Ratchet and Clank Articles RSS Feed | GameSkinny.com Ratchet and Clank RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Ratchet and Clank: Rift Apart Release Date Announced, Pre Orders Live https://www.gameskinny.com/v81c1/ratchet-and-clank-rift-apart-release-date-announced-pre-orders-live https://www.gameskinny.com/v81c1/ratchet-and-clank-rift-apart-release-date-announced-pre-orders-live Thu, 11 Feb 2021 12:05:30 -0500 Josh Broadwell

Ratchet and Clank: Rift Apart releases June 11 exclusively for PlayStation 5, Insomniac announced in a new blog post. Rift Apart pre orders are open now for both the digital standard and digital deluxe editions.

Ratchet and Clank: Rift Apart follows Ratchet and his robo-pal Clank on a journey through the dimensions to stop the evil Dr. Nefarious and his plans to rule the omniverse. Insomniac calls Rift Apart an ideal entry point for series newcomers, though the duo will re-visit warped versions of famous locales with nods to past Ratchet games.

Along the way, they'll also encounter another Lombax, and while Insomniac didn't offer her name yet, they did say "you’ll be feeling rosy soon."

Ratchet and Clank: Rift Apart comes in two versions for now, the standard and deluxe. The digital and physical standard editions cost $69.99. 

Ratchet and Clank: Rift Apart digital deluxe edition will cost $79.99 and include:

  • Five armor sets
  • 20 Raritanium
  • Stickers for photo mode
  • Digital soundtrack
  • Digital artbook

All pre-orders include two special items, the Carbonox armor from Going Commando and the Pixelizer blaster from the 2016 Ratchet and Clank reboot. They unlock automatically for digital pre orders, while physical pre orders include a voucher for downloading the items. Insomniac recommends confirming with retailers whether they're offering the pre order bonus, however. 

Stay tuned for more on Ratchet and Clank: Rift Apart in the coming months, including our review of the game later this summer. 

[Source: PlayStation Blog]

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Best PS4 Platformers to Play on PS5 https://www.gameskinny.com/njha2/best-ps4-platformers-to-play-on-ps5 https://www.gameskinny.com/njha2/best-ps4-platformers-to-play-on-ps5 Wed, 23 Dec 2020 15:45:43 -0500 Ethan Anderson

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Rayman Legends

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Last, but not least, we have Ubisoft's platforming mascot, Rayman. Rayman hasn't gotten a new mainline game in nearly 10 years, so sometimes this platforming great isn't as talked about as others.

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That shouldn't be the case, because Rayman Legends knocked it out of the park. It's a vibrant, joyful, and creative platformer that'll have you on the edge of your seat more than once throughout its relatively short runtime.

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The game also features some of the best couch co-op platforming that you can find on the PS4, so don't miss out if you're a fan of the genre.

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As you can see, there are more than enough top-notch PS4 platformers that should be played on PS5. And we can't wait to see even more games get added to the PS5's library in the years to come.

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Are there any platformers that you'd like to see added to the list? Be sure to let us know in the comments below!

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Sonic Mania Plus

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Sonic the Hedgehog is a household name at this point. With Sonic Mania, SEGA and developer Headcannon brought the series back to the 2D platformer roots that made it so popular.

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The "Plus" version adds DLC, allowing players can speed through levels as Sonic, Tails, Knuckles, Mighty, or Ray. It also features new zones, updated classic stages, and a four-player multiplayer option.

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This game is a must-play for any and all Sonic fans, and it's also a great entry point for anyone curious to see what the blue hedgehog is all about.

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Shovel Knight: Treasure Trove

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Shovel Knight started out as a Kickstarter campaign that slowly became more and more successful. Developer Yacht Club Games has managed to deliver on everything promised and more.

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This is another platformer that successfully captures the magic of retro games in the genre while still adding enough present-day flair to stand out on its own merit. Arming the player with a simple shovel and a few movement options seems odd at first, but you'll grow to love it in no time at all.

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The Treasure Trove edition contains all four DLC campaigns, as well as a multiplayer Battle Mode and co-op for the main campaign. This is a platforming experience that absolutely shouldn't be missed out on.

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The Messenger

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The Messenger is a love letter to old-school Ninja Gaiden fans with its retro sounds/soundtrack, visuals, and overall feel. It even has an unexpected amount of humor, which is just a bonus, since it's already excelling in other aspects.

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You assume the role of a ninja who must deliver a scroll to save his clan after his village has been attacked by a demon army. You'll be jumping, swinging, slashing, and warping between 8-bit and 16-bit worlds on this journey.

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The level of nostalgia here is simply unmatched. The Messenger really does have everything that you could ask for as a fan of old school platformers.

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Spelunky/Spelunky 2

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Spelunky is a platformer with an endlessly fun roguelike gameplay loop. The first game launched on consoles back in 2012, and Spelunky 2 was just released in September for PS4.

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The sequel piles on the exploration as players are tasked with avoiding traps while searching for treasures and missing family members on the moon. Each run can reveal new items, NPCs, and paths through the game. As you venture deeper, your home base will grow, leaving you more prepared to make those deep runs into the unknown.

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This treasure hunt can be completed alone or with friends online, so there's plenty of randomized platforming to go around.

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INSIDE

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INSIDE is another entry on this list that's able to mix genres effortlessly. It's a relatively short narratively driven puzzle-platformer that'll keep you gripped through your entire playtime.

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Those who played Playdead's previous platformer, LIMBO, will no-doubt love INSIDE just as much, if not more. It takes what made its predecessor great, and improves upon that already winning formula.

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You're once again playing as a young boy, but this time, you seem to be heading towards the main cause of the danger around you.

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The dark atmosphere, mysterious plot, and creative obstacles will be sure to leave you wanting more by the time the experience comes to a close.

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Hollow Knight: Voidheart Edition

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For most players, the first genre that comes to mind when thinking of Hollow Knight is probably Metroidvania. That said, there's still plenty of challenging platforming to overcome here.

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It isn't easy, but if you can master the movement, timing, and control needed to traverse Hollow Knight's world, you'll find that it contains some of the best platforming experiences that the genre has to offer. You'll be finding secrets, tackling tough bosses, and enjoying that sweet satisfaction of improvement as you progress.

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The Voidheart Edition is essentially the console version that contains all of the content added to the PC version of the game before it came to consoles. It was free on PlayStation Plus back in November but is $14.99 otherwise. 

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Ratchet & Clank

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Like Crash Bandicoot, Ratchet & Clank is also a classic platformer. The difference here is that it's fully 3D and a lot more action-oriented, containing some of the most oddly unique weapons found in any game in the genre.

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It's also technically a game based on a movie, based on a game. That sounds confusing, but trust me, it makes sense.

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The Ratchet & Clank movie was coming out around the same time as the game, and this soft reboot is a retelling of the very first game. This means that all newcomers to the longstanding franchise are welcome to give this one a shot.

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You'll get to see how Ratchet and Clank start out, going from humble beginnings to intergalactic heroes.

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Crash Bandicoot 4: It's About Time

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This classic platforming franchise made its return to relevance in 2017 with the N. Sane Trilogy, and as it turns out, Crash and Coco have a lot more to give to the genre beyond the original trilogy and a few spin-offs.

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Crash 4 manages to bring back the feel of the original games while adding plenty of twists to keep things feeling fresh.

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This time around, there are five playable characters and new masks that provide special powers to shake up the platforming. This is one that both newcomers and series veterans should check out.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f7f2ed66bddf7a13c9177bac8f0e6bb8.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f7f2ed66bddf7a13c9177bac8f0e6bb8.jpg","type":"youtube","id":"13549","description":"

Celeste

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While all of the entries on this list are undoubtedly worth playing, Celeste can be considered one of the best platformers of the generation. It won both the Games for Impact and Best Indie Game awards at The Game Awards in 2018, and for good reason.

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The game has tight, responsive controls, a fantastic soundtrack, and a plot that can be relatable to so many of its players.

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Celeste is able to meaningfully tackle the topics of anxiety and mental illness while still making sure that its platforming stays enjoyable throughout the entire experience. It truly is one of the best in the genre.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/l/a/platformers-67667.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/l/a/platformers-67667.jpg","type":"slide","id":"217300","description":"

The PlayStation 5 has finally arrived, but there aren't a ton of brand-new launch games to pick from. That's doubly true if you're a fan of platformers. Sure, Sackboy: A Big Adventure released alongside Sony's new console, and it is a fantastic game by our account, but overall, genre choices are currently thin on the PS5.  

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The good news is that plenty of PS4 titles are available to play on PS5 through backwards compatibility, including plenty of must-play platformers.

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It's not too late to look back and find a few games that you may have missed — or may be hiding in your backlog. Here are some of the best PS4 platformers that you should definitely play on PS5, as we wait for games like Ratchet & Clank: Rift Apart and Balan Wonderworld

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Several of Sony's PlayStation 5 Exclusives Still on Track for 2021 Release https://www.gameskinny.com/gpxf3/several-of-sonys-playstation-5-exclusives-still-on-track-for-2021-release https://www.gameskinny.com/gpxf3/several-of-sonys-playstation-5-exclusives-still-on-track-for-2021-release Mon, 09 Nov 2020 11:13:50 -0500 Josh Broadwell

Ratchet and Clank: Rift Apart, Gran Turismo 7, Returnal, and Horizon: Forbidden West are still on track for their 2021 release dates, as confirmed in a new PS5 trailer direct from Sony. 

The anticipated release time frames feature in subscript at the bottom of the trailer. It reads "Gran Turismo 7, Ratchet & Clank: Rift Apart, Returnal: Anticipated first half 2021. Horizon: Forbidden West: Anticipated second half 2021."

So it looks like that Gran Turismo 7 release date blip was on the money after all.

Of course, "anticipated" is key there, since it's possible any or all of these games could face delays depending on how COVID-19 affects production.

Ratchet and Clank: Rift Apart is a PS5 exclusive with rift-shifting action made possible by the system's high-powered SSD. The duo is called upon to save the universes once again after Dr. Nefarious launches a plan to bend the dimensions to his will.

Fans have waited years for Gran Turismo 7, and if early indications are anything to go by, its gorgeous collection of new and classic cars means it'll be well worth the wait.

Sony highlighted Returnal and Horizon: Forbidden West during an earlier State of Play. Apart from the basics — an explorer stuck in a loop of rebirth and Aloy uncovering secrets in a post-apocalyptic North America — details remain scant for both. Stay tuned to GameSkinny for more PlayStation 5 exclusives news as it develops.

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Ratchet & Clank: Rift Apart is a PlayStation 5 Exclusive https://www.gameskinny.com/337u7/ratchet-clank-rift-apart-is-a-playstation-5-exclusive https://www.gameskinny.com/337u7/ratchet-clank-rift-apart-is-a-playstation-5-exclusive Mon, 02 Nov 2020 13:29:39 -0500 Josh Broadwell

Ratchet & Clank: Rift Apart is a PlayStation 5 exclusive, Insomniac confirmed via Twitter. Unlike some other major PlayStation 5 releases, including Horizon: Forbidden West and Spider-Man Miles Morales, Rift Apart won't be playable on the PlayStation 4.

The news comes in a short reply to a question on Twitter. User Spidey889 asked Insomniac is "R&C Rift Apart (will) be coming to the PS4 as well or just PS5." Insomniac's short reply was that "it's a PS5 exclusive." 

Insomniac's previous gameplay demonstration for the new Ratchet and Clank game ended with a brief statement that it would be PS5-exclusive, so this isn't exactly new news, just further confirmation. It's unsurprising, too, seeing how the game uses the PS5's unique features for its signature rift tearing.

However, communication surrounding next-gen titles hasn't always been clear, so now we know for sure, and this announcement should clear up any doubts about Ratchet and Clank at least.

Rift Apart is slated for release sometime during the PlayStation 5's launch window, roughly four to six months from the time the system releases on November 12.

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Ratchet and Clank: Rift Apart Will Be PlayStation 5 Launch Window Game https://www.gameskinny.com/l0ycb/ratchet-and-clank-rift-apart-will-be-playstation-5-launch-window-game https://www.gameskinny.com/l0ycb/ratchet-and-clank-rift-apart-will-be-playstation-5-launch-window-game Thu, 27 Aug 2020 17:43:25 -0400 Josh Broadwell

Update 8/28/20: In a Famitsu interview following Rift Apart's Gamescom presentation, Daly and Smith said the game offers two performance modes: 4K at 30 FPS, and a "lower resolution" at 60 FPS. 

Original Story:

Gamescom 2020's Opening Night Live ended with an extended look at early portions of Ratchet and Clank: Rift Apart. There were plenty of features shown off, and Mike Daly, Rift Apart's Game Director, also announced it will be a PlayStation 5 launch window release.

Rift Apart revolves around Ratchet and Clank's quest to stop the evil Dr. Nefarious from using his Dimensionator weapon to control the world. Creative Director Marcus Smith said it technically acts as an extension to Ratchet and Clank: Into the Nexus.

Newcomers can still ease into it with no prior knowledge, but longtime fans will recognize plenty of returning characters and callbacks to earlier games.

Events take a turn for the worse when Ratchet attacks Dr. Nefarious and de-stabilizes the Dimensionator, opening rifts between worlds throughout the galaxy.

These rifts serve multiple purposes. Purple ones suck NPCs into the unknown and deposit enemies into Ratchet and Clank's path. Orange rifts are scattered throughout each world, and Daly said players can use these to traverse obstacles and get a surprise drop on unsuspecting foes.

The big rift-roaring action, where Ratchet and Clank get shunted from world to world in quick succession, is reserved for key moments in the game.

More rift types await, but Daly said they're keeping those back for another time. Daly also mentioned a bit more about how Ratchet and Clank: Rift Apart uses the DualSense's special features.

An earlier PlayStation Blog post mentions how things work — pulling triggers past certain points to alter a weapon's power — but Daly said the haptics and adaptive triggers add a new layer to every weapon. Players will have to decide on the fly which weapon features to use and whether it's worth going all-out on certain foes or to save up for bigger challenges.

As mentioned, Ratchet and Clank: Rift Apart is a PlayStation 5 launch window game. However, it's not certain how long after launch that window remains open, and neither Smith nor Daly said much about how far along Rift Apart's development is. Stay tuned to GameSkinny for more Ratchet and Clank: Rift Apart news as it develops.

[Source: Famitsu]

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Top 10 Remakes/Remasters of All Time https://www.gameskinny.com/b1eoa/top-10-remakesremasters-of-all-time https://www.gameskinny.com/b1eoa/top-10-remakesremasters-of-all-time Fri, 10 Jul 2020 12:02:55 -0400 Daniel Hollis

With the next-generation of consoles right around the corner, now is the time for reflection. A look back at the many games that have released over the years and left an impact in the world of gaming, but perhaps more importantly, those remakes and remasters that have breathed new life into classic games. 

As this generation ends a wealth of older titles are receiving a revival and a new chance to find an audience. From Destroy All Humans to Mafia: Definitive Edition, these games didn’t necessarily sell millions of copies such as The Last of Us Part II, but they made an impact on an audience, warranting the desire for a reimagining.

So, let’s look back over the top most notable remasters and remakes of all time!

10. Halo: The Master Chief Collection

Admittedly on launch, The Master Chief Collection hit quite a few snags. The multiplayer was a mess and practically unplayable. It took the development team years to get it sorted, but boy, was it worth the wait.

The Master Chief Collection bundles every single one of the Master Chief’s adventures into one concise package. Perhaps one of the most wonderful things about the collection is how further adventures have been added over time.

Halo 3: ODST and Halo; Reach have both joined the fray. The game now works flawlessly, with players able to jump between the history of the Halo franchise with ease. It’s accessible, massive and a must have for fans of the series.

9. Okami

When Okami first came out, it was easy to dismiss the title as just another Zelda clone. To a certain extent it is, but Okami boasts such an impressive visual art style and unique setting that it’s hard not to fall in love with the world it’s built.

Drenched in Japanese folklore, Okami is an adventure filled with personality, character and a joyous experience to uncover as you mark your path in the world and are equipped with a magical celestial brush that acts as a means to explore the land even further.

The remaster gives players another chance, even better is the Nintendo Switch port which allows players to use the touch screen for the brush strokes. Magical.

8. Metroid: Samus Returns

The Metroid formula has been replicated hundreds of times since its incarnation. You can’t play many games without stumbling into the formula being utilised in some way or another. The term Metroidvania gets thrown around fairly often, but Metroid: Samus Returns is based on the genre's origins. 

Working as a remake of Metroid II: Return of Samus, the new incarnation reworks the popular franchise and encourages a new audience to see what the fuss is about. Sporting precise controls, intricate level design and dozens of secrets to uncover, it’s easy to see why the franchise is so popular and why so many titles used the concept for their own ideas.

7. The PS3’s Platforming Remasters

The PlayStation 2 was home to the ignition of many platforming giants. Ratchet & Clank, Jak & Daxter, and Sly Cooper. All made their mark and all were able to form incredible trilogies across the generation. Sadly, those who didn’t own the console missed out on some of the most incredible platformers of our time. 

Then the PS3 released and across its lifespan each mascot was granted a new opportunity to show the world just what fantastic little gems each one was.

Each trilogy was beautifully remastered with gorgeous HD visuals and came bundled with dozens of hours worth of content. It was a wonderful chance to relive adventures with old friends and bring an entirely new audience into the magnificent worlds that each game produced.

6. Shadow of the Colossus Remake

While the murky colour palette of the original served well at the time, with age it’s become a bit of an eye sore. Even with the PS3 remaster, the world was still missing that tiny bit of life to elevate its majesty.

In comes the PS4 remake of Shadow of the Colossus, which not only takes the pitch perfect gameplay of the original, but infuses a truly stunning graphics engine to provide the world the grandeur it deserves.

Taking down these goliaths with more elaborate animations and detailed physical structures is truly breath-taking. Despite being based off an older title, it manages to modernise it to today’s standards while truly capturing the spirit of the source material. A masterpiece.

5. Yakuza Franchise

Yakuza’s rise of popularity in the west over the past few years has been nothing short of remarkable. The niche franchise has garnered a huge fan base and as a result, the entire series is now playable on the PS4.

Not only that, but with each new installment ported over, many graphical upgrades and gameplay improvements have been made. Yakuza Kiwami 2 for example is a remake of the second game using the engine used in Yakuza 6.

Having the whole collection on one system is pretty neat and a fantastic way to experience Kiryu's story.

4. Black Mesa

While fans desperately claw to find any information regarding Half-Life 3, Black Mesa is a fan made remake of the original. Originating as a mod, it was quickly greenlit by Valve to receive the full remake treatment.

Black Mesa manages to modernise an already classic game with a brand new lick of paint and creating a more realised world. It’s easy to see why the Half-Life series is so well loved and how fans are desperate for a conclusion to the story when the original entry contains a fantastic story and addictive first-person gameplay.

3. The Legend of Zelda: Link’s Awakening

The Zelda series is no stranger to getting remastered. Entries have been given a new lease of life multiple times on various systems, but nothing quite like how Link’s Awakening was crafted.

As a ground-up remake, Link’s Awakening is a gorgeous recreation of a beloved game. Perhaps one of the lesser known titles in the series, the Nintendo Switch reincarnation manages to bring a beautifully realised world to life through a toy-like aesthetic. It’s a new art style for the franchise and one that works.

The open ended nature of Link’s Awakening fits perfectly in today’s standards as players can experiment, explore and uncover the mysteries of the world organically.

2. Final Fantasy VII Remake

Hype around this game circulated for years. The development cycle was long, but ultimately worth it. Final Fantasy VII Remake did something pretty unique. Instead of remaking the whole game, the first part was essentially expanded and examined for a fully fledged experience.

This gave fans the chance to explore the world they’d grown to love over the years in a new light. Simply more than a mere graphical upgrade, the remake adds dozens of hours of new content and even significantly changes up the story. So now, when part two arrives, even those who are familiar with the narrative will be privy to a few wholesome surprises.

1. Resident Evil 2 Remake

I never got the opportunity to dive into the original Resident Evil series. As a horror fan I was doing myself a massive disservice and betraying the genre as a whole. Obviously when the remake hit shelves it was an experience that begged to be delved into and unsurprisingly enough, it became one of the best horror games of all time.

The change to a third person perspective pushed players closer to the horror and the updated graphics engine made Racoon City a truly desolate environment to chip away at. The remake served as a love letter to the original game, made by fans for the fans. Oh, and I still have nightmares about Mr. X to this day.

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Whether you feel the time for remakes and remakes is over or not, it's hard to deny the power and effort that entries have attempted. Any favourites we missed? Let us know in the comments below.

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Rumor: New Ratchet and Clank Could be PS5 Launch Title https://www.gameskinny.com/x0o14/rumor-new-ratchet-and-clank-could-be-ps5-launch-title https://www.gameskinny.com/x0o14/rumor-new-ratchet-and-clank-could-be-ps5-launch-title Tue, 04 Feb 2020 10:59:05 -0500 Josh Broadwell

A new rumor from former IGN editor Colin Moriarty suggests Insomniac Games will be releasing a brand-new Ratchet and Clank title. That's nice on its own, but the other half of the rumor is that this new Ratchet and Clank game will be a PlayStation 5 launch title.

Moriarty made the statement in a recent episode of his podcast Sacred Symbols+, which was picked up by ComicBook.com. He also claimed the space adventurers' next title would launch before Insomniac's follow-up to the smash-hit Marvel's Spider-Man.

Of course, rumors are just rumors, and this latest one might not be completely accurate. If it is true, though, it would be an interesting move from Sony. The PlayStation 4's launch lineup was famously lacking many big Sony titles and relied almost exclusively on third-party games.

A new Ratchet and Clank game would be a flagship title in a major franchise that's both owned by Sony and hasn't had a new release in four years. It would also show that Sony has a fairly broad view of what it considers the "hardcore gamers" that will be the PS5's main audience.

Right now, though, no one really knows what the PS5 launch window will bring us, other than Godfall — which we still haven't gotten a proper look at yet — and probably some cross-generation titles. Hopefully, we'll hear some news this month in a reveal event or new State of Play. While we're at it, let's go ahead and hope for that rumored new Ape Escape game as well.

Either way, stay tuned to GameSkinny for more PlayStation 5 news as it develops.

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Play PlayStation Games On Your PC & Use The DualShock 4 Wirelessly! https://www.gameskinny.com/m9s74/play-playstation-games-on-your-pc-use-the-dualshock-4-wirelessly https://www.gameskinny.com/m9s74/play-playstation-games-on-your-pc-use-the-dualshock-4-wirelessly Wed, 24 Aug 2016 06:22:55 -0400 Angie Harvey

PlayStation has announced via the Official PlayStation Blog that PlayStation Now will be launching on PC in Europe and North America in the near future.

Launching on Windows PC for the first time, PS Now subscribers will have a brand new way to access some of the most critically acclaimed franchises to date. Uncharted, God of War, Ratchet and Clank, The Last of Us and Journey will make up just some of the 400 game library that subscribers will have access to on their PC.

Along with the PS Now announcement, PlayStation is set to introduce a brand new device that will allow the DualShock 4 Controller to be played wirelessly on PC and Mac. The adapter will be connected via the USB port and will allow players to have access to all current DualShock 4 features. The DualShock 4 USB Wireless Adaptor will launch in early September at a suggested RRP of $24.99

Finally, PlayStation has revealed the recommended specifications for running PS Now on your PC.

  • Windows 7 (SP1), 8.1 or 10
  • 3.5 GHz Intel Core i3 or 3.8 GHz AMD A10 or faster
  • 300 MB or more; 2 GB or more of RAM
  • Sound card; USB port

Having the ability to use the DualShock 4 wirelessly without having to be attached to your PC is a fantastic new feature that will surely be a hit among the community.

Will you be taking advantage of PS Now on PC or the new wireless adaptor? Let us know in the comments section below!

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9 Purrfect Feline Characters in Gaming https://www.gameskinny.com/gflrt/9-purrfect-feline-characters-in-gaming https://www.gameskinny.com/gflrt/9-purrfect-feline-characters-in-gaming Mon, 08 Aug 2016 06:30:01 -0400 ESpalding

Cats are such an important part in some people's lives. They go nuts about them sometimes and, as such, the International Fund for Animal Welfare created International Cat Day to be held on August 8th every year. All across the World, there will be activities and events marking the day as many animal rescue organizations use the occasion to raise awareness of cats needing homes, how to care for cats and promoting general cat health issues.

Video game developers have had a long relationship with cats, and they are a popular character concept. Maybe it is due to their general popularity or the fact that they are pretty versatile, cats are a selling point. Let's have a look at some of the most popular and memorable cat video game characters we've seen through the years.

1. Meowth

Pokémon

Given the current craze at the moment, it would be a pretty bad list if it didn't contain Meowth from Pokémon. This feline is one of the most recognizable characters in the game because of the status Meowth has in the anime. A talking Meowth is a part of Team Rocket and is constantly trying to steal Ash's Pikachu. This Pokémon is a first generation character and evolves into Persian.

2. Felicia

Darkstalkers: The Night Warriors

Felicia is an anthropomorphic catwoman and is one of the playable characters in Capcom's Darkstalkers series. The series is a gothic-themed fighter which has a cast of vampires, monsters, werewolves, and other shape-shifting individuals. Even though the series is quite dark, Felicia is a shining light with her optimism and peaceful outlook making her stand out in a group of anti-heroes like the Darkstalkers.

3. Mr. Bigglesworth

World of Warcraft / Hearthstone

So this cat doesn't talk, it isn't a playable character, but he is something that every World of Warcraft player knows about. He resides in the entrance of the raid instance Naxxramus and belongs to the raid boss Kel'Thuzad. If you kill Mr. Bigglesworth, you will hear Kel'Thuzad yell:

"No!!! A curse upon you, interlopers! The armies of the Lich King will hunt you down. You will not escape your fate..."

4. Cheshire Cat

American McGee's Alice

I love the American McGee Alice series, and Cheshire Cat is most definitely my favorite character. He is Alice's primary companion throughout the series but isn't an overly nice character. He is very sarcastic, philosophical, and likes making snarky remarks towards to Alice just before disappearing off at will.

5. The Khajiit

The Elder Scrolls

"Ever met one of them cats, kah-jeet I think they call themselves. Heard there's whole countries of them down south."

Bjorlam - The Elder Scrolls V: Skyrim

While this list is made up of single cat characters from games, I would be writing a pretty poor list if it didn't contain the entire Khajiit race from The Elder Scrolls universe. The Khajiit are one of the playable classes throughout The Elder Scrolls series, and they are known for agility and stealth. They are a very spiritual people, and they pay close attention to the moon phases as they determine the breeds of the Khajiit. Breeds can go from fully bipedal muscular humanoid types to typical housecat size and build.

6. Blinx

Blinx series

Blinx is the main character from the XBox series of the same name. The series consists of 2 titles: The Time Sweeper and Masters of Time and Space. The adventures of this orange anthropomorphic cat see him rescuing princesses, reclaiming Time Crystals and teaming up with characters he's previously fought (see the Tom-Tom Gang from The Time Sweeper and ally Tom Tom Pig in Masters of Time and Space).

7. Cait Sith

Final Fantasy

Cait Sith is remote-controlled toy cat who first made an appearance in Final Fantasy VII. He was made by Reeve Tuesti who works at the Shinra Electric Power Company. He rides on top of a giant stuffed Moogle, which is also remote-controlled. When players first meet Cait Sith, he is working as a fortune teller in the Gold Saucer amusement park.

8. Big the Cat

Sonic the Hedgehog series

This big, friendly giant is Big the Cat, and he is part of the Sonic the Hedgehog series. He made his first appearance in Sonic Adventures and has been a part of the Sonic team since. He is the strong silent type and seems a bit dimwitted. Even though he has the stature of someone strong, he prefers to live in peace, but if his friends ever need him, he is there in a flash to help.

9. Ratchet

Ratchet and Clank

I reckon some people are going to turn around and tell me I can't have Ratchet on this list because he isn't a cat, he is a Lombax. And, yes, they would be right. He is a Lombax. However, it has been agreed that a Lombax is a cat-like creature, so I'm putting him in here. He is the primary character in the Ratchet and Clank series and has been known to enjoy mechanics when he isn't saving the universe with his trusty companion, the robot Clank.

These are only some of the cat and feline-esque characters out there in the land of video games. Maybe you have your own favorite? If so, let me know because I'd love to hear what you think!

 

 

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Ratchet and Clank movie gets Home Video Release date https://www.gameskinny.com/9ww48/ratchet-and-clank-movie-gets-home-video-release-date https://www.gameskinny.com/9ww48/ratchet-and-clank-movie-gets-home-video-release-date Thu, 09 Jun 2016 14:46:50 -0400 Joseph Ocasio

Earlier this year, Ratchet and Clank was released in theaters nation wide and will now be coming to home video. Announced on the film's Facebook page, Ratchet and Clank will be making their home video debut on July 26th on Digital HD, and August 2nd on Blu-Ray. No box art has been shown or any word on special features.

Ratchet and Clank the movie, based on the game from 2002, was originally released in theaters on April 29th, with... disappointing results. It earned a 16% on Rotten Tomatoes, and grossed only $12.1 million on a $20 million budget which made it a box office bomb. Critic consensus for the film was that it "may satisfy very young viewers, but compared to the many superior options available to families and animation enthusiasts, it offers little to truly recommend."

Alternatively, a Ratchet and Clank game based on the movie was released on April 12th, two weeks prior to the film's release, receiving positive reviews from critics, currently holding an 85 on Metacritic.

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Ratchet & Clank (PS4) gets European release date, box art, and details https://www.gameskinny.com/ohkok/ratchet-clank-ps4-gets-european-release-date-box-art-and-details https://www.gameskinny.com/ohkok/ratchet-clank-ps4-gets-european-release-date-box-art-and-details Tue, 12 Jan 2016 04:51:15 -0500 BlackTideTV

Everybody's favorite Lombax/Robot duo is finally getting some attention! After a small announcement sometime last year, Insomniac Games is finally dropping some details on their reboot-ish Ratchet & Clank title. 

Yesterday (January 11), the community lead for Insomniac Games, James Stevenson, posted on the PlayStation Blog.

"Hey Ratchet & Clank fans, today we’re thrilled to announce that you’ll be able to pre-order Ratchet & Clank from… right this very moment, ahead of its launch on 15th April in France, and 20th April everywhere else in the PAL region."

The North American release date was announced last year to be April 12th, 2016.

In his blog post, James also reveals the official box art for the game and a "packshot" of images straight from the artists of the game (all of which can be found littered throughout this article).

Also included in the blog post is a description of the story players will be seeing in the reboot. 

"The first installment of Ratchet & Clank for PS4 will tell a new version of the origin story many of you will remember. It features modern Ratchet & Clank controls, new planets, new and improved gameplay, all-new boss fights, new flight sequences and much, much more.

James continues saying that the new game will "coincide" with the upcoming major motion picture, and that the story will be told through the eyes of lovable, wacky Captain Qwark. Therefore there will be a different, "more Qwarktastic" twist on the events the player witnesses. 

Apart from this final image revealing that the fan-favorite "Groovitron" will be returning, that's all the Ratchet & Clank info available at the present time. 

The PS4 reboot is currently available for pre-order.

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Mature 17+, Is the ESRB too hard on video games? https://www.gameskinny.com/1ak86/mature-17-is-the-esrb-too-hard-on-video-games https://www.gameskinny.com/1ak86/mature-17-is-the-esrb-too-hard-on-video-games Mon, 11 Jan 2016 11:00:16 -0500 BlackTideTV

Although video games have increased in production, quality, audience and any other quantifiable aspect, they have apparently taken a turn for the dark side. In recent years, games with a "Mature 17+" rating by the Entertainment Software Rating Board (ESRB) have drastically risen versus the much less popular "E for Everyone" rating. Nearly all of the anticipated releases for 2016 have a Mature rating making them difficult for younger audiences to purchase and enjoy. 

Once upon a time gaming was geared for youths but now they are all but forgotten (except by Nintendo - which we'll briefly mention later in this piece before providing a standalone article on that topic). In this article we look to compare past and current games, their ratings and audiences, why they might look like they do, any outlying characteristics about certain games or time frames, and finally conclude what the ESRB and game developers need to do to make gaming fair once more.

The Good Ol' Days.

Gaming began as a source of entertainment for younger audiences. Super MarioSonic the HedgehogPac-Man, they were all oriented towards children. Gaming has since become more realistic, more gruesome, and more sexual, but it isn't entirely for adults only.

I grew up playing the PlayStation 2 and games like Ty the Tasmanian Tiger, Sly Cooper, and Jak and Daxter; all appropriate albeit challenging games. However, the PlayStation 2 soon became one of the first consoles to really push for mature audiences. More mature games aren't a bad thing, but kids aren't so innocent that they had to be left entirely in the dark.

My first encounters with mature rated games were the Outlaw Sports series and the God of War games. Both are very worthy of a more mature rating, but one more than the other. 

Outlaw Sports was rated Mature for a few reasons, most of them tame. Sexual themes, strong language, humor, use of drugs and alcohol. Basically what everybody sees in your average comedy movie. This game series could have easily been labelled Teen.

God of War is a different story entirely. Nudity, Blood and gore, intense violence, language, strong sexual content, this game was the most risque piece of work since sliced bread (who knew bread could be so sexy?).

The question the world needs to ask itself here is: what do we consider too much for younger viewers/players? What is mature versus teen versus everyone?

Is the ESRB too hard on games?

This is a huge controversial issue and I don't want to start anything too massive, but are parents too protective of their children nowadays? Are we that scared to show our youths a bit of nudity or have a small amount of crude humor (which they probably wouldn't even understand) in their games?

With so many sexual advertisements and dirty jokes in kids movies for the pleasure of accompanying adults, free nudity campaigns like Free the Nipple, and general behavior of the average human, it should be time that we start to re-expose youths to the world before they're "legal."

There once was a time when kids weren't so protected. They could go outside and climb trees or - dare I say it - compete in a soccer league where one team really does lose! (There are actual sports leagues that don't confirm winners on account of hurting the other team's feelings.) It's time to get back to reality in both reality and video games.

So, what should be appropriate for an "E for Everyone" rating?

  • A small amount of nudity - children are aware that everyone has a body. Why hide it from them? Almost every single comedy movie out there has nudity in it and everyone has seen a buttocks or two. Let's be honest, if children were more exposed to a small amount of nudity, there's a good chance that over-sexualization of girls would be down, rape would probably be down, and kids would be more aware of sex and the responsibility that comes from it (don't get me started on the sexual education of children in elementary schools).
  • Strong language - if you never heard your parents yelling and screaming every curse word in the book, you had quite the childhood. Everyone swears. It's just part of the culture. Not a very eloquent part, but a part nonetheless. Of course, certain very strong words should be omitted but that's a job for the game developers and writing teams. 
  • Mature humor - chances are the kids won't understand a lot of jokes thrown into less mature games anyways so what's the harm? Lots of adults like to play games like Sly Cooper or Ratchet and Clank so what's so bad about a little sexual innuendo every now and then? Disney Pixar and Dreamworks have been putting hidden jokes in their cartoons for years to keep adults happy while watching the films with their young ones.
  • Use of drugs and alcohol - does watching people use drugs often make you want to use drugs? Not likely. Building on this, most children have little to no access to any sort of drug in the first place so there really is no harm in it.
  • Blood and gore - we aren't talking Game of Thrones decapitation here, but a little bit of blood is not a big deal. Oh my god, everybody has blood inside them and when they get cut they bleed! Big deal!

Now that we've seen a few of the content descriptors that often make games go from tame to Mature 17+, we can see why almost every game is rated maturely. If your character is walking along and stubs his toe on a desk and yells, "Shit!" ESRB jumps on it and says, "That has to be mature! He swore!" In the long run it's parents that push the ESRB to rate more harshly. This generation of children has seen more protection than any generation in the history of mankind. At this rate the next generation will come out of the womb and enter directly into a big plastic bubble for the first 20 years of their lives.

Breaking the Law, Breaking the Law!

It's more than just a kick-ass Judas Priest song, it's something that younger gamers do all of the time. Who hasn't had their parents buy a mature game for them? Almost everyone I know has gone a round in Grand Theft Auto before the age of 12.

Gamers aren't the only people to break the law surrounding ESRB ratings. A lot of employees of Wal-Mart or other video game retailers will neglect to ask for ID when youths try to purchase mature games. It's too much of a hassle. Everyone knows that if you refuse to sell a mature game to a minor they'll just come back with their parents. 

What is the ESRB going to do? Conduct unannounced inspections of everyone's house to try to catch underage players? Just another thing to think about as we move forward through the article.

The Outcome of Poor ESRB Choices.

The ESRB has rated countless games Mature 17+. What has that done for the industry? Nearly every anticipated game of 2016 will be rated maturely, meaning younger gamers need not apply. We might as well move video games into the adult store next to the sex toys and the cigarettes.

If people were to abide by the rules the only system anyone with kids would have is the Wii U being the only system that can hold an Everyone rating on most games. Essentially, every other game on every other console/system being rated mature is what keeps Nintendo in business by having the only "family friendly consoles."

Long story short, too many games have unrealistic ratings. Call of Duty for example is a war based game that has mild language and some blood and gore. To "legally" play that shooter players are required to be at least 17 years old. When was the first time you played CoD? Probably before 17.

Again, there is a bigger controversy at play here. Children in today's society are ridiculously overprotected and need to be unburdened from that protection. The world is a cruel and unusual place and it will hit kids like a brick if they aren't prepared for it. 

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10 PS4 games you need to play in 2016 https://www.gameskinny.com/ekg6u/10-ps4-games-you-need-to-play-in-2016 https://www.gameskinny.com/ekg6u/10-ps4-games-you-need-to-play-in-2016 Tue, 05 Jan 2016 12:52:10 -0500 Curtis Dillon

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And that's just 10 of the biggest PS4 games coming in 2016. There's quite a bit of diversity on that list, from giant open-world RPG's with mech dinosaurs to an intimate tale of a boy and his bird-dog, and everything in between. The year starts with Firewatch on February 9th, and then comes the exciting return of Ratchet & Clank, and then the monumental final chapter of Uncharted in April. We don't know many release dates beyond that, but we're sure to get some in the coming weeks and months. And you'll find all that news here on GameSkinny.

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There are tons more games coming to the console this year, not to mention the very exciting launch of the new platform, PlayStation VR. All in all, 2016 promises to be the biggest year for PlayStation in quite some time, if not ever! But until then, be sure to check out our list of the best-reviewed games of 2015, as well as the worst reviewed games.

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What game are you most excited for? Do you think 2016 will be the best year for PS4 yet? Let us know in the comments and stay tuned to GameSkinny!

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Horizon Zero Dawn

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Release Date: TBA 2016
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What else could it have been? Horizon Zero Dawn from Guerilla Games is one of the most exciting new IPs we've seen in years.

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Guerilla Games worked on the Killzone franchise from about 2003 to 2013. Killzone: Shadowfall was a launch game on PS4, but truth be told the studio began working on Horizon Zero Dawn back in 2011, just after Killzone 3 released. Horizon is a far cry from the Killzone series, in just about every way.

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The game is an open-world RPG set 1000 years after the apocalypse, and nature has all but reclaimed the Earth. You play as Aloy, a member of a tribe who must hunt and salvage the remains of machines that resemble dinosaurs. Sure it sounds like something a 10-year-old came up with but that is in no way a bad thing; this game looks and sounds incredible.

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Horizon Zero Dawn is scheduled for release in 2016, most likely a fall release. We're hoping this game doesn't get delayed, and it shouldn't considering it will be well into its five-year development by then. This is easily one of, if not the, most exciting things 2016 has to offer!

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Firewatch

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Release Date: February 9
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Firewatch is the first game from Campo Santo and features the truly mind-blowing art direction of Olly Moss. In Firewatch, you play as Henry, a volunteer fire lookout in Wyoming, shortly after the Yellowstone fires of 1988. Henry's tower is ransacked while he is out patrolling and he must search the forest for clues, and his only interactions are with his supervisor via Walkie-Talkie. You choose what you say, or don't say, to the supervisor, which in turn affects your relationship with her.

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Running on the Unity engine, and under the art style of the amazing Olly Moss, Firewatch is one of the best looking games ever. Moss has become famous for his great Star Wars posters, as well as countless others, but he also made the box art for Resistance 3 - one of the best box arts ever. The dialogue tree in the game is said to be influenced by Telltale's: The Walking Dead, while the walkie-talkie aspect is inspired by Bioshock.

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Firewatch is a very interesting game that should be a joy to play through. It takes the evolving dialogue trees of Telltale Games and mixes it with the puzzle-solving of classic adventure games, as well as offering semi-open world exploration. The best part is, we don't even have to wait long for Firewatch, it releases on February 9th!

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Hellblade

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Release Date: TBA 2016
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Hellblade is from Ninja Theory, the same team that brought you Heavenly Sword, Enslaved: Odyssey to the West, DmC, and worked on some Disney Infinity 3.0. Ninja Theory is a very talented studio that thrives in creating unique, colourful worlds, with fascinating characters.

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Enter Hellblade. This game was revealed back at Gamescom 2014 and is being described as an "independent AAA" game. And independent it really is; you can watch a series of developer diary videos from Ninja Theory on YouTube that give you amazing insight into game creation and Hellblade itself. Check out that link if you want to know more about the game, and are interested in the creation process.

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Hellblade is the story of Senua, who is trapped in a "hellish underworld" which is manifestations of her own broken psyche. Senua is mentally ill and the game reflects that in a way that few others even attempt to. It's a very stylised, dark and beautiful game, with much more close, brutal combat than Ninja Theory's previous titles. Watching the dev diaries you can see the incredible visuals the studio is striving for, which will hopefully be realised in the final product - due for release on PlayStation 4 sometime in 2016.

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No Man's Sky

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Release Date: June 2016
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If there's a single 2016 game with higher expectations, loftier ambitions, and the biggest chance of failure, it's No Man's Sky. Now I'm not being negative or a downer - I'm very excited for this - it's just that this game has insanely high expectations surrounding it.

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Coming from a team of 12, 12, people at Hello Games, No Man's Sky is a procedurally-generated universe that you explore using your upgradable ship. There is an almost infinite amount of planets in the game, all of which can be visited and with no loading to boot! You will find alien planets, filled with bizarre creatures, rare resources, and exotic fauna and flora. Off of planets, you can trade resources for supplies, which help you venture further into the universe, or you can get yourself a badass ship and just bully others. This is a game all about options and potential.

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The thing that worries me most about No Man's Sky is that it's being made by Hello Games, the team behind Joe Danger. Now I'm not knocking the team, or Joe Danger (best on Vita btw), but to go from a small game like that, to the biggest game ever, is a gargantuan task for 12 men and women. That being said, nothing they've shown so far has given me reason to worry, and the fact that Sony are so behind it make me think it really must be everything it claims it is.

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And if that's the case we could be looking at one of the coolest games ever made and a universe that will be explored for years, maybe decades, to come.

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The Last Guardian

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Release Date: TBA 2016
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Of all the games without specific dates on this list, this is the one I really wish had a date. We're all well aware of the development hell that surrounded The Last Guardian, and so a concrete release date would give us a lot more faith that this game might actually be released. That being said, I highly doubt Sony would have re-revealed the game without knowing it is near completion.

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It's hard to disassociate The Last Guardian with its 5-year disappearance, although it's interesting that nobody brings that up about Ni-Oh. The Last Guardian is the spiritual successor to Shadow of the Colossus, which in turn, is a spiritual successor to ICO. Those two games, from genius creator Fumito Ueda, are some of the most beloved in all of PlayStation history, so it's no wonder that fans were supremely excited about The Last Guardian, and extremely disappointed when they thought it dead.

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So, it was with open arms that the PlayStation community welcomed back The Last Guardian at E3 in June. The game was re-revealed with a gameplay demo that showed a nice section that should represent the moment-to-moment gameplay of the entire experience. Much like What Remains of Edith Finch, we know surprisingly little about The Last Guardian but, hopefully, we hear some news, including a release date, very soon. 

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What Remains of Edith Finch

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Release Date: TBA 2016
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If you need only one reason to be excited for What Remains of Edith Finch, it's the simple fact that it is being made by Giant Sparrow, the developer of The Unfinished Swan. The debut game from this very young studio was an incredibly unique experience about a young boy, whose mother has died and he follows her unfinished swan painting into an empty canvas. It's a very beautiful game in which you throw paint and water to unveil the world and guide your way. Easily one of the best PlayStation exclusive indie titles.

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Since The Unfinished Swan launched, Giant Sparrow has been hard at work on What Remains of Edith Finch. The game is described as "a collection of short stories about a cursed family in Washington State." You play as Edith, who returns to her family home and relives the memories of her family members who all tragically died.

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What Remains of Edith Finch looks like Gone Home but more stylised and with a few horror elements. It's a striking game that is overflowing with mystery and intrigue. Giant Sparrow has been fairly secretive when discussing and showcasing the game, which seems like the best way to keep this game interesting.

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No specific release date as of yet but Giant Sparrow has been working on What Remains of Edith Finch for about 3 years, and this is 2016, so official news should be arriving any day now!

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Ratchet & Clank

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Release Date: April 18
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The Ratchet & Clank series both peaked and regressed during the PS3 era. With the second trilogy - Tools of Destruction, Quest For Booty, and A Crack in Time - the series reached new heights of awesomeness. But as quickly as it rose to prominence (again), the series began to dwindle due to games like All 4 One and Full Frontal Assault. It seemed like Insomniac lost sight of what Ratchet & Clank was.

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A few years away and the impending release of a movie has seemingly refreshed Insomniac's view of the series, and they're wisely bringing it back to basics in 2016. The new Ratchet & Clank started out as a simple remaster but during development, Insomniac decided to take it further and expand the original classic into a much bigger title.

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Ratchet & Clank is being marketed and treated by Insomniac as a brand new game. Even though the story beats will be mostly the same, the "re-imagining" will feature bigger and more open worlds to explore, Clank-focused gameplay, strafing, ship-flying sections, and plenty of zany new guns - including the Pixelizer, which turns enemies into 8-Bit versions of themselves. Throw in the incredible, movie-like visuals on display and you've got yourself a back-to-basics Ratchet & Clank that is a must-play.

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Ni-Oh

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Release Date: TBA 2016
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Ni-Oh is an action role-playing game that we don't know a whole lot about. Amazingly, this game was actually first announced in 2004, by Koei Tecmo, and it was titled Oni. The game was then re-titled Ni-Oh and scheduled for a 2006 PS3 launch. It missed the launch date and wasn't heard from again until 2009, when it revealed to be still in development but no longer by Koei Tecmo, it was under the tutelage of Team Ninja.

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Presumably, Team Ninja began development from scratch, because the game looks quite different than it did in 2006. The visuals in the two PS4 trailers thus far are incredible, and the protagonist looks a lot more like Geralt of Rivia, than he did in 2006. Despite the development hell that Ni-Oh endured, there is a lot of reasons to be excited. First and foremost, it's being made by Team Ninja, the people behind Ninja Gaiden, Dead or Alive, Toukiden, and Hyrule Warriors. Ni-Oh is perfect for Team Ninja.

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The game follows a Samurai in 16th century Japan, during the Warring States period, and is loosely based on real-life people and events. The game will have a fascinating story because the blonde-haired protagonist, William, is based on real-life William Adams, who was the first ever Western Samurai.

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And another reason to be excited is that this has been hailed as Team Ninja's "take on the Souls series." This is pretty evident when watching the trailers, in which combat is heavy, brutal, and fairly realistic. It will also feature big boss battles with characters of Japanese mythology. It's Dark Souls meets Ninja Gaiden, meets Onimusha....' nuff said.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/b/6/7/b67dfbc7b8a1c62d376cc9a43c45ceb3.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/b/6/7/tiny_b67dfbc7b8a1c62d376cc9a43c45ceb3.jpg","type":"slide","id":"97868","description":"

Street Fighter V

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Release Date: February 16
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Landing Street Fighter V as a PlayStation (console) exclusive is a huge deal for Sony. Unlike Rise of the Tomb Raider on Xbox One, this game is guaranteed to bring players to the PS4 because it has a die-hard following. The game also allows for cross-play between PS4 and PC gamers, similar to Rocket League. This was a very smart coup.

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But business aside, Street Fighter V looks like another excellent entry in the series. Street Fighter IV received critical acclaim, and so the newest iteration has a lot to live up to. But based on the revealed characters, gameplay tweaks, and DLC plan, have so far made fans very happy.

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The game will feature 16 playable characters at launch, with a further 6 to be released throughout 2016. The roster includes four new characters to the franchise; Necalli, F.A.N.G, Laura and Rashid. All DLC characters can be purchased via real money, or in-game currency earned through playing - a popular, gamer friendly initiative.

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Xbox One has had the fairly niche success of Killer Instinct, which has an old-school fan-base. 2015 saw the release of Mortal Kombat X, which was a massive success and brings in tons of more casual fighting fans. However, 2016 will see the release of the "purist's" fighting game, Street Fighter V, only on PS4. Tekken 7 will also be a console debut on PS4, presumably in 2016. So, fighting game fans have really only one destination in 2016: PlayStation 4.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/d/c/8/dc88016d81de0b530188e6d19ef7c818.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/d/c/8/tiny_dc88016d81de0b530188e6d19ef7c818.jpg","type":"slide","id":"97862","description":"

Uncharted 4: A Thief's End

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Release Date: April 26
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While this is probably the most anticipated game for PS4 owners, for good reasons, we're all acutely aware of it and it's coming relatively soon - hence, it's high placement in this list.

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Uncharted 4 is the alleged end of Nathan Drake's adventures. We obviously have no idea how the game will end, thus the story of Drake, but Naughty Dog is definitely suggesting our hero may meet his demise. However that seems unlikely; the Uncharted series is rarely that serious and dark in tone, and it's a series in which the heroes always make it out alive. I don't think anyone wants this series to end with Drake's death.

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Regardless of ending, though, the game looks unbelievable. Just like it did the last generation, Naughty Dog is pushing the limits of the PS4 in terms of graphics. The water, the mud, the sunlight, and, of course, Drake and his clothes, all look mind-blowing. Naughty Dog is also throwing in some new features, including driving, a rope for climbing/swinging/killing, and much more open areas.

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There's a reason the Uncharted series is as beloved as it is, and the fourth installment looks set to take its place at the top of the mountain. A way too early prediction: Uncharted 4: A Thief's End is a serious 2016 game of the year contender here. We cannot wait.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/e/1/9e15b5b176c781fa94e626aea7017d54.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/e/1/tiny_9e15b5b176c781fa94e626aea7017d54.jpg","type":"slide","id":"97861","description":"

2016 is going to be a banner year for the PS4. Last year Sony had some fantastic games in Bloodborne, Rocket League,  and Until Dawn, but its big fall release, Uncharted 4, was delayed to 2016. That left the latter half of last year a little barren on the exclusive front, which proved to be a fairly inconsequential problem given the mass of high-quality, highly-anticipated third-party games. Not to mention the fact that Microsoft's big exclusives all but failed to equate to sales.

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So the delay of Uncharted 4, and the overt quietness of Sony on the exclusive front, has led to 2016 becoming a massive year for the PS4. As of now, January 2016, there are over 120 games scheduled to release on PS4 this year. How many of those actually get released is a question I cannot answer, but the number is sufficient enough for me to say good times are ahead for Sony's record-breaking platform.

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This list will showcase the top 10 games coming exclusively to PS4 in 2016. The games on the list all look amazing and should finally put an end to the nonsensical argument that the PS4 "has no exclusives." Sure there are tons of games that didn't make this list, and it really wasn't easy to choose, but these 10 highlight the insane depth of diversity and quality coming in 2016. So let's get to it!

"}]]]>
Top 25 video games coming in 2016 https://www.gameskinny.com/dfwy2/top-25-video-games-coming-in-2016 https://www.gameskinny.com/dfwy2/top-25-video-games-coming-in-2016 Mon, 30 Nov 2015 07:56:28 -0500 Damien Smith

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These are just 25 of the many great games that scheduled for release in 2016. What titles are you excited about on this list? What other titles are you looking forward to playing in 2016? Let your thoughts out in the comments below!

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Image Source: Analog Addiction

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All information sourced from each game's Wikipedia page. Any that were not have the information source provided on the slide.

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Homefront: The Revolution

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Release Date: Q1/Q2 2016

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Platforms: PC, Mac, Linux, PS4 and Xbox One

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Homefront: The Revolution is the sequel to FPS Homefront, released in 2012. The game will take place two years after the events of Homefront, and set in Philidelphia. Players will take on the role of Ethan "Birdy" Brady, as he stages a resistance movement against the army of a Korean invasion.

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The game will be open world, allowing players to explore Philidelphia where they can wage guerrilla warfare to ambush, infiltrate and use hit and run tactics against their foe. Players will be able to build a resistance group by recruiting revolutionaries, making bases and safehouses, capturing and customising improvised weapons.

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Despite the very much unstable development of the game and changing hands, it seems to now be well on its way to becoming a promising title. If the developers deliver on everything promised with this title, it could be something special. If you are looking for an FPS with bold and ambitious ideas and with a bit of difference, Homefront: The Revolution may be worth trying out in early 2016.

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Image Source: Game Rant

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Information Source: IGN

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Gears of War 4

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Release Date: Q4 2016

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Platforms: Xbox One

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The fourth installment into the Gears of War series. Information is currently scarce on the title with the gameplay trailer not giving much into the game. In an interview with IGN in August, Rod Fergusson from The Coalition stated that he wants the game to invoke something a bit darker, more intriguing and a bit scary.

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The story will feature younger, less battle-hardened protagonists JD and Kait. The game appears to be aiming for a more co-operative experience, where Fergusson says, "“Rather than follow those games (Gears 1-3), I’d rather lead by being true to what makes Gears, Gears. That’s why we’re going back to co-op, the two of you sharing that experience".

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This new direction of the Gears of War series is certainly interesting and exciting. It is bringing something new and slightly different to what I felt was becoming rather stale. It's certainly a title to keep a very close eye on up to its release at the end of 2016.

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Image Source: Gamespot

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Information Source: OnlySP

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Divinity: Original Sin 2

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Release Date: December 2016

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Platforms: PC

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The sequel to the 2014 RPG title Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations. The game will take place generations are the events of the original, where a Bishop Alexander the Innocent has declared all sourcerers to be criminals. The player takes on the role of one such sourcerer and must travel the lands in search of a way to defeat Alexander while avoiding those hunting them for the bounty on their head.

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Divinity: Original Sin 2 is looking to improve on everything from that of the original. Improvements include new types of elemental interactions, new dialog system, new crafting system, skill crafting, new tactical opportunities and challenges, more skill schools, talents, abilities, spells, the list just goes on.

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This title is looking to be a pure example of the meaning of what making a sequel truly is and has the potential to being 2016 RPG of the year, only rivaled by Tides of Numenera so far. Larian Studios are certainly ambitious with this title, perhaps more so than any other. Expectations are high, but they always have been with Larian, and every time they have delivered and I reckon they can once again.

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Image and Information Source: Divinity: Original Sin 2 Kickstarter

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Routine

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Release Date: 2016

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Platforms: PC

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Routine is a survival horror game played in first person perspective. The game takes place on an abandoned moon base in an 80s vision future called the Lunar Research Station. The entire crew has gone missing, and the player's objective is to find information on what happened to them.

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Just because the station crew is missing, however, does not mean that the player is alone. There are dangers in the base which the player must avoid to the best of their capabilities. The environments procedurally generate each time you play the game, and it contains a roguelike permadeath feature where if the player dies they have to start over.

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The developers have certainly focused on the horror elements of the game making the UI and equipment elements to a minimum. The player has a CAT - Cosmonaut Assistant Tool at their disposal, a repair device. The CAT can be upgraded using floppy disks found around the base and has the potential to be a weapon in certain cases.

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Routine is looking to be an impressive title with spectacular looking graphics and environments. There is little further information about the game at present, but it is going to be interesting to see what the game is going to offer upon release. It is certainly one to keep an eye on for updates throughout the year.

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Image Source: Giant Bomb

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Information Source: Giant Bomb and Game Pressure

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Mirror's Edge: Catalyst

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Release Date: NA: March 24th, 2016, EU: March 26th, 2016

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Platforms: PC, PS4 and Xbox One

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A reboot to the 2008 action adventure platformer Mirror's Edge. The game will revolve around Faith's origin and attempt to overthrow a totalitarian conglomerate of corporations who rule the city of Glass. Like in Mirror's Edge, players will traverse the city using parkour movements to complete missions, evade enemies or knock them off their feet.

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Unlike in the original, the game will be open world allowing players to take multiple paths to reach an objective as oppose to the levels linear paths of Mirror's Edge. The game will feature side activities such as time trials, races, and environmental puzzles, with the developer DICE promising there will be no loading times in the final product.

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The combat system has been overhauled, and the player will no longer be able to use firearms like that the original, focusing more on the parkour movements and melee combat of the game. 

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Mirror's Edge: Catalyst is looking to take everything from the original and completely overhaul it and improve it creating a more flexible and open gameplay for the players. It is being developed using DICE's Frostbite 3 engine (Star Wars Battlefront) and looks beautiful. If you were a fan of the original, you are sure to love this reboot.

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Image Source: Polygon

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Dishonored 2

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Release Date: Q2 2016

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Platforms: PC, PS4, and Xbox One

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The sequel to the excellent 2012 action-adventure stealth game Dishonored. The game takes place fifteen years after the events of The Dunwall Plague, where the empire has turned into chaos after Empress Emily Kladwin becomes dethroned and an outlaw of society.

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After playing the prologue as Emily Kladwin, players will be given the choice of playing the game as either Emily or Corvo the protagonist from the previous game. The characters will play the same missions, but each will have different perspectives, react and execute them differently.

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There will be more abilities and an enhanced upgrade system in the sequel compared to that of the original such as Shadow Walk and Far Reach. The developers have confirmed that the difficulty of the game will be higher than Dishonored. Players will be able to play the game either taking a more hostile approach to dealing with situations or stealthy approach where they don't kill. The developers announced there to be a third path but not in detail.

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Dishonored 2 is being developed using the Void engine that is based on the id Tech 6 game engine (DOOM). You can be sure that the games graphics are going to be fantastic and with new abilities and upgrades it is sure to be just as much fun if not more so than that of the original.

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Image Source: Keen Gamer

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Total War: Warhammer

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Release Date: April 28th, 2016

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Platforms: PC, Mac and Linux

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The Creative Assembly take a new approach to the Total War series with the introduction of Warhammer. Total War: Warhammer is to be the first installment of a planned trilogy of Warhammer games. The game will feature all of the general characteristics of Total War such as city building, diplomacy, unit building and real time battles.

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The game will feature a total of four factions, the Empire (Humans), Greenskins (Orcs, Trolls, etc.), Dwarfs and Vampire Counts. Each faction will have their unique units and agents. Flying units also are being introduced into the game such as dragons.

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There will be a quest mode that will feature famous battles from Warhammer lore such as The Battle of Blackfire Pass where players will be given tasks and battles to complete to unlock new items and abilities.

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Total War: Warhammer is sure to be a hit with all Total War and Warhammer fans. The graphics look fantastic, the battles enormous and thrillings. It brings in everything that makes Total War significant and joins it with Warhammer universe. 

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Image Source: DualShockers

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Hitman

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Release Date: March 11th, 2016

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Platforms: PC, PS4 and Xbox One

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The sixth installment in the Hitman series. Like some other titles on this list, it was to be released in 2015 but has since been delayed to March 11th, 2016. Players take on the roles of Agent 47, a highly trained assassin who travels the world to assassinate his target.

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The game encourages creativity as the player's target can be assassinated in a manner of different ways such as using a sniper rifle from far away, explosives or using melee weapons. Player's will be able to cause distractions to get around security and even disguise the assassinations as accidents.

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Levels will be of similar design to that of Blood Money where they are small sandboxes that the player can move around and tackle as they see fit. The levels for Hitman are six to seven times bigger than the largest maps of Absolution. Contracts mode and Instincts Mode also are returning which were also in Absolution. 

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Hitman is looking to be a fantastic addition to the series with quality graphics, improved enemy AI, bigger maps and allowing better creativity for the player. 

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Image Source: GameCrate

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Outlast 2

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Release Date: Fall 2016

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Platforms: PC, PS4 and Xbox One

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On October 12th, 2014 Red Barrels co-founder, Philippe Morin confirmed that Outlast 2 was in development. A teaser trailer was released by Red Barrels on October 29th, 2015. Philippe Morin has said that the sequel is a survival horror game set in the same universe as the original and will contain different characters and locations.

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Red Barrels created one of the scariest games in recent years with the original Outlast and its DLC Whistleblower. Expectations are high and creating a sequel of equal or greater quality will be no small feat. It is going to be interesting to see if Red Barrels can pull it off.

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Image Source: PCGamesN

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Day of the Tentacle Remastered

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Release Date: Q1 2016

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Platforms: PC, Mac, PS4 and PS Vita

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A remaster of not only one of the best graphical adventures of all time but one of the best games of all time. Day of the Tentacle makes a return with all new hand-drawn artwork, remastered sound, optional modern UI and the original Maniac Mansion.

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The remaster includes bonus commentary from Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian. Day of the Tentacle is renown for its beautiful cartoonish art style, comedy and voice acting.

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After the success of this year's Grim Fandango remaster, it comes as no surprise to see Day of the Tentacle get one too and Schafer is also planning for a remaster of Full Throttle too sometime in the future. Day of the Tentacle remastered will certainly be a great title to get your 2016 nostalgia going.

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Image and Information Source: VG247

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Mass Effect Andromeda

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Release Date: Q4 2016

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Platforms: PC, Xbox One and PS4

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Currently little is known about Mass Effect Andromeda. At present all that is known is that is takes place many years after Mass Effect 3 and is set in the Andromeda galaxy. It will see the return of the six-wheeler vehicle, Mako and that there will also be a multiplayer component.

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Judging from the trailer, it would seem that players will have jet packs available to them in this installment of the game. Bioware says that the game will contain "exciting new worlds to discover, great characters, and intense action."

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Despite players beliefs on how the trilogy ended the Mass Effect series were never the less fantastic and notable titles in the last generation. Even with Bioware keeping everything quiet about Mass Effect Andromeda, I am confident that they will deliver as they have with so many other titles. It is easily one of the most anticipated titles coming next year alongside Deus Ex: Mankind Divided.

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Image Source: VG247

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Shadow Warrior 2

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Release Date: 2016

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Platforms: PC, Mac, Linux, Xbox One, PS4

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Lo Wang makes a return in 2016 with Shadow Warrior 2, the sequel to the 2013 reboot of 3D Realms, 1997 Shadow Warrior. The game is set five years after the events of the first game and this time Lo Wang is bringing some friends with him. Players will be able to play in either Single Player mode or up to four player co-op.

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The levels are going to be more open than the previous title. Players will also be able to revisit past played missions to upgrade their weapons and skills. The game will have new traversal mechanics such as wall climbing and double jumping which will increase the ability to explore the levels.

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All missions except that of story-related have procedurally generated level design and content, including buildings, enemy positioning, terrain and weather conditions. It is going to feature over seventy weapons in total including firearms and blades.

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Shadow Warrior 2 is looking to be another excellent and exciting addition to the series. With fast paced action, hilarious one-liners, tons of weapons, co-op and procedurally generated levels, this is promising to be an epic old-school style FPS game.

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Image Source: Trueachievements

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Friday the 13th The Game

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Release Date: October 2016

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Platforms: PC, Xbox One, and PS4

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Have you ever wanted to take on the role of slasher legend Jason Voorhees? Have you ever wanted to step into the shoes of one of Jason's victims attempting to escape the ultimate predator? Well, as of October 2016 you can, in the official Friday the 13th video game.

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Players will be pitted into 7V1 matches either playing as Jason or as one of the counselors. As Jason, the player will have to hunt down and kill each of the counselors one by one. Upon confronting a counselor, the player will be able to kill them in a variety of famous trademark Jason killings from the films, the head crush as one example.

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As a counselor, players must work together with the rest of the team to survive and is possible in two different ways. Players will either be able to escape by reaching a vehicle or by killing the great Jason. Killing Jason however, will be far from an easy task. Counselors will also have a fear system that will affect the gameplay depending on fear levels.

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It is going to be interesting to see how this title turns out, but it is certainly looking to be entertaining in a gruesome slasher kind of way. The game is bound to interest fans of the films along with any gore fans, as this game is sure to have plenty of spectacular kills.

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Image and Information Source: Friday the 13th Kickstarter

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Uncharted 4: A Thief's End

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Release Date: March 18th, 2016

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Platforms: PS4

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The fourth and final installment in the Uncharted series and the last game to feature Nathan Drake. Uncharted 4 will take place three years after the events of Uncharted 3. Nathan Drake has retired as a fortune hunter and settled into an ordinary life with his wife, Elena Fisher. That is until his older brother Sam, long believed dead suddenly appears.

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Sam looks for Nathan's help in pursuing a conspiracy behind a long-lost pirate colony and it's fabled treasure. Nathan sets out embarking on his final action packed adventure starting by seeking out his brother.

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Uncharted 4 is from the trailers shown, looking gorgeous, fun, entertaining and has the potential of being the best in the series. It is certainly looking to be a promising game to end the series.

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Image Source: DualSHOCKERS

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Torment: Tides of Numenera

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Release Date: 2016

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Platform: PC, Mac and Linux

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Torment: Tides of Numenera is the spiritual successor to the 1999 cult classic RPG title Planescape: Torment, which contains one of the best storylines ever in a video game. Like Planescape: TormentTides of Numenera, will be primarily story driven giving greater emphasis to the interaction of the world and characters, with combat and item accumulation being secondary.

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The game's played from a classic 2.5D isometric perspective. It will use the tabletop rules of Monte Cook's Numenera adapted as the game's rule mechanic. The player will take on the role of the Last Castoff, a human host that was once inhabited by a powerful being, but suddenly abandoned without memory of prior events.

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Players will be able to choose from three base character classes, Glaive (Warrior), Nano (Wizard) and Jack (Rogue). Players can further customise classes through some descriptors and foci, which allow characters to excel in certain forms of combat roles.

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Tides of Numenura is promising to be one of the deepest RPGs scheduled for release in 2016. If you are a fan of Planescape: Torment or any other classic Forgotten Realms game, Tides of Numenera is sure to satisfy your RPG needs.

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Image Source: GameWatcher

"},{"image":"http://s3.amazonaws.com/gameskinnyop/5/c/d/5cdd5f2ce6f74a14d47ca0b70e28150d.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/5/c/d/tiny_5cdd5f2ce6f74a14d47ca0b70e28150d.jpg","type":"slide","id":"93375","description":"

Ratchet & Clank

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Release Date: Q1/Q2 2016

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Platforms: PS4

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Ratchet & Clank is a reimagining of the 2002 PS2 title of the same name. It's based on the upcoming film by Rainmaker Entertainment and Blockade Entertainment. Along with some other titles on this list, it was originally scheduled for release this year but has since been delayed until spring 2016 along with the film.

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Despite it being a reimagining of the first game, it will contain features from other entries in the series, such as strafing and the inclusion of weapons from after the first game. There will also be new weapons introduced into the game such as the Pixelizer, which turns enemies into 8-bit pixels.

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It is looking to be a promising game with absolutely beautiful graphics, containing a large variety of weapons and gadgets and it is sure to host a collection of colourful and entertaining characters. Insomniac Games are renown for making fun 3D platforming games, and this reimagining of Racket & Clank is bound to be no different. 

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Image Source: Gearnuke

"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/1/3/a13a6f7b60a492cbe5fcc383914d8e00.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/a/1/3/tiny_a13a6f7b60a492cbe5fcc383914d8e00.jpg","type":"slide","id":"93328","description":"

Resident Evil Origins Collection

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Release Date: January 22nd, 2016

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Platforms: PC, PS3, PS4, Xbox 360 and Xbox One

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Did you miss or are yet to buy Resident Evil HD Remastered? If so Resident Evil Origins Collection may interest you. The pack contains both Resident Evil HD Remastered along with the upcoming Resident Evil Zero HD Remastered

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Both games keep their original stories and gameplay while adding HD graphics, 5.1 channel surround sound, optional modernized controls and widescreen TV compatibility. If you are looking to experience Resident Evil from the very beginning or looking to revisit, Resident Evil Origins Collection is going to be the perfect opportunity to do it.

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Image Source: WCCFTech

"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/8/0/180502e9e5110ec0f1eadd0e0ebf21f1.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/8/0/tiny_180502e9e5110ec0f1eadd0e0ebf21f1.jpg","type":"slide","id":"93310","description":"

LEGO Worlds

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Release Date: 2016

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Platforms: PC

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Currently in Early Access, LEGO Worlds is planned for a full released sometime in 2016. Upon release, Minecraft was called the virtual LEGO. LEGO Worlds is essentially the LEGO version of Minecraft. After the success of Minecraft, it was only a certain amount of time before LEGO would create their own sandbox video game.

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Players receive rewards for collecting objects spread across the map with "Studs" the in-game currency.The players can then build using what they have encountered. They can then create their world using predefined structures or building their own from scratch using the brick-by-brick editor tool.

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Players can customise their characters appearance and outfits. A variety of vehicles such as helicopters and creatures are in the game and multiplayer. LEGO Worlds looks promising with colourful and beautiful graphics, plenty of content and the ability to build only limited by the imagination of the player. It is a game that will entertain for countless hours. If you are tired of playing Minecraft, Terraria or Starbound and want something different, LEGO Worlds, may be for you.

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Image Source: Lego Worlds Gamepedia

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Dark Souls 3

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Release Date: April 2016

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Platforms: PC, Xbox One and PS4

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Souls fans are in for another treat in 2016 following the release of Bloodborne this year. The fourth installment in the Souls series, Dark Souls 3, is scheduled for released in April 2016. Just like the previous installments, Dark Souls 3 is going to be an action RPG played in a third person perspective. 

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According to the game's director Hidetaka Miyazaki, the gameplay design is going to follow closely to that of Dark Souls 2. New combat features for Dark Souls 3 includes "Ready Stance" that are special abilities that allow the player to deal much more damage to enemies than normal attacks.

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Small gravestones will light up when interacted with, serving as torches but also will provide additional lore to the game. Combat is being made faster and more fluid than in Dark Souls 2. Several player movements such as backstepping and swinging heavy weapons are more rapid.

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The game will feature fewer maps than that of the previous game, but they will be interconnected and larger to encourage exploration. Dark Souls 3 is looking to be another great Souls game with improved gameplay; character developed, additional features and it looks just gorgeous.

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Image Source: Game Idealist

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/a/c/3ac359b0df405c3c6d13bdcd71b36d35.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/a/c/tiny_3ac359b0df405c3c6d13bdcd71b36d35.jpg","type":"slide","id":"93299","description":"

We Happy Few

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Release Date: June 2016

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Platforms: PC, Mac, Linux and Xbox One

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A blend of inspiration from the Bioshock series and 1960's England, We Happy Few is a procedurally generated first-person survival game set in a dystopian 1960s alternate England, in the fictional town of Wellington Wells.

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The face-painted citizens of Wellington Wells are kept under control using a drug called Joy. The player takes the role of a "Downer", a person who refrains from taking Joy. The Downers are an underground resistance movement that are attempting to escape from Wellington Wells. 

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The town's citizens do not take kindly to "Downers" and players will have to act like they are high on Joy to blend in. They will have to scavenge for food and supplies as they try to survive and ultimately escape Wellington Wells.

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We Happy Few is looking to be an exciting and promising title. With an intriguing and colourful setting, crazy characters and beautiful graphics powered by the Unreal 4 engine there is not much to dislike. Without a doubt, it is one of the more unusual and unique titles so far scheduled for release in 2016.

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Image Source: Going Sony

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Deus Ex: Mankind Divided

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Release Date: August 23rd, 2016

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Platforms: PC, Playstation 4, Xbox One

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Deus Ex: Mankind Divided is easily one of the most anticipated games scheduled for release in 2016. Originally scheduled for release in February 2016 but as of November 18th has been delayed until August 23rd, 2016.

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Deus Ex: Mankind Divided will see the return of Adam Jenson, a mechanically augmented agent working for an international coalition against terrorist attacks, in 2029, Prague, two years after the events of Deus Ex: Human Revolution. After the Panchaea incident of Human Revolution, millions of augmented people mindlessly attacked so-called "naturals".

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Since, augmented people are being prosecuted globally. Jenson will have to deal with terrorist groups looking for augmented individuals to be treated equally along with shadowy interests behind the events of the past two years and who controls his organisation.

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Deus Ex: Mankind Divided is looking to be a most promising addition to the Deus Ex series. The graphics look spectacular, the augmentations awesome and the storyline most interesting. Despite having to wait a further six months for its release, I see nothing but good come from it. If you haven't played Human Revolution, there is no better time to do so, in preparation for the release of Mankind Divided.

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Image Source: WCCFTech

"},{"image":"http://s3.amazonaws.com/gameskinnyop/c/5/5/c553b5435ec4ef2abfd828919aaa5ffe.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/c/5/5/tiny_c553b5435ec4ef2abfd828919aaa5ffe.jpg","type":"slide","id":"93208","description":"

Yooka-Laylee

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Release Date: October 2016

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Platforms: PC, Mac, Linux, PS4, Xbox One and Wii U

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Are you a fan of the Banjo-Kazooie games? If so, you are in for a treat in 2016. Yooka-Laylee is the spiritual successor to the Banjo-Kazooie games. It is being developed by Playtonic Games, a group of several former personnel from Rare, the developers of Banjo-Kazooie.

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Players will take on the role of Yooka, a male chameleon and Laylee, a female bat. Yooka and Laylee will explore worlds contained within large magical books and collect golden pages known as "Pagies" which are a form of currency. The pages can be used to unlock new worlds or expand those already unlocked.

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The characters will be able to transform into various forms granting them various new abilities such as "sonar blast" and "tongue whipping". The game is to feature a collection of different colourful and imaginative characters including Trowzer a snake who wears pants and plenty of bosses.

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Yooka-Laylee certainly looks like it is going to be a beautiful, entertaining and fun game that will bring back childhood memories.

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Image Source: Giantbomb

"},{"image":"http://s3.amazonaws.com/gameskinnyop/0/c/3/0c3e4b0e529debf6e32d1f1968c6e19e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/0/c/3/tiny_0c3e4b0e529debf6e32d1f1968c6e19e.jpg","type":"slide","id":"93206","description":"

XCOM 2

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Release Date: February 5th, 2016

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Platforms: PC, Mac, Linux

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After the tremendous success of the XCOM reboot in 2012 it was no surprise to hear a sequel was in development. Firaxis Games took XCOM and modernised it while keeping the essence of what it was to be an XCOM game. XCOM 2 is taking that and bringing the series into a new and interesting direction.

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XCOM 2 takes place twenty years after the events of the first game following the continuity of XCOM losing the war against the aliens. Players will once again take on the role of the commander in a new XCOM mobile base, the Avenger. The new base will be a UFO supply barge that's modified to XCOM base specification to fight against the aliens.

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Never before has an XCOM game taken this form of direction in its plot. It is going to be interesting to see how it plays out both in story and gameplay. Just like in the previous game, you will have to command squads on missions, research new technology and engineer new equipment and gadgets. Customization of your soldiers is also going to be possible with further customization from that of the original such as genders, nationalities and weapons.

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Image Source: PC Gamer

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/3/f/73f6eb6af26fc3f00ac22cfc66e316f4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/3/f/tiny_73f6eb6af26fc3f00ac22cfc66e316f4.jpg","type":"slide","id":"93202","description":"

Doom

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Release Date: Q1/Q2 2016

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Platforms: PC, Xbox One, PS4

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Fast paced action, violence, massive demons, big guns and plenty of gore. If that sounds appealing to you, then Doom may be what you are looking for in 2016. The reboot of the classic and iconic video game from 1993 is looking to be going back to the roots judging by the gameplay videos shown so far.

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If you have played any of the Doom series, you will already know the story. You play as a marine on the UAC Mars Base where scientists discover artificial symbols that bring demons from hell. Your job is to stop the invasion before the demons can reach Earth.

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Using the ID Tech 6 Engine, the graphics for Doom are looking extremely impressive, and the monster designs look fantastic. If you have a craving for an old-school style first person shooter, Doom is going to be a cure.

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Image Source: DSOGaming

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/2/2/722e74168fcbb9afdccbd2d55f081df5.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/2/2/tiny_722e74168fcbb9afdccbd2d55f081df5.jpg","type":"slide","id":"93200","description":"

Darkest Dungeon

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Release Date: January 19th, 2016

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Platforms: PC, Mac, Linux

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Darkest Dungeon has been one of the most promising and talked about video games to be part of the Steam Early Access Program. It is a dungeon crawler roguelike where the player inherits an old gothic mansion. The dungeons below have become infested with monsters and evil coming from within portals there. The player must close the portals and cleanse the dungeons of monsters before they take control of the mansion.

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To do this, the player must roster adventurers and heroes. On their adventures into the depths of these dungeons, the monsters, traps and horrors within begin to affect their minds. It affects the party members having psychological afflictions such as paranoia, fear or abusive behavior. Such afflictions each lead to various problems making it harder to survive.

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It is an interesting twist on the standard dungeon crawler roguelike style. It has a beautiful art style, disturbing enemies, great ideas and has showed promise throughout its entire time in Early Access. If you like hardcore RPGs or looking for a dungeon crawler with a difference, Darkest Dungeon might just be for you.

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Darkest Dungeon's release for PS4 and PS Vita is Q2 2016.

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Image Source: Darkest Dungeon Website

"},{"image":"http://s3.amazonaws.com/gameskinnyop/2/4/3/24365f99e40c0364db5ceda12157fab4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/2/4/3/tiny_24365f99e40c0364db5ceda12157fab4.jpg","type":"slide","id":"93199","description":"

With December closing in, we are getting close to saying goodbye to 2015, a great year for video games. We have been spoiled with such great titles, The Witcher 3, Bloodborne, Metal Gear Solid V, and Fallout 4 just to name a few. 2016 is just on the horizon, and it is time to start getting hyped for the promising video games coming our way. So, without further ado, here are the top 25 video games coming in 2016.

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Image Source: Forbes

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"}]]]>
Sony Paris Games Conference Recap https://www.gameskinny.com/upcs7/sony-paris-games-conference-recap https://www.gameskinny.com/upcs7/sony-paris-games-conference-recap Wed, 28 Oct 2015 21:53:25 -0400 Curtis Dillon

Sony skipped out on Gamescom in Germany this year in order to give itself room to breathe after E3. Today, it returned to the expo scene and took to the stage for the first time at Paris Games Week.

We're here to give you the entire recap of Sony's press conference and talk about everything shown, which turned out to be quite a lot. We'll break down everything important said on stage about the trailers themselves, and we'll even include each trailer!

The Opening

Jim Ryan, the Boss of PlayStation Europe, opened the show for Sony and took a brief look back at the PS1, given its 20th anniversary. He then showcased every game that came to the PS4 this year, from Bloodborne to Tearaway: Unfolded (which got a bigger pop than Arkham Knight). Ryan then mentioned the price point for the PS4 in various regions.

Looking ahead, Ryan wanted to talk about two upcoming games, Call of Duty: Black Ops 3 and Star Wars Battlefront. A short trailer for the zombie mode in Black Ops was shown, which focused on the fun-looking story, atmospheric (and very pretty) setting, and, of course, lots 'o' Zombies. This map is exclusive to PlayStation. Check it out for yourself:

A trailer for Battlefront was next, which starts with the awesome 'The Force Music' from A New Hope and a voice-over from Emporer Palpatine himself. The trailer shows newly announced characters Princess Leia and Boba Fett, with Fett boosting over a Sarlacc pit - a great reference. If you care about Star Wars at all, this trailer will probably have sold you on Battlefront.

When the lights came up, Ryan announced a PS4/Battlefront bundle releasing soon. This bundle contains the Darth Vader PS4 that was revealed last month.

Street Fighter V

After all of the Star Wars news, Jim Ryan then showcased Street Fighter V. Some of the new fighters, including Laura and Birdie, are shown, as well as the announcement that Dhalsim is also in the game.

Yoshinori Ono then took to the stage to talk Street Fighter V. Before starting, he joked that it would be great if everyone could pretend they hadn't already heard all of the news leak, and just applaud his announcements anyway. He quickly talked about Dhalsim and showed off his new look, which ages him significantly.

Ono went on to announce that 6 new characters will be in the game, and showed a silhouette of each. These fighters will release periodically throughout the year following the games release and can be purchased with in-game currency, or mini-transactions. 

Ono then said that Street Fighter V will release on 16th February 2016, and reiterated the PS4 console exclusivity. He finished up by saying that the final character in the game is...Harada?! Yes Katsuhiro Harada, producer for Bandai Namco who made the Tekken series, showed up on screen. Harada then appeared on stage and the two joked about the fake announcement before Harada took centre stage to talk about...

Tekken 7

Harada reflected on the 20th anniversary of both PlayStation and Tekken, as well as the special relationship between the two, before announcing that Tekken 7 will be coming to PS4. No word on whether or not it is coming to Xbox, but the word exclusive was never uttered. Harada said fans can look forward to a dramatic continuation of the story of Tekken, that Tekken 7 will be the most complete version of the game, and that it will feature exclusive content on PS4.

Harada finished up by showing a trailer for Tekken 7 (as seen above). An awesome trailer ensued, which shows off every Tekken game up until now and uses the music from each. Oh, the nostalgia! Tekken 7 looks to focus in on the relationship between Heihachi and Kazuya and may or may not be a prequel - a lot was mentioned about the past.

Tekken 7 has been released in arcades for a while now, so it seems likely the console version will happen sometime in 2016.

Battleborn

Immediately after the Tekken 7 trailer ended, a new one for Battleborn started up. Battleborn is the upcoming multiplayer game from Borderlands developer, Gearbox. The game looks like Ratchet and Clank meets Borderlands, with a little Destiny thrown in for good measure. A few new features were shown off, including a capture mode, as well as solo play, co-op, split-screen, and lots more.

Jim Ryan came back on stage and announced that PS4 users will be the first to experience Battleborn through the 2016 beta. He then said the next 3 games are all set to be PlayStation exclusives.

Three New Indies

A few new indie games are coming to PS4 as well. The first game shown was a very Minecraft-inspired game about jumping between pixelated dimensions with a mallet in hand. The game is entitled Boundless, and it's a first-person adventure that looks fairly huge. The game looks beautiful and very interesting, but it's hard to tell what exactly the point was. We will have an in-depth feature on the site in the coming days, so keep your eyes peeled for more on Boundless.

The next trailer begins by showing music artist Avicii. He says he grew up with PlayStation and he's working with them to create a new rhythm game called Avicii Vector. The Swedish music icon says the game allows you to create and experience music as though you were at a concert of 2000 fans. Hard to say what exactly the game is, but it looks like Race the Sun with rhythm elements. Basically, you steer a vehicle and hit notes to make music, which allows you to play standard songs or create remixes. It will release in 2016.

The final trailer is for...No Man's Sky! The short trailer featured a cool voice-over talking about travelling through space and finding treasure, creatures, and discovering a "universe you wouldn't believe". A release date of June 2016 was finally revealed for No Man's Sky. No new footage was shown, hence the lack of a trailer included, the game was likely only included to give the (rough) release date.

Matterfall

Michael Denny, Senior Vice President of WWS Europe, took to the stage and started talking Housemarque. They revealed a new game, titled Matterfall. The trailer begins with a very futuristic city and shows the main character in a mechanical suit shooting enemies on a city skywalk, before being smashed by a big crab-like robot. The protagonist is crawling away but suddenly gets up, sprouts mechanical wings and flies right through the crab robot. He then jumps off the walkway and flies off using the wings. This is not an easy game to describe, so just have a look at the trailer:

Housemarque makes twin-stick shooters, usually from an almost top-down perspective; however, Matterfall does not look like that kind of game. They may be going a different direction with this one, or it may just be a cool cinematic trailer. Housemarque may actually be Sony's most consistently fantastic developer (2nd party, that is) and so a new game from them is great news. Although sadly there was no mention of currently-in-development title, Alienation.

Ratchet and Clank

A new trailer for the upcoming Ratchet and Clank remake was shown, which looks incredible. The game could easily be an animated movie, it looks so darn good. It shows all of the usual greatness of a Ratchet and Clank but also some flying missions that were very impressive, it kinda looks like what we all wish StarFox Zero was. This game started out as a simple remaster to coincide with the upcoming movie, but Insomniac decided to go the whole nine yards and re-do the entire game, adding in a bunch of new features and plot. So this could easily be called a reboot for the franchise.

Ratchet and Clank will be releasing in the Spring of 2016, and it looks like a return to form for the series.

Horizon: Zero Dawn

Hermen Hulst of Guerilla Games appeared on stage and began talking about the hotly anticipated Horizon: Zero Dawn. As he talked, a gameplay video rolled in the background. Protagonist Aloy runs under a gigantic robotic dinosaur and hides in some foliage. Hulst described the creatures, as well as the tools that Aloy will have at her disposal. Aloy uses a very cool looking crossbow to set up a trap for some deer-like creatures, then shoots near the machines to send them running into her trap. One manages to escape, and she has to take it on with a simple bow and arrow. The combat in this game continues to look incredible.

As in the E3 demo, a T-Rex looking creature appears and charges at Aloy. The demo then froze...but intentionally so. Guerilla took a closer look at the awe-inspiring creature and talked about the design of it. Apparently this is an actual feature in the game that allows you to freeze the action and move the camera around. As the gameplay resumes, Aloy uses an array of weapons, including an EMP arrow that momentarily stalls/stuns the creature. She then pins it to the ground (with the same arrows she trapped the previous robots) and is able to target a weak spot and destroy it. As the demo ended, Hulst again confirmed the game is coming in 2016. This will most likely be Sony's big fall 2016 game, so let's hope it can make that window.

Expansions

Next the conference slowed down just a bit to show off some new stuff for existing games. The new Bloodborne expansion, The Old Hunters, was displayed in gruesome detail. If you like the standard Bloodborne, this DLC looks every bit as creepy, gory, and fantastic as the game itself. It's coming November 24th.

Next up was a trailer for a new DriveClub expansion. Entitled DriveClub Bikes, this new mode will allow you to race Motorbikes, which are just as pretty and exhilarating as the cars. Michael Denny announced new modes and a campaign for the expansion, which is available now! The expansion can be be bought as an update for DriveClub or a standalone experience. 

Gravity Rush 2

Keiichiro Toyama, director of Gravity Rush 2 came on stage to discuss the previously announced game. He said it has a lot of fun new features and showed off the new combat in a gameplay video. In Gravity Rush 2 you can switch between 3 different gravity modes, the first is the same as the original, but you also have Lunar Style and Jupiter Style - which are lighter and heavier, respectively. These two new features offer big changes to the combat.

The trailer shows the open-world aspect, along with the incredible gravity combat. Jupiter style looks fun, as you can leap into the air and pound the ground, much like Delsin from Infamous: Second Son. A boss battle is also shown off, which allows for Tag Team Battles with 2 players. Gravity Rush 2 looks like a bigger, more beautiful and robust version of the original. Excited to see more.

Uncharted 4

Christophe Balestra, a native of Paris, came on to discuss the PlayStation 4's most exciting game, Uncharted 4: A Thief's End. He reiterated the March 18th 2016 release date, as well as a December window for the beta.

The trailer showed the improved multiplayer in Uncharted 4. This new mode allows for sidekicks, power-ups, and summons, using the supernatural elements usually found in the campaigns. The trailer is a mixture of gameplay and cutscenes, but if the multiplayer is even half as cool as it looks, it will be incredible. It seems that each player will have quips, much like Drake does in the story mode. Naughty Dog has embraced the weirdness of Uncharted with the multiplayer, and it kind of reminds me a little of Team Fortress.

Dreams

English gaming studio Media Molecule came along to talk more about its upcoming project, Dreams. The game was unveiled a few months ago at E3 and was fairly hard to wrap our heads around. In the game you have an Imp that you control, but it also helps you learn how to play. You can grab, pull or move everything in the world.

The guy playing moved everything in the pink fluffy environment and unveiled a doorway. Going through it, he emerged in a grassy area and found a cute bear girl, who he then possessed using the Imp (it's a lot less creepy than it sounds). He began building the world with trees and set up a house. He opened the door and entered a magic-looking library. After a few moments, he found a way out of the library and discovered a similar area with a giant mouse. He took control of the giant mouse and began reading a book, which gave him the ability to make things float.

A sizzle reel showed off levels created in the game, from classic platforming levels to soccer matches, Mars missions to snowboarding, just to name but a few. Dreams is a very stylized game that has incredible potential for world-building and creation. Creators can give you tools to create and navigate the level on your own, or they can give you nothing and allow you to traverse the world in the various ways that they designed. Basically, it feels like the natural progression of Little Big Planet that gives creators a zillion times more creative control. This could be special.

PlayStation VR

Shuhei Yoshida came on stage to discuss PlayStation VR. He said VR allows you to visit places and do things you never could in real life. 8 games are playable on the floor at Paris Games Week.

Yoshida emphasized that PlayStation VR isn't just a solo experience, it has social and competitive potential. This led to a trailer for the upcoming multiplayer game Rigs (which can be seen above) - a game in which players control flying robots and fight in futuristic arenas. The trailer shows a few of the various robots you can use, which look really fun and diverse. One of the coolest elements of Rigs is the commentary, which is like that of a sports game. Players can score points by leaping into a bowl in the center of the arena, which both teams are trying to stop each other from doing. This game could be huge in the competitive gaming scene, which is clearly what it's being designed for.

Yoshida then came back to announce a new title in development for PlayStation VR, Until Dawn: Rush of Blood. Supermassive Games has been working on this expansion for Until Dawn, building it from the ground up for virtual reality. Not much was said about the game, apart from the fact that it will be on-rails, instead of QTE based. Looks interesting, but I don't know why they attached the popular Until Dawn name to this.

Cevat Yerli from Crytek then came on stage to announce another new game for PlayStation VR. It's called Robinson: The Journey and is a PlayStation VR exclusive. The game is first-person and shows the main character, Robin, in a beautiful, alien forest. Robin is approached by a white orb, similar to Ghost from Destiny. The orb guides you around the forest as you avoid being "squished" by massive dinosaurs. The trailer ends with a Velociraptor-esque Dino appraoching you as the orb turns and asks "Robin, are you ready for a different game?"

Nice to see Crytek back in the AAA game space after the rough last few years. Robinson: The Journey looks pretty great so far and will be coming first to PlayStation VR.

Next we had nother VR title called BattleZone, from Rebellion, which is a stylized vehicle shooter. BattleZone is a reboot of the tank game from Rebellion, and the visual style is reminiscent of SuperHot. First-person tank combat could be very fun, and the art-style is less abrasive and painful on the eyes than standard game visuals.

Yoshida came back and said PlayStation VR is not just about games. They showed a movie clip from The Walk, which puts players in the shoes of Joseph Gordon Levitt's character as he walks out onto a wire between the Empire State Buildings. It's a funny video that showed people trying the demo and freaking out/falling over. This is the kind of experience that VR needs to succeed. Yoshida said over 200 developers are working on PlayStation VR games and showed a sizzle reel of some of those games.

Jim Ryan returned to the stage and announced that Tekken 7 is also coming to PlayStation VR.

Gran Turismo Sport

Finally! Polyphony Digital has announced a new Gran Turismo. The reveal trailer showed the history/evolution of racing cars before leaping into the insanely beautiful Gran Turismo Sport. I don't get the name change, but you will be hard-pressed to find better graphics in any game, on any system.

Gran Turismo creator Kazunori Yamauchi explained that the graphics, sound, and physics engine are dramatically improved on PS4, and it will be the most realistic Gran Turismo game ever. He said he wants to change the way people play racing games and revitalize the genre, which is why it isn't just GT7.

Two new modes were announced. The first is the Nations Cup, in which you race and represent your own country. The other competition is the Manufacturer Cup Race, which allows players to choose a favorite manufacturer and race for them. The world champions of these tournaments will receive awards at the FIA each December, which are the real-life racing awards for Formula 1 and other motorsports. He said this is a big step forward for gaming in the mainstream.

Finally, Yamauchi announced that Gran Turismo Sport will have Beta tests beginning early next year and that the game will be compatiable with PlayStation VR. That's a huge deal for VR. No word on a release date, but it could be fall 2016 or Spring 2017.

WiLD

After what seems a lifetime, Michel Ancel, creator of Rayman, talked about WiLD, the game revealed at Gamescom 2015. The trailer shows off the more personal, story-driven aspects of the game, as well as the scope of the world.

It begins with a woman bitten by a snake, who needs a Shaman to get her help. The gameplay ensues as the player, a Shaman who can call any animal, jumps out of a tree and takes the form of an eagle to locate some snakes. The eagle flies down and snatches a snake for the Shaman. The character then calls in a bear and rides it like a horse. A quick montage shows the Shaman and bear travelling through the world together, which looks massive and diverse. The Shaman reaches his location, to get the cure, and he needs to infiltrate a cannibal camp. So he takes the form of a rabbit and simply sneaks past all of the insane fire-worshippers. He then changes to a Raven and instructs dozens more to begin attacking the cannibals. As the enemies are distracted by being pecked, the Shaman charges in on the bear and attacks.

After clearing the camp, he can summon a deity based on any animal, like the snake, which gives him the ability to create an antidote. A giant snake lady appears and the demo ends.

Ancel says everything he did was his choice, and every player could do it differently, which is also the impression we've gotten from behind closed doors demos. WiLD is a lot to take in; it's very ambitious and could be one of the most amazing things out there right now. Ancel said it's still "very early in development", so this feels more like a 2017 game to me.

Detroit

And here's the big one. David Cage from Quantic Dream appeared to finally discuss his latest project, Detroit. Cage talked about the popular tech demo, Kara, and the process of writing that script.

For Detroit, he wanted to continue the story of Kara, the android in the demo. Cage talks a lot about the pre-production process behind the game, which is worth listening to.

The trailer shows a beautiful, futuristic Detroit as Kara talks about being born. She was created in the factory, as seen in the original demo, before coming outside and experiencing human life for the first time. Things take a darker turn, as Kara is not pleased with the world she has seen. It's not kind or representative of freedom. Humans are becoming more machine-like...or the AI's are more human. AI's are everywhere in Detroit and Kara refuses to be meaningless. She says:

"My name is Kara. I am one of them. This is our story."

Very exciting game that shows a reborn Detroit that has prospered through the development of AI, as opposed to cars. Look forward to seeing more of this game but no release window suggests 2017.

The end

Jim Ryan came back on stage one last time and announced the end of the show. Next stop, PSX in December!

A ton of great stuff shown and announced at Sony's press conference. 2016 is looking like an incredible year for Sony right now, with Uncharted 4: A Thief's End, Horizon: Zero Dawn, Tekken 7, Gran Turismo Sport, Battleborn, Boundless, Gravity Rush 2, Street Fighter V, Avicii Vector, No Man's Sky, Matterfall and a ton of exciting PlayStation VR experiences. Great conference overall.

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PlayStation Vs. XBOX: How The Tables Turned https://www.gameskinny.com/qvh3d/playstation-vs-xbox-how-the-tables-turned https://www.gameskinny.com/qvh3d/playstation-vs-xbox-how-the-tables-turned Wed, 15 Jul 2015 11:44:57 -0400 Curtis Dillon

If you'll indulge me for a few moments, I'd like to start off by explaining my history with both PlayStation and Xbox. You see, I was born in Ireland in 1992, and growing up my brother and I had a variety of consoles - including the Sega Mega Drive, Sega Genesis, SNES, N64, and the PS1. Some of my earliest gaming memories are of playing Beavis and Butthead on the SNES.

Back then I didn't care what console I played on, I just played games. That being said, I do recall my brother playing Syphon Filter and Duke Nukem on the PS1 and not liking them. They were too mature for me at the time, so I stuck with Banjo Kazooie. Eventually I began playing the PS1 more and more because my brother preferred it. Fast forward to 2001-ish, and my brother gets a PS2.

Before The Stick of Truth, Beavis and Butthead made farts cool

Once again the games were just too mature for me, he was playing GTA III and Metal Gear Solid 2, and I was dumbfounded. So I rebelled and got a GameCube. I mostly opted for the GameCube because it had Mario Kart and Super Mario Sunshine. To be completely honest, I stand by my decision, because the GameCube was an amazing system with great games.

However, I always found myself returning to the PS2. It was there I eventually began playing Grand Theft Auto, Jak & Daxter, Dragon Ball Z, Tony Hawk, Medal of Honor, Crash Bandicoot and Metal Gear. So by the end of the generation I was totally a PlayStation guy. However, I made the same mistake again when the PS3 and Xbox 360 came out. I got a 360.

Once again I turned my back on PlayStation and opted for the competitor. I chose Xbox because it came out a year earlier and it had 2 games that fascinated me, Dead Rising and Gears of War. So I got my first iteration 360 and played the heck out of the aforementioned games, as well as Saints Row. Then, somewhere around 2007, disaster struck....the red ring of death. So long story short, Microsoft fixed it twice, it broke a third time and they refused to fix it, saying it was my fault. It was at this time when my brother decided to get a PS3. Hallelujah.

Three frickin' times

So we got a PS3 and I played everything on it. I mostly stuck to third party games for a while, but at that time I had no idea what a first or third party was. Anyway, after a couple of years I got my own PS3 and with it I began playing more first party stuff. This was also around the time I started following the games industry and listening to shows like Podcast Beyond.

So my knowledge of gaming improved vastly and I suddenly realized how amazing the PS3 library was. I mean, if you didn't like shooters then you were out of luck on 360, whereas the PS3 had Uncharted, Infamous, God of War, Heavy Rain, Ratchet and Clank, Resistance, MGS 4, Killzone, and Little Big Planet, to name but a few diverse titles. I well and truly fell in love with the PS3.

Nothing the Xbox 360 offered was interesting to me. I could not understand my friend who had a 360. I couldn't wrap my head around why you would have a 360 when PS3 has so many games to offer. I quickly became part of Team PlayStation and would proudly state that the games were more important than sales figures. And that's still true.

Then the PS3 and 360 wound down and the new consoles emerged. I won't belabor the history of those 2 consoles - we're early enough in the gen that everyone remembers. But I will say I learned my lesson and stuck with PlayStation. Now you might think this article is leading to my revelation that Xbox One is now the better system but it's not, I am more than happy with my PS4 and don't regret it at all.

The best place to play

However, somewhere along the way, the PS4 has become more like the Xbox 360, and the Xbox One more like the PS3.

This theory was proven 100% correct to me when PlayStation showed off Call of Duty on its E3 stage this year. No offence to the COD series or fans, but that series epitomized the divide between PS3 and 360 - the PS3 had the amazing titles that flew under the radar, the 360 had little to no exclusives and focused on third party support. This has become the marketing strategy of the PS4 and it's a little worrying.

Both systems have had some amazing exclusives, but neither have had killer apps just yet. That being said, I do think the PS4 library is better than the PS3 library at the 2.5 year mark. So while the PS4's marketing is reminiscent of the Xbox 360's, it's good to see that Sony is still producing exciting new IP like Bloodborne, The Order 1886 and Horizon Zero Dawn. But it's also great to see that Microsoft learned its lesson and has concocted a new exclusive-heavy mindset for the Xbox One, with games you would never have seen on 360 - Sunset Overdrive, Sea of Thieves and Recore.

So both consoles are fighting for supremacy and we the gamers are benefitting the most.

That being said, it's undeniable that the PS4 has a fairly sparse line-up this fall, when compared to Xbox One. Now, I personally don't think this is a big deal when we have massive third party games coming out from September 1st right through to late November. Sony President Shuhei Yoshida said himself that Sony was in no rush to put out an exclusive this fall and let it die amongst the third party behemoths.

Indeed it seems fairly illogical of Microsoft to release Rise of the Tomb Raider on the same day as Fallout 4Also, PlayStation rather ingeniously aligns itself with games like Arkham Knight, Destiny, Call of Duty and Star Wars: Battlefront, getting exclusive content and therefore advertising the game as "Only on PlayStation". So the lack of first party games this fall does not matter. And yet it matters to shareholders.

Right now perception is that Xbox One has more exclusives. The facts are thus: the PS4 has 49 console exclusive games, the Xbox One has 34 exclusives. 8 of those are AAA....on both consoles. So the truth is both consoles have had 8 AAA exclusive games, while PS4 has 15 more digital exclusives. Now this isn't a d$*k measuring contest, so it really doesn't matter, nor am I attempting to justify the PS4's exclusives, which I don't think need justifying. My point is that the perception of both consoles has changed and reversed since the PS3/360 days.

Perception Isn't Always Reality

As mentioned before, PS3 fans boasted about the amazing games that were on the console, whereas 360 fans made jokes about the system's sales and poor running of Bethesda games. By the end of the generation, PS3 fans had the last laugh; the system had a vastly better library of games and even sold more! Then the PS4 and Xbox One were revealed and Microsoft did exactly what Sony did with the PS3 launch. It assumed that it had the core gamers in its pocket and attempted to expand, which just pisses off the core. PS4, however, emerged the clear leader in mindshare and pre-orders.

 That initial mis-step by Microsoft has  proved a hard one to recover from,  with the PS4 outselling it by a 2-1 margin. The  public mindshare has been  completely PS4 since launch, and  that's a hard thing to change. So  PlayStation is coasting right now,  with double the sales, and it's doing  so without any upcoming games.  Sony is aligning itself with huge 3rd party games and relying on that to sell the system. Xbox One, however, is trailing far behind, but with a lot of great games on the immediate horizon. The tables have well and truly turned. The good news for PlayStation fans is that the PS4 is not as barren with exclusives as the 360 was.

So truth be told, this generation has just pushed Microsoft to become a lot more experimental and frequent with exclusives.

Competition is best for everyone, most of all, us, the gamers! Rejoice and let the companies continue to wage war for our hard earned money!

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Sony's E3 2015 Conference - A Critical Look and Evaluation https://www.gameskinny.com/x4ddi/sonys-e3-2015-conference-a-critical-look-and-evaluation https://www.gameskinny.com/x4ddi/sonys-e3-2015-conference-a-critical-look-and-evaluation Mon, 22 Jun 2015 10:41:59 -0400 Ford James

Everyone and their aunt has an opinion on the various conferences and announcements at this year's E3, which really is part of the charm of the gaming world’s biggest event. Conversations, debates, jokes, snark, hype, you get it all whether you use Twitter, Reddit, or another social media site. I’m writing this to simply voice my opinion on what Sony did well, what could’ve been improved, and what wasn’t so great. I think I’m relatively impartial as I primarily game on PC. But I also had an Xbox 360 since its release - up until the latest gen when I switched to PS4. So I don't really belong to any particular camp.

A nice surprise

Sony’s conference started out as strong as it possibly could. The Last Guardian had become a myth, a video game spoken about only in legends. Everyone had given up hope. They went out and kicked things off with a bang, showing actual gameplay of the boy running and jumping across wooden structures with the Guardian, the dog-bird-cat thing, saving him from precarious situations. 

While the announcement of The Last Guardian returning was nice, what they showed of the game wasn’t as impressive. If you guys cast your minds all the way back to E3 2009 when they first revealed The Last Guardian, they showed a cinematic trailer mainly in the same location shown in the E3 2015 gameplay demo. Graphically, it didn’t look that much more impressive.

While it was nice to see actual gameplay, not much has changed. Considering that The Last Guardian has been in development for over six years at this point, that’s a little disappointing. You can see the trailer from 2009 below along with the 2015 one above.

Nature vs. Technology

Horizon: Zero Dawn was also announced, and oh my it looks phenomenal. Developed by Guerilla Games, the same guys behind Killzone, Horizon is an open-world RPG with robot dinosaurs. Freaking ROBOT DINOSAURS! Guerilla has supposedly hired some of the same guys that worked on The Witcher 3, which is easily one of, if not the best, open-world RPG game to date. Horizon appears to be a mix between Disney’s Brave, The Witcher 3, and Jurassic Park, plus robots.

That sounds like a recipe for success.

Play Part 1 on the PS4, Part 2 on the Xbox One!

Next up was the latest installment to the Hitman franchise, simply titled Hitman. I won’t be focusing on the game itself, since it’s not PlayStation exclusive. What does irritate me with the Hitman announcement, however, is the exclusive DLC and beta, which is not a ‘feature’ of Hitman alone. 

Unfortunately, most of Sony’s conference was full of extras meant to draw gamers to their system. Hitman, Street Fighter V, Firewatch, Destiny, Assassin’s Creed: Syndicate, Final Fantasy VII remake, Batman: Arkham Knight, Call of Duty: Black Ops 3 and Disney Infinity 3.0 were all confirmed to have PlayStation exclusive content, whether it be in the form of DLC, betas, or timed releases. All this does is split the console player base and slow down the growth of the games industry.

Microsoft and Sony should instead be competing with their exclusive first-party games, hardware, and the services they can offer (e.g. PS Now for Sony, backwards compatibility for Microsoft) rather than cheating gamers out of certain features/parts of a game with exclusive DLC.

Abstract defined

Media Molecule (the guys behind LittleBigPlanet) showed their new game next, called Dreams. A rather vague title for a similarly vague presentation. I still have no clue what you do in the game. They said you could create worlds and play games in those worlds, but they didn’t give any clue as to how.

The only aspect they showed off was the art style, which does look gorgeous (albeit very abstract). I'll leave you guys to see if you can figure out what it's about.

Mystery with a hint of comedy

Firewatch also looks phenomenal. They didn’t show off a lot more than what we already knew. Aesthetics-wise, it looks similar to The Long Dark, whereas gameplay-wise it appears to be a little more hands-on than a point-&-click in the same vein as Life is Strange. We still don’t know if there are any more gameplay mechanics involved other than pick up/use. Firewatch seems to be going for innovative storytelling rather than innovative gameplay.

Overpriced DLC and stale gameplay

Sony didn’t stop their train there. They kept showing game after game. Destiny came next with another pricey expansion pack of little substance. Not really worth a spot at E3, if you ask me, as everyone who wants to play Destiny, has done by now (except for PC gamers, but they didn’t announce a PC version, so it’s irrelevant) but it was there anyway.

Assassin’s Creed: Syndicate was next on the list with the announcement that you can now play as Evie, a welcome addition in a world filled to the brim with male protagonists. Multiplayer is also now non-existent in Syndicate, which is a decision I don’t quite understand. I spent a lot of time playing the multiplayer in Brotherhood, and I had an absolute blast, the ‘you hunt someone while someone hunts you’ mode led to some incredibly tense moments.

I wouldn’t have expected them to remove something that doesn’t seem too tricky to put in, even if they didn’t work on it and just ‘copy and pasted’ the multiplayer from an older title. Nevertheless, Assassin’s Creed: Syndicate is going to have to do something impressive to warrant my purchase, mainly not being bug ridden a la Unity.

Final Fantasy meets chibis?

Final Fantasy came up next, specifically World of Final Fantasy. Not much announced for this, only that it is exclusive to the PS4 and Vita and will be coming in 2016. It has a chibi art style, which gives the impression it will be tailored toward the younger generation to get them interested in the Final Fantasy universe.

Sticking with the Final Fantasy theme, the Final Fantasy VII remake is going to be a thing. For real. Now, I’ve never played a Final Fantasy game before in my life, although I have seen many comments and tweets claiming that Final Fantasy VII is the best one of all time. No gameplay was shown, which is a big disappointment, although the cinematic trailer they showed was rather pretty.

There are also rumors floating around that Square Enix will be redesigning the traditional battle system, although that hasn’t been confirmed. There’s also a rumored timed exclusive deal between Square Enix and Sony, but so far Final Fantasy VII hasn’t been confirmed for any platform other than PS4.

2D retro!

Devolver Digital, a publisher popular for lots of indie games such as Hotline Miami, Serious Sam, and Broforce was up next. They showed a montage for four games coming to PS4 and PS Vita: Ronin, a 2D side-scrolling stealth slash-em-up; Eitr, an isometric fantasy pixel-style action game; Mother Russia Bleeds, a 2D violent fighting beat em up, and Crossing Souls, a game I’m not too sure how to describe. It has some cartoon cutscenes straight out of the '90s with some pixel retro style gameplay. All of the games look unique, which is really what Devolver Digital is known for. So, four titles to keep an eye on.

Hopefully not the start of a trend...

Sony then did something never seen before at E3. They announced the Kickstarter for Shenmue 3, a sequel to Shenmue 1 and 2,  which released on the Dreamcast in 1999 and 2001 respectively. This announcement was completely out of the blue, people thought they’d seen all the surprises with The Last Guardian and the Final Fantasy VII remake, but nope. Yu Suzuki announced the Kickstarter project live on stage and that they were looking for $2 million.

Now, that’s quite a lot compared to a lot of Kickstarter projects and the goal was actually reached in just 9 hours. However, there is no way in a million years $2 million is going to fund Shenmue 3 by itself.

Shenmue cost $47 million to fund in 1999, which is the equivalent of $67 million today. It was one of the most expensive games to fund, ever. It is highly likely that Sony used the Kickstarter project to test the waters and gauge interest on how well received a third Shenmue installment would be. Sony has now come out and explained, after the project was fully funded, that they will be assisting with the budget of the game. However, the fee is still undisclosed. A misleading practice by Sony, but one that was easily foreseeable.

More exclusive content...

Batman Arkham Knight was showcased next, which was relatively surprising as the game actually releases so soon. Nevertheless, sticking with the theme that was consistent through most of their conference: it was simply to announce some exclusive content, specifically some missions titled ‘Scarecrow Nightmare’ along with some skins.


Virtual reality mech-ball!

Guerilla Games returned to the stage next but not to show off more Horizon: Zero Dawn footage. Instead, they’ve announced a game exclusively for Sony’s virtual reality headset Project Morpheus. RIGS is the name and has the tagline ‘Mechanized Combat League’.

The snippet of gameplay we saw showed an arena with multiple players, implying it’ll have online capabilities and not just split screen or AI, fighting in their mechs trying to score ‘goals’ with the commentator saying things like “he’s through on goal!” and “great defence!” Not much to go off yet, although it looks like it could be fun.

More subscription services for your media box

One aspect surprisingly vacant from Microsoft’s conference this year was the mention of other media services on the Xbox One. Previously, they’ve focused a lot on sports and TV streaming, however, this time it seemed like they listened to fan feedback and eliminated that entirely. Sony almost did the same, but they did announce a service called PlayStation Vue. Rolling out in San Fransisco and Los Angeles initially with more to follow, PlayStation Vue is a subscription-based service to individual channels that will come at a discount to PS Plus members. I suppose going through the entirety of E3 focusing just on games was too much to ask.


Sony shelled out the big dollars for this

Call of Duty: Black Ops 3 followed which was a big surprise as the Call of Duty franchise has always been a Microsoft favorite. This time around though, it seems like Sony have shelled out more cash for the Call of Duty contract than Microsoft were willing to cough up, resulting in a timed exclusive DLC along with the beta that launches in August. 

For followers of the Call of Duty eSports scene, this is a big change as since Modern Warfare 3, competitive Call of Duty has always been played on Xbox consoles. This change will likely see Major League Gaming switch their focus to the PlayStation 4, as the Call of Duty World Championships are funded by Activision, which means they’ll want to promote the game on the console they’re supporting.

A much more preferable option would be to have both consoles receive the content at the same time and let MLG decide which console is best for the future of Call of Duty eSports, but that’s obviously a completely absurd idea. Right guys?

Yay!... oh wait, nevermind

What followed seemed rather exciting at first with Star Wars being the logo on screen… then it turned into Disney Infinity 3.0. Laden with exclusive content, I’ve personally never encountered anybody who plays the Disney Infinity games and I’m sure that won’t change with 3.0.

Surprisingly not too similar to Battlefield

Star Wars: Battlefront came next. Not a lot to talk about here, there was no exclusive content announced for PlayStation 4, it seemed like they had it in there simply to beef up their conference a little. The game itself is looking solid; nothing revolutionary, but nobody was expecting 'revolutionary'. It simply looks like a Star Wars shooter, nothing wrong with that.

When it works, it looks good

Sony concluded with what everyone knew was going to appear: Uncharted 4: A Thief’s End. The person playing the demo live on stage had a few issues with getting it running at the start but when things finally got underway, it looked pretty impressive. A beautiful environment with some fantastic dialogue between Nathan Drake and Sully as they fought their way through a colorful middle eastern town.

The demo concluded with them chasing a mysterious character called Sam as he drove away from a convoy in pursuit while Nathan and Sully avoided their own antagonists. It looked fairly scripted but, then again, Uncharted isn’t famed for its non-linearity. As far as linear action games go, it’s a damn sight more impressive than Rise of the Tomb Raider.

My biggest gripe with Sony's conference is their focus on exclusive content.

It only applies to the minority of people who pre-order games, instead they should have centered on actual features of the game. Another piece of feedback I have would be that even though the announcement of The Last Guardian is a very welcome one indeed, I can’t help but feel it would have had a much larger impact if they closed the show with it, rather than opening it. The Last Guardian would have been a phenomenal send off to what was already a solid conference compared to Uncharted 4, which everyone was expecting anyway.

Sony’s conference was impressive. As far as game announcements go, I’d say they smashed every other conference into the ground except for maybe Bethesda’s, but the disappointing side of that coin is most of the games won’t be out until 2016. What was missing in terms of games? I'm disappointed no Ratchet & Clank was shown and deep down in my heart I was hoping for The Last of Us 2, although I knew the chances were slim given Naughty Dog are working on Uncharted 4. A new Crash Bandicoot would've fulfilled all my hopes and dreams too, but it wasn't to be.

One thing I do need to praise them on though was their tendency to skip the crap. What I mean by that is a lot of the conferences, namely EA, Square Enix and Ubisoft, had a LOT of talking and not enough showcasing of the games. Sony went the complete opposite route, they showcased game after game after game. The Sony hype train well and truly didn’t stop until the end, whereas comparing it to a conference, or should I say lecture, like Square Enix’s, the hype there never really began. A solid showing from Sony and it makes me very happy to be a PS4 owner. Unfortunately, Microsoft didn’t show anything that made me want to purchase an Xbox One. Recore looked cool, I guess.

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New guns and boss in Ratchet & Clank's leaked E3 demo https://www.gameskinny.com/a1fug/new-guns-and-boss-in-ratchet-clanks-leaked-e3-demo https://www.gameskinny.com/a1fug/new-guns-and-boss-in-ratchet-clanks-leaked-e3-demo Wed, 10 Jun 2015 11:26:03 -0400 Elijah Beahm

It's only been a few hours since the Ratchet & Clank trailer officially unveiled in advance of E3 2015. So, as if to make up for lost time, a leak on the upcoming "game, based on a movie, based on a game" has come out of the woodwork. YouTuber SuperNormalMode posted a full playthrough of both portions of the demo that will be reportedly be playable at E3.

We see two different sections. The first level is set early in the game, in Aleero City, with Ratchet using both some familiar and new weapons. Most notable amongst the new weapons is the Pixelizer, which fires like a shotgun, but depending on the range, will cause enemies to turn into pixelated cubes of varying sizes. The more shots fired, the bigger the pixels become.

The Groovitron and Warmonger both also make a return from, Ratchet & Clank: Full Frontal Assault.

There's some regular exploration and combat like all fans are familiar with, but then the game throws in a train sequence heavily inspired by Uncharted 2: Among Thieves. Ratchet grapples along and fights a variety of enemies in order to stop a bomb from exploding. After stopping the bomb, Ratchet calls out to an ally named Brax, and informs him that they are on the way to the hall of heroes. Then the first section ends.

Next is a sequence set underground on Nebula G34, where Ratchet & Clank are dropped into a boss fight against a giant, lava-loving Blargian Snagglebeast. The demo actually messes up for a moment mid-cutscene, having the Snagglebeast's foot hang in view at the top of the screen before dropping back into view. However, it bounces back from this by giving us our first scene with the series' charmingly stupid Captain Quark, who communicates with Ratchet via headset.

Here we are introduced to another new weapon, the Predator Missle Launcher.

It requires you paint several targets by aiming, then once you have a lock, it fires a barrage of smart missiles that will hunt out their targets, making it great for crowd control. We also see the return of fan favorite Mr. Zurkon, the little assistant drone that follows you by your side as fire support. There's also a return of the Fusion Bomb launcher, another notable gun from Full Frontal Assault.

On top of the expanded arsenal, we get to see a much more minimized and sleaker heads up display. Unlike past entries, which had big health bars and large targeting reticules, there seems to be an emphasis on keeping information as integrated into the experience as possible.

Despite this being a remake of the original PlayStation 2 classic, the inclusion of newer gameplay mechanics and ideas in the demo makes this feel almost like a brand new game entirely. While some story beats will remain from the first game, fans of more recent entries will be right at home. Here's hoping Insomniac turns this into the definitive version of the original story for gamers new and old to enjoy.

So, how do you feel about the demo? Do you feel it's absurd we've had so many E3 leaks this year? Let us know in the comments below!

[Image Source: PushSquare]
[Video Source: SuperNormalMode]

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Ratchet & Clank coming to PS4 and theaters in early 2016 https://www.gameskinny.com/jm3p6/ratchet-clank-coming-to-ps4-and-theaters-in-early-2016 https://www.gameskinny.com/jm3p6/ratchet-clank-coming-to-ps4-and-theaters-in-early-2016 Wed, 10 Jun 2015 09:10:24 -0400 Joe Garcia

Earlier today, Sony had uploaded the trailer for the newest installment in the Ratchet & Clank series. This new game is simply titled: Ratchet & Clank and this is not your everyday, run of the mill Ratchet & Clank game. 

Movies and Games Collide

The end of the trailer confirms that this game is "the game based on the movie that's based on the game" and gives us the release dates for the game as well as the highly anticipated full-length movie. The movie was hinted and teased last year roughly around the time of E3; Sony did confirm that the movie was in production, to be released in theaters but no release date was mentioned. Today we have confirmation for the dates of both the movie and the game which are as followed:

Ratchet & Clank (The game): Spring 2016

Ratchet & Clank The Movie: April 29th, 2016

Mark your calendars for the triumphant return of our favorite Lombax and his robot friend and their crazy guns that have become the iconic touchstones of the Rachet and Clank series.

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Sony Aware That Their Lineup for the PS4 is Sparse https://www.gameskinny.com/koz6g/sony-aware-that-their-lineup-for-the-ps4-is-sparse https://www.gameskinny.com/koz6g/sony-aware-that-their-lineup-for-the-ps4-is-sparse Tue, 02 Jun 2015 19:35:33 -0400 Dalton White I

On May 27th during PlayStation’s Investor Day conference, Andrew House, President of the PlayStation division of Sony, openly addressed the significant issue concerning the PS4’s lack of first party games.

Andrew House, the man who might be wising up

In a previous article, I addressed the fact that the PS4's lacking in the exclusive games department might hint at a serious problem for the console.

The few big names connected to Sony and the PS4 appear to be struggling--or worse, unable--to deliver in 2015. Uncharted 4: A Thief’s End has been delayed until 2016, as was the next installment in the Ratchet and Clank series, apparently in order to coincide with its upcoming movie. 

Excluding the somewhat recent release of Bloodborne, the fact that the PS4 has not had a highly reviewed exclusive might be a problem for Sony in the future.

House himself stated:

Our first party lineup is a little sparse this year, so I think this places even greater emphasis on getting good third party support.

It is a bit disconcerting that the President himself admits that the PS4 has a rather underwhelming number of first-party games. Yet the fact that the PlayStation Company is aware of this does demonstrate that this fact has not slipped by them. Relying solely on third-party games may not be the wisest course of action, especially if they try to "put all their eggs in one basket."

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