Northgard Update: Viking RTS Gets Base-Game Upgrades, New Clan

Swift, brash explorers with a penchant for krowns, The Raven Clan swoops into Northgard -- alongside a host changes for the base game.
Swift, brash explorers with a penchant for krowns, The Raven Clan swoops into Northgard -- alongside a host changes for the base game.

Released on Steam earlier this year to critical acclaim from fans and journalists alike, Shiro Games’ Viking RTS, Northgard, just received a fresh update that brings with it both changes to the base game and a brand new clan. 

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Focused on mercantilism and exploration, the Raven Clan looks to build a new dynamic within the already deep Northgard RTS formula. Getting a closer look at the update at PAX East, we can easily say that the Raven Clan gives players brand new — and interesting — ways to strategize and claim victory in this strange and distant land. 

Let’s take a look at what Shiro’s bringing to the table in this new update. 

Taking a Closer Look at Northgard‘s Raven Clan

 

Trade and discovery are the two great pillars upon which the Raven Clan is built. Now, instead of exclusively relying on Scouts to pull back Northgard‘s fog of war, players are able to exploit the Raven Clan’s seafaring nature to not only immediately build a Harbor (which replaces the Longship Dock), but also quickly explore distant lands by recruiting Sailors. From one side of the map to the next, the Raven Clan’s raiding parties can uncover distant shores on which to embark — and through which to find new territories. 

This is especially helpful in discovering other clans to trade with during the early game. It’s also possible that players pursuing a conquest victory can more quickly raid their neighboring clans. 

On top of that, the Raven Clan has some interesting new tricks up its sleeve when it comes to bonuses.

Starting Bonuses: 
  • Start with the Trading knowledge, which increases players’ Krowns production
  • Can build the Harbor to explore coastal areas and later send Mercenaries to attack
Fame Bonuses:
  • Everything Has a Price: Players can colonize new areas with Krowns (requires 200 Fame)
  • Mercenaries: Players can recruit Mercenaries at their Harbor and send them to raid coastal areas (requires 500 Fame)

On top of those clan-specific bonuses, the Raven Clan has a handful of new additions to the Lore tree, which help them proliferate faster. Here are the highlights. 

Raven-Clan Specific Knowledge Tree Additions: 
  • Greater Trade Routes: Increases players’ trading routes’ Krown income and diplomacy by 50%
  • Rangers: Increases scouting and exploration speed by 100%
  • Gear Upgrade: Increases players’ military units attack power depending on your Krowns in stock
  • Journeyman: Increase players’ happiness based on the area you have explored
  • Knowledge of the World: Allows players to trade Lore at the Marketplace

These new features help the Raven Clan stand apart from other clans in the game, giving them more flexibility in territorial acquisition and trade. 

Changes to Northgard‘s Original Clans

Over the past month, Shiro Games has been hard at work listening to and implementing fan feedback. The changes made to Northgard’s original clans tweak their base gameplay — and look to make players happier. Here’s a rundown of the patch’s new additions. 

Changes to The Stag Clan

Players are able to construct the Hall of Skalds without having to first upgrade their Town Hall, helping them save precious resources. On top of that, players sccrounging as the Eikthyrnir’s Stag will also see Thane bonuses change, with new resources being added to the mix. 

Changes to The Goat Clan

The knowledge “Healthy Food” has been replaced with the knowledge “Barricades.” This new knowledge allows the Goat Clan to increase civilian resistance by 10% — per structure within any particular region. 

A Big Change for All Clans: 

Amassing wealth won’t bring you happiness in Northgard these days. That means the Happiness bonus for all Clans typically associated with stockpiling Krowns has now been removed. Instead, the Raven Clan is the only coterie with the buff. 

Other Changes to Northgard’s Gameplay

From squishing combat bugs and adding CTRL+1-9 shortcuts, to spawning more fish in the world and allowing players to upgrade the tools of their sailors, Northgard’s latest set of improvements looks to address some of the game’s bigger gripes. 

We won’t get into all of the changes here, but check out Northgard‘s Steam Patch Notes for more info. 

Based on our time with Northgard‘s new kid on the block, the Raven Clan is a fun addition to the game, a signal that Shiro Games is doing whatever they can to provide players with a variety of strategic options in their newest RTS. What’s more, the latest base-game patches help better balance the game’s primary clans, all while adding intriguing elements to RTS strategy, planning, and execution. 

At PAX East, we were told that a variety of additional updates would launch throughout 2017. Specifically, multiplayer and narrative-driven campaigns are the foci of Shiro Games at the moment. However, there’s still at least one Clan spot open… 

Stay tuned to GameSkinny for more news and updates on Viking RTS Northgard

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Author
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.