Dungeon of Elements: How Frogdice Created a Gateway Game for Casual RPG Players

"Dungeon style RPG with Dr. Mario combat" - Michael from Frogdice on their new game: Dungeon of Elements

Pang and Michael joined us on the floor at PAX East to chat about their new game: Dungeon of Elements. They designed the game to appeal to casual and hardcore players alike, with a slow, manageable introduction to concepts like inventory, combat and more.

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A Few Highlights from the Video

Frogdice Threshold players are about 50% female, higher than average for a text RPG. Pang and Michael believe this is due to a strong focus on storytelling and complex relationship building in their persistent universe that spans all the games from their studio. Pang also designs the games, which lends them a subtle but effective feminine perspective.

Frogdice players are highly engaged. The persistent nature of the story that Frogdice Studios weaves with each consecutive game has built a longstanding, loyal, and engaged group of players – sometimes literally engaged! Apart from in-game interactions and an annual get together, a number of players have met spouses through the game, and the team credits their games with having lead to approximately 20 children (including Pang and Michael’s 2 daughters)!

Want more?

You can find out more about Threshhold, Dungeon of Elements and all the great games avaialble from this talented team at the Frogdice Site.


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