Big Boss. But I have a theory that he'll still be lending his throaty rasps to the voice of other legendary soldier Solid Snake.

For those of you who may not know: I regard the Metal Gear series as the greatest achievement in video game history. Between the looping story, the phenomenal production values and the tremendous voice acting, Metal Gear became the first series of games to ever make me fall in love.To this day each entry gives me the same pre-teen jitters that I’ve gotten since I was 12. Enter Metal Gear Solid V: The Phantom Pain; the trailer at GDC blew my mind and sold me on the game as only legendary designer Hideo Kojima could. But there was one caveat: Where is Snake’s voice? Not coming out of David Hayter’s mouth, I can tell you that. var adunit_index = 4000; if ((adunit_index != 1000 & adunit_index != 1001) || (adunit_index == 1000 && device_category != 'MOBILE') || (adunit_index == 1001 && device_category == 'MOBILE')) { if (active_ad_units[adunit_index] != undefined) { console.log('Dyn Unit Legacy', active_ad_units[adunit_index], adunit_index); googletag.cmd.push(function () { var adunit_index = 4000; if (typeof(pubwise) != 'undefined' & pubwise.enabled === true) { console.log('Dyn PW'); pwpbjs.que.push(function() { pubwiseLazyLoad([gptadslots[adunit_index]], true); }); } else { console.log('Dyn Direct'); googletag.display('div-sjr-4000'); googletag.pubads().refresh([gptadslots[adunit_index]]); } //googletag.pubads().refresh([gptadslots[4000]]); }); } } David Hayter has been doing the voice for Snake since the first Metal Gear Solid game on the PSone in 1999. Since then his raspy voice has floated into the minds and hearts of fans everywhere, solidifying him as one of the most recognizable characters in all of gaming. In the years following Hayter also lent the identical voice to Big Boss, Snake’s genetic father in Metal Gear Solid 3: Snake Eater, Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker. But for Metal Gear Solid V Kojima has revealed that David Hayter will not be doing the raspy voice of Big Boss.As you can imagine, fans revolted in the same way members of the NRA would if someone decided to pry their guns away from them. I myself felt a sorrow so profound words cannot even begin express it. Hayter himself even released a statement essentially saying he had a great run, and loved the character. It seemed like the Snake we knew was gone forever… Or is he (queue surprise music)?!**I'm excited too David! Also let's be best friends!**Hayter recently tweeted about being excited for E3 coming up in a couple of weeks. Why would he be so excited? He rarely does other high profile game voices, and if he does they’re not nearly the same caliber of Snake’s. My theory: He’s not doing Big Boss the main character in MGSV … He is however still doing Snake. Hold your gasps, I’ll explain.**See? Super different. Big Boss' coat is WAY cooler.**They’re Different PeopleSnake is technically a clone of Big Boss. In Metal Gear Solid V it has been confirmed that Big Boss goes into a coma, during which (in the MGS lore) his genes are cloned to create three “children” that are mothered by EVA. The project is called Les Enfants Terribles, which is French for the terrible children. The project eventually yields Solid Snake, Liquid Snake and Solidus Snake: the “children” of Big Boss.Snake and Big Boss are different people. They are technically genetically very similar (not identical as Snake is only comprised of Big Boss’ dominant genes), but different nonetheless. My prediction for this game is that we’ll finally see Big Boss become the big bad we see him as in Metal Gear for the NES (1987). Since playing as Big Boss in MGS3 and Peace Walker we have only seen the motivations that drive Big Boss to become a villain. We’ve seen him get pushed closer steadily to the line, but never really cross it. I believe that Kojima, in his infinite wisdom, may want to separate that characters of Snake and Big Boss thematically in this installment, and one easily identifiable way to do this is to change his voice.Even in MGS4 Big Boss had a different voice than Snake. Being that Big Boss is starting to get on in years at the point of MGSV Kojima is probably looking to make the differences between the characters a little more noticeable than an eye patch. While we’ve seen Big Boss make decisions that may be different than the ones Snake would make in similar situations, the characters demeanor and physical appearance remain hyper-similar. **He'll look EXACTLY like this!**I’ll Bet we See Snake in MGSVThis is a wild theory, I know, so bear with me here. Kojima has said that after Ground Zeroes, what I assume will be a prologue (likely downloadable) to MGSV, Big Boss is left in a coma for a number of years, likely due to the events that obliterate Mother Base from Peace Walker. As I mentioned this is when the Les Enfants Terribles project takes place, and the sons of Big Boss are engineered.When he comes out of his coma, it is safe to assume that Snake and his brothers could be anywhere between newborns and nine-years-old; for argument’s sake, lets say 5-years-old. Slap on a few more years of Big Boss building strength up again after being atrophied in a coma for nearly a decade; 9-years-old. Then insert the amount of time the actual game takes place over in addition to the creation of FOXHOUND, Big Boss’ Special Forces Unit from Metal Gear. That could be a full 18 to 20 years elapsing in the game. More than enough time for a rookie Snake to show up on Big Boss’ door ready to take up the proverbial mantle and officially set up the original Metal Gear.Just imagine having a playable scenario at the end of the game where you’re put in the sneaky shoes of young Solid Snake being mentored by Big Boss! It would be like finally driving without a parent the day you get your license. Beyond that it would bring the story full circle and attach direct, meaningful connections to the two ends of the Metal Gear spectrum.**Da Vinci was a visionary.**I’m not comfortable enough to bet money on this or anything, but I do know that Kojima listens to his fans, and loves drawing crazy links to his previous games. Nothing is ever out of the realm of possibility with this man; just look at the Shadow Moses chapter in MGS4… It was unbelievable in the best way.I know this is pretty hair-brained, but I’m just putting myself in Kojima’s shoes. Hopefully we can find out some new information on this during Konami’s pre-E3 event on Thursday, June 6th, and you can bet on me waking up early to bring the news to you, good friends.Most importantly, what do you think? Does my theory hold water or am I spilling it all over my white pants in a public venue. Sound off in the comments down below and maybe I’ll let you have access to my awesome DVD collection![UPDATE] While digitally sauntering around the expansive inter-webs I came across something very interesting regarding my David Hayter theory. Hayter's IMDb page has him credited as playing a character named "David" in MGSV. One may assume this is a placeholder name for a cameo he's doing; but more learned Metal Gear fans know that Snake's real name is David. Coincidence? I think not.It seems that my tin-foil-hat-level theory may be panning out exactly as I had predicted. Perhaps we'll see Hayter reprise his roll after all - and maybe if were lucky we'll be able to sneak into the novice boots of a young Snake.

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Published Jun. 21st 2013
  • Frank B._8262
    Since David Hayter had been providing Big Boss' voice in Peace Walker and MGS V GZ is the sequel to that (and nine years prior to the upcoming Phantom Pain) he should have been enabled to give Snake / Big Boss his voice.

    In general a voice selection option (Sutherland or Hayter) would have been a wise thing to do or to still consider for The Phantom Pain...
  • Rob3rt Gittin9s
    Contributor
    That was a good read, your theory seems to be very plausible and logical. I'm like you, have been a fan since the beginning. MGS is what kept me around generation after generation on the Playstation system.

    Playstation has some of the best story driven games in history. The intriguing story, plot twists and revelations of MGS series is what kept me hooked.

    Plus the gameplay was fun and challenging. MGS3 was my favourite after MGS1 then MGS4.

    I certainly hope David Hayter comes back to voice Snake and/or Big Boss. David Hayter is one of my idols not just for games but also for his film career. Hayter directed in my opinion the better of the X-Men movies and I'm intrigued to see his new film Wolves.

    I certainly hope we get to eventually experience Big Boss mentor Solid Snake and perhaps see him mentor his other son Liquid behind the scenes as well.

    Two sons, two very different paths and two very different outcomes make for two very interesting experiences.

    I hope we get to see a younger Eva again unlike MGS4. Thus Paramedic should return to impregnate her with genes of Big Boss.

    I'd love to see more classic characters return from MGS3, and MGS1 like Sigint, Paramedic, Major Zero and of course the legendary Frank Yaegar aka Grey Fox.

    I've always wanted to see a remake of classic MG1 in all its 3D/Solidness of glory.

    I hope Kojima makes that dream come true someday in either MGSV or another future MGS game.

    To bring the whole series around full circle will be the best way to end this epic journey and thus continue on with spins offs of the series in the minds new game developers that have a history with the franchise. I say this because we all know Kojima is always reluctant to make another MGS game in the series. Kojima will eventually hand down his legacy, its just a matter of time and finding the right people to do it.

    Kojima always says that this will be his last one but it never is. Perhaps he doesn't want to ruin what he has already created?

    I have faith in him though to continue to develop his great story driven game franchise.

    I've not had the chance to play MGRR, the thought of playing someone that isn't Snake in a none stealthy Snake way just didn't appeal to me but I'm planning to get a hold of the PC version in due time to experience the Rising. MGS2 was a good game but it felt like a love/hate ordeal which was a sneaky trick Kojima pulled on us by chaining the main character of that sequel even though it was still a fun game.

    Anyway here's hoping for a kick ass E3 and PreE3 this week and next.

    Can't wait to see what the PS4 has in store and what the damn system looks like! I hope it's not as fugly as the Xbox One.

    I'm not to fussed with Xbox this generation. I didn't like the 360 much and felt that owning a PC and PS3 was the best way to experience both worlds. A lot of games that i would enjoy on 360 were multi platform anyway. I sold my 360 after a couple of months after finishing Halo. Halo and Gears was the only game franchizes that made sence to me to own a 360.

    MGS will always be close to my gaming heart and I hope the planned movie will give the game series the recognition is deserves.
  • Max Jay
    Featured Columnist
    I've always said id love to see a remake of MSX, but I somehow doubt Kojima will ever want to do it. I have the utmost faith in Kojima for this game though.

    I remember seeing MGS3 trailers and thinking it would never work: how wrong I was. He even managed to pull off the whole Raiden thing in MGS2, and then redeem his whiny character in MGS4. I consider Kojima the mad scientist of video game narrative.

    I'm okay with this being his last. I'd like to se other teams within KojiPro give it a shot with Kojima producing. There's a lot of time in the already established timeline that would make for some great stories.

    And you're totally right about Frank Yaeger! When Rising was announced I remember thinking: "This really should be about how Grey Fox becomes the Cyborg Ninja..." Then Kojima came out and said wanted the game to be about Yaeger too. Either way, I hope to see him being a total badass in this new game.
  • Rob3rt Gittin9s
    Contributor
    I love this,"Kojima the mad scientist of the video game narrative" It's so true, he loves to experiment with his games and his audience, didnt Kojima say that he created Raiden to target more females into his game?
  • Max Jay
    Featured Columnist
    I've always said that about Kojima. He just pulls off crazy so well.

    It's funny, he actually said that he used Raiden as a main character to develop Snake as a third person character. He wanted the player to experience Snake from a different perspective and see Snake as somewhat of a legend.

    I guess it kind of worked, but of all of his "out on a limb" ideas, I think this was his biggest failure. Which is saying something seeing as MGS2 is still a great game and Raiden has become an integral part of the story arc.
  • Rob3rt Gittin9s
    Contributor
    Kojima certainly did make Snake appear more of a legend by making him that third person character. Raiden has something to strive for in terms of becoming a legend himself. Raiden is certainly becoming quite the legend in his own way by making an old timer stealthy espionage guy look obsolete compared to his new cyborg ninja faster paced character. I certainly want to see more of Grey Fox. I wish Raiden was more stealthy in his ways though, after playing the Rising demo I got the sense that stealth was out of the window with that one it was far easier to just run around and dispatch the enemies quickly.
  • Max Jay
    Featured Columnist
    Rising is actually a pretty good game. My biggest problem with it was actually that they totally abandoned the original plans they had for it.

    It was supposed to take place between MGS2 and MGS4 when Raiden was saving Sunny from the Patriots. The concept was that he had to upgrade his body with cyborg enhancements to have the offensive powere to save her. The stealth system in it was supposed to focus on being a predator stalking prey, as opposed to prey avoiding predator.

    Kojima was unhappy with how the project was going, so he tapped Platinum Games (who are amazing action designers, if I do say so myself) to get the mess together. At the end of the day they decided to change stuff around and make it a bit more flashy and whatnot.

    You should definitely pick it up though as it's a really fun, cheesy game when you dive in. The complexity of the battle system really sells it. There are definitely some problems with the game, but I'm sure in the sequels they will be addressed and hopefully the combat will flow a little more gracefully.

    Somewhere in me I'm hoping Rising gets huge and we get a prequel where you play as Grey Fox. A man can dream....
  • Rob3rt Gittin9s
    Contributor
    I will certainly pick it up Rising on PC when it comes out, I play a majority of my games on PC these days.. I love Skyrim especially since I can mod it like crazy and get it looking beautiful. Thanks for the replies its been a pleasure talking with you.

    I did hear about the original plans for Rising and I wondered if it was still the case would the Raiden as he appears in MGS4 be the eventual upgraded version that he becomes from Rising. Guess we will never know now.

    A Grey Fox Rising style game would be fun.
  • Max Jay
    Featured Columnist
    You as well, I'm always game to geek out about Metal Gear! Let me know how you like Rising when you get a chance to play it!
  • Kristin Silver
    Correspondent
    I really hope we hear some good news on Thursday!!
  • Max Jay
    Featured Columnist
    Me too! I'd be SHOCKED of Hayter showed up there. But I have faith in Kojima to get a great actor for this.

    All of his seemingly hair-brained endeavors of the past have turned out pretty well.

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