Luigi's Mansion Articles RSS Feed | GameSkinny.com Luigi's Mansion RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Luigi's Mansion 3 Gems Guide Pt.2: All Gems Floors 9F to 15F https://www.gameskinny.com/itejb/luigis-mansion-3-gems-guide-pt2-all-gems-floors-9f-to-15f https://www.gameskinny.com/itejb/luigis-mansion-3-gems-guide-pt2-all-gems-floors-9f-to-15f Thu, 07 Nov 2019 14:35:33 -0500 Joshua Broadwell

In our last Luigi's Mansion 3 gems guide, we showed you the locations for all of the game's gems through Floor 8F. This walkthrough will show the gem locations for the rest of the game. 

This is part two of our in-depth Luigi's Mansion 3 gem location guide, covering roughly the game's second half, including B2F. We not only tell your the location of each gem, but how you can get it and when you can get it. 

If you've stumbled on this Luigi's Mansion 3 guide by accident, don't be afraid. We shine light on the game's first half in our Luigi's Mansion 3 gems guide

Luigi's Mansion 3 Gems Guide Pt. 2: All Gems Floors 9F to 15F

Luigi's Mansion 3: Unnatural History Museum — 9F Gems

It's easiest to search for all these after you defeat the floor's boss, since you'll need to drag some bones around to get a few of the 9F Gems.

White Gem

Grab a dino bone, and take it to the display case near the elevator. Smash the case to unleash a shiny ghost, and do the usual to get the White Gem.

Red Gem

In the passage left of the elevator, you'll see some pink plants. Flash the Strobulb to activate the light behind the pink plants, then flash it again to open a safe containing the Red Gem.

Green Gem

Get another bone, and swing it into the pterodactyl on display outside the elevator. The Green Gem pops out.

Violet Gem

Smash the display cabinet opposite to where you find the White Gem. Use the Dark Light to make the Gem materialize.

Gold Gem

It's sitting in the open in a display case. If you didn't get this one already, you should have a pretty good idea how to go about acquiring it.

Luigi's Mansion 3: Boilerworks — B2 Gems

Nope, Floor 10 isn't the next floor Luigi has to explore. It's back down to the basement instead, though you won't be able to get all the Gems the first time.

White Gem

This is in the Old Resevoir, but you can't get there until after Floor F12. Head to the brick alcove near the rotating bridge, and hurl a paint can at the wall to scare out a shiny ghost. Introduce it to the Poltergust.

Red Gem

The Red Gem is in the Storage Room on the second level. You'll switch between Luigi and Gooigi to rotate valves and let Gooigi grab the Gem from a chest.

Blue Gem

Head to the Observation area on the second level right outside the central area. Use the Dark Light on the gap between copper pipes in the corridor. Use the Strobulb on the light at the other end of the room to start the coffee maker. Nab the prize once it finishes. 

Green Gem

Venture into Sewer B and, once it's drained, operate the lift by putting one character on the platform and using the other to pull the chain. Then use the Poltergust to get the Gem.

Violet Gem

This is a fun little side excursion. Go to the northern end of the drained sewer, dubbed Sewer C. Use the plunger shot on the small round object you see sticking out of the floor. It reveals a submarine periscope, which Gooigi can travel down. As Gooigi, carry the flaming canister to the stove, and claim the Gem once it appears.

Gold Gem

You can nab this one as you first enter the area. Vacuum the brick wall, and send Gooigi through the pipe you uncover. Go to the right, past the key, into the little hidden doorway, and you'll find the Gold Gem.

Luigi's Mansion 3: Tomb Suites — 10F Gems

White Gem

In the central chamber, pull open the sarcophagus near the eastern door using the plunger shot. It's actually a Russian doll-style tomb, and the White Gem is in the last one.

Red Gem

At the end of the corridor with the elevator, there's a snake statue holding the Red Gem. Use Luigi or Gooigi to pull the tail. Then use the other character to suction the Gem out.

Blue Gem

Go to the Jewel Chamber (north exit from the central chamber) and make your way to the back of the chamber. Destroy the pot on the left (destroy the one on the right while you're at it), and you'll find a cross-shaped item. Fit this into the socket near the Jewel Chamber entrance (on the left), and you'll get the Gem.

Green Gem

Venture to the left/western exit of the Central Chamber, and you'll be in the Scale Chamber. There's something waiting to destroy Luigi in here too, but once you crack the puzzle, suck up the sand in the western part of the room. This reveals a drain, which Gooigi can drop into and recover the Green Gem from a chest.

Violet Gem

This one is buried in the sand in the Pyramid chamber. Line yourself up with the bottom-left corner of the pyramid, and start vacuuming the sandy area between the pyramid and the wall to find it.

Gold Gem

On the other side of the chamber is a stone snake buried in the sand. Excavate it using the Poltergust, then use the Dark Light device to restore its missing bits, and it will vomit forth the Gold Gem out of gratitude. Yay?

Luigi's Mansion 3: Twisted Suites — 11F Gems

White Gem

Finding this one is a puzzle in a puzzle. Make your way to the Suit Bathroom, which is the room in the bottom-left corner of the map. Then vacuum up a set of cards to get access to the Gem. Here's where they are:

  • Beside the bathtub
  • Above the toilet 
  • On the bath mat
  • On the windowsill
  • Standing up at the end of the windowsill
  • On the dresser

Red Gem

This is in the Bladed Bedroom, which is just to the east/right of the Suit Bathroom. Rotate the daggerboard at the back of the room, and you'll get the Gem.

Blue Gem

Go to the Trainer's Room, the northernmost room on the floor's map. There's a piggy bank in here. Break it. 

Green Gem

This one is in the Lounge, the big room north of the elevator. You'll need to split Luigi and Gooigi up. In the right part of the room, use the plunger shot to open the panel on the right side of the stage. Position the other character on the left side of the room. Flash the Strobulb on the panel on the right. You'll need to switch characters to flash the Strobulb again and suction up the Gem.

Violet Gem

In the hall outside the boss room, keep the top hat that falls on Luigi. Go to the right, and put the hat on the statue that's missing a hat to reveal a staircase that takes you to the Violet Gem.

Gold Gem

Go to the Mirror Room's bathroom (easternmost room on the floor), and you'll see a painting in the mirror that isn't on the wall. That's your cue to once again fire up the Dark Light device to make the painting appear to get your Gem.

Luigi's Mansion 3: The Spectral Catch — 12F Gems

White Gem

In the large area outside the elevator, dubbed the Grotto Lounge, head to the bottom left area. Shine your Dark Light on the crate to reveal a pulley. Use it to get the Gem.

Red Gem

Go left on the Beach until you see the mermaid statue. Pelt it with coconuts until it shatters, and you'll get the Red Gem.

Blue Gem

This one requires the Poltergust upgrade E.Gadd gives you during this segment. Use it to pull up the floor in the hall outside the elevator area. You'll bring up a trail leading to an X (of course). Use the "ZL" and "ZR" jump on top of the X to make the Gem appear.

Green Gem and Violet Gem

Defeat the floor's boss, then work your way to the upper left part of the ship. Remove the sheet, and get the treasure map from the barrel. The map takes you to the right side of the beach, where you'll use the Dark Light to reveal a bridge. On the first island this takes you to, vacuum the sand to uncover the Violet Gem. Use the Dark Light to reveal bridges until you get to the island with the treasure, then use it again to make the chest appear, wherein lies the Green Gem.

Gold Gem

Outside the elevator, pick up the giant metal sphere, and launch it at the orbs suspended from the ceiling. The one on the right has the Gold Gem.

Luigi's Mansion 3: Fitness Center — 13F Gems

White Gem

In the Gym Reception area, ring the bell on the desk, then walk away. Go back and ring it again after you hear it respond. A shiny ghost appears. Defeat it per usual, and collect the White Gem.

Red Gem

Stand on the scale in the Weight Room to open a panel in the side of a nearby pillar. Call forth Gooigi and send him to collect it. If you can't see it, check the mirror.

Blue Gem

This one's in the Locker Room. Grab up a boxing glove with the Poltergust, then launch it at the sign under the light near the arrow pointing left.

Green Gem

Clear out the ghosts in the Shower Room and turn the water off. Send Gooigi down the drain and into the pipe on the right to claim the Green Gem.

Violet Gem

Go to the Training Room (far left room on the map) and use the Strobulb to cycle through the radio channels until you get to Channel 3. Three ghosts pop out — two gold ones and a shiny one. Defeat them all to reap your reward, and as always, the Gem is with the shiny one.

Gold Gem

Stand on the big dumbbell design outside the elevator with Luigi and Gooigi to open the trophy case and reveal the Gold Gem.

Luigi's Mansion 3: The Dance Hall — 14F Gems

White Gem

Work your way over to the left-most area with tables in the Dance Floor room, and shine the Dark Light on a spot where a table should be. A shiny ghost pops out with the table, and you know what to do next.

Red Gem

This one's also in the Dance Floor area, and you'll need to get Gooigi out for it. Position Luigi in front of one of the turntables on the wall, and Gooigi in front of the other, then activate both Polgetgusts. You'll ruin the disco ball, but get the Red Gem in return.

Blue Gem

You can't retrieve the Blue Gem until you defeat the floor's boss, and it's also in the main Dance Floor room. Once that's done, position Luigi and Gooigi on the dance floor's two dark tiles to bring up a socket for the Poltergust. Vacuum up the DJ's area to find a doorway leading to the Green Room. Use a Dark Light on the one wig-less mannequin to bring the wig back into reality and earn your Gem.

Green Gem

Go to the Cloakroom in the elevator corridor. It's the area right before the stairs. Suck up every coat in the room to activate a hidden panel, out of which the Green Gem comes sailing.

Violet Gem

This one's right outside the elevators. Spin the turntables like you do for the Red Gem, and it brings the funny section of wall out. Position Luigi or Gooigi under it, then use the "ZR+ZL" jump until you get your Gem.

Gold Gem

Walk on the dark tiles in front of the elevator, without stepping off them, and then stand Luigi and Gooigi on the two new darkened tiles. Repeat the process until you can access the underground vault, and use Gooigi to slip through some bars to grab the Gold Gem.

Luigi's Mansion 3: The Master Suite — 15F Gems

White Gem

Go to the hallway with the Boo statutes. Use the Poltergust to rotate it until the statue's shadow matches the outline on the opposite wall. Then do the same so it matches the Luigi outline that appears afterward. You'll get the White Gem for your troubles.

Red Gem

Head to the Library, and solve the puzzle there so you can move around freely. Then, go through the door on the left, and locate the large brown book. Carry it to the shelf on the upper level that's missing a book, and you'll get the Red Gem.

Blue Gem

In the Master Bathroom, do the usual — turn the water off, send Gooigi down the drain, and work your way along until you get to the Gem.

Green Gem

Position Luigi and Gooigi on the two side tables in the Lounge to reveal the Green Gem.

Violet Gem

Not much to this one: in the upper left corner of the Lounge is a pipe, send Gooigi through, and walk along the pathway to get to the Gem.

Gold Gem

In the Master Bedroom, use the plunger shot on the mannequin in the back right alcove. It turns the floor into a giant, ascending see-saw and activates lasers you need to avoid as well. Put Gooigi on the see-saw, avoid the lasers (duh), and then squeeze through the bars at the top to get the Gold Gem.

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Congratulations! You just collected all of the Gems in Luigi's Mansion 3. What do you get for your trouble? The satisfaction of knowing you just collected all 102 Gems in Luigi's Mansion 3.

There's no huge reward or major bonus added to your final score. But on the plus side, you scoured every last corner of the Last Resort and solved all the puzzles — and that's something to be proud of.

For more tips, tricks, and strategies on Luigi's Mansion 3, be sure to head over to our Luigi's Mansion 3 guides hub for more. If you're looking for the gems from the first part of the game, be sure to check out our Gems guide for Floors B1F through 8F.

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Luigi's Mansion 3 Boo Locations Guide: How to Find All Boos https://www.gameskinny.com/qtgf8/luigis-mansion-3-boo-locations-guide-how-to-find-all-boos https://www.gameskinny.com/qtgf8/luigis-mansion-3-boo-locations-guide-how-to-find-all-boos Fri, 08 Nov 2019 09:46:23 -0500 Joshua Broadwell

Uncovering Luigi's Mansion 3 boo locations can be tricky. And knowing how to find all boos isn't as easy as it is in previous games, but only because there aren't as many.

Rather than 50 or so Boos to catch, Luigi's Mansion 3 only has 16. That's one for every floor except the final floor, where Helen Gravely resides.

Here's where all the Boos in Luigi's Mansion 3 are, how to get them, and what you get once you clear them all out.

How to Catch Boos in Luigi's Mansion 3

How you catch boos hasn't changed much since Luigi's Mansion: Dark Moon. They don't appear on a floor until after you've cleared out the boss ghost.

After uncovering their location(s), shine the Dark Light on them so they can't turn invisible, then use the Polgergust to grab them by the tongue.

What comes next is a bit different. Luigi uses the Slam move to knock the Boos around. Unlike with regular ghosts, though, you get 10 chances to Slam the Boo. So keep mashing "A" until it escapes. Then do it all one more time to cram the Boo in the Poltergust for safe keeping.

If you're not playing with HD Rumble, you won't feel any haptic feedback when you get close to a Boo. If you do miss the cue or just make a mistake, the Boo will fly out of its hiding place and go into a nearby room to hide again. Try it all once more until you catch it.

It seems where a Boo appears on a specific floor isn't the same for each player, so while we've striven for accuracy in pointing out specific rooms, we also recognize when it's likely you could find a Boo in a different area. Additionally, the exact location (i.e., dresser, toilet, trash can) will probably be different for you, even if the room is the same.

Floor B1F Boo: Boosement

This one is lurking in the laundry room. We found it by entering from the right, moving in front of the dresser against the left wall, and interacting with it. Out popped Boosement.

Floor 1F Boo: Gumboo

Gumboo is in the Lobby area. Some found it in the gargoyle near the door, but we also found it hiding in one of the tables near the elevator.

Floor 2F Boo: Booigi

Most people are finding Booigi in the Mezzanine bathrooms, the one with fruit all over the place, although one or two found it hidden away in the Dressing Room table.

Floor 3F Boo: Kungboo

There's a bit more consensus for where Kungboo is; nearly everyone found it in the telephone at the end of the corridor outside the elevator area.

Floor 4F Boo: Boogie

Boogie is in the women's bathroom in front of the stage on the Great Stage floor.

Floor 5F Boo: Booldog

This one varies a bit as well, though the most common location for Booldog is in E.Gadd's room (last one on the right, Room 508).

Floor 6F Boo: Boo-at-Arms

Everyone seems to find Boo-at-Arms in a different location.

Some found it in the area overlooking the Coliseum, some in the room right next to that, and some in the first room with the spike trap; for what it's worth, we found Boo-at-Arms in the room leading to the Coliseum, in a suit of armor.

Floor 7F Boo: Bootanist

The Bootanist is pretty much consistently in the Thorny Bathroom, probably in the tub or the sink.

Floor 8F Boo: Booducer

The Horror Set seems to be the most common place for Booducer on the Paranormal Productions floor, but it could be lurking in any of the four main set areas.

Floor 9F Boo: Boones

Boones is hidden in one of the paintings in the Unnatural History Museum's main exhibit area.

Floor B2F Boo: ComBooster

Down in the Boilerworks' Main Tank area, you'll come across ComBooster in the fridge — probably. Some found it in the nearby valve room outside the elevator.

Floor 10F Boo: AnuBoo

AnuBoo is more than likely in the Scale Chamber of the Tomb Suites floor. If not there, try the Snake Chamber.

Floor 11F Boo: Boofuddler

Head to the Trainer's Room in the Twisted Suites, and you should find Boofuddler in the fridge at the back.

Floor 12F Boo: Booccaneer

This one's up for grabs, really.

We found Booccaneer in the keg on the Beach right when you enter that area, but some found it on the Pirate Ship, and others as far away as in the Grotto Lounge  Fortunately, The Spectral Catch is a pretty small floor, so there aren't that many places to look anyway.

Floor 13F Boo: Boodybuilder

Boodybuilder (yes, that's really it's name), could be in the Yoga Room or it could be hiding out in the Pool Room.

Floor 14F Boo: Boosician

Boosician is more than likely near the elevator. It could be as we found it above, near the trash can. Or it could be in the gift shop nearby or the coatroom (also nearby).

What Do You Get For Catching All the Boos?

That's a good question! And the answer isn't quite as good. Other than the fun of hunting them down and capturing them, you get an attachment for Luigi's flashlight that projects a Boo image onto the wall. Oh well.

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That's it for how to catch Boos in Luigi's Mansion 3 and where to find all Boos, but be sure to check out our other Luigi's Mansion 3 guides as well.

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Luigi's Mansion 3: How to Play 2-Player Co-Op Multiplayer https://www.gameskinny.com/t0ber/luigis-mansion-3-how-to-play-2-player-co-op-multiplayer https://www.gameskinny.com/t0ber/luigis-mansion-3-how-to-play-2-player-co-op-multiplayer Thu, 07 Nov 2019 13:43:10 -0500 Sergey_3847

If you're wondering how to play Luigi's Mansion 3 co-op multiplayer but can't find the option, don't worry. The option for the mode is locked behind the game's first mission. The Luigi's Mansion 3 guide below will help you figure out how to play a 2-player co-op with a friend in no time.

It's traditional for Nintendo to hide co-op multiplayer features in their games, but after following a few simple steps below, you will be able to play as Luigi and Gooigi without any problems.

How to Play 2-Player Co-Op in Luigi's Mansion 3

Step 1: Complete the First Mission in Luigi's Mansion 3

Here's a step-by-step walkthrough on how to complete the first mission. This is how you can quickly to unlock co-op and Gooigi.

First, watch the intro cutscene. Then run away from King Boo and follow Polterpup. When you arrive at the locked door on the second floor, find the key behind the front desk. 

Unlock the door and enter. After the cutscene, go to your left and enter another door. Go past the locked metal door. Find another key behind the first door in the hall on your right. 

Direct the light of your flashlight at the mirror, and the key will appear. Go back to the metal door and unlock it. Open the vault using your flashlight. Foloow Professor E. Gadd's instructions. 

Now take the elevator to the underground garage in B1. Defeat the ghost in the garage and go back to the elevator. Activate the E. Gadd hotline in the game's menu, and press the F5 button. 

Follow the marker on the map, and defeat another ghost before going back to E. Gadd in the garage. 

Step 2: Activate 2-Player Co-op

After completing the first mission, you can finally play co-op with a friend. Here's how to do it:

  1. Press the "Plus" button on your controller
  2. Select "Co-op" in the menu
  3. Confirm Co-op game by pressing "A"

Now you can play together either on two different gamepads or by using the two halves of the Nintendo Switch controller.

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That's it on how to play 2-player co-op multiplayer in Luigi's Mansion 3, and if you were wondering how to catch the Polterkitty, then head straight to this guide.

Stay tuned to GameSkinny for more Luigi's Mansion 3 guides, including how to find every gem in the game, as well as how to uncover every boo. 

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Luigi's Mansion 3 Gems Guide Pt.1: All Gems Floors B1F to 8F https://www.gameskinny.com/2rltc/luigis-mansion-3-gems-guide-pt1-all-gems-floors-b1f-to-8f https://www.gameskinny.com/2rltc/luigis-mansion-3-gems-guide-pt1-all-gems-floors-b1f-to-8f Thu, 07 Nov 2019 14:34:49 -0500 Joshua Broadwell

Luigi's Mansion 3 gems aren't always easy to find. With a total of 102 Gems to find, there are six gems on each floor of the game. That's a lot of searching. 

You can buy a hint from Luigi's pal E.Gadd to find the gems, though these hints are limited in number. They only show you the general area a Gem is in.

Figuring out gem hiding spots is part of the fun in Luigi's Mansion 3, but sometimes, you just want to go fast. That's why we've put this handy walkthrough guide together. We've put the locations in the order the game compiles the collectibles, not necessarily the order you'll find each one on each floor.

You can find the second part of this guide here: Luigi's Mansion 3 Gems Guide: All Gems Floors 9F to 15F.

Luigi's Mansion 3 Gems Guide Pt.1: All Gems Floors B1F to 8F

Luigi's Mansion 3: B1 Gem Locations

White Gem

The blue car at the back of the garage has a Strobulb sensor. Flash it, and the White Gem appears

Red Gem

You'll need to come back later with Gooigi for this one. To the left of the garage, where the utility area is, switch to Gooigi and squeeze through the iron barrier. Pull open the circuit box, then use the Strobulb. 

Blue Gem

Head to the car where you found the Poltergust. There's a metal grate on the wall to the right. Use the plunger shot to remove it, then use Gooigi to slip through the metal floor grate.

Green Gem

You'll see this one before you can actually get it. It's in one of the washing machines in the laundry room Luigi first falls into. Once you have the plunger shot, come back and use it to open the machine.

Violet Gem

Use the Dark Light device on the painting outside the garage.

Gold Gem

This one's a bit tricky unless you know where to look. Head up the stairs leading to the Lobby, and you'll see the Gold Gem. What you can't see, thanks to the camera angle, is the metal grate right above it. Switch to Gooigi at the top of the stairs, fall through the grate, and grab the Gem.

Luigi's Mansion 3: Grand Lobby — F1 Gems

White Gem

To the left is a sitting area. You'll notice an empty space in front of the window. Shine the Dark Light device there and suck up the orbs that appear to reveal a chaise lounge and a shining blue ghost. Defeat the ghost, and you'll obtain the White Gem.

Red Gem

This one requires the plunger shot too. Head to the table below the large painting on the edge of the foyer, fire a plunger, and pull it back. This activates a gear mechanism that opens the painting, revealing the Red Gem.

Blue Gem

Go up the stairs, turn left, and roll up the carpet. Switch to Gooigi and drop through the floor grate. Move toward the screen, then use "ZL" and "ZR" to do a jump and blast the Blue Gem out of its hiding place.

Green Gem

You'll see this one immediately as you enter the Lobby. It's near the elevator, nestled in the sinister grip of a dead plant. Use the plunger shot to break the pot and obtain the Green Gem.

Violet Gem

Go behind the reception desk, and use the Strobulb on the cabinet in the back.

Gold Gem

Here's another tricky one that's easy to overlook. Near the front doors is a large chandelier, and underneath on the left or right, you may or may not notice two peculiar floor designs. These are switches. Pop Gooigi on one switch and Luigi on the other. Use the Poltergusts to rotate the chandelier and reveal the Gold Gem.

Luigi's Mansion 3: Mezzanine — F2 Gems

Many of these aren't available until you come back after clearing the Shops floor.

White Gem

When you come back to the Mezzanine after clearing the Shops floor, go into the men's bathroom, and open the stall on the right. Pull the newspaper down to reveal another shining ghost, defeat it, and claim your White Gem.

Red Gem

This one involves another chandelier trick, but Luigi can do it himself. Rotate the chandelier in the Ballroom to open the doors on the left. Go inside and pick up the Red Gem.

Blue Gem

After you defeat the chef boss in the Kitchen, go into the freezer. Look to the left, and you'll see a block of ice containing a Gem. Pull it out with the Poltergust, then carry it to the burners in the center of the kitchen to melt the ice.

Green Gem

Go to the Dressing Room (you can get to it the first time around), and pull the coats off the rack to reveal a safe. Use the Strobulb to open it, then claim your prize.

Violet Gem

This one's in the games room. Pull a sword off the wall to the right of the billiards table using the Poltergust, then use "ZL" to launch it at the darts board to reveal the Gem.

Gold Gem

Here's another hidden one. In the little foyer outside the dining room, you'll see a sign. Destroy it with the plunger shot, and summon Gooigi. Use both Poltergusts to rotate the wall fans. It opens the light fixture above to release the Gold Gem.

Luigi's Mansion 3: Hotel Shops — F3 Gems

White Gem

Go up the escalator in the shopping area, then turn right. Open the gate near the greenery using a jump blast, and keep following the path around. It'll take you onto a ledge above the lobby, and you can keep following it until you reach a chest containing coins and the White Gem.

Red Gem

In the Heart shop is a mannequin sitting on a dresser to the left. Pull it with the plunger shot to open a secret passage, then open the chest to obtain the Gem.

Blue Gem

Outside the officer's office is a vending machine. Use the Strobulb on it until the Blue Gem comes out.

Green Gem

Use the Dark Light outside the Diamond shop to reveal a ladder. Climb up, and follow the path to the end. You'll find a chest containing the Green Gem.

Violet Gem

Here's another toilet treasure for you. Go to the men's bathroom on the first level, and use the Dark Light to reveal the floor grate you can see in the mirror.

Send Gooigi on his way under the women's bathroom, turn the valve off to stop the flood above, then go back to the men's restroom. Pull the wall grate off using the plunger shot, and send Gooigi through to obtain the Gem.

Gold Gem

This one is also in the Diamond shop. Use the trunks lying about to smash the glass case at the back containing the Gold Gem. Oops.

Luigi's Mansion 3: The Great Stage — F4 Gems

White Gem

This one is with another shiny ghost. Go to the women's restroom, use the Dark Light to reveal the missing faucets, and capture the ghost.

Red Gem

You can't get this one until you defeat the floor boss. After you do that, go to the dressing room (right side of the stage), and use the Dark Light on the piano.

Blue Gem

Go to the men's bathroom (on the right), and send Gooigi through the metal barrier to pull the toilet flusher. This opens the Boo door, which Luigi can use to get to the snack area. Hold "ZL" to blow the Poltergust on the bottles and open the safe. Snag the Gem (make sure your volume is up for this too).

Green Gem

This is one you can't get until you receive a suction upgrade after Floor 12. Make your way back to the stage, and use the jump on the left side to reveal a socket. You can use the suction upgrade with the socket to rip the back wall off and uncover a ghost orchestra. Suction them or ignore them as you will, because the TV is your goal here. Enter it, follow the path, and obtain the Gem.

Violet Gem

It wouldn't be a music floor if you couldn't make some music. Summon Gooigi next to the horn outside the elevator, and use one Poltergust to blow into the mouthpiece. Use the other to suction the Gem when it comes up.

Gold Gem

Easy: use the Strobulb on the popcorn machine at the far end of the lobby.

Luigi's Mansion 3: RIP Suites — F5 Gems

White Gem

Look through the telescope on E.Gadd's balcony, then defeat the shiny ghost that pops up.

Red Gem

This is in Peach's room, but you'll need Gooigi to use the dual plunger shot and move the sofa. Then use the Dark Light to reveal the room door. Go onto the balcony and head right to find the Red Gem.

Blue Gem

Use the plunger shot to rip the vending machine out of the wall, then go inside. Pull the grate off the back wall to get the Blue Gem.

Green Gem

In the hallway with the sculptures, suck up one of the objects with the Poltergust, then launch it at the fixture between 505 and 506.

Violet Gem

This is in the room under construction, next to E.Gadd's room. Go into the bathroom, go through the opening behind the main area, and clear everything out of your way to get to the Violet Gem.

Gold Gem

Go to Mario's room, and use the plunger shot to remove the trolley so you can enter the bathroom. Send Gooigi under the floor via the grate, and turn the valve with the Poltergust. Then, switch to Luigi and use his Poltergust on the tub faucets. A yellow trunk pops out, and the Gold Gem is inside.

Luigi's Mansion 3: Castle MacFrights — F6 Gems

White Gem

Go to the Coliseum balcony after defeating the boss, and walk along the pathway that has the suits of armor. The one on the left houses the White Gem for this floor.

Red Gem

This one is on Level 3, right inside the castle. Use the Dark Light to reveal the hidden suit of armor, then use the plunger shot to chuck it across the room and get the Red Gem.

Blue Gem

Go to the cellar on Level 2. Use the plunger shot on the barrel on the right, and go through the hidden opening on its right; work your way up the ladder to get the Blue Gem.

Green Gem

On Level 1, in the hallway outside the Coliseum, pull down the tapestry with the Poltergust, and use the Dark Light to reveal a hidden door. You'll enter the Royal Coffers, where you can vacuum up a heap of gold and the Green Gem.

Violet Gem

In the Armory on Level 3, fire a plunger at the funky looking bricks and yank it back to activate a mechanism that raises the wall and reveals the Violet Gem.

Gold Gem

This one is part of the cage puzzle, where you need both characters in the cage room. Use Luigi to blow air at the propeller on the left wall, then use Gooigi to talk through the cage and grab the Gold Gem.

Luigi's Mansion 3: Garden Suites — F7 Gems

White Gem

Go to the Ivy Bathroom on the third level. Uncover the hidden floor grate using the Dark Light device, and send Gooigi down. Use the Dark Light again to bring a pipe section back into existence. Use Luigi to turn the tub faucets, and the White Gem leaks down to Gooigi.

Red Gem

This one is in the Blooming Suite on the second level. Use the plunger shot on the side table to reveal a pipe, send Gooigi on his way, and flash the plant on the other side with the Strobulb.

Blue Gem

The Blue Gem is at the very top in the Atrium. There's a hidden doorway in the back wall on the left. You can use the Poltergust to suck up the leaves and trash to make a pathway to the Blue Gem.

Green Gem

Head to the Mushroom Suite on the fourth level, and work your way to the other side of the bed so you can go under the floor. Send Gooigi through the pipe on the right, and flash the plant with the Strobulb.

Violet Gem

Go to the Blooming Bathroom (not the one with watermelons) on the second level. Vacuum up the leaves to reveal a grate, send Gooigi down the grate, and interact with the pipes to flush the Violet Gem out.

Gold Gem

This one's easy: leave the elevator room on the first level, and use the Dark Light to uncover the Gem beneath a painting at the end of the hall.

Luigi's Mansion 3: Paranormal Productions — 8F Gems

White Gem

On the Fire Set, interact with the bike basket to flush out another shiny ghost; defeat it to get the White Gem.

Red Gem

In the reception area (first room after the elevator), roll the red rug up to reveal a star pattern under the table, and the Red Gem will appear.

Blue Gem

Getting the Blue Gem is a multi-step process. First, go to the Backstage area, and put Luigi on the cherry-picker. Use Gooigi to raise the platform, then use the Poltergust to grab the ice block the Blue Gem is in.

Then, put the block in the TV set that'll transport it to the Fire Set, where you can melt it and finally grab the Gem.

Green Gem

On the Micro Set, use Gooigi to squeeze into the bottle and claim the Green Gem.

Violet Gem

Right outside the elevator is a helicopter. Aim the Poltergust at it and hold "ZR" until a door opens and the Violet Gem pops out.

Gold Gem

In the reception room where you get the Red Gem is a rope next to a big film reel. Pull it with the Poltergust, and the Gold Gem will make itself known.

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That's it for the first half of the game's Gems. Hopefully, this guide helped you find all of the Gem locations in this part of the game. Check out part two of our Luigi's Mansion 3 Gem guide here to see the Gem locations for Floors 9F to 15F. 

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More Luigi's Mansion 3 Footage Spotlights ScreamPark Minigames https://www.gameskinny.com/5g9yr/more-luigis-mansion-3-footage-spotlights-screampark-minigames https://www.gameskinny.com/5g9yr/more-luigis-mansion-3-footage-spotlights-screampark-minigames Thu, 24 Oct 2019 11:26:57 -0400 Joshua Broadwell

Luigi's Mansion 3 is almost upon us, but that didn't stop the Treehouse folks from offering up another new video, this time showing off the game's three beefy multiplayer games in ScreamPark Mode.

Here's what we learned about the mode from the trailer about Ghost Hunt, Cannon Barrage, and Coin Floating. 

Luigi's Mansion 3: Ghost Hunt

Ghost Hunt is pretty much what it sounds like: you and your friends (a total of four players) form teams and try to take down as many ghosts as possible in a graveyard arena.

Points earned depend on the kind of ghost you capture, and there's an element of discovery involved as well, since not all ghosts will happily pop out of their resting places to get squashed by your team.

Luigi's Mansion 3: Cannon Barrage

Cannon Barrage is the next minigame shown off, and this is one for up to six players. Everyone, again, forms two teams, and the goal this time around is to break as many targets as you can with your cannons.

It might sound simple, but you'll also have to find cannonballs, load the cannons, and fire them while fending off the opposing team's attempts to steal your (cannon) balls. It's a mad frenzy that wouldn't be out of place in a Mario Party game.

Luigi's Mansion 3: Coin Floating

Finally is Coin Floating, the strategic pool floaty game for up to eight players. Coins fall from above, and everyone dashes to gather them — or to turn their ducky float into a weapon and bash opponents away. Mines fall periodically as well and follow players around the pool, blasting them out of the water and taking up precious coin-collecting time in the process.

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Luigi's Mansion 3 is out on Halloween for Nintendo Switch, and if you're want to know more about it, catch up with some new footage and our E3 impressions as well.

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Best Buy's Scary Games Sale Has Frights, Dark (Empty) Knights, and a Scared Green Plumber https://www.gameskinny.com/jtgaa/best-buys-scary-games-sale-has-frights-dark-empty-knights-and-a-scared-green-plumber https://www.gameskinny.com/jtgaa/best-buys-scary-games-sale-has-frights-dark-empty-knights-and-a-scared-green-plumber Thu, 24 Oct 2019 11:34:49 -0400 Joshua Broadwell

Best Buy is running a limited-time Halloween sale as part of its weekly bundle of deals. There's a fair bit on offer here, from this year's frightening favorites to the tried-and-true horror staples of days gone by.

Here's a bit of what you can expect from the Scary Games sale, including Resident Evil 2, Hollow Knight, Bloodborne, Luigi's Mansion, Dead by Daylight, and dozens more. 

Here are some of the highlights.

Best Buy Halloween Sale Highlights

Game Sales Price
Resident Evil 2 — Standard Edition (PS4 and XB1) $24.99
Undertale (Switch)  $24.99
Resident Evil Origins Collection (Switch) $29.99
Devil May Cry 5 Standard Edition (PS4 and XB1)  $24.99
Hello Neighbor: Hide and Seek (PS4 and XB1) $4.99
Hollow Knight (Switch)  $29.99
Luigi's Mansion (3DS) $29.99
Bloodborne (PS4) $16.99
Bloodstained: Ritual of the Night (PS4 and XB1)  $29.99
The Sinking City (PS4)  $49.99
A Plague Tale: Innocence (PS4 and XB1) $42.99
Resident Evil 7: Biohazard
 $24.99
Dead by Daylight: Definitive Edition (Switch) $29.99
Call of Cthulu (PS4)  $24.99
We Happy Few (PS4 and XB1) $14.99

 

That's but a sampling of the close to 50 games included in the sale. You can check out the full list here, and if that's not enough Halloween for your video game, be sure to take a gander at our games with Halloween events list as well. 

If you're a PlayStation player, be sure to check out PlayStation's Halloween sale, which is full of devilishly good deals. 

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Watch 9 Minutes of New Luigi's Mansion 3 Footage https://www.gameskinny.com/u3n61/watch-9-minutes-of-new-luigis-mansion-3-footage https://www.gameskinny.com/u3n61/watch-9-minutes-of-new-luigis-mansion-3-footage Wed, 16 Oct 2019 11:38:31 -0400 Joshua Broadwell

Just the other day, we were treated to some new Luigi's Mansion 3 footage highlighting the game's plot and some of its major characters. Now, as previews are starting to go up for the game, we're given an additional nine minutes of Luigi's Mansion 3 gameplay courtesy of GameSpot. Note that the video does contain what could be seen as spoilers in terms of locations and mechanics.

The footage shows us several of the hotel's lower floors, including the garage, lobby, shop floors, and the rather ominously named Floor 5, the RIP Suites. We also see the new Smash action in, well, action multiple times, and it seems it'll be a necessary component in capturing what would otherwise be some rather tough ghosts.

It looks like Polterpup will play the role of help-mate — like all good game dogs do — in Luigi's Mansion 3, popping up at important points to remind you what to do, should you temporarily lose your memory.

The rest of the trailer shows off a variety of other areas, some old and some new, along with demonstrating Luigi's new actions in a number of other scenarios.

One other thing the footage shows, though, is the attention to detail in the game. Sound effects vary depending on location, from the echo-y garage to the close-sounding corridors, light dances on gilded wardrobe doors and bounces off polished floor tiles — it looks like there's nothing that doesn't have at least a spark of personality.

Luigi's Mansion 3 launches for Nintendo Switch on October 31.

Source: GameSpot

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Luigi's Mansion 3 Gets a Spook-tacular Release Date https://www.gameskinny.com/br8s4/luigis-mansion-3-gets-a-spook-tacular-release-date https://www.gameskinny.com/br8s4/luigis-mansion-3-gets-a-spook-tacular-release-date Wed, 17 Jul 2019 10:41:54 -0400 Joshua Broadwell

Luigi's Mansion 3 was one of Nintendo's primary E3 showpieces, taking up a great deal of the showroom floor and surprising people with how polished and varied its gameplay was — yet its release date remained a mystery after the show ended.

It's a mystery no longer, though. As the headline not-so-subtly suggests, Luigi's Mansion 3 is launching October 31 — Halloween itself. It's a break from Nintendo's norm as well. Halloween 2019 is on a Thursday. Typically, major retail games release on a Friday, so this is an intentional move seemingly to make sure consumers can enjoy the game in the ghostliest context possible.

Nintendo also released a very brief trailer to accompany the information. While it doesn't showcase anything new, it does officially reveal King Boo as the game's main antagonist — or, at least, as one of them.

The tweet links to the series' official website as well, presumably for more information about the game. However, at the time of writing, it appears said site is down.

Despite the game releasing soon, we still don't know all that much about it. Mario and co. go missing in a haunted hotel, Luigi must find them using new abilities, there are boss ghosts — and that's about it. Whether the other characters are playable and what other surprises await are still an enigma wrapped in a mystery.

Luigi's Mansion 3 is up for pre-order on all the usual sites, though there aren't any bonuses on offer. It's also part of the Nintendo Switch Voucher program (which we've detailed before), open for Nintendo Switch Online members and offering a slight discount on two select digital games.

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6 GameCube Games Nintendo Switch Won't be Worth Buying Without https://www.gameskinny.com/5inl2/6-gamecube-games-nintendo-switch-wont-be-worth-buying-without https://www.gameskinny.com/5inl2/6-gamecube-games-nintendo-switch-wont-be-worth-buying-without Sun, 18 Dec 2016 16:49:15 -0500 Angelo De Bellis

As an avid follower of all things Nintendo, you have no doubt heard that several sources have confirmed a Virtual Console service that supports GameCube games on the red giant’s upcoming console, the Nintendo Switch. It has also been confirmed that some of these GameCube games are ready for the console hybrid’s launch: Super Mario Sunshine, Luigi’s Mansion and Super Smash Bros. Melee. And while none of this may be a stone-cold fact just yet, the details make it believable, and the games reported make it irresistible.

Even more, I'm interested in having an impressive launch lineup of games for the Switch, even if Cube games are over a decade old. Apparently, NERD, the company that handled the emulation of games for the NES Classic Edition, is working on bringing GameCube games over to the Switch and that’s quite exciting, considering the amount of polish and accuracy that went into recreating those 30 classics for HD TVs.

Ok. Now that we’ve boarded the hype train, thinking about our favorite games from the early 2000s reproduced with sharper edges and afforded portability, here are 7 Nintendo GameCube games that will make the Nintendo Switch an even more attractive buy.

Super Mario Sunshine

The grand tropical adventure must head off the list. Not only is Super Mario Sunshine a fantastic take on a 3D Mario game, but its availability at launch would mean that the Switch ships with a triple-A Mario title.

Say what you will about the unorthodox experience served by Super Mario Sunshine — a fat Italian plumber with a water gun tasked to remove paint from locales filled with overweight tree people — but it sure was a challenging and rewarding experience back on the GameCube.

Super Mario Sunshine did more than just offer us tricky courses to complete — it equipped Mario with a game-changing weapon that had to be used for the duration of the game. And when Fludd was taken away, we were treated with some truly complex, one-shot platforming.

For fans who have played the original, a Mario adventure like this is hard to refuse. Super Mario Sunshine was the last 3D Mario game to release that offered complete freedom of control over the Nintendonian hero — for that, and all its kookiness, Super Mario Sunshine is deserving of a Virtual Console release on the Switch.

Mario Kart Double Dash

If Mario adventures never lose their luster, Mario Kart games never lose replay value. Mario Kart Double Dash offered hours upon hours of competitive fun. I recall playing the Bob-omb Blast mode religiously, and that was after tossing a few red shells in the Grand Prix modes.

In the Switch reveal, a crew of friends are seen playing what looks to be Mario Kart 8 on their Switch, and if you look closely at their screen, you’ll notice that players are able to view two held-items at a time. Item queuing, a staple of previous titles that had been discarded from Mario kart 8, has been put back. For me, that is a nostalgic nod toward Mario Kart Double Dash, and a promising hint that past outings have a place on Nintendo's new console.

The other important thing to ponder when drawing up a potential list of Virtual Console games for the Switch is that Nintendo will likely work to bring games that cast a wide net over a diverse group of gamers. Mario Kart is one of those exciting party games that is beloved by gamers of all ages: it offers intense competition for those looking for it, and a casual experience for those who just want to duke it out with a group of friends.

And don't forget the obvious — kart racers make for phenomenal portable experiences. I’ll see you on DK Mountain.

Mario Power Tennis 

Oh, how I wept when Mario Tennis: Ultra Smash released for the Wii U. How could Nintendo make an unforced error with my most favorite of the Mario sports franchises?

Mario Tennis: Ultra Smash had no dedicated single-player mode, few worthwhile minigames and worst of all, no character. Luckily, Super Mario Power Tennis corrects all of this — rather, it will retroactively. From its fun tournaments to its creative mini-games that have you lobbing and smashing tennis balls at ghosts or paintings of Mario’s face, to its character-specific defensive/offensive Power Shots, Mario's tennis experience on the GameCube was a well-rounded one.

Once again we have a game that urges competitive play between friends and family, or while gaming alone. And though Mario Power Tennis has already been treated to a rerelease as a New Play Control game for the Wii, motion controls didn’t lend themselves well to a game so demanding of speed. Mario Power Tennis would be perfect as a game to play on the go because it's simple to understand, easy to play in short bursts and highly addictive when going head to head with friends. 

Luigi’s Mansion 

Luigi’s Mansion, though not remembered as the best of the best on GameCube, certainly harbors a following by fans who were eager to play as Mario’s left-out brother. The title was so endearing that it even spawned a sequel made for the Nintendo 3DS.

And what a nostalgic feeling a release of Luigi’s Mansion on the Switch would bring: Luigi’s Mansion was the game that welcomed the GameCube when it first launched. I think it would make for an exciting day one to have a portable version of the ghost-sucking, Luigi-whining, puzzle-solving adventure.

The Switch is, in fact, the first console after the purple cube to return to dedicated controls, instead of the motion devices used for the Wii and the barrage of control-method permutations accepted by the Wii U.

Metroid Prime 

Of course, you had to expect this one. Even though we were treated to a Wii trilogy of all three Prime games some years ago, a rerelease of the original would make it portable. And if you’ve been following, portability makes everything better. The option to take your space adventures with you somehow makes this version much more attractive than the hard-to-find Wii combination of Prime titles.

Metroid Prime is known for being one of the best games on the Nintendo GameCube. Not only were its atmosphere and graphics top notch, but the transition from a 2D playstyle to a full 3D explorative adventure worked seamlessly. A surprise to many, the series has yet to meet its competition from subsequent games featuring the famous bounty hunter. And though the Prime games are all phenomenal, many would argue that the first is still the best.

I’d love to see this title on the Switch, but if Nintendo instead decided to rerelease the entire Metroid Prime Trilogy — the one originally on Wii — with the motion controls stripped out, I wouldn't complain.

Super Smash Bros Melee

For the final reported game in development for the Switch’s GameCube Virtual Console, we have the oft-touted sequel to Super Smash Bros. Continuing the theme of universal fun, both at home and on the go, I can see this title being a hit as a Virtual Console game. Like Mario kart games, any title in the Smash series has almost infinite replay value for any occasion.

Many fans, myself included, favor the snappy controls offered by this Smash title compared with the others. And quick battles here and there make for a perfect experience to enjoy while commuting with friends or meeting at a local coffee shop. As seen in the portions of the Switch reveal that had competitors playing Splatoon, the Switch lends itself well to local play, and Super Smash Bros. Melee totally abides by that philosophy.

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While not all of the best GameCube Virtual Console suggestions have been offered here — there are many greats we'd love to see — several enticing experiences for launch day, reported and dreamt up, have been teased. Let's just hope most of, if not all of them, come to fruition. 

What Gamecube games would you love to see on the Nintendo Switch's Virtual Console? Sound off in the comments below! 

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Rumor: Nintendo Switch To Offer Gamecube Games On Virtual Console? https://www.gameskinny.com/h82hh/rumor-nintendo-switch-to-offer-gamecube-games-on-virtual-console https://www.gameskinny.com/h82hh/rumor-nintendo-switch-to-offer-gamecube-games-on-virtual-console Wed, 07 Dec 2016 09:52:41 -0500 Jeffrey Rousseau

Recently, it has been reported by various sources that the Nintendo Switch's virtual console will featured Nintendo GameCube titles.

The details of the rumor are that currently Super Mario Sunshine, Luigi's Mansion and Super Smash Bros. Melee are being tested for releaseIt should be noted these title were considered by both critics and fans to be some of the best games on the console. 

Animal Crossing is also being tested and may see a release as well. 

Now, the inclusion of Super Smash Bros. Melee is an interesting one. 2016 marked the title's 15 year anniversary. The game to date still sees active professional competition by players world wide. Its inclusion may be a means to encourage players to switch to the new console.

With the Nintendo Switch on schedule for release in 2017, this rumor will likely be addressed relatively soon -- we're guessing at the next Switch reveal event in January. 

What Nintendo Gamecube game would you like to see on the Virtual Console? Please let us know in the comment section below.

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5 Creepy Jack-O-Lanterns Inspired by Your Favorite Horror Games https://www.gameskinny.com/5izo7/5-creepy-jack-o-lanterns-inspired-by-your-favorite-horror-games https://www.gameskinny.com/5izo7/5-creepy-jack-o-lanterns-inspired-by-your-favorite-horror-games Thu, 13 Oct 2016 10:00:02 -0400 Joshua Harris

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Those were just some of the well-crafted and painstakingly amazing jack-o'-lanterns based on some of your favorite horror games. From Bioshock to Doom, no game is safe from the seasonal craft of pumpkin carving. Have you done any carving like this or plan to? Let us know in the comment section below.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/k/u/e/kue8h-46606.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/k/u/e/kue8h-46606.jpg","type":"slide","id":"135897","description":"

Bioshock-ingly detailed carving 

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And finally, lithiumflame really knocks the ball out of the park with this one. Based on Bioshock's Big Daddy, no stone is left un-turned. The time and work spent on this pumpkin carving is absolutely incredible; the cross hatching and line work is precise. Even the Little Sister of to the side is detailed enough to show what she is in relation to the hulking Big Daddy next to her. The gallery contains more close up shots from varying angles on the pumpkin, kudos go to lithiumflame for all the hardwork and creativity that went into this.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/i/k/c/ikcj3hi-d8622.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/i/k/c/ikcj3hi-d8622.jpg","type":"slide","id":"135895","description":"

This Castlevania Jack-O'-Lantern Doesn't Suck

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Here comes another classic, Castlevania. Painterkms put extra love and care into carving this one, the attention to detail shines through each carefully peeled layer of pumpkin like the wavering short-lived tea candle inside. The Imgur gallery shows the work that went into crafting this beast; it's enough to make even Dracula jealous.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/l/e/f/left-dead-jack-lantern-strange-d31d5qp-297d9.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/l/e/f/left-dead-jack-lantern-strange-d31d5qp-297d9.jpg","type":"slide","id":"135894","description":"

 Left 4 Dead On Pumpkin Carving

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Don't get left behind with another bogus jack-o'lantern this year. Brandmillerart brings the Left 4 Dead logo to life with their carefully carved out pumpkin, giving it the most perfect nitty and gritty look. I have to hand it to them, they did a wonderful job.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/o/o/doom-pumpkin-ceemdee-d4bd471-53e2e.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/o/o/doom-pumpkin-ceemdee-d4bd471-53e2e.png","type":"slide","id":"135893","description":"

Doom II Cyberdemon Boss Fight

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This Doom II pumpkin was carved by Ceemdee, and amazing take on a classic and thrilling horror game. Here, we see Doom Guy in great detail against the pumpkin's soft, mushy exterior as he is fighting off the massive boss Cyber Demon. If you think this pumpkin is great, make sure to give their other carvings a look too, the rest of them are highly detailed and well crafted.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/i/l/silent-hill-pumpkin-zi11ion-94c2f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/i/l/silent-hill-pumpkin-zi11ion-94c2f.jpg","type":"slide","id":"135892","description":"

Silent Hill Sigil

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From DeviantArt pumpkin carver Zi11ion comes our very own Silent Hill jack-o'-lantern. Modeled after the Halo of the Sun symbol, Zi11ion hopes that trick-or-treaters will be able to "save their game if they that their lives are in danger." If you manage to catch yourself walking past this pumpkin, make sure you have gone trick-or-treating in the wrong haunted neighborhood.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/l/u/i/luigis-mansion-jack-lantern-51f68.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/l/u/i/luigis-mansion-jack-lantern-51f68.jpg","type":"slide","id":"135891","description":"

It's that time of year again, gamers. The season for pumpkin carving, candy binges, and the overabundance of horror games (cheesy or frightening). What Halloween season wouldn't be complete without some well-crafted jack-o'-lanterns? Especially gamertastic ones that are inspired by some of the horror games we all know and love.

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Here are five of some of the coolest pumpkins nestled atop a studious horror gamer's porch.

"}]]]>
1995-2016: Top 5 Conferences in the History of E3 https://www.gameskinny.com/tt26c/1995-2016-top-5-conferences-in-the-history-of-e3 https://www.gameskinny.com/tt26c/1995-2016-top-5-conferences-in-the-history-of-e3 Fri, 17 Jun 2016 05:34:49 -0400 Phil Fry

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E3 2016: Present Day Hype 
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E3 2016 has come a long way since the '96 conference of the N64.

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This year's conference is on this list for several different reasons. Admittedly, I may be letting all of the hype influence this listing -- but thus far, this year's conference has been full of exciting developments and showcases. 

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One of the dominant features that has many gamers talking is Nintendo's latest Zelda game, The Legend of Zelda: Breath of the WildThe gameplay footage that we have seen so far illustrates that the game is taking a turn away from the conventional aspects of the series and placing more emphasis on exploration and player choice akin to the original NES game. Link is able to jump on command, mountains can be scaled, and environments manipulated. 

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Furthermore, the vastness of the new Hyrule has been said to be far more expansive than any previous iteration of the series, and as a long-time Zelda fan, I am hyped to play this game. The first 20 minutes of gameplay shown left me impressed and much more excited than I honestly expected to be.

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But Zelda alone is not the only hype-worthy game from this year's conference. Bethesda's Dishonored 2, which involves Emily Kaldwin as a playable character, promises to further develop the story of the Empire of the Islands. Bethesda also showcased their reboots of Prey and Quake -- and announced an HD remake of their popular Elder Scrolls game, Skyrim, which is also allowing console users access to mods for the first time. 

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Double Fine's Psychonauts VR gameplay was shown utilizing PlayStation's VR,  BioWare's Mass Effect Andromeda made an appearance, Gears of War 4, We Happy Fewand Microsoft's new project Scorpio are just touching the surface of the kinds of announcements we've seen so far, making this year's conference one of the most noteworthy in recent history. 

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Which conferences do you remember the most? What announcements left you in awe? What are some of your favorite E3 moments of all time? 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/4d71fd930f2fcd2dd322a98d37570173.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/4d71fd930f2fcd2dd322a98d37570173.jpg","type":"youtube","id":"8885","description":"
E3 2013: Long Awaited Sequels 
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E3 2013 was a conference in which many gamers saw sequels that had been, and in some cases are still, long-awaited. Perhaps one of the biggest sequels announced was Square Enix's Kingdom Hearts 3. The series had not seen a true sequel since Kingdom Hearts 2 back in 2005, 8 years prior to the 2013 conference. Countless fans rejoiced at the announcement. 

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Despite the Kingdom Hearts series containing numerous handheld games that enriched the game's story and characters, and HD remakes, many gamers had been anxious for a Kingdom Hearts 3 for the entirety of a console generation. 

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[image via My Nintendo News]

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Nintendo gave the announcement date ofPikmin 3, another sequel that was long-awaited for a whole console generation. 

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DICE's reboot of Star Wars: Battlefront was first shown, another highly anticipated sequel, after the popular two games from two generations ago were left in limbo. 

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Other notable sequels of this E3 conference included: Final Fantasy XV, The Witcher 3, and Dark Souls II. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/676967366849e3e0606cad182ec7fc53.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/676967366849e3e0606cad182ec7fc53.jpg","type":"youtube","id":"8859","description":"

[E306 - Halo 3 trailer from The Microsoft Briefing]

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E3 2006: A New Generation 
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The 2006 conference is on this list for several different reasons. Primarily, it was the conference in which the first line-up of memorable last generation console games were shown and discussed. 

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Microsoft had a particularly notable conference due to Halo 3, which was highly anticipated at the time and saw gameplay innovations like Forge mode, and the ability to save gameplay footage in Theater mode. During the game's first 24 hours of being released, more than one million players were on the game with Xbox Live. Halo 3's multiplayer was finely tuned, and the game holds a special place in my memories because of the individuals I met playing the game and the community experience that revolved around it.  

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Microsoft also showed a trailer for Lionhead's Fable 2, another anticipated sequel -- the first Fable being a notable RPG for its utilization of player choice in the story. 

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Nintendo's conference set a release date for the innovative Wii, with fantastic games like The Legend of Zelda: Twilight Princess, and Super Mario Galaxy. At the 2004 conference, many remember the first unveil of Twilight Princess, with Shigeru Miyamoto coming on-stage wielding Master Sword and Hylian Shield to the rallying cries of fans. This Zelda game featured innovative motion controls, arguably some of the best boss fights in Zelda history, and a darker story in nature the series hadn't seen since Majora's Mask. 

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Apart from Zelda, Super Mario Galaxy featured a new take on 3D platformers, allowing Mario to traverse planet-like platforms through space in full rotation. The game also featured a fully-orchestrated soundtrack that's almost reminiscent of Studio Ghibili style sounds. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/cb2e259b385bf55d492e36d1e2911064.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/cb2e259b385bf55d492e36d1e2911064.jpg","type":"youtube","id":"8857","description":"
E3 2001: Developments in Competitive Gaming 
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At the E3 conference of 2001, Nintendo's GameCube first made its appearance, Microsoft's initial Xbox game line-up was unveiled, and Sega's Dreamcast made its last appearance. 

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Nintendo's games included titles like: Super Smash Bros Melee, Super Mario Sunshine, Pikmin, Eternal Darkness: Sanity's Requiem, and Luigi's Mansion. 

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Melee alone sparked the formation of competitive Smash Bros communities across the United States and Japan. The fighting game scene centered on Melee saw a history of technique developments like Wave Dashing, Dash Dancing, and the overall development of character play-styles. Player names like Mew2King, Mango, Leffen and Armada were (and are) widely known names in the Smash Bros community for their high level of play. To this day, Melee remains a highly competitive game that is featured in MLG events such as Anaheim. 

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Another major event of the 2001 conference was the Microsoft conference that featured the first installment of the critically acclaimed Halo franchise.

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[via Halo Nation]

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The FPS Halo: Combat Evolved, which gave rise to the machinima style series Red vs Blue, was innovative in the development for split-screen and multiplayer experiences, and went on to release incredibly popular sequels like Halo 2 and 3Halo 2 would be the primary feature of MLG's Pro Series in 2006, which was the first televised video game console league. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/39289b894dc1833c8e951a81b1b668bf.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:150,f_auto,fl_lossy,q_80/v1/gameskinny/39289b894dc1833c8e951a81b1b668bf.jpg","type":"youtube","id":"8851","description":"

[Nintendo 64 U.S. Unveiling @ E3 '96 in Los Angeles, California]

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E3 1996: 3D Interactive Environments 
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At the second ever E3 conference, there were several revolutionary developments showcased. Starting with what is arguably the most prominent of the conference, Nintendo's 64-bit and first 3D console, the N64, made its premier appearance at the '96 E3. The game shown alongside it was the widely-known Super Mario 64. The game's innovative interactive 3D environment, the N64's analog control stick, and the ability to change camera angles in-game, surely blew the minds of many gamers of the day.

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For myself and gamers of my generation, the N64 was the first console we owned (I still own mine), and became the console of our childhoods. The N64 went on to see games like Super Smash Bros, Star Fox 64, Kirby 64: the Crystal Shards, Pokemon Snap, and countless other titles that defined a new generation of gaming -- and that's not even mentioning all of the classic Rare games on the console as well. 

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Besides Nintendo, this 1996 conference saw the reveal of Square's (Now Square Enix) Final Fantasy VII, which won countless gaming awards in 1997, and has gone on to be considered one of the greatest games ever made. 

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[via Wikipedia]

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Other games featured at the second conference included Naughty Dog's Crash Bandicoot, Blizzard's StarCraft, Tomb Raider, and Capcom's Resident Evil. Pretty big year.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/l/o/g/logo-cf85b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/l/o/g/logo-cf85b.jpg","type":"slide","id":"122458","description":"

E3 2016 is finally coming to an end. With each day of the conference new and exciting games were unveiled -- and the hype is real, especially after Nintendo's gameplay footage reveal of the highly-anticipated Legend of Zelda: Breath of the Wild. I know that I have been thoroughly impressed with the footage I've seen of the game, and I think it's safe to say that many longtime Zelda fans and gamers are very interested in playing the game. 

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Since E3's beginning in 1995, there have been conferences in which certain games have received similar levels of hype. And in this article, we are going to look at 5 of the best E3 conferences based on the games or consoles that were revealed during that year, and often times the historical developments of gaming these specific games contributed towards. 

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This list was difficult to make, particularly because at each conference there is typically at least a few major games announced, and what I may consider a substantial reveal may not be what someone else considers significant. But in the history of E3, these are my top 5 conferences. This list is not ordered in terms of one conference holding more significance than another, but instead goes from earliest to latest conference year. 

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[image via Gaming World United]

"}]]]>
Luigi's Mansion 3 Rumored To Be Nintendo NX Launch Title https://www.gameskinny.com/esm13/luigis-mansion-3-rumored-to-be-nintendo-nx-launch-title https://www.gameskinny.com/esm13/luigis-mansion-3-rumored-to-be-nintendo-nx-launch-title Wed, 16 Mar 2016 11:50:38 -0400 Kayle Simpson

A source from Dual Pixels, named Geno, has spilled some details regarding the Nintendo NX, and Nintendo's "visual launch title" -- which is rumored to be Luigi's Mansion 3.

In describing what exactly a "visual launch title" entails, Geno explains:

"The game uses a lot of advance lighting techniques to create this “living 3d cartoon movie” look with insanely detailed shadows and transparencies."

He goes further in adding some details about the rumored title, saying that:

"It also shows off the haptic analog sticks, which will resist when trying to capture ghosts. An AR multiplayer mode is also planned to be in the final version of the game."

This is good news for fans of the Luigi's Mansion series, including this very excited YouTuber:

Other related rumors suggest that an HD remaster of the original Luigi's Mansion game could be in the works, potentially in addition to the third installment of the series. Other rumors surrounding the Nintendo NX include possible ports for Star Wars: Battlefront and Battlefield, as well as Unreal Engine 4 support for the console.

Luigi's Mansion 3 for the Nintendo NX will be the newest installment in the Luigi's Mansion series, following 2013's release of Luigi's Mansion: Dark Moon for the Nintendo 3DS. The Nintendo NX is projected to be released anywhere between holiday 2016 and spring 2017, and is expected to be officially announced this summer at E3.

(Header image source)

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Top 5 Games to Look for in Nintendo's Future Theme Park https://www.gameskinny.com/duq9k/top-5-games-to-look-for-in-nintendos-future-theme-park https://www.gameskinny.com/duq9k/top-5-games-to-look-for-in-nintendos-future-theme-park Sun, 10 May 2015 13:30:16 -0400 Victor Ren

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Mario Kart

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The park wouldn't be complete without a sweet go-cart track, and Mario Kart would be the perfect theme for it. Seriously, nothing would make a better fit. A few of the most iconic Mario Kart tracks could be replicated and used for the theme park, while racers could choose from the different Mario-themed carts.

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With the technology nowadays, we could even somehow get the power-ups to work along the way. Say there is a little screen on the cart that represents the random power-up you get after you pass a certain area of the map. Then if you get a blue-shell and you use it, the person's car in first place would stop immediately, and then their screen would notify them of getting blue-shell'd.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/f/2/7/f27269027f1d38f0520f177b41ad803f.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/f/2/7/tiny_f27269027f1d38f0520f177b41ad803f.jpg","type":"slide","id":"65730","description":"

Donkey Kong Obstacle Courses

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There has to be a Donkey Kong-based obstacle course somewhere on the map. Not only is it one of Nintendo's first games, but just imagine the sight of a bunch of kids and adults jumping, running, and climbing to get to the princess. People everywhere would come and race off to achieve the fastest time. Also, the park could display the fastest times and use them as high scores for other competitors to beat.

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I can see myself now, right as I'm about to reach the final ladder, I get blindsided by a nasty barrel. Well, I better start training so I can trash talk everyone else when I see my time on the leaderboard.

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Splatoon Water Park

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Splatoon-themed water park with all the colors and the same objectives as the game. A group of friends and family could go in, face off against one another, or even against others. This would create a great bonding experience, and you can't deny how fun this would be.

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It would also be one of the most competitive games in the park, as teams come up with different strategies to overtake the opposition. The only problem with Splatoon is figuring out how to get all those colors off somebody's shirt after a few rounds.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/e/8/d/e8dd3e6638c737f532970603a0eca42f.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/e/8/d/tiny_e8dd3e6638c737f532970603a0eca42f.jpg","type":"slide","id":"65726","description":"

Super Mario Sunshine Roller Coaster

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For the park's roller-coaster, we would have to go with the one in Super Mario Sunshine. The loops and the drops on that coaster was insane, and adding onto that, you had to take down a big mechanical version of Bowser. The coaster could have the same water fountains under it to give it that tropical feel, and the hot pink would make it one of the most colorful rides in the park.

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Super Mario Sunshine is one of the most fun games I have ever played, and it gave me some of my fondest gaming memories as a child. Even though I'm not the biggest fan when it comes to roller-coasters, I would absolutely have to give this ride a try.

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Luigi's Mansion

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Imagine a haunted house with a Luigi's Mansion theme to it. We go into the dark house, and everything is decorated like the game. As we move through it, we get to see the same creepy portraits and hear the evil laughs of King Boo. At the end, King Boo tries to capture us when we try to save Mario! Oh I can feel the nostalgia coming back!

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It could be interactive too, as we get a flashlight for the darkest areas of the house, and we could get bonus points for using our bravery to find Mario's lost items that are scattered throughout the rooms. In fact, we could even use the same Gameboy that Luigi used to find out information about the ghosts, and to communicate with E. Gadd.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/8/3/e/83e661b223672bd241b9040593f3dd29.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/8/3/e/tiny_83e661b223672bd241b9040593f3dd29.jpg","type":"slide","id":"65724","description":"

Nintendo is now teaming up with Universal Parks to create the ultimate theme park based on the glorious franchises that Nintendo created. The park will be focusing mainly on Nintendo's most popular franchises, such as Mario and Zelda. Knowing that, we can only imagine how spectacular the park will be.

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Nintendo's games have awed millions, and most gamers have at least one of Nintendo's many games on their all-time top 10 list. Most gamers have grown up with Pokemon, and if it wasn't for Mario, I may not have ever gotten into gaming. With that said, I want to come up with some of the most iconic Nintendo settings to put into the park.

"}]]]>
Best Nintendo Games Not Available on the Virtual Console https://www.gameskinny.com/sze65/best-nintendo-games-not-available-on-the-virtual-console https://www.gameskinny.com/sze65/best-nintendo-games-not-available-on-the-virtual-console Thu, 05 Feb 2015 18:44:10 -0500 Alex Crissey

Nintendo has done fans of their games a great service by providing the virtual console, a service (for those unaware) where you can download classic Nintendo games from the NES, SNES, Nintendo 64, and Game Boy platforms (and Sega Genesis, Neo Geo, and other platforms). Between the Wii, Wii U, and 3DS iterations, it's an exhaustive service; however, that does not mean it has everything. Here are ten classic Nintendo games that are currently absent from the virtual console.

10. Donkey Kong Country Series

SNES, 1994, ’95, ‘96

This series was formerly on the Wii virtual console before sadly being removed in 2012 for unknown reasons. 3D models were this game’s calling card when it was released, but even now that those are far from being the latest in technology, great gameplay still makes these games worthwhile.

9. Pokemon Stadium 1 & 2

N64, 2000, 2001

Pokemon Snap and Pokemon Puzzle League are both available on the Wii virtual console, but somehow the best N64 Pokemon game is nowhere to be found. Battling Pokemon against your friends in 3D and on the big screen was a big step up from the Game Boy games at the time, and even now that the Pokemon main series has gone online and 3D, those who prefer multiplayer on couches with friends rather than online would enjoy this experience on the home console.

8. Luigi’s Mansion

GameCube, 2001

Much maligned at its launch more for what it wasn’t—a new Mario game—than what it was, which is a great, short ghostbusting experience, bursting with that unmistakable Nintendo charm just as much as any Mario game.

7. Paper Mario: The Thousand Year Door

GameCube, 2004

The much-loved Mario RPG series has had several entries make their way onto Nintendo’s download service, including the original Paper Mario. This one would be a fine addition as well, as it’s a sometimes overlooked classic that bests its predecessor in every way you’d expect a sequel to improve.

6. Mario Kart Double Dash

GameCube, 2003

With the spectacular Mario Kart 8 out, there’s little reason to release another Mario Kart game for the system. But putting this on the virtual console would still be a nice nod to those who have enjoyed this game in the past; for many, this is their favorite game in the system, and the tracks would definitely be worth revisiting.

5. Metroid Zero Mission

Game Boy Advance, 2004

Not many remakes of classic, groundbreaking games manage to top the original version in every possible way, but Metroid Zero Mission achieved it. It takes the original’s muted color palette and archaic save system and reworks them into a brand new game in the same world that’s as enjoyable as anything in the series. Its Game Boy advance cousin, Metroid Fusion, is on the Wii U virtual console now; hopefully this one will join it soon.

4. Super Smash Bros. Melee

GameCube, 2001

Sensing a pattern yet? Yes, I want a lot of GameCube games on the virtual console. It's really the only major Nintendo system that's entirely absent fom the VC (besides the Wii, but you can play Wii games on the Wii U anyway). Still considered by many to be the pinnacle of the series, the Wii U’s compatibility with GameCube controllers would make this, and the other GameCube games on this list, a natural to be added to its virtual console (which is partially why I’ve put so many here). 

3. Super Mario Sunshine

GameCube, 2002

Like Luigi’s Mansion, this game was unfairly maligned when it came out. People wanted Super Mario 64 the sequel (Super Mario 65, I guess?), plus in the GameCube era, people really didn’t seem to like change; witness the reactions to this, Luigi’s Mansion and Wind Waker. Sunshine isn’t Mario Galaxy or Mario World, but it’s a great game nevertheless.

2. Goldeneye 007

N64, 1997

Licensing issues with Rare (who are now owned by Microsoft) have kept this and other Rare classics off the virtual console. That being said, they need to find a way to get this game released. It can be on the Wii U, the Xbox, hell, even the Dreamcast for all I care. If they add online multiplayer, people’s heads are going to explode. And not just from the proximity mines.

1, Pokemon series

Game Boy, Game Boy Color, Game Boy Advance, DS, 1998- present

This is the most glaring omission from the virtual console. Nintendo’s other major series—Mario, Zelda, Metroid, etc.—all have multiple entries available for download, while the only Pokemon games released have been spinoffs. We may not have link cables anymore, but people would still get a kick out of replaying the stories of the original Red, Blue, and Yellow versions, as well as Gold and Silver, the series peak in my opinion.

So there you go, Nintendo! Just treat this as a checklist; after you’re done, the virtual console will be pretty much perfect. I guarantee it.*

*not a real guarantee

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50 Games Everyone Should Play: 50 - 41 https://www.gameskinny.com/kgpsd/50-games-everyone-should-play-50-41 https://www.gameskinny.com/kgpsd/50-games-everyone-should-play-50-41 Tue, 27 Jan 2015 18:38:30 -0500 Death Metal Hero

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Part 1: 50 - 41

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Part 2: 40 - 31

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Part 3: 30 - 21

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Part 4: 20 - 11

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Part 5: 10 - 1

"},{"image":"http://images.gameskinny.com/gameskinny/edc4e5d7cf50a60b4761cb4303457b56.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_edc4e5d7cf50a60b4761cb4303457b56.jpg","type":"slide","id":"58487","description":"

41.) Prince Of Persia: The Sands Of Time

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Developed and published by Ubisoft

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Why should you play it?
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Prince of Persia: The Sands Of Time had amazing graphics for its time, excellent and tight controls, and a unique time controlling mechanic that allowed players to reverse time up to a certain point. Any fan of wall running, acrobatics, and excellent third-person adventure games should not miss Prince of Persia.

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Originally released on PS2, Xbox, GameCube and PC back in 2003, since then there has been a PS3 port.

"},{"image":"http://images.gameskinny.com/gameskinny/1b1be92fde5aa28d2db6064980366de7.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_1b1be92fde5aa28d2db6064980366de7.jpg","type":"slide","id":"58486","description":"

42.) The Legend Of Zelda: The Wind Waker 

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Developed and published by Nintendo

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Why should you play it?
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Walking in the footsteps of Ocarina of Time in terms of gameplay, Wind Waker had beautiful cel shaded graphics, and returned to the franchises roots with a bit more exploration being involved. An instant classic and must play for any fan of the Legend Of Zelda franchise.

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Originally released on the GameCube back in 2003, since then there has been an HD Port for the Wii U.

"},{"image":"http://images.gameskinny.com/gameskinny/23fc5e204a26447f3775871d748ca7fb.png","thumb":"http://images.gameskinny.com/gameskinny/tiny_23fc5e204a26447f3775871d748ca7fb.png","type":"slide","id":"58485","description":"

43.) Super Smash Bros. Melee 

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Developed by HAL Laboratory and published by Nintendo

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Why should you play it?
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The second installment of the Super Smash Bros franchise brought more of everything, characters, levels, items, and features. Super Smash Bros Melee is an excellent fighting game for anyone who is an expert at fighting games or is looking to get into fighting games. As well as being a must have party game for anyone with a taste for a little friendly competition.

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Originally released on the GameCube back in 2001. Although there has been a Wii sequel and a Wii U sequel, Super Smash Bros Melee has not been ported to current Nintendo consoles.

"},{"image":"http://images.gameskinny.com/gameskinny/03e02bed96b2100c18d722d166d0d0da.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_03e02bed96b2100c18d722d166d0d0da.jpg","type":"slide","id":"58484","description":"

44.) Metroid Prime 

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Developed by Retro Studios and published by Nintendo

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Why should you play it?
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Before Metroid Prime, every Metroid game had been a 2-D side-scroller. Metroid Prime brought the franchise into the first person shooter genre, while still holding on to the iconic atmosphere, exploration and general game play of the previous titles. Metroid Prime is also widely recognized as one of the best Metroid games of all time.

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Originally released on the GameCube back in 2002, since then it has been ported to the Wii and has a Wii U release on January 29th, 2015

"},{"image":"http://images.gameskinny.com/gameskinny/d3c3fc4b8480357d4f7fcdbbba9c15ef.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_d3c3fc4b8480357d4f7fcdbbba9c15ef.jpg","type":"slide","id":"58483","description":"

45.) Luigi’s Mansion

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Developed and published by Nintendo

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Why should you play it?
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One of the very few games in the Super Mario franchise where the main character is not Mario. Players take control of Mario’s brother, Luigi who has just won his own mansion. The only problem is that the mansion is filled with ghosts! Luigi’s Mansion featured some refreshing new game play for the franchise, and a great new perspective in the Mario universe.

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Originally released on the GameCube back in 2001, since then there has been no ports to current Nintendo consoles.

"},{"image":"http://images.gameskinny.com/gameskinny/d70a6db00fc11e9e63b02bf55bb31331.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_d70a6db00fc11e9e63b02bf55bb31331.jpg","type":"slide","id":"58482","description":"

46.) Beyond Good And Evil

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Developed and published by Ubisoft

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Why should you play it?
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This cult classic third-person adventure game has an amazing story, and a cast of loveable and unique characters. Not to mention the main character is female, which is a rarity in video games.

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Released on PS2, PC, Xbox, and Gamecube back in 2003. An HD port has since been released on XBLA and PSN.

"},{"image":"http://images.gameskinny.com/gameskinny/4c4804a45a05255313ea4410c4f89a53.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_4c4804a45a05255313ea4410c4f89a53.jpg","type":"slide","id":"58481","description":"

47.) Final Fantasy 7 

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Developed and published by Square (Now Square Enix)

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Why should you play it?
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Final Fantasy 7 helped popularize the JRPG genre here in the USA. The game is also widely accepted as one of the best RPG’s of all time, with an amazing cast of characters, a rich and deep story, and ground breaking graphics at the time. Many will say that if you ever want to get into the RPG genre, playing Final Fantasy 7 should be your first choice.

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Originally released on the Playstation 1 back in 1997, since then it has been ported to Steam, PSN and is scheduled for a spring 2015 release on the PS4

"},{"image":"http://images.gameskinny.com/gameskinny/2503f067ec2711246a74f9957c31c8b8.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_2503f067ec2711246a74f9957c31c8b8.jpg","type":"slide","id":"58480","description":"

49.) Diablo 

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Developed and published by Blizzard Entertainment

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Why should you play it?
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Diablo was the pinnacle of classic dungeon crawlers. With its dark and nihilistic world, and unrelenting difficulty, Diablo is a force not to be trifled with. Some might even say that Diablo was quite terrifying, especially when fighting The Butcher for the first time. Very few games have done such an amazing job of turning the main character into the main villain. And delving into the very depths of Hell is well worth the price of admission.

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Originally released on the NES back in 1989, since then there has been a PC port and has been made available on Nintendo's virtual console for the Wii, 3DS and Wii U

"},{"image":"http://images.gameskinny.com/gameskinny/087d455ade2dcd32d6135d3bffef21ea.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_087d455ade2dcd32d6135d3bffef21ea.jpg","type":"slide","id":"58479","description":"

49.) Diablo 

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Developed and published by Blizzard Entertainment

\n
Why should you play it?
\n

Diablo was the pinnacle of classic dungeon crawlers. With its dark and nihilistic world, and unrelenting difficulty, Diablo is a force not to be trifled with. Some might even say that Diablo was quite terrifying, especially when fighting The Butcher for the first time. Very few games have done such an amazing job of turning the main character into the main villain. And delving into the very depths of Hell is well worth the price of admission.

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Originally released on PC back in 1996, it was later made available for Mac OS and received a Playstation 1 port.

"},{"image":"http://images.gameskinny.com/gameskinny/a34c209de01948f540d3b4240f001e72.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_a34c209de01948f540d3b4240f001e72.jpg","type":"slide","id":"58478","description":"

50.) Super Mario RPG: Legend Of The Seven Stars

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Developed by Square (Now Square Enix) and published by Nintendo

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Why should you play it?
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Super Mario RPG is what would happen if you combined Final Fantasy and Super Mario together and then dumped a bunch of awesome sauce over it. Super Mario RPG brought the popularity of Super Mario to the RPG genre. With a memorable and excellent ensemble cast of characters, some who have never been in another Super Mario game since, and a refreshing new take on the mushroom kingdom.

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Originally released on the Super Nintendo back in 1996, you can now purchase this classic on the Wii virtual console.

"},{"image":"http://images.gameskinny.com/gameskinny/107c0b809371ae97caf613bd1a9d021a.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_107c0b809371ae97caf613bd1a9d021a.jpg","type":"slide","id":"58477","description":"

As time goes on I have noticed that there is a growing number of gamer's out there who have missed out on some truly amazing gaming experiences. Although some old games are getting HD remakes and ports to current and new-gen consoles, there are still plenty of games being left in the sands of time. I highly suggest you play these 50 games anyway you can.

"}]]]>
Capcom's Working on Another Luigi's Mansion, Arcade Style https://www.gameskinny.com/orel6/capcoms-working-on-another-luigis-mansion-arcade-style https://www.gameskinny.com/orel6/capcoms-working-on-another-luigis-mansion-arcade-style Wed, 05 Nov 2014 08:25:10 -0500 KieraB

A new Luigi's Mansion game is in the works overseas in Japan, and it looks like it'll be something a little different this time.

During location tests run by Capcom over the Halloween holiday, users on Twitter were quick to snap photos of a Luigi Mansion Arcade game's debut, particularly taking note of its cabinet-style set-up popularized in the past by games such as Namco's Deadstorm Pirates and Sega's Let's Go Jungle.

While neither images of the cabinet's interior, nor media showing how the game plays in comparison to its 3DS counterpart have surfaced, there were numerous photos of the cabinet's exterior, such as what Twitter user kbs362 provided here.

The game is confirmed to be based off of Luigi's Mansion 2 for the Nintendo 3DS, although with updated hardware including newly-added light-gun-based gameplay, where the "gun" in question is Luigi's iconic Poltergust 5000.

Another image of the cabinet was shared by Twitter user P0121Karma, as it was being given a test-run.

This isn't Capcom's first arcade venture, however. In collaboration with Nintendo, the company brought redemption game New Super Mario Bros. Wii Coin World to arcades back in 2011. The company worked with Sega to introduce F-Zero and Mario Kart adaptations as well. However, looking at Capcom's frequency of game releases and how their arcade games have stacked up against competition in the past, it looks pretty unlikely to see a U.S. release, if only for the moment.

Despite this, the words of Nintendo president Satoru Iwata from earlier this year may give the States some hope:

"We will actively expand our character licensing business, including proactively finding appropriate partners. In fact, we have been actively selling character merchandise for about a year in the U.S. Also, we will be flexible about forming licensing relationship in areas we did not license in the past, such as digital fields, provided we are not in direct competition and we can form win-win relationships."

In the meantime, keep your fingers crossed, as the game is looking at a tentative Summer 2015 release in Japan. Perhaps the character merchandise is a step towards some overseas imports of the game - who knows?

What do you predict will happen with this game venture? Bring it on down to the comments below!

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Favorites of the GameCube - Luigi's Mansion https://www.gameskinny.com/kgize/favorites-of-the-gamecube-luigis-mansion https://www.gameskinny.com/kgize/favorites-of-the-gamecube-luigis-mansion Tue, 28 Oct 2014 04:45:33 -0400 Traidable

Luigi's Mansion, a GameCube classic. The graphics in it were groundbreaking for the initial releases in 2001 and 2002. Sure, it had its blocky and polygon-filled moments, but the main aspect of the game, such as Luigi himself and the recurring ghosts, were amazingly smooth and shiny.

Now, I have to be completely honest. When Luigi's Mansion first was released I was just a young kid. I played it, but I did not complete it at the time. I watched my brother complete it. Saying this, it's obvious I did not get the full experience back when it was groundbreaking and new. I did, however, finish it in my teen years. This was a very fun and for the most part nostalgic experience for me.

Without giving any spoilers, I can safely say this game is worth a try. Heck, it's worth a whole playthrough. If you do not like this game, I would honestly be surprised. For this reason, I will have to rate this game a 7/10. Why only a 7? Well, let's get into the nitty gritty details.

The game is dark, yes, that's fine. It's actually a nice aspect of the game in which you have to complete rooms fully in order to turn on the lights to that room. But it gets annoying having to run through hallways and rooms trying to get somewhere with ghosts popping out because it's dark.

Another repetitive point to this game would have to be the fact which you need to basically be on a perfect angle to defeat a ghost. Let me explain in more detail.

Once inside of the mansion for a bit, Luigi gains access to a 'Poltergust 3000'. Once given this, Luigi can suck up the ghost into this vacuum like device. Certain ghosts, called 'Portrait Ghosts' can be saved in the Poltergust 3000 until Luigi releases them back into their painting from which they escaped. The small and common ghosts stay in the Poltergust 3000.

Portrait Ghost and Luigi holding his flashlight

How does a ghost become captured, you might ask? Well, ghosts start with a certain amount of hit points / health / whatever you may call it. The amount depends on how common they are.  Portrait Ghosts or bosses may have over 100 hitpoints, while common ghosts may just have 20 or even 10. When Luigi shines a light on a ghost, the amount is revealed. He may then suck up the ghosts with his Poltergust 3000 and once the amount reaches zero, the ghost is defeated and captured inside the device. It's quite simple how to work the device and controls. You just point and suck. Keeping the device on them, the number goes down and they struggle to get away. Sometimes you have to fight the ghost if they are tough by struggling to work against his escape route by stepping the other direction while still using your Poltergust 3000.

Ghost being captured by Poltergust 3000

Now, by perfect angle I mean you need to hit the ghost with the vacuum direction and struggle to not let him escape. It can get really upsetting when there is a boss ghost with 100 health and you can only get 5 off every time he appears because he fights and runs way too quickly and with too much strength.

Aside from the amazing storyline once you get into the mansion, the opening scene and story is a little confusing. Luigi has won a free mansion from a contest! Okay, but as soon as Luigi saw the haunted aspects of this mansion, would he not be sensible and turn away forever? I understand there needs to be a horror aspect of the game and reason for it to continue, but it should be a little more believable. Of course, Luigi is told of a main reason he should stay, but not until after he sees how ridiculously spooky this mansion is.

For me specifically, I would have to say this game gave me a horror experience, without even having to be completely scared out of my mind. I don't like horror games, but this game is one I could play over and over again. Now, I may be afraid of horror games, but that doesn't mean I don't like the experience they give you. I just don't like being scared. That is why Luigi's Mansion is fun for me. It's not all about getting scared by the ghosts or anything, it is just about the experience of being in a creepy mansion that is mostly all dark and roaming the halls just waiting for a ghost to pop out.

I am a very story-driven person. I love games for the stories, which is why Nintendo games tend to get to me in a good way. But this game's opening really had me shrugging and doubting. But, as mentioned before, this game is overall one of my favorite games on the GameCube.

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