Great games that you've probably never played

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Sometimes great games can fall under our radar or become overshadowed by the release of bigger, more popular titles. The following is a list of games that were overlooked by most gamers. I've limited this list to commercial releases, choosing to exclude indie games as they already have a limited market. 

Image source: Giant Bomb

Published Sep. 7th 2015
  • obliviondoll
    Psychonauts may have been poorly received on release, but it's become a cult classic. I really can't say it belongs on this list. Similar with Sleeping Dogs, in that it was only considered a "flop" by the publishers.

    That said, most of the list looks good to me. I'm really glad Remember Me is on here - it's an incredible game - a little idiosyncratic with its combat mechanics at times, but amazing nonetheless.
  • katlaborde
    Featured Contributor
    Yeah, I made mentions of the cult status for Psychonauts as well as for Earthbound. Sleeping Dogs is a special case, but it does seem to be overlooked often.

    I definitely agree with you about Remember Me. I hope Dontnod gets a chance to make a sequel as I think they really have an interesting concept.

    They just seriously need to fix that monotonous combat.
  • John_B
    I *LOVE* "Sleeping Dogs"! Although it sells really well when there's a Steam sale, it does seem that a lot of people don't know about it, which is a shame. I've played it to 100% completion on 360, PS3, and PC. (It was a freebie through XBL and PSN.) Between the gorgeous Hong Kong setting, the "Batman Arkham" combat minus the frustrations, the intriguing story, and James Hong, because he makes everything awesome, this game is absolutely a must-play for GTA or Saints Row fans.

    I also love "Armed and Dangerous", which is available on PC as well. Although some of the combat levels were tough to get through, the music, characters, and laugh-out-loud humor of the game makes it one of the most memorable that I've played. My newphew and I *still* quote lines from it just to get laughs out of each other.

    Finally, I also agree about "Enslaved: Odyssey to the West". That game was fun, the characters and acting were incredibly good, and the story was very intriguing. I was talking with a developer from BANDAI NAMCO (the publisher) a few years ago and he was really disappointed that it didn't sell more copies. Unfortunately, there were so many good games that came out in Sept-Oct 2013 including "GTA V" and "Assassin's Creed: Black Flag" that it ended up getting overshadowed.
  • KonstantinMKD
    The only entry I don't agree with is Remember me, which IMO borrowed to heavily from much better games like the Arkham series and God Hand, thus never establishing it's own personality, and proved to be an overall UNmemorable experience in the end... But, bonus points for Psychonauts, Vanquish, Odessey to the West and Bulletstorm, all criminally overlooked. Great list!
  • katlaborde
    Featured Contributor
    Yeah, I can understand why you don't agree with Remember Me being on the list. Personally, I had major problems with the combat as it was overly dull and did borrow too heavily from other games. But I do think the game created an interesting atmosphere and main character. Also, I did enjoy the Memory Remix segments.

    I do think there is a lot of potential for a great series, but it's gameplay does need a massive overhaul.
  • John_B
    "Remember Me" looked gorgeous and it supported NVIDIA's stereoscopic 3D. Visually, playing it on my 3DTV was *astounding*. Gameplay, however ... I stopped playing after about an hour. :( It's too bad because I was really interested in the story. I couldn't get over the gameplay, though.
  • obliviondoll
    I find it disappointing every time I see the "it borrowed from Arkham" claim about Remember Me. Arkham doesn't have a combo-based combat system at all, and one of the core tenets of combat is the antithesis of how Remember Me's mechanics work.

    Arkham is built around freely chaining any attack off any other, and about shifting from one enemy to the next smoothly with the "freeflow" system. It takes effort and skill to change targets in Remember Me without resetting your combo. Unless you're in rage mode, your attacks don't combo fluidly from one enemy to the next. The "it's like Arkham" misconception leads people to do this in spite of it not working, and bogs down the combat for these people who don't understand what they're doing. This in turn has led to many reviews claiming "clunky" controls and "awkward" combat simply because the reviewer didn't know what they were doing.

    It's a shame, because the method used to switch targets is only indirectly hinted at in one of the randomised loading tips, and is missed by the otherwise excellent tutorials. You can continue a combo by dodging over the enemy you want to target. Because there's a fairly generous window to continue the combo after a dodge, you can sometimes make 2 jumps before taking your next swing at an enemy.
  • Venisia Gonzalez
    Featured Columnist
    I couldn't agree more, thank you! I thought I was the only one that felt this way about the combat system. Remember Me is an impressive game and yes, it is stunning on a 3D screen.
    You have a great list! Other games to add I had in my cult piece.

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