Pokemon Snap is an on-rails, first-person-photography puzzle game on the Nintendo 64. Take a minute to process that.
Not much would have to be changed about Pokemon Snap for it to be made into a VR title. All you do is look around using an analog stick and take pictures by pressing a button. Replace "an analog stick" with "the headset" and that’s a VR game ready to go.
Pokemon Snap was ported to Wii U, and I assumed it would make use of the GamePad to take pictures. But they completely missed an opportunity and it turned out to be a carbon copy of the original -- lacking innovation. Then the Switch arrived, which is essentially a more refined concept of the Wii U, and Nintendo still hasn't capitalized on a game they made 18 years ago -- which is perfect for their modern systems.
Hopefully, they won't miss the boat when the time comes for them to tackle VR.