Final Fantasy VII Remake Chapter 2 in Production
The Final Fantasy VII Remake is coming up faster than a rampaging Chocobo. Set for a March 3, 2020, release date, we know Final Fantasy VII Remake is being split into chapters, but Square Enix has thus far kept silent about the progress on part two.
However, we now know a bit more about the second chapter.
Square Enix recently posted a set of interviews with the Final Fantasy VII Remake development team, and director Tetsuya Nomura mentioned work has already begun on chapter two.
Of course, how long the development on part two will take is another matter. Nomura mentioned the process of remaking Final Fantasy VII started once the team wrapped up Dirge of Cerberus. Though, he also said other projects, including the Final Fantasy XIII sub-series, took time and focus away from this overall goal.
What this goal is, Nomura was still secretive about, saying:
Opportunities for discussing our true intentions are few, but with regard to the size of the game that many are asking about — there’s no reason at all to worry.
Even in this Midgar portion alone, the density and volume are so great that I had to give directions to lighten them.
Kazushige Nojima, one of the lead writers on Final Fantasy VII Remakes, commented a bit on the story design as well. Nojima said the original FFVII story allowed room for interpretation thanks to some of the cartoon-like methods and structures used, but the remake's story is much more straightforward.
While it might lack the interplay between narrative and user interpretation, Nojima mentioned the team is able to create a fuller and better-realized version of Cloud and his compatriots.
Co-Director Motomu Toriyama carried the idea further, saying new technology has allowed the team to develop characters and scenarios, like the (in)famous Honey-Bee Inn, in ways they initially intended.
The revamped battle system seemingly follows suit. A round of new screenshots shows an enhanced Materia system that lets you modify weapons to a greater extent, add more Materia slots, and learn abilities from using weapons.
The full set of interviews can be seen here.