Gorogoa Articles RSS Feed | GameSkinny.com Gorogoa RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Love Art? These 7 Hand-Drawn Games Will Blow Your Mind https://www.gameskinny.com/5wfuq/love-art-these-7-hand-drawn-games-will-blow-your-mind https://www.gameskinny.com/5wfuq/love-art-these-7-hand-drawn-games-will-blow-your-mind Fri, 01 Sep 2017 17:40:56 -0400 adelgirl

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Skull Girls

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Price: $9.99
Rating: Overwhelmingly Positive
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Skullgirls is a 2D fighting game where players can choose from a multitude of fighters. This game is a great starter fighting game for people new to the genre. While there are many combos to learn for each character, they can be learned relatively quickly -- especially when compared to many other fighting games currently on the market. While there is a story mode for the game, many people prefer to go head-to-head against each other through local or wireless play.

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The hand-drawn, anime art style lends itself perfectly the character of Skullgirls. In essence, it's like playing your favorite anime -- except its the one you never knew you wanted. 

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Get Skull Girls on Steam.

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Have you played any hand-drawn games that you think should have made the list? Have you played any of the games on this list and want to share your thoughts? Sound off in the comments below. 

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We Need to Go Deeper

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Price: $9.99
Rating: Very Positive
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We Need to Go Deeper is a co-op game about exploring the depths of the ocean. The game requires 2-4 people to pilot a submarine through a trench into the dark depths of the sea. As you travel through the unknown, you and your companions must maintain your submarine -- least you sink. The ocean you explore is randomized whenever you and your friends start a new game, so you are always discovering new biomes and new creatures. 

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We Need to Go Deeper has a unique art style that's quirky and fits perfectly with the bizarre nature of the game. Like a children's book, We Need to Go Deeper is imbued with a sense of wonder because of its art. 

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Get We Need to go Deeper Early Access on Steam.

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Hollow Knight

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Price: $14.99
Rating: Very Positive
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Hollow Knight is a side-scrolling Metroidvania RPG that mainly focuses on exploration. As you play, your character will gain skills and abilities that will help you discover new areas and new items -- which, in turn, will help you open new areas and unlock new items. It's classic Metroidvania in a perfectly hand-drawn aesthetic.

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And while the art of the characters in Hollow Knight appears to be quite simple, the background contrasts with it in such a way that makes the game to look incredible. That perfect juxtaposition of simple and complex set it apart from other games in the genre. 

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Get Hollow Knight on Steam.

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Pyre

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Price: $19.99
Rating: Very Positive
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Pyre is an RPG created by the same team that made the games Bastion and Transistor. The story follows a character that was exiled from society, where they meet up with a group of other exiles and embark on an adventure. Your goal is to help the group survive by defeating other exiles that attack your groups, finding supplies the party can use, and helping them improve their various abilities.

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Pyre makes use of detailed character and background artwork in order to tell its story. It's reminiscent of its forebears, while its charming aesthetic meshes well with its tone and mechanics. 

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Get Pyre on Steam.

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The Banner Saga

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Price: $19.99
Rating: Very Positive
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The Banner Saga is a turn-based tactical strategy game on steam which takes place during the time of the Vikings. You control a Scandinavian warrior as they travel through a desolate world. As you progress, you gain and lose members of your caravan, and while you're fighting the cold, you're also fighting other clans. Banner Saga also makes use of the choices you make in dialog and combat to affect how the game progresses. 

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Banner Saga's art was inspired by the Disney film Sleeping Beauty, as well as Donald Bluth and his work on game's like Dragon's Lair. 

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Get The Banner Saga on Steam.

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Deponia

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Price: $39.99
Rating: Very Positive
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Deponia is a point-and-click adventure game where you follow Rufus. He lives in the city of Deponia and desperately wants to leave. He wants to leave the city so badly that he has tried time and time again to do so, with no luck, until he accidentally causes a woman to fall from her star cruiser -- and things change forever.

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The art of the game is a simple, cartoony style -- but with incredibly detailed backgrounds. If you like point-and-click games, or want to try a new game, definitly check out Deponia. 

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Get Deponia The Complete Journey on Steam. 

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Gorogoa

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Price: TBA
Rating: TBA
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Although Gorogoa hasn't been released yet, the art in this upcoming puzzle game from Annapurna Interactive for Android, iOS, and Windows looks absolutely gorgeous based on the trailers and screenshots we've seen so far. 

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The basic conceit is that you are given four panels with which you have to interact in order to solve puzzles. You can drag the various panels onto each other or touch them in order to get to the solution of each puzzle. You can also take certain panels off of other panels in order to change the scenes in them. The details in each panel are fantastic, not only in art but also in how they can change so much yet still somewhat stay the same.

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The details in each panel are fantastic, not only in art but also in how they can change so much yet still stay the same. Definitely check this game out when it is released.  

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You can check Gorogoa out on Steam.

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Hand-drawn games are amazing -- and the game art can be fantastic, too. The art various so much between the games and the movements are so fluid that you can tell that a ton of work was put into these different games. While these games do focus a ton on the art put into their games, they do not slack in other areas. The actual mechanics and stories of some of these games are great, but do not take away form the art of the games. These games in this list are some of the best hand-drawn games that you can purchase on steam. They are all various types and genres, from fighting to point and click adventure games. This list has something for everyone.

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All of these games are playable on Macs and PCs, though make sure to check the system requirements for you computer before purchasing any of these games. 

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2017 Game Releases That Are Perfect For Storytellers https://www.gameskinny.com/xs3pi/2017-game-releases-that-are-perfect-for-storytellers https://www.gameskinny.com/xs3pi/2017-game-releases-that-are-perfect-for-storytellers Tue, 10 Jan 2017 09:09:49 -0500 Rob Kershaw

There are some incredible games coming out this year running the gamut of genres and focuses. But for me, storytelling will always take priority. The way developers and writers continue to offer up new, inventive, and exciting ways to tell a tale never fails to impress -- and for the coming year there seems to be an abundance of creativity that story fans can eat up.

While it would be easy to pick out some bigger releases to highlight the upcoming influx of epic, sweeping narratives -- such as Mass Effect: Andromeda, Torment: Tides of Numenara, or Ni No Kuni 2 --  I'd instead like to focus on some of the slightly less well-known titles that I'm looking forward to playing. Each of them approaches storytelling in a different way, but whether through aesthetic, exploration or the choices you make, they are all looking to deliver their message in a unique fashion. 

Tokyo Dark

Release Date: TBA 2017

 

Fans of noir and anime could be in for a treat with Tokyo Dark, a side-scrolling point-and-click set in downtown Tokyo. You play as Detective Itō, searching for her missing partner and uncovering a macabre mystery that threatens her own mind. 

A unique system tracks your choices -- monitoring your sanity, professionalism, investigation, and neurosis, then opening or closing options dependent on your state of mind at any point. With eleven possible endings, the potential replay value of this crime thriller is impressive.

Tokyo Dark followed up a sterling Kickstarter campaign with a strong showing at last year's EGX that left me eager for more. The decision to delay its original October 2016 release may have been wise -- it's already looking polished, but a few more months ironing out those final bugs certainly won't hurt. 

Tacoma

Release Date: TBA 2017

Fans know very little about the next game from the creators of Gone Home. The similarities are there, but the setting is completely different. You arrive on an abandoned space station in 2088, and have to figure out exactly what happened. Where is everyone?

Unlike Fullbright's first indie darling, which had an absence of other characters, in Tacoma you'll actually be able to observe some of the station's crew whose earlier movements and actions are replicated through polygon avatars. By discovering and manipulating items, listening to the crew's conversations and exploring your environment, you'll try to make sense of the situation. Like Gone Home, there'll be no weapons and no fighting; story is front and center.

Having just watched Passengers (I enjoyed it, even if the critics were divided), I'm incredibly excited about the prospect of mooching about a similarly outfitted high-tech space station, and nosing into the crew's personal lives. The overarching mystery is an added bonus, and the world-building elements are placed primarily in your hands. The more you search, the more you'll be able to piece together the backstory. Not every item will be essential to the plot, but it all adds to a fully rounded narrative experience. Hopefully Fullbright's sophomore title will build on the foundations which made Gone Home a delight to play.

What Remains of Edith Finch

Release Date: TBA 2017

Another mystery, this time split into short stories which each focus on the death of a member of the Finch family. As Edith, the last remaining family member, you play through her eyes as she relives the final moments of each of the Finches. 

Developer Giant Sparrow isn't afraid of taking a progressive approach to storytelling, as their first title The Unfinished Swan demonstrated. Their follow-up may not have the same stylized aesthetic, but the events that occurred in the house look to be delivered in a wonderfully dreamlike manner, imbued with a cinematic quality.

It's difficult to say how the story will play out, or how much agency the player will have. However, it's been suggested that the stories will morph from the mundane to the surreal, and offer different control systems as you play through them to their inevitably morbid conclusion. Can hope and wonder spring from death? Hopefully, as we discover alongside Edith what happened, the final outcome won't be as gloomy as we might fear...   

The Sexy Brutale

Release Date: TBA 2017

As a kid, I loved Infocom's text adventures. They were witty, intelligent, and meticulously crafted pieces -- each with a unique voice that told a captivating story. One of my favorites from their catalog was Murder, which cast you in the role of a detective at a dinner party as you moved from room to room, and interacted with guests before the titular event took place. Subsequent playthroughs saw you go to different rooms, follow different people, and try to work out who committed the crime, how they did it, and for what reason.

With The Sexy Brutale, Tequila Works and Cavalier Game Studios appear to have crafted a visual version of that text adventure, set at a masquerade ball. There are a couple of twists though: multiple people are being murdered, and a Groundhog Day MacGuffin means you can rewind the day and try and save them all. Each person you save will grant you powers that will allow you to save more people. 

Working out how to stop their demise will be tricky -- you play a frail priest, so you'll need to rely on your wits rather than physicality. If a hunting rifle (a potential murder weapon) is too heavy for you to pick up and hide, why not swap out the live round with a blank one? It's unclear at this stage whether there will be multiple approaches to stopping each guest from snuffing it, but I'm very keen to see how the time-travel element can be utilized in driving the narrative forward.

Gorogoa

Release Date: Q1 2017 TBC

Gorogoa is the most unique entry in this list, since it contains no dialogue or language at all. The story is told purely through visuals, hand-drawn and meticulously detailed, and tells the tale of a boy searching for a monster who may or may not have divine powers. 

The game is a succession of four different tiles, each depicting an image. By moving the tiles around, you can form linked pictures which interlock and then activate. The narrative is presented through the animated sequences which are triggered whenever you correctly discover how these images are linked. It sounds complicated, but a quick look at the trailer below reveals a unique and beautifully designed mechanism for storytelling, with the artwork invoking shades of Studio Ghibli. 

It's part jigsaw puzzle and  part room escape, but the gameplay is incredibly mellow. And with the reliable Austin Wintory handling music duties, it may be one of the most relaxing gaming experiences you'll have all year. Designer Jason Roberts has been working on Gorogoa for over half a decade, but we may finally be closing in on a release this spring. 

All in all, it looks like a great year for story-driven games.

Personally, the most exciting thing about 2017 from a storytelling perspective is that these games are merely a small selection of what the industry has to look forward to. The big RPGs on the horizon (Valkyria Chronicles and Dragon Quest XI to name a few) will no doubt hit the headlines, but I've historically found the smaller titles such as Brothers and Year Walk to be far more affecting. So to have such a wide selection of potentially stellar games to choose from is wonderful. Regardless of where your priorities lie though, there's no doubt that it's going to be a good year for narrative gaming.

Which story-driven games are you most looking forward to playing in 2017? Let me know in the comments below! 

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