I recently read an article on a game company that had to ask their marketing firm to start getting the opinions of females as well. Supposedly the firm thought video games were a male thing. Though the industry is still predominantly male, that seems to be changing as our new generation is being born and raised into a technologically advanced era.
Personally, I went to college for Computer Science back when internet technology was just starting to break the surface of the dot com industry. I was, in fact, the only female in my Computer Science class. Aside from that, I was actually the only one who was currently working for a company that was just getting their feet wet in the industry and sending me off to report and speak at Internet World and Comdex. A lot of my credits were earned through my travels, reporting, and speaking, as I was already doing what my other classmates were going to college to do.
Now, mind you, I am not a game developer. I don’t know how to develop a game, nor will I claim to know, but I know the basics. I know because I have studied, interviewed, been educated, and tested in the industry for over 20 years. Being the minority in the industry is nothing new, and to some extent I understand how the marketing firm would have assumed that an first person shooter (FPS) was male focused. That said, I also know that we have come a hell of a distance in 20 years and there are more women at video game conventions and digital seminars today than ever before.
So let’s have a look at what females as gamers in general or developers in the video game industry really contribute to the entire philosophical nature of MMORPG creativity.
Read the entire article at http://thegeekparent.wordpress.com/2014/02/21/the-importance-of-females-in-video-games/