Watch 15-Minutes Of Brand New Doom: Eternal Gameplay

We've got 15-minutes of epic new Doom Eternal gameplay for you right here!

Doom Eternal is shaping up to be one hell of a good time. At a recent preview event, I got the chance to play the first three hours of the game and came away with a big, stupid smile on my face.

Of those three hours, only the last hour was allowed to be captured and then, only 15 of those 60 minutes could be uploaded in a video. So, I went through it all and found some of the best highlights. There's a good mixture of gore, super-fast combat, and some non-combat moments to mix things up a bit.

One of the most notable things about Doom Eternal is just how slick and clean it looks and feels. Despite the speed and intensity of it all, I never really felt overwhelmed because id has done such a remarkable job doling out new abilities and upgrades gradually over time. 

But it doesn't shy away from kicking you in the teeth and throwing the full wrath of Hell's forces at you from the very start. I've long proclaimed that a good shotgun makes any game better, and Doom basically invented the specific way a video game shotgun should feel. Now in Doom Eternal, it's cranking things up even higher.

In terms of structure, level layouts in Doom Eternal seem way more streamlined with less confusion, but the game as a whole doesn't feel dumber. There's still plenty of depth and challenge here, it's just not hidden behind wave battles or poorly laid out maps. 

At the very end of the video above, you'll get to see me take control of a Revenant Drone enemy that can boost around and shoot rockets down at demons. It also serves as a preview of what the asymmetrical multiplayer could be like with some players taking control of enemies during a match against a single Doom Slayer.

Doom Eternal drops on PS4, Xbox One, PC, and Stadia on March 20. There's also a Nintendo Switch version planned for sometime later this year. Stay tuned to GameSkinny for more on Doom Eternal, as well as our review of the game when it launches. 

Contributor

David is the Games Editor at UploadVR, author of The Ultimate Roblox Book, and freelance writer with bylines at IGN, Forbes, PCGamer, Gamecrate, VICE, and many other places. It’s dangerous to go alone, so follow him on Twitter: @David_Jagneaux.

Published Jan. 23rd 2020

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