Interconnected world
Dark Souls 1 had a terrific interconnected level design and this is something we want to see in Dark Souls 3, as well. Bloodborne and Demon’s Souls did it pretty well; however, the constant need to go back to the hub was really annoying. The teleportation system between the bonfires in Dark Souls 2 was great, and it should stay like that.
Published Oct. 1st 2015