Resistance: Fall of Man Articles RSS Feed | GameSkinny.com Resistance: Fall of Man RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 3 Games that really need sequels https://www.gameskinny.com/nbrvg/3-games-that-really-need-sequels https://www.gameskinny.com/nbrvg/3-games-that-really-need-sequels Sat, 05 Sep 2015 14:08:08 -0400 shox_reboot

This year's been good for games. Really good. We've had Witcher 3, Batman: Arkham Knight, Mortal Kombat X, and as of yesterday Metal Gear Solid: Phantom Pain - and it's not ending there. These last few months of 2015 promises even more titles that are sure to keep you broke if you aren't already. 

What could make these good times we're living in better? If the following games got sequels, or even reboots, because they're some of the best forgotten gems from the past.

Resistance

Anyone who says they weren't terrified of these things are liars

[Minor spoilers ahead]

This was a first-person shooter developed by Insomniac Games exclusively for the PlayStation 3. 

Resistance: Fall of Man was a launch title for the console - and in my opinion, the best title of the whole series. The game takes place in an alternate timeline, showing what it would be like if we got dragged into a world war against an alien race dubbed the 'Chimera' that infected humans virally and mutated them into monsters. 

It follows the story of Sgt. Nathan Hale, part of the U.S. task force sent to retrieve a secret weapon, which they planned to use against the growing forces of the Chimera. 

However, he and his fellow soldiers are ambushed by a Chimeran attack and infected. But for some reason, Hale awakens carrying the alien's characteristics, while also retaining his humanity. From then on out, it is up to him to find out what is happening to him and how to stop the growing plague that is the Chimera. 

This game featured some very creative weapons for a first-person shooter. Of course that's to be expected, due to Insomniac Game's track record with Ratchet and Clank. But it is also due in part to the timeline in which this game takes place.

For those who haven't played this game, imagine World War II weapons mixed with alien technology.

The Bullseye

A really cool feature was that the weapons themselves added unique playstyles. For example, the 'Bullseye' was the primary auto rifle for the Chimeras. It fired supercharged energy bolts at a rapid rate, yet it also had a secondary mode where it fired a 'tag', which stuck to your target. Once the target has been acquired, any and all further rounds would find their mark, even if it's behind cover. 

Or even the Auger! A weapon that shoots through solid objects and offers vision of enemies. Oh, and it drops a shield as well.

The next two installments; Resistance 2 and Resistance 3, were good, but did not quite capture the same atmosphere the original had. They took away the horror elements of the game and transformed it into a rather run-of-the-mill sci-fi shooter. Great games they were, no mistake about that, but they didn't quite live up to the original.

But even then these games were commercial successes, which says a lot.

Resistance 3 follows Joseph Capelli in a post-apocalyptic setting

The end of Resistance 3 implied that humanity had finally won, but it left behind plenty of plotholes. The ending felt rushed and incomplete - that's plenty of reasons for a Resistance 4. However, Sony owns the IP, so it's in their hands to make the call.

But looking at the success this series generated, it wouldn't be smart of Sony to put this series aside. Plenty of fans are still hoping for a sequel. With the new technology the PlayStation 4 offers and the uniqueness Resistance offers with its weaponry, it sounds like a match made in heaven. 

So please Sony, consider letting this series making a come-back!

Burnout 

A.k.a: the ridiculously fun racing game developed by Criterion Games. 

In an era where racing games are trying harder and harder to emulate real life street racing, this game does the complete opposite. It mixes high-speed racing, destruction, and complete mayhem. 

Each and every installment in this franchise was crazier than the last. It was a total gorefest. Only instead of blood and gore, you had metal and car parts. The kind of adrenaline rush this game offers is not something that can be easily found elsewhere. 

The last installment, Burnout Paradise, went open world, and was probably the best out of them all. The game was gorgeous, the crashes were satisfying, and the races gave you a sense of speed that never failed to get the adrenaline pumping. 

In Burnout you don't feel like you're driving a car. You feel like you're driving a weapon.

Given the high praise for Burnout Paradise, a sequel or something along that line did not seem unlikely. But Criterion Games reportedly steered away from the racing genre back in 2013, breaking a lot of Burnout fan's hearts. 

HOWEVER.

Alex Ward, a former Burnout developler has been teasing something on Twitter that's re-igniting our hopes for a new Burnout game - or something similar. 

We can only hope. 

Okami 

This is a pretty old title, but no less deserving of a sequel. 

Okami follows the story of Amaterasu, the Shinto sun goddess who embarks on a quest to save her land from darkness by taking on the form of a white wolf. She's armed with her own unique tool: the Celestial Brush.

The game was developed by Clover Studios, which is now Platinum Games.

This game received critical acclaim from reviewers, and for good reason.The game was a mix of action, puzzle and platforming, but nothing made it shine like the Celestial Brush and the game's gorgeous art style.

With the Celestial Brush, players could draw on the screen by pausing the game and bringing up a canvas. For example, drawing a loop can create winds, swiping it up or down can break obstacles, drawing in missing pieces of a bridge can fix it, and a whole bunch of other stuff. 

The art style...need I say anything here? The game does a fantastic job of capturing a sort of animated Japanese ink-illustration quality that's just beautiful to look at. 

It's also worth noting the boss battles were among some of the most unique ones you'll ever find in a game

Due to the game's poor sales initially, it made a sequel unlikely. But it eventually did get a sort-of sequel: Ōkamiden. But it was for the Nintendo DS, so it's not quite the 'true sequel' we all hoped for. 

Despite the passing years, people haven't stopped asking for a true sequel for Okami...and Platinum Games is aware of it

If we're going purely by sales to determine whether this game gets a sequel or not, it's bad news for us. While Okami received critical acclaim, it's one of those 'niche' games that just doesn't bring in the mainstream crowd. 

But we hipsters can keep hoping for one, can't we? 

Bonus: Half-Life 3 

Because Half Life. 

This is obligitory to any list of 'games that need sequels'. So I'll just leave this here.

Are there any games that you wish to see sequels to that I've missed? Let me know in the comments!

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PlayStation Vs. XBOX: How The Tables Turned https://www.gameskinny.com/qvh3d/playstation-vs-xbox-how-the-tables-turned https://www.gameskinny.com/qvh3d/playstation-vs-xbox-how-the-tables-turned Wed, 15 Jul 2015 11:44:57 -0400 Curtis Dillon

If you'll indulge me for a few moments, I'd like to start off by explaining my history with both PlayStation and Xbox. You see, I was born in Ireland in 1992, and growing up my brother and I had a variety of consoles - including the Sega Mega Drive, Sega Genesis, SNES, N64, and the PS1. Some of my earliest gaming memories are of playing Beavis and Butthead on the SNES.

Back then I didn't care what console I played on, I just played games. That being said, I do recall my brother playing Syphon Filter and Duke Nukem on the PS1 and not liking them. They were too mature for me at the time, so I stuck with Banjo Kazooie. Eventually I began playing the PS1 more and more because my brother preferred it. Fast forward to 2001-ish, and my brother gets a PS2.

Before The Stick of Truth, Beavis and Butthead made farts cool

Once again the games were just too mature for me, he was playing GTA III and Metal Gear Solid 2, and I was dumbfounded. So I rebelled and got a GameCube. I mostly opted for the GameCube because it had Mario Kart and Super Mario Sunshine. To be completely honest, I stand by my decision, because the GameCube was an amazing system with great games.

However, I always found myself returning to the PS2. It was there I eventually began playing Grand Theft Auto, Jak & Daxter, Dragon Ball Z, Tony Hawk, Medal of Honor, Crash Bandicoot and Metal Gear. So by the end of the generation I was totally a PlayStation guy. However, I made the same mistake again when the PS3 and Xbox 360 came out. I got a 360.

Once again I turned my back on PlayStation and opted for the competitor. I chose Xbox because it came out a year earlier and it had 2 games that fascinated me, Dead Rising and Gears of War. So I got my first iteration 360 and played the heck out of the aforementioned games, as well as Saints Row. Then, somewhere around 2007, disaster struck....the red ring of death. So long story short, Microsoft fixed it twice, it broke a third time and they refused to fix it, saying it was my fault. It was at this time when my brother decided to get a PS3. Hallelujah.

Three frickin' times

So we got a PS3 and I played everything on it. I mostly stuck to third party games for a while, but at that time I had no idea what a first or third party was. Anyway, after a couple of years I got my own PS3 and with it I began playing more first party stuff. This was also around the time I started following the games industry and listening to shows like Podcast Beyond.

So my knowledge of gaming improved vastly and I suddenly realized how amazing the PS3 library was. I mean, if you didn't like shooters then you were out of luck on 360, whereas the PS3 had Uncharted, Infamous, God of War, Heavy Rain, Ratchet and Clank, Resistance, MGS 4, Killzone, and Little Big Planet, to name but a few diverse titles. I well and truly fell in love with the PS3.

Nothing the Xbox 360 offered was interesting to me. I could not understand my friend who had a 360. I couldn't wrap my head around why you would have a 360 when PS3 has so many games to offer. I quickly became part of Team PlayStation and would proudly state that the games were more important than sales figures. And that's still true.

Then the PS3 and 360 wound down and the new consoles emerged. I won't belabor the history of those 2 consoles - we're early enough in the gen that everyone remembers. But I will say I learned my lesson and stuck with PlayStation. Now you might think this article is leading to my revelation that Xbox One is now the better system but it's not, I am more than happy with my PS4 and don't regret it at all.

The best place to play

However, somewhere along the way, the PS4 has become more like the Xbox 360, and the Xbox One more like the PS3.

This theory was proven 100% correct to me when PlayStation showed off Call of Duty on its E3 stage this year. No offence to the COD series or fans, but that series epitomized the divide between PS3 and 360 - the PS3 had the amazing titles that flew under the radar, the 360 had little to no exclusives and focused on third party support. This has become the marketing strategy of the PS4 and it's a little worrying.

Both systems have had some amazing exclusives, but neither have had killer apps just yet. That being said, I do think the PS4 library is better than the PS3 library at the 2.5 year mark. So while the PS4's marketing is reminiscent of the Xbox 360's, it's good to see that Sony is still producing exciting new IP like Bloodborne, The Order 1886 and Horizon Zero Dawn. But it's also great to see that Microsoft learned its lesson and has concocted a new exclusive-heavy mindset for the Xbox One, with games you would never have seen on 360 - Sunset Overdrive, Sea of Thieves and Recore.

So both consoles are fighting for supremacy and we the gamers are benefitting the most.

That being said, it's undeniable that the PS4 has a fairly sparse line-up this fall, when compared to Xbox One. Now, I personally don't think this is a big deal when we have massive third party games coming out from September 1st right through to late November. Sony President Shuhei Yoshida said himself that Sony was in no rush to put out an exclusive this fall and let it die amongst the third party behemoths.

Indeed it seems fairly illogical of Microsoft to release Rise of the Tomb Raider on the same day as Fallout 4Also, PlayStation rather ingeniously aligns itself with games like Arkham Knight, Destiny, Call of Duty and Star Wars: Battlefront, getting exclusive content and therefore advertising the game as "Only on PlayStation". So the lack of first party games this fall does not matter. And yet it matters to shareholders.

Right now perception is that Xbox One has more exclusives. The facts are thus: the PS4 has 49 console exclusive games, the Xbox One has 34 exclusives. 8 of those are AAA....on both consoles. So the truth is both consoles have had 8 AAA exclusive games, while PS4 has 15 more digital exclusives. Now this isn't a d$*k measuring contest, so it really doesn't matter, nor am I attempting to justify the PS4's exclusives, which I don't think need justifying. My point is that the perception of both consoles has changed and reversed since the PS3/360 days.

Perception Isn't Always Reality

As mentioned before, PS3 fans boasted about the amazing games that were on the console, whereas 360 fans made jokes about the system's sales and poor running of Bethesda games. By the end of the generation, PS3 fans had the last laugh; the system had a vastly better library of games and even sold more! Then the PS4 and Xbox One were revealed and Microsoft did exactly what Sony did with the PS3 launch. It assumed that it had the core gamers in its pocket and attempted to expand, which just pisses off the core. PS4, however, emerged the clear leader in mindshare and pre-orders.

 That initial mis-step by Microsoft has  proved a hard one to recover from,  with the PS4 outselling it by a 2-1 margin. The  public mindshare has been  completely PS4 since launch, and  that's a hard thing to change. So  PlayStation is coasting right now,  with double the sales, and it's doing  so without any upcoming games.  Sony is aligning itself with huge 3rd party games and relying on that to sell the system. Xbox One, however, is trailing far behind, but with a lot of great games on the immediate horizon. The tables have well and truly turned. The good news for PlayStation fans is that the PS4 is not as barren with exclusives as the 360 was.

So truth be told, this generation has just pushed Microsoft to become a lot more experimental and frequent with exclusives.

Competition is best for everyone, most of all, us, the gamers! Rejoice and let the companies continue to wage war for our hard earned money!

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Video Game Presidents Who Don't Deserve Your Vote https://www.gameskinny.com/jvgb1/video-game-presidents-who-dont-deserve-your-vote https://www.gameskinny.com/jvgb1/video-game-presidents-who-dont-deserve-your-vote Mon, 13 Jul 2015 08:01:38 -0400 The Soapbox Lord

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At the end of the day, there are plenty of examples of video game Presidents who have dropped the ball and serve as a cautious reminder to know who you are voting for. There are candidates who are video game villains after all. You can use this list as a handy dandy checklist to decide whether or not a candidate should receive your vote.

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Now then, how about #Ganondorf2016?

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You, yet again! – Civilization Series

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You are impressive. You have made the list a whopping three times! Maybe in this case it isn’t a good thing though…

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In a Civilization title, you take the role of some famous leader and attempt to lead your civilization from the Stone Age to the future. While you can win without conquering the world or being aggressive, you will still have to fend off aggressors. Since you have complete power over your people, you can go to war or launch nuclear weapons on a whim. If anything, these titles show the effects one person’s actions can have on the world. The games also serve as a reminder to vote for leaders who aren’t warmongers.

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Looking at you, Ghandi! 

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Arstotzka - Papers, Please

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Now the United States is a very different country from the land of Arstotzka portrayed in Papers, Please, but the game can serve as a reminder as to what happens when power and ambitions are left unchecked. You play as an immigration officer who is tasked with controlling the flow of people into the country. What follows are countless rules, difficult decisions to make, and ensuring you make enough money to take care of your family.

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While the United States are far from perfect, it’s a safe bet the USA is a better place to live than Arstotzka. Now about those TSA airport scanners…

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You, again! - Democracy 3

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The Democracy series has allowed players worldwide to take a stab at being a major world leader in a democratic country (Tropico has you dictator lovers covered!). Needless to say, armchair politicians usually fumble things, quite badly at that.

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The Steam reviews really summarize the experience that lies in wait when one tries to take the reins of power.               

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-Started as America.
-Had huge debt.
-Got rid of hated polices.
-Got out of debt.
-Assassinated for ruining the country.

-Restarted as America.
-Had a bit of debt.
-Got rid of every policy.
-Turned America into a crime ridden place.
-Made lots of money.
-Got re-elected with 100% vote.

10/10 Would ruin the country again.

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It makes you appreciate just how difficult running a country can be. 

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The President - Apocalypse

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The Apocalypse is already a bad enough situation, but when you have a President who is essentially the devil, things are looking much bleaker. Well in this 1998 release starring Bruce Willis, because why on Earth not, this was the state of affairs our hero found himself in. Bruce can only handle so many things after all, but it turns out he can kill the devil!

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Now why was he his character a nanotechnology scientist?

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Noah Grace - Resistance: Fall of Man

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Where to start with this gem of a man? Well, Mr. Grace was a devoted person to the cause of an isolated America, limiting access to the rest of the world. He then went on to establish a despotic regime over the USA. He then went on to suppress free speech and the freedom of the press as much as he possibly could. You know, the opposite of what America is about.

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As if that wasn’t enough, when Earth was being invaded by the types of extraterrestrials who would rather destroy phones they use them, he tried to get the entire world to surrender to the Chimera in exchange for leaving America alone. What a champ!

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Things didn’t work out so well for Grace since he ends up on the wrong end of Nathan Hale’s firearm. Gotta love the delicious irony there! 

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Elizabeth Winters - Vanquish

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Being the first female President of the United States should be an accomplishment to be proud of, but President Winters run is something we would like to strike from the history books and never think of again. Oh yeah, it is that bad.

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During Winters’ presidency, Russian extremists hijack our space colony Providence and use its ridiculous cannon (which it... needed?) to wipe San Francisco from the map. Off to a great start here. Further into the game, it is revealed Winters secretly helped install these extremists into power, intending to betray them later. The Russians being the clever buggers they are hijacked the colony and its ginormous laser as a way to prevent her betrayal.

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Great legacy to leave, eh?

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President Kriger - Disruptor

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Hearkening back to a time when FPS games were still called “Doom clones,” we have Disruptor and the deplorable President Krieger. A former soldier, Krieger isn’t above murdering his friends in order to obtain his goals. As you progress through the game, you realize Krieger was responsible for your father’s death (of course he was), and he plans to dispose of you in a similar manner after you discover his nefarious plans.

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Did I mention Krieger has a secret army and a dictatorial grip on America? And he also wants to take over the world or something clichéd like that. Either way, killing your dad and then setting up you and your brother in a similar way is just the sort of thing a wanker is prone to do. What is it with bad guys and the clichés? 

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Max - Sam and Max Save the World

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Who doesn’t like a “hyperkinetic rabbity thing” with violent tendencies and is a complete sociopath to boot? Apparently the American people do!  After the current President was revealed to be a robot (by DECAPITATION) used to hypnotize people via television, an impromptu election was held between a robotic Abraham Lincoln and our loveable, furry friend Max.

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Sure, Max won the election by meddling with Lincoln’s cue card for his speech. He also represents the Random Violence and Destruction Party. Last but not least, let’s not forget he also came very close to single-handedly destroying our beloved Internet. In spite of all that, he also decided all of the country’s problems could be solved by giant robots and proceeded to build an army.

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I like the way he thinks. 

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The President and Vice President of Earth - Citizens of Earth

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In Citizens of Earth, the player fills the shoes of the Vice President of Earth on the eve of a huge conspiracy and an imminent alien invasion of coffee beans (don’t ask). The VP quickly proves himself to be shallow, self-important, and a few fries short of a Happy Meal.

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When the VP isn’t concerning himself with his appearances or the votes he’ll receive, he’s ordering people in his party to battle for him, including his elderly mother and younger brother! The man doesn’t even participate in battles, instead ordering his followers to do his bidding. Way to lead, buddy…

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The President isn’t much better as he reveals himself to be a puppet and fights you with his evil chair. (Again, don’t ask). And, of course, the secretary does all of the work for both The President and the Vice President! This less-than-dynamic duo don’t exactly inspire voter confidence in the office…

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Metal Gear Solid 2 - President Johnson

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Now choosing between George Sears and James Johnson is a tough call. However, Sears was a clone in the first place while Johnson is just a power-hungry man who wants to climb higher in his position of power. He knows who pulls the string and makes no qualms about where all of his “decisions” actually originate. He also helps a rebel group attempting to rid the USA of the shadowy cabal calling the shots. It turns out he only helped in an attempt to gain even more power.

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The worst part of his actions though? He goes for the gold and gropes Raiden’s private bits uninvited. This man truly has no shame

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You - Saints Row 4

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At one point or another, many of us have pondered the possibility of wielding the power of the office of The President. Maybe you thought of all the good you would do or how many people you would help.

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In Saints Row 4, you actually play as the Commander in Chief. So how many people did you help? How much good did you actually do? You instead beat little old ladies with a gigantic dildo bat and forced them to dance with the dubstep gun didn’t you? I thought as much.

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We are getting to that time of year where people announce their intentions to run for the office of The President of the United States. It seems every couple of weeks we are getting a new announcement regarding another candidate throwing their horse into the race. While deciding who to vote for can be a difficult decision one should not take too lightly, it can be a daunting task to decide which candidate is the most deserving.

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With that in mind, I’ve compiled some video game "Presidents" who serve as a reminder to think twice before casting your ballot! 

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Also, some SPOILERS ahead.

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Why Insomniac Games Stands Out As One of the Best Studios https://www.gameskinny.com/inu38/why-insomniac-games-stands-out-as-one-of-the-best-studios https://www.gameskinny.com/inu38/why-insomniac-games-stands-out-as-one-of-the-best-studios Sat, 13 Jul 2013 07:59:43 -0400 Aneudys Tejeda

When tasked with having to pick my favorite studio, a couple came to mind. Platinum Games has definitely drawn my eye lately. EA has had its fair share of great games, but they also have their bad games. When it finally came down to it, it was a tough choice between Naughty Dog and Insomniac Games. After some deep thought and some serious back and forth I came to the conclusion that Insomniac Games is not only one of my favorite studios, but one that has proven itself to have matured over the span of almost 20 years.

An ode to Insomniac Games

The memories I've shared with Insomniac

I may have missed out on the Spyro series growing up for Crash Bandicoot, but I share some of my fondest memories with the Ratchet & Clank series. This is the only series I have continuously gone back to replay which is something I don't do often. I have played every game in the series, platinumed them all on the PS3 and I am beyond excited for their future ventures. Even Resistance: Fall of Man holds up as one of my favorite co-op experiences on the PS3. Being one of the first games I got on the PS3 I remember being immensely impressed with the graphics and scale they were going for with the series as I played with my brother everyday after school.

Insomniac has been around almost 20 years so its time I ask: what's in store for Insomniac Games? 

To understand the future, we must look at their past.

Humble beginnings

Insomniac Games is an American independent game developer. Founded in 1994 by Ted Price (current President and CEO). Ted has been a part of Insomniac since the very beginning. With an approximate work force of 210 people now, Insomniac has grown substantially. With its primary headquarters in Burbank, California they have expanded to a second building in Durham, North Carolina. From 2005 through 2007 Insomniac Games was ranked in the top 10 on the “50 Best Small & Medium Sized Companies to Work for in America” list. Yes, that's a real list.

Their very first game was Disrupter for the Playstation; a sci-fi FPS with live action cut scenes. Not a very popular game, and also one I've never played. But their next series would really define the PlayStation generation.

Spyro Series

 

Released in 1998, Spyro the Dragon became a mascot for the PlayStation along with Crash Bandicoot. The series showed off what the PlayStation could do with open 3D environments, the likes of which have never been seen at this point in time. The colorful world and characters brought Insomniac into the spotlight and showcased the amazing talent of the team.

The game went on to get two more sequels from Insomniac before being passed off to multiple studios like a hot potato. Seeing reboot after reboot, the game is nothing like the Skylanders we know of today.

Having only played the first game for the first time last year, I had a fantastic time playing it. Short by todays standards but very fun. Loaded with collectables, it's a series I regret not playing now as an adult.

When the announcement of the PS2 was imminent, Insomniac decided to take on a new venture--create new worlds and characters. Its next franchise would once again be a series that defined the PlayStation 2 generation.

Ratchet and Clank Series

Ratchet and Clank first made their debut in 2002 on the PlayStation 2. This unlikely duo of a lombax and a robot, who travel from planet to planet blowing stuff up with massive weapons and sheepinators, is one of the most recognized PlayStation franchises.

With a total of 9 games under their belt (not including the HD collection or PSP Spin-offs) Ratchet and Clank have garnered an illustrious reputation for putting out quality games... sort of.

The series is filled with adult jokes and humor. The story is interesting and the dialogue is enticing. The real story crafting talent of Insomniac came out in the Ratchet and Clank series. Always getting high review scores Insomniac didn't want to burn the series out so they began spreading in different directions. All 4 One proved to be an interesting concept, while Full Frontal Assault seemed like more of a flop.

In defense of All 4 One, a 4 player co-op sequel, it was something the studio hadn't done before. It mixed up the gameplay in very unique ways. By no means the best in the series, it proved that Insomniac could reinvent Ratchet & Clank and still have a great game. As for Full Frontal Assault, the tactical strategy sequel, it was once again taking the franchise in another direction to see what could be possible. It may not have worked but they learned their lesson, right?

Right! Recently, Insomniac has announced Ratchet and Clank: Into the Nexus. Going back to its platforming roots since A Crack in Time in 2009, Ratchet & Clank isn't the only franchise they had going during the PlayStation 3 however.

Resistance Series

During the PS3, Insomniac had began developing games with two teams. One doing the Ratchet and Clank and another doing a dark alternative timeline alien invasion FPS known as Resistance: Fall of Man. Worried at first that the studio couldn't handle an FPS, people forgot their first game was an FPS. Not to mention Ratchet and Clank's heavy focus on Guns, Insomniac knew what they were doing and they took a typical war setting and turned it on its head.

With the PS3 launching at $600 and Resistance being a launch title, it didn't sell too well and not many people played it. But by the time two and three came out and people began going back, you could see the impressive story the people at Insomniac had crafted. The dark story and the feeling of doom clouded the senses, and put the series up to par with the high quality standards that is Insomniac.

Finally, nearing the end of the timeline we reach their most recent endeavor.

Fuse

(Originally OverStrike...)

Fuse came out in May of this year with mediocre reviews. Unfortunately, the later years of Insomniac with Ratchet and Clank: Full Frontal Assault and Fuse have had people lose a little faith in Insomniac.

Fuse was an earth shattering moment for me. It was when I realised Insomniac wasn't a Sony owned studio. This was their first multi-platform game, and a four person co-op shooter with a unique art style. Published by EA, the game saw many reworks and delays, which in the end may not have paid off.

Mediocre reviews or not, Insomniac is doing different things that other studios won't do. Where as most studios will stick to what works and pump out sequel after sequel, Insomniac is branching out and trying different things.

I do not own Fuse and my opinions are solely based on the demo, which I thoroughly enjoyed.

Now that were all caught up we look to the future of Insomniac.

Sunset Overdrive and Beyond!

The Future looks bright for Insomniac. Sunset Overdrive, their newest game, was shown at E3 as a Xbox One Exclusive. The games focus is on "agile combat" including wall running, zip-lines, and acrobatics. Nothing more is known other than it makes me very upset that it is an Xbox One Exclusive.

In an IGN Interview 2 months ago, Ted Price explained that there may be more Fuse in the works:

"No, I’m not talking about DLC, I’m talking about new Fuse experiences altogether."

Could this have been Sunset Overdrive? Or could they have a whole new idea on this four player co-op experience. Which as I wrote that last sentence leads me to a theory. This is the 2nd four player co-op game Insomniac has developed. They must have a grand plan for future next generation consoles and fun multiplayer experiences. 

As I previously mentioned, Insomniac also announced a new Ratchet and Clank game available this fall at $29.99. The Ratchet and Clank looks to return to its roots with fun platforming action story driven adventure.

I'd like to say I grew up on Insomniac games. Aside from Fuse (which I plan on playing) and two Spyro games, Insomniac is a creative studios that dares to be different. It can tell a compelling story of survival, or make a slight inappropriate joke while fighting interplanetary thugs. They can can establish franchises or just make a Facebook game. It's a studio that stands out and connects with people. I can honestly say, after writing this and looking back on the history I've had with Insomniac, this is undoubtedly one of my favorite studios.

There's always room for discussion. Do you agree? Whats your favorite studio? Leave a comment below and share your thoughts.

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