The Binding of Isaac: Rebirth Articles RSS Feed | GameSkinny.com The Binding of Isaac: Rebirth RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network How Does The End Is Nigh Stack Up to Edmund McMillen's Other Games? https://www.gameskinny.com/s8314/how-does-the-end-is-nigh-stack-up-to-edmund-mcmillens-other-games https://www.gameskinny.com/s8314/how-does-the-end-is-nigh-stack-up-to-edmund-mcmillens-other-games Tue, 25 Jul 2017 00:56:48 -0400 glados131

Edmund McMillen is a legend among indie developers. To this point, he has released two critically acclaimed games in Super Meat Boy and The Binding of Isaacboth of which could be given a strong argument for consideration as one of the best indie games of all time. With SMB's impeccable, fluid platforming and TBoI being considered by many to be the definitive roguelike, it's hard to argue against McMillen's skill at game design.

Last week he released his newest full game, The End Is NighIt's a challenging platformer, like Super Meat Boy, but with a greater emphasis on exploration. It earned a 9 in our review, so we clearly consider it to be on par with McMillen's quality standards. But how does it compare to his other games?

The Binding of Isaac

I'm going to get this out of the way immediately-- The Binding of Isaac: Rebirth is one of my favorite games of all time. The sheer strategic depth of its many mechanics, paired with addictive twin-stick bullet hell inspired gameplay, and over 500 items with diverse effects that can stack on top of one another to create insane combinations give it more replay value than any other game I've ever played.

But, being a completely different genre largely makes it unfair to compare it to The End Is Nigh. As a platformer, it's going for something completely different and while executing it admirably. Its replay value is found not in hundreds of hours of procedurally generated content, but in brutally difficult levels that will take you hours to get past.

There are many who relish that challenge and will love trying to 100% this game, but Isaac's model is my preference. However, if comparing TEIN to SMB is like comparing apples to oranges, then this is like comparing apples to video games. They're both good in their own ways, but they're also significantly different.

Super Meat Boy

Super Meat Boy, meanwhile, is a far more exact comparison. It and The End Is Nigh operate on similar models of extremely tough platforming. The differences are therefore more subtle, but they still have quite an impact.

The most obvious difference is the emphasis TEIN places on exploration. While SMB's levels are mostly self-contained, TEIN wants you to think of them all as connected, letting you traverse from one to the next simply by walking off screen. Some later levels even have you backtrack to progress. This structure gives TEIN something SMB didn't really have, which is well-hidden secrets. Finding a concealed path off of a screen can take you to a hidden area with a whole new challenge and a greater reward at the end. Exploration can be extremely enjoyable in a game -- we humans love it -- and TEIN puts it to great effect. Sure, it's not a full-blown Metroidvania by any means, but the sprinkling of exploration gives the world a certain cohesive interconnectedness.

Other differences are more granular but no less significant to the way the game plays overall. The absence of wall-jumping represents a great example of this. While in SMB you could slide on and jump off of walls to your heart's content; however, in TEIN you're restricted to hanging off of corners and tiny ledges.

In SMB, each level was self-contained, so wall-jumping made sense. It let each level be a death-filled playground for you to bounce around in, giving you freedom to explore it however you like. With the interconnected world of TEIN, however, unrestricted wall-jumping could lead to players finding secrets far too easily and in ways that were unintended.

Restricting movement via the ledge mechanic allows the game to reward players for careful observation, and even allows ledges to be placed in tantalizingly distant locations that promise a secret if you can only figure out how to reach them. Importantly, ledges are not inherently better than wall-jumping. Rather, both mechanics are the better solutions for their respective games.


Wall-jumping would also make this screen way too easy.

One thing SMB does have, which TEIN lacks, is boss fights. The fact that TEIN has no showstopper-style showdowns is by no means a deal-breaker, but it is noteworthy. The reasoning for their omission is slightly more abstract than the already mentioned differences. Essentially, SMB's tone is a lot lighter than that of TEIN. In TEIN, Ash is described as "one of few 'things' that have 'survived' the 'end of the world'." There's no Bandage Girl to save here, or even a villainous Dr. Fetus trying to thwart you. Even the "friend" you're trying to build ends up being a desiccated corpse. The game does have enemies, but there's no real way to kill them and they feel more like part of the level than intelligent entities. Having some massive foe to defeat at the end of each world would disrupt the feeling of isolation the game seeks to make you feel by playing as Ash.

Ultimately, The Binding of Isaac, Super Meat Boy, and The End Is Nigh are all fantastic games. Isaac is my favorite of the three, with The End Is Nigh just slightly edging out SMB. There will likely be many who prefer SMB, and that's fine for those who prefer a pure platforming experience without the exploration elements thrown in. But ranking them does a disservice since all three titles are of such high quality. However you put it, the verdict is in, McMillen's latest game is absolutely one that earns its place among his classics.

What's your favorite game by Edmund McMillen? What did you think of The End Is Nigh? Let us know in the comments!

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Steam Summer Sale 2017: 5 Best Dungeon Crawlers Under $10 https://www.gameskinny.com/nd49a/steam-summer-sale-2017-5-best-dungeon-crawlers-under-10 https://www.gameskinny.com/nd49a/steam-summer-sale-2017-5-best-dungeon-crawlers-under-10 Fri, 30 Jun 2017 15:33:24 -0400 Zantallion

The Steam Summer Sale is here again. And as always, the gaming community has come together to empty their wallets as their most desired games go on sale.

If you're a fan of dungeon crawling, you're in luck with this year's sale. There's a bevy of wonderful dungeon crawlers seeing serious deals this year. Here are five of the best you can add to your collection for under $10.

Ziggurat

Regular Price: $14.99
Sale Price: $3.74

Ziggurat takes the best qualities of both FPS and roguelikes and combines them together into one great game. Rather than using guns, you use different staffs and spells to blast your way through randomly-generated levels fighting hordes of minions. Check out our Ziggurats review for more info on this one. 

Get Ziggurat on Steam

The Binding of Isaac: Rebirth

Regular Price: $14.99
Sale Price: $7.49

The Binding of Isaac is a game that needs no introduction. But if you somehow don't already own this game, now's the perfect chance. A take on the biblical story of Isaac and Abraham, Isaac's mother hears a supposed message from God that tells her to sacrifice her son to him. Isaac, hearing this, flees into the caverns under his house to escape the murderous matriarch.

Get The Binding of Isaac Rebirth on Steam

Crypt of the NecroDancer

Regular Price: $14.99
Sale Price: $2.99

Crypt of the NecroDancer is a dungeon crawler with a twist: it's also a rhythm game. Every action you take is in time with the music, even moving and fighting. As is expected of such a game, the soundtrack is incredible -- but if you somehow get bored of its tunes, you can even play to your own music MP3s. Its pixel art is top-notch too, and it's overall well worth your purchase -- especially so now that it's on sale at a steal of a price.

Get Crypt of the NecroDancer on Steam

Victor Vran

Regular Price: $19.99
Sale Price: $9.99

Victor Vran is a title in the vein of favorites like Diablo, in which you and three friends control a party of four characters as you quest together. But where many games in the genre fall back on the age old trope of grinding EXP, Victor Vran instead has a much more open approach by allowing you to set the difficulty of different areas yourself -- meaning that you can choose what pace you want to take.

Get Victor Vran on Steam

Enter the Gungeon

Regular Price: $14.99
Sale Price: $7.49

For those who like a little more shock and awe in their dungeon crawler, Enter The Gungeon is exactly what the doctor ordered. Taking cues from bullet hell games, Enter The Gungeon is fast-paced, brightly colored, and (as it's name implies) chock full of guns. You'll need some pretty good reflexes to get through this one -- but if that's your style, Gungeon is for you.

Get Enter the Gungeon on Steam

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Those are our picks for some of the best deals this side of the Summer Sale. Did we miss another good deal? Did you pick one of these up because of us? Do you agree that ziggurat is a really cool word? Let us know in the comments below, and keep posted to GameSkinny for more articles on the best deals during the Sale.

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Stop Mods from Crashing Your Game in The Binding of Isaac: Afterbirth+ https://www.gameskinny.com/mwloi/stop-mods-from-crashing-your-game-in-the-binding-of-isaac-afterbirth https://www.gameskinny.com/mwloi/stop-mods-from-crashing-your-game-in-the-binding-of-isaac-afterbirth Thu, 01 Jun 2017 11:52:16 -0400 glados131

In January, Edmund McMillen's hit game The Binding of Isaac got its latest expansion. Titled "Afterbirth+", the DLC added a ton of new content to the game, including items, bosses, and even a new final floor. But perhaps its biggest contribution was official mod support. Opening the floodgates of the Steam Workshop for fans to mod whatever they wanted into the game was sure to come with some issues, and sure enough, modding in Isaac, while fun, is not without risk.

One bug, in particular, seems to be fairly common -- and devastating. When you go to the mod menu, disable the mods, and back out, the game abruptly crashes. When you try to re-open it, it crashes again on startup. Reinstalling the game does nothing. Does this mean you're locked out of the game forever? Deep breaths-- I had this issue, and after hours of Googling, trial, and error, I was able to find a solution.

Does this mean you're locked out of the game forever? Deep breaths -- I had this issue, and after hours of Googling, trial, and error, I was able to find a solution.

Why Does This Bug Happen?

As a disclaimer, I am not an expert on the inner workings of Isaac. As such, this part of the analysis is my best guess on the bug's cause. The bug seems to most commonly occur with mods of a large size, 

The bug seems to most commonly occur with mods of a large size, especially those that add new characters. (In fact, character mods specifically could be the culprit.) Adding these mods creates some sort of a dependency in the game's logic -- it thinks it needs those mods present to run at all, and when it doesn't find them, it just gives up.

So How Do You Fix It?

 There are a few steps here, depending on when your crash occurred.

  • If you uninstalled the mods in question, you'll want to redownload them. Head to the Steam Workshop and take care of that.

  • The next step is to re-enable the mods. Obviously, you can't do so in-game because you can't get past the startup screen, but there is another way. Go to Documents/My Games and look for the "Binding of Isaac Afterbirth+ Mods" folder. Delete it.

  • Now relaunch the game. With the mods folder missing, the game will automatically redownload it, and will by default enable all of the mods. With the dependencies satisfied, the game shouldn't crash.

  • Finally, it's time to disable the mods for real this time. Before doing so, though, start a run as Isaac and die. Just enter the nearest room and run into enemies until your health is depleted. Supposedly, this resets the dependency, making it safe at last to disable the mods.

  • While disabling the mods, I recommend doing so one at a time (enter the menu, turn one off, and back out), just to be safe. The game may still crash here, but it should relaunch without further issue.

Hopefully, this short guide to The Binding of Isaac game crashing bug will be enough to get you back up and running -- and keep you from losing any progress in the game after you've installed any mods. 

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7 Best Mobile Roguelikes You Can Play Right Now https://www.gameskinny.com/pcisf/7-best-mobile-roguelikes-you-can-play-right-now https://www.gameskinny.com/pcisf/7-best-mobile-roguelikes-you-can-play-right-now Wed, 24 May 2017 18:26:22 -0400 Erroll Maas

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Some roguelikes have a difficult learning curve, while others are easy to learn but hard to master. Those seen on this list all have their similarities and differences, but are all roguelike games at their core. 

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While playing these games on other devices would probably prove to be beneficial, having these games available on mobile devices gives players an alternative option to their console counterparts. No matter which one mobile gamers are most interested in, hopefully, they'll be able to provide an enjoyable experience.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ffcaac7bcdcacb7ee94fbe2ae2487454.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ffcaac7bcdcacb7ee94fbe2ae2487454.jpg","type":"youtube","id":"10940","description":"

Ananias

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Platforms: Android & iOS
Price: $4.99

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Ananias is a game that released in February and was developed by Slashware S.A.S.

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In Ananias, players explore five different worlds and engage in turn-based combat by choosing one of eight different player classes -- with four "Legendary" classes added in the Fellowship Edition. Each class has been designed with their own playing style, with some being more combat oriented and others using magic spells from four separate types of magic. As players progress, they will encounter various monsters that can be recruited by using certain spells. 

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In the story of Ananias, an evil serpent named Kramora has been released from the underworld. The last hope to defeat it is a hidden magic ring that holds the power of the ancient king, Ananias, which the player will be searching for as long as they can survive the dangers that await them.

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The art style of Ananias isn't quite exactly pixel art, but is similar to certain computer games of the late 80's, such as Drakkhen.

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Ananias is a great choice for any mobile gamer or roguelike fan who wants a good nostalgia kick from the computer games of the past.

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Sproggiwood

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Platforms: Android & iOS
Price: $4.99

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Developed by Freehold Games and released in 2014, Sproggiwood breaks the roguelike genre down to its core parts: six different unlockable customizable character classes -- Farmer, Warrior, Archer, Thief, Wizard, and Vampire -- plenty of items and weapons to collect, and procedurally generate dungeons with monsters and traps that combine to provide distinct tactical challenges. Each dungeon dive follows the heroic rise of one adventurer from your civilization. Journey through teeming forests, haunted swamps, teetering cliffs, and glacial mazes to uncover your civilization's whole story. *A wondrous and humorous setting inspired by Finnish mythology

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Each dungeon dive follows the heroic rise of one adventurer from your civilization. Journey through teeming forests, haunted swamps, teetering cliffs, and glacial mazes to uncover your civilization's whole story. 

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In Sproggiwood, players start out as a simple farmer from an island known as Clog. The player character is then led through a strange portal by a talking sheep. The character then becomes a prisoner of Sproggi, and the rest is history from there.

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The art style of Sproggiwood is much unique when compared to many other roguelikes, which helps it stand out amongst the rest. It's hard to explain without use of the word "adorable," but just play the game and you'll see what I mean. 

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Sproggiwood is a charming and humorous roguelike that should be recommended to any mobile gamers interested in the genre.

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Tallowmere

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Platforms: Android & iOS
Price: $0.99

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Tallowmere was developed by Chris Mcfarland and released in 2015. It is unique in that it's one of the few sidescrolling roguelikes available on mobile devices.

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In Tallowmere, one of the player's most important weapons is his or her shield, which they can raise to block enemy attacks or lower to strike foes when the timing is right. The player will also collect weapons, outfits, headgear, and more powerful shields as they search for the key to the next room. As with most Souls inspired games, souls from defeated enemies allow the player to increase their character's stats and abilities.

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The player will also collect weapons, outfits, headgear, and more powerful shields as they search for the key to the next room. As with most Souls inspired games, souls from defeated enemies allow the player to increase their character's stats and abilities.

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Tallowmere's art style is unique: characters are drawn in a pixelated format, while backgrounds and set pieces are rendered in a three-dimensional style, which helps make it easier to distinguish enemies and items.

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Tallowmere would be a great game for any Souls series fans who want to try playing a roguelike on their mobile device. The story of Tallowmere is minimal, but one of survival. How far can you make it through Lady Tallowmere's dungeons? 

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Wayward Souls

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Platforms: Android & iOS
Price: $6.99

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In Wayward Souls, players choose one of six different characters -- Warrior, Mage, Rogue, Adventurer, Spellsword, and Cultist -- who all have their own unique playstyles, abilities, and equipment. Each character can also find equipment that will change or enhance their playstyles. On top of that, players will journey through 13 different area types, each with a variety of different enemies, traps, and rare encounters, which can kill them and steal all their items if they're not careful. 

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The bosses and overarching story of Wayward Souls are the same for all six characters. The tower featured in the game has been cursed after its residents stumbled across evil magical relics. But as the overall story is the same for each character, each of the six characters has their own separate story as well. These are unveiled through text interludes between sections and scripted encounters.

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The art style is inspired by games like Secret of Mana and Chrono Trigger and adds a bit of charm to this otherwise standard roguelike. Wayward Souls would be a good pick for any mobile gamer who enjoys Super Nintendo-era RPG graphics and a variety of different gameplay styles.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/510fb235429a559a5a69318f839e056e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/510fb235429a559a5a69318f839e056e.jpg","type":"youtube","id":"10936","description":"

Crypt of the NecroDancer Pocket Edition

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Platforms: iOS
Price: $4.99

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Crypt of the NecroDancer -- a game developed by Brace Yourself Games and released in 2016 -- is perhaps the most unique game on this list. In it, players move their character to music -- either with the game's original soundtrack or their own iTunes library. 

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Unlike traditional roguelikes, the player can only move or attack when they execute an action to the beat of the music. As with most rhythm games, each successful movement boosts a coin-scoring multiplier. If the player fails to match the beat, they will not be directly harmed in most situations, but the scoring multiplier will be reset and the character may be harmed by a nearby monster if they are in their attack path. When (or if) the character's health meter depletes, the game ends.

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In addition to various temporary items that are lost upon player death, there are permanent character ability enhancements that can be purchased in the game's lobby. 

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Crypt of the NecroDancer also has quite a story, which adds to the game's replay value, and due to its ability to play and utilize music from the players iTunes library, it's addicting gameplay, and it's Super Nintendo RPG isometric graphics, players should have a ton of fun jamming to this game.

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Pixel Dungeon

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Platforms: Android & iOS
Price: Free

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In this 2015 game developed by Watabou, players explore the eponymous area as one of four classes -- Warrior, Mage, Rogue, and Huntress, -- to collect various items and fight formidable foes while hoping to find the Amulet of Yendor. As with most roguelikes, permadeath is a key feature in this game, and when players die, they lose all of the items gained from their past run.

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Pixel Dungeon has a bit of a story, mostly provided through text summaries given before each stage, which range from dungeons and caves to even a dwarven metropolis. But overall, the story elements in this roguelike are light. 

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The art style of Pixel Dungeon is generic pixel art -- which doesn't make it stand out much -- but players should be having such an enjoyable time with the gameplay that the art style will be nothing but an afterthought.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1148a75f4b59a8be8788ffeecf8d4d6c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/1148a75f4b59a8be8788ffeecf8d4d6c.jpg","type":"youtube","id":"10934","description":"

The Binding of Isaac: Rebirth

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Platforms: iOS
Price: $14.99

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From the creator of Super Meat Boy comes the Legend of Zelda- inspired nightmare fuel known as The Binding of Isaac. An RPG shooter roguelike with some truly grotesque imagery and controversial anti-religious themes, The Binding of Isaac is a great game overall.

In The Binding of Isaac, the player takes the role of the titular character as he journeys through various dungeons and faces the horrors that await him. Certain items can change Isaac’s form and give him powerful abilities, while most items gained will be lost once the player is killed.

The Binding of Isaac: Rebirth is an enhanced remake with a new game engine, all-new hand-drawn pixel style artwork, an all-new soundtrack, and plenty of revamped enhancements. Offering more 500 hours of gameplay, this game would be hard for any mobile gamer to put down.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/n/binding-isaac-wallpaperkid221-d5ovlnt-640x360-d3284.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/n/binding-isaac-wallpaperkid221-d5ovlnt-640x360-d3284.jpg","type":"slide","id":"159203","description":"

Roguelikes are growing in popularity. From games like Enter the Gungeon to recent sidescrollers like Flinthook, the number of roguelike games releasing each year is seemingly infinite. Predicated on journeying through procedurally generated levels that predominantly showcase tile-based graphics, Roguelikes have carved a niche for themselves, especially with players that take permadeath seriously. 

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There are a handful of roguelikes on each console, but most seem to start on the PC before moving over. Once these games gain good enough reception, they're typically ported to consoles or mobile devices. 

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And although your Android or iPhone may not be the best device on which to play roguelikes, there are tons of great games that exploit those devices' best features. So if you're a heavy mobile gamer and would like to take a chance at playing some truly punishing roguelike games, here are 7 great entries you can choose from right now. 

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5 Video Game Mothers So Bad They'll Make You Thankful For Your Own https://www.gameskinny.com/x6evk/5-video-game-mothers-so-bad-theyll-make-you-thankful-for-your-own https://www.gameskinny.com/x6evk/5-video-game-mothers-so-bad-theyll-make-you-thankful-for-your-own Fri, 28 Apr 2017 08:00:01 -0400 Erroll Maas

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Thank Your Mom For Not Being Like Them

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Luckily, these Moms are all fictional, so you don't have to worry about being their child unless you're a videogame character. 

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So when you celebrate your wonderful mother(s) this Mother's Day, make sure to thank them for not being obsessed with a strange perception of beauty, a grotesque giant trying to kill you, or an evil queen.

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Also make sure to thank them for having a better fashion sense than Jimmy's mom, because let's be honest, none of our moms fashion senses are that bad.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/3/3/2331974-bully2-c14ca.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/3/3/2331974-bully2-c14ca.jpg","type":"slide","id":"157483","description":"

Ex-Mrs. Hopkins

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Bully
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Sure, main character Jimmy Hopkins isn't the most stand up guy, but can you really blame him? His mother does seem pretty terrible after all.

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She leaves her son at private boarding school, Bullworth Academy, so he'll behave better, although compared to some of the kids and even adults there, Jimmy's almost a saint. She may only appear in the opening scene of Bully, but just from that brief appearance we can tell that she would be the kind of mother who doesn't listen to her child even when he has something important to say.

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Jimmy is a teenager dealing with his parents divorce and a stepdad he doesn't like, so of course he would act out. Instead of actually sitting down to have a conversation with him, she'd rather let someone else deal with him so she can go on a year long honeymoon vacation.

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Perhaps the most realistic bad mother on this list, if we were shown more of her as a character, she would surely be one of the adult bosses in Persona 5.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/q/u/e/queenbrahne-6d341.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/q/u/e/queenbrahne-6d341.jpg","type":"slide","id":"157481","description":"

Queen Brahne

\n
Final Fantasy IX
\n

Mother of the real Princess Garnet and foster mother to her lookalike of the same name.

\n

Before the events of the game, Brahne was known as a peaceful ruler, but she seemingly changed after the death of her husband.

\n

Throughout the course of the game Brahne gains weight, turns evil due to manipulation by Kuja -- the main villain of the game -- declares war on neighboring countries and even destroys a few rival kingdoms, orders her henchmen to extract powerful beings from her daughter due to her daughters special ability -- a  rather painful method -- and later repents and dies in her daughter's arms.

\n

Queen Brahne may not have been the best mother to either of her daughters after her husband died, but at least she was able ask for forgiveness, die, and be remembered by her people as the woman she once was.

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The Queen

\n
Ico
\n

The Queen is Ico's main antagonist and the mother of the character, Yorda. She intends to sacrifice her own daughter as a spiritual vessel so that she can avoid death.

\n

Her plan seemingly fails once the titular horned boy protagonist of the game escapes, frees her daughter, and goes to find a way for them to escape the castle.

\n

The Queen only appears a few times in the game, preferring to have her minions do her dirty work for her, but it's her intentions which make her one of the worst mothers in video games.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-b1ee1.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-b1ee1.jpg","type":"slide","id":"157482","description":"

Mom

\n
The Binding of Isaac
\n

This final boss of the acclaimed roguelike may not have much in terms of characterization, however she is the main reason for all of the horrors Isaac has to face throughout the course of the game.

\n

Due to her massive size, we don't get to see that much of her, but she still proves to be terrifying nonetheless.

\n

There isn't much more detail about her, but she is definitely one of the worst, as well as worst looking, moms you have to deal with in a video game.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/u/s/lusamine-unconscious-77911.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/u/s/lusamine-unconscious-77911.jpg","type":"slide","id":"157485","description":"

Lusamine

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Pokemon Sun and Moon Version
\n

At first, Lusamine seems like a kindhearted individual, but in reality, she is obsessed with things she finds "beautiful". This obsession comes after her husband mysteriously disappeared into the world of the Ultra Beasts, after years of trying to find him with no hope in sight.

\n

Due to her strange obsession, she neglected both of her children, although she falsely believes that hey are ungrateful and that she always gave them the attention they needed. She even made her daughter Lily dress in a fashion similar to the Ultra Beast, Nihilego, which she had been obsessed with ever since catching a brief glimpse of it in the past.

\n

Not only does Lusamine neglect her own children, but she manipulates others as well. Lusamine takes advantage of Guzma, the leader of Team Skull, and convinces him to work for her as a hidden mercenary for the Aether Foundation which she founded.

\n

Eventually, she wishes to be in a world where only her and Nihelgo exist, which she views more as family than her own children, since it's more obedient. She's eventually driven insane, but retains some sanity after being defeated by the player and goes into a coma.

\n

With some disturbing obsessions and a terrible hairstyle, Lusamine is definitely one of the worst video game mothers in recent memory.

\n

And you thought the world of Pokemon Sun and Moon was all happy.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/7/me7439593-happy-mother-day-greeting-long-shadows-4096x2304-a-a3e81.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/7/me7439593-happy-mother-day-greeting-long-shadows-4096x2304-a-a3e81.jpg","type":"slide","id":"157374","description":"

The Mothers No Child Could Love

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Video games have had plenty of notable mothers over the years, from the mothers of the Pokemon series to the Cooking Mama of many talents who can babysit, make crafts, go camping, and enjoy gardening in addition to cook, and everything in between. Ranging from smaller parts to more significant roles, Mothers are everywhere in video games, whether they be good, evil, or indifferent.

\n

But not all video game mothers are created equal, some are sick,  twisted,  and even downright despicable. Mothers aren't villains in video games as often as they are in other media -- such as anime -- but when video game Mothers are bad, they are some of the worst characters around.

\n

Here are five video game mothers so bad you'll be thanking your own this Mother's Day for not being like them.

"}]]]>
10 Amazing Games You Can Play On Almost Any PC (2GB RAM Or Less) https://www.gameskinny.com/ha36r/10-amazing-games-you-can-play-on-almost-any-pc-2gb-ram-or-less https://www.gameskinny.com/ha36r/10-amazing-games-you-can-play-on-almost-any-pc-2gb-ram-or-less Tue, 24 Jan 2017 08:23:12 -0500 Vian De Bod

PC MASTER RACE!”

If you've spent even a little time in the gaming community, then you have probably heard this statement. And to some degree, you can't deny that using PC is the most versatile way to game -- but that doesn't mean it's the best option for all gamers. While playing PC allows you to play almost any game on any graphical settings you want, you first have to have the money for an excellent computer.

So what do you do when you don’t have an excellent gaming PC? What do you do when you can only play on a potato? Unfortunately there isn’t much you can do, unless you’re willing to dish out quite a bit of cash to upgrade. Usually one of the biggest obstacles to a PC running certain games is the RAM requirement. RAM is arguably the most important factor when it comes to checking your system’s compatibility, so that is what we are going to focus on. If you have sucky RAM, then this article is for you.

Luckily, there are still some great games out there that aren't going to demand an amount of RAM you simply don't have. These 10 games only require 2GB of RAM or less -- so even your weak computer can play them!

*It's worth noting that if a game has a minimum requirement of 2GB RAM, it is still better to play it on a system with more in order to avoid lag. So if you have 4GB RAM, these games should run like a dream.

Don’t Starve

(1+ GB RAM)

Developed by Klei Entertainment, this survival game looks like something right out of a Tim Burton film! You can choose one of many characters, each of which has a special quality to them. Your primary goal is to survive and best this uncompromisingly harsh world.

The art style of Don’t Starve is a dark and alluring 2D style that is set in a 3D world. It sounds strange at first, but the world allows you to turn and change perspective in any direction, making it feel more real and immersive.

The game offers a rich crafting system based on both science and magic. Gather all the resources you can, but do so before night time. At night, you will find that there are untold horrors lurking in the dark. If you don’t have a torch or campfire nearby, you won’t live to regret it!

There are very rare and specific ways to avoid death, but you can kiss a character goodbye if you don't figure them out -- because this game boasts a perma-death system. Should that happen, both your character and the world it inhabited is gone for good. One of the key aspects of Don’t Starve is the fact that, like others on this list, each new world is randomly generated. This means that even if it comes to your character’s inevitable end, you have a new map and a new experience ahead of you!

Don't Starve's beautiful music and realistic sound effects, help bring everything to life. If you’re a bit of an audiophile, you’ll enjoy this game’s great sound design.

In conclusion, Don’t Starve provides a beautiful art style coupled with a brutally difficult survival-system. If eerie survival games are your thing, then Don’t Starve is for you!

 

Bastion

(2 GB RAM)

Bastion is a game developed by Supergiant Games. This action-RPG plops players into a beautifully lush world complete with hand-painted artwork and a deeply compelling story.

You play as “the Kid” during what the (excellently voiced) narrator calls “The Great Calamity”. Your world is falling apart and your civilization is crumbling to pieces. Your only hope is to restore the “Bastion”, a place where everyone is supposed to go when things go horribly wrong.

The gameplay is smooth and polished. You have a choice of over 10 different weapons to play with at any given time, each of which pairs differently with others and is better for certain playstyles. As you progress through the game and advance the story, you will begin to unlock even more options and upgrades.

The soundtrack is arguably one of Bastion’s strongest attributes. You know that a game nailed its soundtrack when you find yourself buying the OST after playing it. Add the incredible voice acting of the narrator (basically the only VA in game) and the great sound effects, and you have a feast for the ears!

 

Minecraft

(2 GB RAM)

I know, I know. Minecraft really doesn’t need any introduction, but I added it because it is a great game that deserves mention even if some might consider it “overrated” or “over-done”. Minecraft  is a 3D sanbox survival game developed by Mojang.

You are plopped into a randomly generated world comprised of nothing but blocks of different types and textures. Your goal (or the closest approximation to one) is to survive long enough to find a portal that takes you to a different dimension to kill the “Enderdragon”. Though this is the closest that Minecraft comes to in creating a set “goal”, there really isn’t one.

One of the game’s biggest component (in survival mode) is crafting. Almost every single block out there can be used to create something different or new. You can craft armor, tools, weapons, different blocks, food and much more! 

And I haven’t even touched on things like redstone and mods -- but I will say something about creative mode. Creative mode basically gives you the power of a god. You can create and build nearly anything your heart desires from the game’s entire catalogue of blocks. This is arguably Minecraft’s most played game mode, and with good reason. Minecraft just wouldn’t be the same without it.

 

Fran Bow

(2 GB RAM)

I just had to put a game in here for you point-and-click fans out there! Fran Bow was developed and published by Killmonday Games. This point-and-click adventure game will have you going everywhere, solving puzzles, and exploring amazing worlds! I have to give you a fair warning though. This game is messed up. I’m pretty sure that you will need some psychological help after playing! All kidding aside, Fran Bow is a very charming game that many people can enjoy.

The 2D art style of Fran Bow is definitely very quirky and adds to the overall feel of the game. You play as Fran, a girl in a mental asylum after the murder of her parents. You must work your way through elaborate puzzles to find your way out of the asylum, taking many drugs along the way.

The art team for the game did a fantastic job at capturing the essence of the story and turning it into a visual treat.

The gameplay is a standard point-and-click formula with some form of “crafting” mixed in. An added mechanic is one where you make Fran take her medication in order to “see things differently” which can at times help you solve the puzzle. The attention to detail also grabs you, as nearly every small thing is clickable and provides at least a few lines of Fran’s thoughts about it.

Overall I would highly recommend Fran Bow to anyone. If you like point-and-click games, be sure to try it. Even if you just enjoy creepy psychological horror games, I would highly recommend this one!

 

Grand Theft Auto: San Andreas

(256 MB RAM)

This game is pretty old, I admit. Is it a bit of a cop-out? Yes. Do I make any apologies for it? No. GTA: San Andreas (developed by Rockstar North) is an amazing game, and one of my favorites of all time. Besides, I never said that this list would only contain recent games, just good ones -- and GTA:SA is a game that undoubtedly falls in that category.

 

San Andreas has you playing a character called Carl Johnson (CJ to his friends). CJ returns home after the murder of his mother. After a life of running away from his past as a gang member, he is forcefully pulled back into the gang life upon his return. You will go from a nobody gangster to one of the most powerful people in San Andreas, fighting your way up every step of the way.

GTA – SA is an open world sandbox game. Most of the game’s mechanics centre around gunfights and driving cars or aeroplanes. But there are moments like stealth missions and dancing with either CJ or the low-rider he’s driving that really brings the game to a well-rounded whole.

Overall I would rate GTA – San Andreas as one of my favourite games of all time. If you enjoy a good story within a GTA-styled open world, you’ll love GTA – San Andreas. I highly recommend it to everyone!

 

Stardew Valley

(2 GB RAM)

Stardew Valley is an amazing game developed by ConcernedApe and published by Chucklefish Games. If you like games that completely draw you in and make you lose hours of the day, then this is the game for you. Stardew Valley is a farming simulator similar to Harvest Moon, with quite a few RPG elements in there.

You play as the heir to a little farm left to you by your grandfather, and it's your job to take care of it and make it flourish once again. Not only can you farm all different kinds of crops, animals, produce, flowers, honey, crustaceans, etc. --but you can also catch fish, delve into the mines, make friends, build your farm up, craft, and a whole lot more. There is a reason this game can suck up so much of your time, and just playing it will show you why.

The art style of Stardew Valley is absolutely breathtaking. The game is gorgeous, and I will fight anyone who says otherwise! All joking aside, this game really is beautiful and my favorite season has to be Fall just because of the leaves that change color.

The OST of Stardew Valley is one of my favorite parts of the game. While there is no voice acting and the sound effects are slightly forgettable, the music of this game is absolutely stunning! Every season has a few different songs that fit the time of year. I love this OST and I cannot express just how amazing it sounds!

I cannot recommend Stardew Valley enough. If you want just a single, good game that you can come home to, relax and sink a few hours into each day, then you cannot go wrong with this. I would rate Stardew Valley as one of my most enjoyed games of all time.

 

The Banner Saga (1 and 2)

(2 GB RAM)

The Banner Saga games are developed by Stoic. Yes, this technically counts as two games, but they are just so good that I had to lump them in together. If you're looking for a story that's reminiscent of Game of Thrones (but with a Norse theme) and turn-based combat....then these games are for you.

The sun has stopped dead in the sky and ancient dangers called Dredge are suddenly emerging from below the surface of the earth. The alliance between humans and Varl (giant, horned humans who live for hundreds of years) is fragile -- and with the Dredge returning it will only become more strained. You play as a cast of a few people and it is your job to navigate the crumbling world around you.

The game uses tactical, turn-based combat that requires the use of careful positioning as well as careful planning. A wrong move or two and you could lose the whole battle. That being said, as someone who usually isn’t a fan of this type of combat, I really enjoyed it because of how well it was done. 

The art style of The Banner Saga is amazing. They skilfully use 2D animation in a way that makes it feel like you’re watching a film at times. Not to mention the amount of detail the artists put in. The world map, for example, is absolutely huge and fairly well drawn. Each little detail has its own little bit of lore. Sometimes it is astonishing just how much detail goes into the art of this game. And the sound is equally as wonderful -- I bought the OST on Steam just to have a little epic music in my life. 

I would definitely recommend The Banner Saga to anyone. If you like a compelling story, get this game! If you like beautiful art, get this game! If you like turn-based combat, get this game! If you like beautiful music, get this game!

 

The Binding Of Isaac (All Versions)

(2 GB RAM)

The Binding of Isaac is a very difficult rogue-like game with a steep learning curve. If you like games that don’t hold your hand and can keep you occupied for hundreds upon hundreds of hours, then look no further than this indie gem.

BoI doesn’t have a set story per se. Some people speculate on the true nature of what is going on. If, however, you take the game at face value, the story seems simple. Isaac is a young boy who was tormented by his overly religious mother. In a fit of religious zeal, she tries to kill him and he escapes via a trap door in his room that leads to the basement. From here you go lower and lower, fighting hordes of different enemies.

The art style of BoI is both basic and disgustingly brilliant at times. There will be a lot of times where you might make a face because you just killed a sentient pile of poop or a fetus (or even a heart if you make it that far). There are many dark and disturbing themes in BoI with a lot of religious symbolism. The game’s developer has gone on the record for saying that his experience of growing up in an abusive, religious household inspired him to create the game. 

If you want a rogue-like game that offers a challenge and some very intense themes as well, then Binding of Isaac is for you. Honestly, I love this game and I highly recommend it to anyone looking for that extra challenge.

 

Salt And Sanctuary

(2 GB RAM)

If you haven’t yet read my first impressions on Salt and Sanctuary, then I highly recommend you do so if you want more information on it. SaS is a brutally difficult game developed by Ska Studios. It basically feels just like a Dark Souls game, except with its own world and art style.

The story of SaS is pretty basic, as you would expect from a game akin to the Souls series. Of course the world has its own lore and such, but your character is basically a nobody. You start off as a sailor that shipwrecks on the coast of an unknown land. From there you will traverse the world, fighting to survive every step of the way. Enemies can be unforgivingly brutal, and you might find yourself using the dodge mechanic a few hundred times per hour.

The artistic style of SaS is, in my opinion, one of the game’s strongest qualities. You have a beautifully done 2D world with amazing detail and a dark theme. What more could you want from a game? Even character creation is highly detailed within this 2D world. If you like eerie and foreboding settings, then this game has you covered. Not to mention the interesting, yet (at times) disturbing design of some of the bosses.

The sound design in SaS is also superb! From the swing of a blade to the crashing of a hammer, the combat sounds bring it all to life. The background music is just as amazingly awesome and makes you really feel like a bad ass at times. Though there are some in this list that does sound better, this game truly does make the best of the sound design implemented.

If you liked any of the Souls games or similar games, then this one is for you! I highly recommend it to those seeking a true challenge. If you are up to it, try it out and see just how brutal this dark, yet beautiful game can be!

 

Guild Wars 2

(2 GB RAM)

GW2 is an MMORPG developed by ArenaNet and published by NCSOFT -- and depending on who you ask, it's either the best or worst thing since WoW. I am a massive fan of this game and I play it daily. 

The story of GW2 is pretty vast and quite hard to summarize, but I will do my best. The Elder Dragons have arisen once more after their millennia-long slumber to devour Tyria’s (in-game world) magic. You, along with some help, will take the fight to each and every one of them. 

Honestly, because it’s an MMO (and one that has been out for nearly 5 years too), the mechanics are just way too vast to cover in this limited space. Just take my word on it here, guys. GW2 revolutionizes many MMO concepts and takes core mechanics to the next level.

Artistically, GW2 is one of the most beautiful games I have ever seen. It's not only stunning in-game, but the painted cutscenes and concept art is beautiful enough to frame on a wall. Not to mention the fact that I just love the brush-painted effect that they integrated into the UI. GW2 has a lovely visual style all around.

And the music in GW2 is absolutely gorgeous! The music released at launch was all composed by Jeremy Soule -- the guy behind the OST for games like Skyrim. Not only that, but the sound effects are just as good. When you are in the heart of the jungle, for example, you can hear every bird and wild creature around you. Every attack you do feels like it has weight because of the “meaty” sound effects that accompany it. The voice acting in the game is also as superb and deserves no less praise. 

Guild Wars 2 has time and again surprised and amazed its fans, and with good reason. You'll be getting all that and more from an MMORPG with absolutely no subscription fee (no pay to win either)! It even has a good free-to-play (F2P) option -- so you can try this game out without even spending a cent. An excellent game to round this list off nicely.

 

I hope you've found at least one game in this list that suits your tastes. Just because you can’t afford a great gaming PC doesn’t mean you have to stick to watching others play great games from the side-lines. There are a ton of great games out there that can be played on nearly any system. You just have to know where to look.

Have you played any of the games on this list? If so, let me know what you thought! And if you have any other recommendations for great games, leave them in the comments down below!

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Top 5 Industry Scandals of 2016 https://www.gameskinny.com/s36w3/top-5-industry-scandals-of-2016 https://www.gameskinny.com/s36w3/top-5-industry-scandals-of-2016 Fri, 11 Nov 2016 02:00:02 -0500 Unclepulky

 When it comes to major industries, controversy will always arise. The gaming industry is no different, and 2016 has been filled with plenty of scandals.

2015 gave us Konami's self destruction as they canceled Silent Hills and broke ties with Hideo Kojima, Bethesda and Valve trying to get people to pay for Skyrim mods, Batman: Arkham Knight straight up not functioning on the PC port, and much more.

And oh boy, 2016 was just as juicy. These are the Top 5 Industry Scandals of 2016.

 5. IceFrog: The Truth Revealed

IceFrog is well known within the gaming community as a long time game programmer, as well as the lead designer of DOTA 2. For the longest time, his real name was a secret, with rumors of what it was popping up every few years.

However, this past Spring, the President and Chief Marketing Officer (CMO) of Riot Games, Mark Merrill, revealed IceFrog's real identity on Reddit. As with the original article on the site -- in which this was discussed -- I will not display his name here.

We still don't know what prompted Merrill to do this, or even if he realized what he was doing when he made the Reddit post, but fans of IceFrog were understandably not pleased.

IceFrog had managed to stay incognito for a decade, and it's understandable how fans saw the reveal of his name as a form of betrayal on the part of Riot Games.

4. Polygon Reviewers: Does a Good Reviewer need to be a Good Gamer?

This past May, the Doom franchise received a reboot. There was nothing controversial about the game itself, most fans and critics responding favorably to it.

No, this scandal stems from the geek news website, Polygon. Like the majority of other reviewers, they gave the game a positive score, an 8.5 out of 10. The problem was that a gameplay video posted alongside the review showed the reviewer's skills at the game to be, shall we say, less than adequate.

Polygon received an abundance of angry comments, their fans outraged that the people they had reviewing games didn't meet their standards when it came to skill.

While no one is asking the reviewing community to be made up exclusively of pro gamers, it is understandable how someone could think that only players who are good at a game can truly evaluate it.

3. The Binding of Isaac: Too Violent for the App Store?

Very early in the year, February specifically, Tyrone Rodriguez, founder of studio Nicalis, revealed that Apple had rejected The Binding of Isaac: Rebirth, from the App Store.

The Binding of Isaac is a very Zelda-esque game in terms of gameplay, while also serving as a satire of the Biblical story in which God orders Abraham to sacrifice his son Isaac. While the original version was panned for being too clunky, the Rebirth version has garnered a very loyal fan base.

Apple supposedly rejected on the game on account of it depicting violence against children. However, there are many depictions of child violence viewable on iTunes.

This had led many to believe that Apple thinks of games as a lower form of media, beneath music, books, and TV shows. We don't know if this is true, but with iOS being a closed system, it's difficult to get around the ban on the game and play it another way.

2. Pokemon GO: The Most Dangerous Game?

One of this Summer's biggest fad's was Pokemon Go. People are still playing it, but in July and August, everyone was playing it. You couldn't go outside without watching a fully grown man trying desperately to catch a Dratini.

The quality of the game currently is questionable, but at launch it was barely playable. Server's would be down 90% of the time, the game was prone to frequent crashing, and the distribution of gyms and Pokestops throughout towns and cities was a mess.

But all of that is pretty inconsequential when people used the game as a means to commit armed robbery.

In the state of Missouri, a fruitful lead, led police officers to finding four people who were suspects in several armed robbery cases in the St Louis and St Charles counties.

As it turned out, these adults, who were charged with first degree robbery, had been using Pokemon Go as a tool to target people. They'd go to a Pokestop of Gym in a secluded area and wait for an unsuspecting player to come by.

This would be bad enough on its own, but shortly after the game's release, stories involving the game were making headlines daily. Dead bodies were being discovered, homes were being broken into, and car crashes were being caused by drivers playing Pokemon Go at the wheel.

So really, only one question remains.

When are the gen 2 Pokemon becoming available?

1. Mighty No. 9: The Final Product

I wanted this game to be good. We all wanted this game to be good. But sadly, for the gaming community as a whole, and especially for the 67,226 people who backed this game on Kickstarter, Mighty No.9 is not a good game.

By the time the game was delayed for the third time, we weren't expecting much. The hype had long died down since the game's initial announcement, and all we were really hoping for was a fun nostalgia trip.

That is not what we got.

Instead, Mighty No. 9 proved to be nothing more than a paint by numbers platformer, with a short campaign, few features worth coming back to, and painfully slow gameplay.

Sure it looks and sounds okay, but that doesn't make up for what proved to be a major failure from Keiji Inafune, and a waste of the almost four million dollars that went into funding it.

Which of these scandals do you think was the biggest? And were there any I left out? Let me know in the comments!

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5 Non-MOBA Games for MOBA Players to Unwind With https://www.gameskinny.com/gfa2s/5-non-moba-games-for-moba-players-to-unwind-with https://www.gameskinny.com/gfa2s/5-non-moba-games-for-moba-players-to-unwind-with Thu, 03 Nov 2016 10:00:01 -0400 Kris Cornelisse (Delfeir)

MOBAs are among the most competitive environments offered to gamers. It’s almost inevitable that if you start taking them seriously, you’ll end up becoming significantly more competitive to suit. That kind of intense competition can seriously take its toll, and this is why it’s not uncommon to see people raging or otherwise just getting completely fed up.

While it’s natural to get frustrated, it’s often best to step back from the game and take a break. A bit of time spent relaxing and getting back into a more positive mindset can go a long way in helping you climb through the ranks.

To that end, I’ve provided a short list of games MOBA players might enjoy for such a purpose. These games are chosen largely because they’re all on PC, they need some skill and awareness to excel at, but they can be as relaxed or as competitive as you choose to make it. I’ve also tried to keep them reasonably cost efficient -- after all, most MOBAs are so free.

osu!

For a period of time, osu! was the go to game during extended queues for a number of notable League of Legends streamers. It gained quite a bit of popularity for itself and other rhythm games, though few others on the PC really took advantage of it and the surge of attention eventually died down. osu! remains, however, and is really quite good.

Taking the gameplay of the Nintendo DS Ouendan games (or Elite Beat Agents), osu! is a rhythm game that sees you tapping or dragging buttons in time with the song’s beat. It can be as simple or as intense as you want it to be, with a slew of modifiers to apply for customised gameplay, not to mention some ridiculous difficulty settings for the truly dedicated.

Coming equipped with an editor, the game has a truly massive library of songs built and amassed by players over the years, so there’s likely to be something here to interest you. osu! is also fantastic for practicing mouse movements and coordination -- certain to give you an edge when you return to your favourite MOBA. You can download osu! on the official website.

Genre Alternatives: Stepmania, Audiosurf 2

Path of Exile

Famous for its Skill Tree of Doom, Path of Exile is a Free to Play Action RPG with a ridiculous amount of potential for customisation. Starting from basic archetypes such as indestructible tanks or mages raining fire on foes and going all the way to rangers throwing spectral greatswords or rapidly teleporting ninjas, Path of Exile has so many different ways to play the game.

While it ultimately boils down to lots of clicking as you kill and loot your way across the game world, Path of Exile is great for picking up, picking a crazy build, and seeing what you can do. There’s a huge amount of content in the game as well, and even replaying the same areas on higher difficulties can be quite the experience.

The game is regularly updated with new temporary Leagues providing unique spins on the game, as well as constant new features and cosmetic items. If you haven’t dabbled in Path of Exile yet, it’s well worth taking a look at. You can find it on Steam.

Genre Alternatives: Diablo 3, Torchlight 2, Grim Dawn

The Binding of Isaac: Rebirth

There’s little I can say about this game that hasn’t already been said. Sporting overwhelmingly positive reviews on Steam years into its release, The Binding of Isaac: Rebirth is a delightfully twisted game that sees you roaming through randomly generated dungeons and fighting all sorts of grotesque and misshapen foes.

A staggering amount of powerups and items are available for you to find throughout the dungeons, many of which create interesting or strange combinations of effects that can completely change how you play. There’s a huge array of unlockables, playable characters, and hidden content to delve into and find. But most importantly, regardless of what items you get, getting there (or losing in the attempt) is entirely up to the player’s skill.

Whether it’s for a single quick run through the game or a marathon session with multiple playthroughs, The Binding of Isaac is a fantastic game that’s great to wind down with. Might not be for the faint of heart or weak of stomach, though… fair warning!

Genre Alternatives: Enter the Gungeon, Risk of Rain

Rocket League

Remote controlled cars playing soccer. Need I say more?

A surprisingly simple concept that has since taken the world by storm, Rocket League takes The World’s Game and shrinks it down to a handful of cars pitted against each other for control of an oversized ball. Featuring extremely tight controls that are quick to learn but very deep and involved to master, Rocket League can be as simple as you want it to be or end up becoming just as consuming and focused an activity as any MOBA.

There’s an array of customisation options for giving your chosen car its own stylish flair. There are a number of different maps and play modes from the serious 2v2 or 3v3 ranked games to the more ridiculous Rumble Mode. Rocket League is fast, it’s fun, and there’s nothing else quite like it. Well worth giving a shot.

Genre Alternatives: ...I don’t know, Pro Evolution Soccer 2017 maybe? There really aren’t any. Supersonic Acrobatic Rocket-Powered Battle-Cars being the spiritual predecessor to Rocket League.

Team Fortress 2

Admittedly, jumping from MOBAs to an FPS is not always the best way to relax. Both genres can get quite heated and competitive, after all, and it can be quite frustrating or demoralising to go into this thinking you’ll be able to take it easy only to get sniped from across the map repeatedly.

But that’s why I’ve selected Team Fortress 2, because while it may be an FPS, the players have since made it into a virtual playground with plenty of less serious options. Exploring through the servers and maps, you might find all sorts of crazy new ways to play. From matches of dodgeball, to hide-and-seek prop hunt games, to fighting against one super-powered player, the possibilities are endless.

If none of that takes your fancy, there’s always just playing the core game itself. It’s a bit different now from how it launched, but there’s still a really good game at the heart of Team Fortress 2. With a staggering amount of weapons and options across all nine classes and huge amounts of maps, there’s never really a bad time to just kick back, relax, and grind some new hats.

Genre Alternatives: Overwatch, Counter-Strike: Global Offensive

This is just a small sampling of good games that MOBA players might like to try when not playing MOBAs. Still, at the end of the day, just about any other kind of video game will suffice for the purpose. Perhaps you want to go roam around and slay dragons in Skyrim, or go exploring in World of Warcraft, or even just kick back and enjoy a visual novel. The world is your oyster.

It’s always worth remembering that we come to video games to be entertained and have fun. Amidst the eternal grind of competitive games and less than savoury insults being hurled back and forth, it can sometimes be hard to remember that. But it is something to always remember. If you’re not enjoying yourself, step back and give it a bit. The game will still be there when you’re ready, and you’ll be much more refreshed and able to give it your all.

What other kinds of games do you enjoy in between your MOBA sessions? I’d love to hear about them in the comments below.

(Header image courtesy of TeeTurtle)

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The Top Five Twin-Stick Shooters to Scratch That Itchy Trigger Finger https://www.gameskinny.com/crr0v/the-top-five-twin-stick-shooters-to-scratch-that-itchy-trigger-finger https://www.gameskinny.com/crr0v/the-top-five-twin-stick-shooters-to-scratch-that-itchy-trigger-finger Mon, 29 Aug 2016 10:39:36 -0400 Herruchan

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Lauded as the king of the twin-stick genre, Assault Android Cactus pits a host of chibi androids against a rising tide of a full-scale robot insurrection.

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Nearly every detail is fashioned after its arcade predecessors: massive waves of enemies (with more than a singe wave per screen) random powerup drops, bullet hell boss battles, infinite ammo, and co-op play.

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In lieu of random weapon drops, each android has access to a primary weapon and a secondary heavy weapon that must cool down after a certain amount of use. As such, Assault Android Cactus relies more on the individual strengths of each character and synergy between the character choices of all players (up to four local).

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The gameplay is fast-paced and chaotic, and though off-putting at first, the art style is easy to appreciate. Environments range from sterile machine rooms, hazardous engine rooms, to self-generating tile floors in an infinite void. This brings great variety to the admittedly low number of basic enemies in the game.

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Even the characters, whose weapons range from assault rifles to remote-controlled rotor blades to even drill-lances make sure that there are many ways for the game to be played.

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It may not have the deepest story or even the most interesting gameplay mechanics, but if nothing else, Assault Android Cactus is more loyal to its genre's origins than any other title out there (of this quality and caliber at least).

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So these were our picks for the best five twin stick shooters available.

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Did we get the best ones for our list? Care to disagree? If you have some suggestions, let us known in the comments below.

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Here we have a game that needs little introduction.

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The tale of a young boy running from the mother who believes God has told her to sacrifice him; The Binding of Isaac Rebirth is top dog in the roguelike genre. From the progressively more satanic imagery to the massive list of items and collectibles, this game leaves little to be desired.

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However, despite the gameplay being fluid (although slow at times), the shooting mechanics aren't what keep people coming back (at least not entirely). One of the more attractive aspects of The Binding of Isaac is the sheer amount of fan theory around it.

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Is Isaac's mom crazy? Why is Isaac's dad not in their lives anymore? Is what Isaac is seeing real, or is it just how a terrified child sees the world around him? Did he even go into the cellar at all?

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It's questions like these that add to the intrigue of the game and drive players to keep coming back to find every secret there is in hopes of uncovering another piece of the truth.

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The Binding of Isaac Rebirth was a strong competitor for the number one spot on this list, but ultimately a heavy reliance on stats gained from items and modifiers pushed it deep enough into roguelike territory that it loses touch with the twin-stick genre, and that's why the number one spot must go to...

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Aesthetic in the extreme, Enter the Gungeon is absolutely obsessed with guns. Many of the enemies are bullets, life is measured in crossed bullets in the shape of hearts, shell casings are used as currency, and every boss has a gun-related pun for a name.

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The game follows the exploits of four gungeoneers come to claim the Gungeon's greatest treasure: a gun that can kill the past. It is with this gun that each of our intrepid heroes hopes to erase the greatest misfortune in their lives.

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Generally seen as the yang to Nuclear Throne's yin, Gungeon's gameplay is slow and methodical like a proper bullet hell. Furthermore, where Nuclear Throne was centered more on interesting and diverse characters, Enter the Gungeon's primary concern is exotic weaponry, like a gun that shoots eggs that hatch into a cluster of bullets, or a mailbox that shoots letters (and letter bombs).

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Though Enter the Gungeon is primarily a roguelike, certain measures are taken into the game design to replicate an arcade experience. For example, ammo is limited for all guns except for each character's starter weapon, and any dropped items left unclaimed will be stolen by the next time the player comes around.

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At first this looks like a simple way to prevent power gaming and micro managing, but it also replicates the fleeting weapon and health pickups rooted in the genre's arcade origins.

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In short, Enter the Gungeon is a love letter to twin-stick shooters, arcade roguelikes, and of course, guns.

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The number of top-down roguelike games is always increasing, but few are held in as high esteem as Nuclear Throne. With simplistic art, solid gunplay, small procedurally-generated levels, no-nonsense weapons, and fun characters, there was little doubt that this title was bound for greatness. 

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Taking place in a post-apocalyptic wasteland, Nuclear Throne tells the tale of various mutants on their journey through the hostile wastes as they search or the Nuclear Throne, which is said to be able to bring peace to earth once again. 
Along the way, our heroes must make use of any weapon they find in their path; be they guns, simple tools, or even stores of radiation to accelerate mutation and gain new abilities from it.

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Much like Helldivers, ammo is limited here. However, munitions are easily found throughout the wasteland and are not likely to become much of an issue if the player doesn't get too attached to any one weapon they're using. This combined with the smooth flow of the levels gives a more arcade-like feel due to frantic shooting and regular weapon swapping (in lieu of consistent weapon powerups in arcade titles). 

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Sweet and simple, Nuclear Throne offers the fast-paced gameplay of the twin-stick genre with the variance and replayability of a roguelike to create a unique experience.

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The list has only just started, but already we have a massive deviation from the original twin-stick formula. Taking place in a dystopian future where "democracy" reigns supreme (and infinitely expands and destroys in its quest to continue to do so), Helldivers eschews the original arcade feel of the genre with a tactical, objective-based gameplay formula.

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The goal of this squad-based game is to capture points, destroy enemy nests, and/or complete a host of similar localized objectives before calling in a dropship to extract the team and end the level.

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Unlike others in its genre, Helldivers actually makes it possible to run out of ammunition. Enemies also spawn in infinitely, so it is in the players' best interests to complete the objectives as quickly as possible. 

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However, to make up for this, players have access to "stratagems," supply drops of varying uses, such as ammo or sentry turrets. These strategems must be called in from a menu by inputting a code specific to each drop, leaving the user prone to enemies in the meantime.

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That moment when you're desperately trying to input the code for a sentry turret or an ammo resupply is the finishing touch that shows that Helldivers is truly in touch with its roots.

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Rather than putting the player in a room and telling them to kill everything they see, Helldivers dares to promote restraint. Enemies will never stop coming, so it makes little sense to fire on everything that moves (not to mention that friendly fire will make short work of innocent teammates if one is not too careful).  

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However, objectives and extraction points attract waves of enemies, creating that high-intensity gameplay paramount to the genre.

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Arcades have always been places of wonder. Within those bewitching neon caves stood cabinets that ate our quarters and fed our imaginations.

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Though many genres of games made their homes within arcades, one has gotten a great deal of love from indie game developers as of late: the twin-stick shooter. The name is fairly self-explanatory; a twin-stick (also often called top-down) shooter makes use of two joysticks: one for movement and the other for aiming/shooting, utilizing a top-down perspective to allow for omni-directional movement.

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Unlike many other arcade shooting games, these titles offered infinite ammo in exchange for upping the number of enemies on screen. The idea more or less what that the player would need to play methodically to eliminate all of their enemies at their own pace; rather than being a sheer test of timing, aim, and ammo management. It's this chaos of mindless yet smart gameplay that made games like Smash TV such cult hits.

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For the uninitiated, Smash TV is the granddaddy of all twin-stick shooters. On a basic level, it pitted players against massive waves of rival contestants in a twisted life-or-death gameshow ala The Running Man. Levels were broken up with scoring screens that showed the marvelous prizes the player has earned thus far. That is the spirit of twin-stick shooters. Yes, the thrill of the gunplay makes for a solid experience of its own, but it's the spirit and tone of the game that wrap it all together. It's this reliance on story that makes this genre so well-suited for modern indie titles.

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With all that said, there are quite a few twin-stick shooters on the market, so let's take a look at some of the best and most popular titles in the industry today.

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*Fair warning, some find it difficult to actually play twin-stick shooters with actual twin sticks (IE, left and right analog sticks on a controller). If mouse and keyboard is more your speed, by all means give it a try.

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The best and worst moms of gaming https://www.gameskinny.com/6vd2z/the-best-and-worst-moms-of-gaming https://www.gameskinny.com/6vd2z/the-best-and-worst-moms-of-gaming Fri, 06 May 2016 09:30:01 -0400 Ty Arthur

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These were only 10 of the absolutely astounding number of gaming mothers, and there's plenty more we could have looked at that deserved to be nominated for "best," "worst," or even "most insane."

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What did you think of our picks, and who would you choose for the best and worst moms in gaming?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/o/m/moma-aecaa.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/o/m/moma-aecaa.jpg","type":"slide","id":"115762","description":"

The Absolute Worst Mom Of Gaming: The Mom From Binding Of Isaac

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Somehow even more visually terrifying than Alma and Queen Brahne put together, Isaac's mom is the epitome of bad motherhood. Much like Abraham, this parent hears god's voice telling her to kill her child... and she listens to it.

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Whether by stabbing, stomping, or crushing, she's hell-bent on ending her own offspring in a very unpleasant way. Even if he lives, Isaac will forever have those fleshy leg-folds branded into his memory!

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Dahlia Gillespie Silent Hill

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A fanatical cultist, Dahlia is more concerned with what her daughter Alessa can offer their religion than with her daughter's actual well-being.

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She tries to use Alessa as an incubator to birth an evil god, and when Alessa is terribly burned, Dahlia keeps her alive despite the extreme pain - not out of love, but out of a desire to keep her mad plot going.

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Fortunately, the tables are turned at the end of the first Silent Hill. Of course, in the movie adaptation, Dahlia is a much more sympathetic character rather than an outright villain.

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Deadbeat mom: YOU

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It absolutely doesn't matter how hard you try, you're going to end up a deadbeat parent in any Fable game. All that adventuring and real estate buying will always have you leaving your spouse and kid at home, wishing you'd come around more often.

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Divorce seems inevitable, unless you really put in a lot of time at the dinner table. Fable 3 in particular lets you be pretty terrible on the parenthood front... by allowing devastating child labor to continue to run rampant in your home city.

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Since the Fable series lets you keep marrying and having more children as often as you'd like (in fact, some achievements require you to be polygamous or kill previous spouses!), you can end up with a ridiculous number of children, as seen below.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/l/e/flemeth-a191b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/l/e/flemeth-a191b.jpg","type":"slide","id":"115757","description":"

Living Through Your Children: Flemeth

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If you want to be a powerful apostate witch who can shapeshift and sling spells, then Flemeth is a great mom... until you reach a certain age. Turns out Flemeth is so exceedingly long-lived because she keeps overtaking the bodies of her daughters to start life anew. Still, up till the whole “killing you” part, it seems like she'd be a useful mom to have.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/u/l/bullymom-aad55.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/u/l/bullymom-aad55.jpg","type":"slide","id":"115756","description":"

Not Around Enough To Be Awful: Jimmy's Mom

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Not only does this parental figure from Bully commit crimes against fashion, but she's not a great mother either. On the up side, she's as distant and uncaring as they come. Normally that would be a bad thing, but when you consider some of the other mothers on this list, essentially staying out of Jimmy's life isn't nearly the worst thing that could have happened.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/i/s/sisul-1aa2a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/i/s/sisul-1aa2a.jpg","type":"slide","id":"115755","description":"

A Thousand Lifetimes And Never Learned Parenting Skills: Sarah Sisulart

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Both of the immortal moms in Lost Odyssey aren't going to be contenders for any “mother of the year” awards. Seth turns her son onto the criminal path, raising him as a pirate, and then abandons him for years (decades? It's not clear). The fact that he calls her “Maaaaaaamaaaaaaaaaaaaaa!” as a middle-aged man is also of concern...

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Sarah sort of takes the cake though. Thinking (erroneously) that her daughter has died, she becomes an evil witch haunting a mansion and kills anyone who comes inside – even attacking her own husband! Since she's immortal, the death of her child during her lifetime was a foregone conclusion and would have happened down the line anyway, so this was always going to happen.

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After being talked down from psycho witch mode, she goes on incredibly dangerous adventures... with her two underage grandchildren. That's just bad parenting all around. I shutter to think of how nuts she'll go when they eventually die.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/q/u/e/queenbrahne-52bed.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/q/u/e/queenbrahne-52bed.jpg","type":"slide","id":"115753","description":"

Pretty Awful But Sorta Redeems Herself: Queen Brahne

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Definitely giving a run for her money on the “most horrifyingly obese mother” front, Queen Brahne from Final Fantasy IX was once kind and benevolent but was turned wicked and greedy after the death of her husband. She's pretty much every wicked stepmother ever, but taken to an even higher degree.

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Nearly everyone hates her by the time she finally gets her comeuppance, having conquered a huge swathe of the world, turning on anyone who aided her, and even trying to kill her own adopted daughter, Garnet.

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In her dying moments, she does admit all her wrongdoing and seeks forgiveness. Too little, too late?

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Totally Up In The Air: Chrono's Mom

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There are a couple of contenders on the mom front to be found in the hallowed RPG classic Chrono Trigger, from Lucca's disabled mother to the diabolical mother brain boss fought in the far future.

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Chrono's unnamed mother is easily the most iconic, however, with her “Good morning Chrono!” line forever etched into the memories of kids who grew up in the '90s.

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Despite giving her kid the only bed in the house and watching his cat while he goes on extended adventures, she's actually pretty inattentive, not seeming to realize or care when he's gone for months at a time. She does manage to finally ask about his whereabouts once... after he's been killed by Lavos.

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In one ending, she foolishly chases a cat into a time portal that will never re-open, at which point Chrono strikes his victory pose, apparently happy with the turn of events.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/l/m/almah-c273e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/l/m/almah-c273e.jpg","type":"slide","id":"115751","description":"

Somehow The Best AND Worst: Alma

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Whether Alma is an amazing mom or a terrible one is definitely up for debate. She's not happy that her children have been taken from her, and goes on a murderous revenge rampage against those who took them – although she goes more than a little overboard on that front.

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She just wants her boys to get along, even if that means they have to become proficient killers together, and she's so enamored with being a mother that she rapes Becket at the end of F.E.AR. 2 to become pregnant again.

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Totally The Best Mother: Mrs. Chu

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This totally badass mom from Sleeping Dogs works hard to help her son in everything he does – including becoming a better criminal! When her son is killed, she tortures people with her meat cleaver to find out who was responsible.

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When the real perpetrator is brought to her, she makes the murderer eat human meat and then viciously dismembers him. Now that's dedication to your kid's memory! How many kids can really say their mom would go that far to avenge their deaths?

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With all the hardened soldiers, fantasy world saviors, and ace starship pilots across gaming, you might not expect "moms" to be a big character category, but you'd be wrong on that front.

There's hundreds of memorable mother characters across every genre of gaming, from loving and nurturing caregivers... to homicidal maniacs intending to eradicate their own offspring.

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In honor of the impending Mother's Day celebrations, we're going to count down the best and worst moms of gaming, and even look at a few that blend those two extremes.

"}]]]>
Binding of Isaac: Rebirth won't be coming to Apple store because of "violence against children" https://www.gameskinny.com/svumi/binding-of-isaac-rebirth-wont-be-coming-to-apple-store-because-of-violence-against-children https://www.gameskinny.com/svumi/binding-of-isaac-rebirth-wont-be-coming-to-apple-store-because-of-violence-against-children Mon, 08 Feb 2016 10:37:05 -0500 David Fisher

For the last few days, Tyrone Rodriguez - developer of The Binding of Isaac, has been releasing teasers of an upcoming version of The Binding of Isaac: Rebirth for the iOS. On February 4th, Tyrone posted a picture of the game being played on an iPad. However, on February 6th, Tyrone posted the following tweet on Twitter:

Much to the dismay of The Binding of Isaac fans, the game will not be coming to iOS as originally planned. Needless to say, Tyrone was quite upset by the Apple Review statement. Fans of the game also began replying to his tweet with images of other games that depicted violence against children (some more amusing than others).

This eventually came full circle with Tyrone posting about another game that depicts violence against children.

It's certainly arguable that The Binding of Isaac is a lot more violent towards the game's protagonist than Telltale Games' The Walking Dead: Season Two. Nevertheless, it is certainly disappointing that the game was prevented from coming to the App Store considering it has been released on nearly every single gaming platform except for iOS.

What do you guys think about this decision by Apple? Would you have bought yet another copy of The Binding of Isaac if it were released on iOS? Leave your thoughts in the comments section below!

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7 of the best local co-op PC games you should play https://www.gameskinny.com/0egx3/7-of-the-best-local-co-op-pc-games-you-should-play https://www.gameskinny.com/0egx3/7-of-the-best-local-co-op-pc-games-you-should-play Wed, 13 Jan 2016 17:18:37 -0500 Rob Thubron

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1. Rayman Legends

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When talking about local co-op games, one title that you’ll find constantly gets mentioned is Rayman Legends, and with good reason. Not only is it one of the greatest local co-operative experiences you can have on the PC, but it’s also one of the best platformers ever made.

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It may be of the 2D, retro variety, but that doesn’t make Legends any less brilliant. In fact, it’s that classic style mixed with a modern engine and beautiful graphics that pushes the game to the top of the class.

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The two-player cooperative element is one of Legends' outstanding features. Thanks to its intuitive gameplay, it won’t be long before you and your fellow gamer are both flying through the levels in an almost total synchronization. It can be quite a beautiful sight, seeing the two characters moving in perfect unison. But the best part of the game are the astounding musical levels, which represent some of the best design and use of music I’ve ever seen in a game.

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If you and your local gaming partner fancy competing against each other, then you can give the awesome Kung Foot mini-game a go. You could also try out the challenge of the day, attempt to break some online records, play some classic levels, or unlock more characters/worlds. Rayman Legends will keep both you and the person sharing your couch happy for a long time.

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Simple to play, hard to complete, utterly brilliant, and still the best local co-op game around.

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What are your favorite co-op games to play on PC? Let me know down in the comments.

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2. Lara Croft and the Guardian of Light

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I used to find the idea of blending Tomb Raider with an isometric shoot-‘em-up had the same level of appeal as eating chips while on the toilet: I could see how some people may enjoy it, but it just seemed a bit too weird for me.

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But eventually I decided to live dangerously and give it a try (the game, not the toilet thing) and I was very pleasantly surprised. It may be six years old, but Guardian of Light is a genuinely excellent two-player co-op game. I'd even go so far as to say that it's one of the best I've ever played.

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The combat in Guardian of Light is outstanding, using the familiar twin-stick shooting method that always brings to my mind one the granddaddies of the genre – The Chaos Engine (yes, I’m very old).

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The puzzles manage to hit that sweet spot of being neither frustratingly taxing nor insultingly simple - you’ll certainly have those Eureka moments when you figure some of them out. Its RPG elements add another layer of depth to proceedings, and some of the later weapons are enormous fun to use.

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Working together is essential in this game and a complete joy -- it really is one of the most underrated local co-op titles ever made. Give it a try ASAP. But avoid the sequel, it’s pants.

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3. Rocket League

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There are few things to say about Rocket League that haven’t already been said. Its incredibly engaging mix of soccer and RC vehicles makes it one of the most addictive games of all time. Not only is very easy to pick up and play, but its five-minute matches make it one of the few modern titles that you can “have a quick go” on.

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The local co-operative option is provided via split screen and two controllers. While splitting a TV in half isn’t everyone’s favorite way of adding a local player, it’s pretty much the only option for this kind of game.

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Playing with a friend can be great fun, and having your teammate physically sitting next to you means that communication and strategizing is a lot easier. Few things are as satisfying as when you and your gaming partner hammer some total strangers who are on the other side of the world.

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4. Portal 2

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Portal 2 is a magnificent game, and easily one of the best puzzlers ever created. But what a lot of people don’t realize is that the two-player co-op mode, which can be played locally using split-screen, is even better than the single-player game.

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Valve appreciate show much people love co-op games, and has included a separate campaign with a unique story, test chambers, and two new player characters just for this mode.

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If you do try out Portal 2’s local co-op, you’ll be amazed at how different it feels from playing solo. You’re likely to spend half the time talking through the puzzles with your gaming partner, trying to figure out what to do. Then it’s a case of working together to put the plans into action. Few games teach people to work together and communicate as well as Portal 2 – it should be used in relationship counseling.  

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5. Broforce

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Getting constantly compared to Contra makes any game brilliant in my book. And the fact that you can use Rambo (or Rambro, as he is known here) to kill Satan is the icing on the Broforce cake.

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Not only is Broforce a rock-hard, side-scrolling, platform shooter, but it’s also a love letter to the cheesy action movies of the 80’s and 90’s. It may be gloriously silly, but it certainly isn’t stupid. The cool pixel art style, numerous recognizable ‘bro’ characters, and the destructible graphics make playing the game in local co-op mode both brilliant and hilarious. If Chuck Norris made PC games, he’d make Broforce.

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6. The Lego series

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Even though they’ve been around for over a decade now, the Lego games tend to be the first name a lot of people think of when you mention co-operative two-player titles.

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The combination of simple, fun gameplay and brilliant humor provides the licensed Lego games with some of the best local co-op experiences in PC history. The puzzles that require two characters to work together range from simple to fiendish in their difficulty, and completing them gives players a real sense of achievement.

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But if they’re so good, how come they’re at number six? Well, as enjoyable as they are, their format hasn’t changed much in ten years, and familiarity breeds contempt, as they say. Despite the latest entry in the series, Lego Dimensions, introducing a Skylanders-like toy-to-life element, it doesn’t really add much extra to the co-op play.

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As for which games are the best in the Lego series, I personally find the Indiana Jones and Harry Potter titles to be the apex of the series, while the aforementioned Dimensions entry is regarded as the most enjoyable in recent years. Good co-op fun for all the family.

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7. The Binding of Isaac: Rebirth

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While The Binding of Isaac: Rebirth may feature the kind of same-screen, local co-op play suitable for the living room, the game is about as appropriate for kids as an Aphex Twin video – and about as darkly twisted.

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You wouldn’t expect a title based on both religious and semi-autobiographical attempted filicide to be a fun-packed romp, but it is. It’s important to point out, though, that although the game does have a co-op mode -- the second player takes the role of a floating baby who can’t pick up items (they’re shared) or enter rooms (Isaac has to lead).

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Despite the reduced functionality of player two, Rebirth’s top-down, twin-stick shooter gameplay and randomly generated dungeons make it a hugely enjoyable experience for both players. Be warned, though, it does have several rogue-like elements, including being hard as nails and permadeath. Lose all your health before making it through the eight levels, and it’s back to the start.

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The PC may be a brilliant gaming platform, but it’s always been viewed as the inferior option when it comes to local co-op games. As much as I love 1440p resolutions, Steam, cheaper titles, and the ability to play games at more than 60 frames per second, I do lament the fact that so few desktop titles are created with local co-op in mind.

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In recent years, however, this trend has slowly started to change. Rather than the usual small handful of titles that feature local co-op modes, an increasing number of developers have begun to realize that the PC is making headway into the living room space that used to be reserved solely for consoles, and that their games should reflect this.

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As more and more smaller, form-factor PCs and dedicated Steam boxes make their way beneath the family television, more PC owners want titles that feature local co-op modes. Sometimes it's better to play with family, friends and partners, than against them.

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So, if you’re wondering what some of the best local co-operative games are on the PC, here are 7 that you should try. 

"}]]]>
Binding of Isaac: Afterbirth gets even more crazy with Greed mode reveal https://www.gameskinny.com/hb47v/binding-of-isaac-afterbirth-gets-even-more-crazy-with-greed-mode-reveal https://www.gameskinny.com/hb47v/binding-of-isaac-afterbirth-gets-even-more-crazy-with-greed-mode-reveal Tue, 25 Aug 2015 20:07:28 -0400 Destini Islands

Afterbirth, the name of The Binding of Isaac: Rebirth DLC expansion pack is set to release sometime this year. It will add over 100 new items, new endings and items, characters and enemies, and most impressively, over 100 additional hours of gameplay.

While the developer's blog has been slowly updating to give insight into the expansion, the biggest reveal so far has been about the mysterious new game mode: Greed mode!

Greed mode features:
  • Randomly generated mobs
  • Few to no lucky drops (only pennies)
  • Press stop button / timer feature
  • Lose a heart each time you stop the waves from spawning
  • Store is where you buy pickups and treasure keys

Current Greed mode layout (subject to change)
Cursed room
Devil/Angel room
Double wide store
Main room: A double height room with a button in the center
Two treasure rooms
Exit room

How to Play

According to the developer,

"The game starts with the store, one treasure room, and [the] cursed room unlocked. Once the button is pressed, all doors become barred, the first mob spawns into the room, and a timer appears under the button. The button turns red and grows small spikes around it and becomes the 'stop button'
image.

Once the time runs out or the mob is killed, the next mob spawns in and this continues till you have cleared x waves, you press the stop button, or you die."

Expected questions like "How do we open devil rooms?" and "Where does his mode end?" will most likely be answered next week. Since "Boss Rush" was added as a result of popular request, there's no guessing what other excellent news may come fans way.

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Nintendo's version of Isaac: Rebirth isn't doing well on 3DS https://www.gameskinny.com/cce0o/nintendos-version-of-isaac-rebirth-isnt-doing-well-on-3ds https://www.gameskinny.com/cce0o/nintendos-version-of-isaac-rebirth-isnt-doing-well-on-3ds Sat, 15 Aug 2015 06:44:45 -0400 Aaliyah Bandy

A lot of people were extremely excited to see The Binding of Isaac: Rebirth making its way to the New Nintendo 3DS. Unfortunately, it hasn't been doing so well.

People who have purchased the game reported that it crashes constantly.

Luckily, Tyrone Rodriguez, who is the producer of the game, said on Twitter that a patch is being tested for approval and should be available soon.

Hopefully, Nintendo of America will approve so everyone can play without worry that their game will crash and they will lose progress.

The Binding of Isaac: Rebirth is an action game about a little boy who flees from his mother after she tries to kill him to prove her faith to God. Isaac escapes into the basement, facing many evils ahead of him in this remake of the original game, The Binding of Isaac. The game recently came onto the New Nintendo 3DS with a few modifications, since the game is focused around the bible.

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The Binding of Isaac: Rebirth to receive daily challenges as part of upcoming Afterbirth expansion https://www.gameskinny.com/auvt0/the-binding-of-isaac-rebirth-to-receive-daily-challenges-as-part-of-upcoming-afterbirth-expansion https://www.gameskinny.com/auvt0/the-binding-of-isaac-rebirth-to-receive-daily-challenges-as-part-of-upcoming-afterbirth-expansion Wed, 27 May 2015 19:41:56 -0400 Ford James

The Binding of Isaac: Rebirth, the sequel to the original Binding of Isaac by Edmund McMillen has an upcoming major expansion titled Afterbirth. There’s no release date yet; however, McMillen does tease and announce new features in a weekly blog he writes.

This week, he’s announced possibly the biggest addition yet; the introduction of Daily Challenges, in the same vein as Spelunky, Nuclear Throne and Crypt of the NecroDancer. The way a daily challenge works is everyone is given an identical seed to play through to try and beat everyone else.

However, daily challenges are often scored on time, how quickly you can complete the run. Others are scored by how much gold you pick up, but both methods aren’t suitable for The Binding of Isaac: Rebirth as you’re not rewarded for going quickly and there is a gold cap of 99 coins, not to mention the Dollar item which instantly maxes out your coin total. McMillen is yet to announce how the challenges will be scored, though it is likely a new method will be brought into the mix.

Here’s McMillen’s quote from his blog on the implementation of daily challenges:

“What does this mean? Well every day the game will generate a specific seed that will be generated the same for everyone (minus locked things) and you can now compete against the internet for best score in the run! This feature was one of my favorites in Spelunky and I always wanted to do it in Isaac… but how do you score a game like Isaac? more on that in a later post…”

The ‘minus locked things’ refers to the fact that players have their own save file where most of the items start as locked and you have to complete various different tasks to unlock them legitimately and Afterbirth will undoubtedly release with a whole lot more. After you complete your run, you'll be able to see how you fared on a leaderboard versus everyone else who competed.

With the new items already announced and plenty more still yet to even be teased, Afterbirth is looking like a very promising expansion indeed. Let's hope it doesn't take too long!

You can find Edmund McMillen’s blog here.

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Why Do Gamers Like RNG-Based Games? https://www.gameskinny.com/pvp33/why-do-gamers-like-rng-based-games https://www.gameskinny.com/pvp33/why-do-gamers-like-rng-based-games Mon, 16 Feb 2015 12:06:42 -0500 Lampstradamus

Luck and chance is something that can be found in our everyday lives and its something also found in games. Many games of the past and many games of today have some sort of random element, whether it be drawing a card out of a deck or rolling a pair of dice. Randomness is the spice of life.

Many people like RNG and many people hate RNG. Some people prefer if everything was out of their hands and some people prefer if they had control over everything. So.... why do some people hate RNG and why do people love it?

What is RNG?

RNG is an acronym for a Random Number Generator, a device used in video games to come up with a random number between two intervals. That number then is typically used to decide the outcome of some sort of event.

Today, RNG is most commonly used to just describe any random outcome or any situation that is heavily reliant on luck/chance.

Players and RNG

Those familiar with Hearthstone often use the term due to the game's very random nature as a card game. A player can have a full board and have it wiped out by an opponent's lucky draw or by an unfortunate outcome by one of their own cards (looking at you, Madder Bomber). Players who experience such a thing often come out of the game very upset and angry because they felt like they didn't lose to their opponent's skill, they just lost to chance.

And since a winning situation can be turned into a losing situation, the reverse is also possible. These sorts of moments are what many videos of Hearthstone on YouTube are about. Some of the most enjoyable moments are these random moments that occur; they can be once in a lifetime situations, or they could be something that players are trying to set up.

In the video above, a popular Hearthstone streamer, Amaz, managed to use 2 Unstable Portals to get two cards that make him invincible (Mal'Ganis and a stealth trigger). He had a ridiculously miniscule chance of getting the right cards to combo.

Why do people like RNG?

Many players out there like the idea of skill over random chance because if they lose its because they screwed up or because the opponent was more skilled, not because of luck.

So why do people still really like games that have RNG? 

Well, the random element is something that actually attracts players. Since a game has random elements, it is very rare for that game to have the same outcome. One player who plays the game can have a completely different experience than another player just because of chance.

The Binding of Isaac is a popular roguelike action-adventure game with lots of random elements in it as well. The dungeons, items, bosses, and enemies are all randomized so that no two runs are exactly the same. Players enjoy starting a new run in The Binding of Isaac just to see what they get next. Maybe they get a god-like run where they speed through the game or maybe they are stuck with the worst upgrades and no health.

The Fun of Increasing Your Odds

Some of the most fun players have are working around RNG. There are players who try to reduce the RNG of a situation to suit their needs. If you have a card that targets random minions in Hearthstone, you can reduce the number of minions you want hit. If you got really bad upgrades in The Binding of Isaac, just play around those upgrades and hope you're skilled enough to compensate. To some, RNG means that you actually need even more skill to successfully play the odds in your favor and overcome the randomness.

The RNG is what can make your experience unique since no one can completely predict a situation. It's what can make a game completely ridiculous and out of control.

The Science Behind RNG: it's gambling

RNG and luck in games is essentially gambling, and it is very addictive. For every low there is a high, a big epic moment, and that is what players want. From getting that impossible winning draw to getting a perfect run, players keep playing in order to get that rush. The thought of getting that rush, that one win, is what keeps people playing and it's what causes gambling addictions.

Gambling is very similar to addictive drugs when it comes to what it does to our brains. A human has a reward system in their brain that releases a chemical called dopamine.

Dopamine gives us the feeling of satisfaction and encourages us to make a habit of whatever we were doing. The thrill of gambling and winning causes the brain to release dopamine, like what a drug could do. When it comes to drugs the brain adapts to the constant dopamine by producing less and by becoming less responsive. So people would develop a tolerance and need more to get that rush but that's where the RNG comes in.

One concept behind RNG is the idea of variable interval reinforcement and variable interval schedule.

Variable ratio schedule (VR) – reinforced on average every nth response, but not always on the nth response

Variable interval (VI) – reinforced on an average of n amount of time, but not always exactly n amount of time

Essentially: you know something is going to happen but you are not sure when.

A real life example of VR is slot machines since the probability of hitting the jackpot is constant, the number of lever presses needed to hit the jackpot is variable. You keep playing over and over to try to get that 1 in a million. You're not sure how many times you have to do it so you keep doing it, anticipating the win.

A real life example of VI is fishing since you might catch a fish immediately, or it may happen after an hour and then it might be instant again. You're not sure of when it's going to come so you keep waiting for it.

With games, when we win a game and we feel great and we keep playing to get that rush again but with RNG we're not sure how long we have to play or how much we have to play, so we keep playing to get that outcome.

Closing

Sometimes, simply winning because of a good play is not always what people seek. The idea of winning despite having no control of one's fate is something that draws people in. It's not always fun if you know the future outcomes; the unknowns are what make games more enticing.

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Unepitaphed's Top 10 Best Games Of 2014 https://www.gameskinny.com/3b0s8/unepitapheds-top-10-best-games-of-2014 https://www.gameskinny.com/3b0s8/unepitapheds-top-10-best-games-of-2014 Thu, 11 Dec 2014 08:17:56 -0500 Death Metal Hero

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World Of Warcraft: Warlords Of Draenor (PC)

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Developed and published by Blizzard Entertainment. The fifth expansion to Blizzard’s monstrous MMO is the best by far. With updated character models, a new world, and a truly epic story so far, you are definitely missing out if you have not picked up Warlords Of Draenor yet. After ten years of World of Warcraft, the game is still amazing for casual players and hardcore players.

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Released on November 13, 2014

"},{"image":"http://images.gameskinny.com/gameskinny/34001e6e292bb97e899fe198c4f13d2a.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_34001e6e292bb97e899fe198c4f13d2a.jpg","type":"slide","id":"56529","description":"

The Binding Of Isaac: Rebirth (PC)

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Developed by Nicalis and distributed via Steam. The Binding Of Isaac: Rebirth is a remake of the original with a boat load of new content, and all of the previous DLC. This original Zelda-like dungeon crawler had me sinking countless hours into it, and I still have yet to beat the game more than twice.

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Released on November 4, 2014

"},{"image":"http://images.gameskinny.com/gameskinny/0d9e88c6dd2736fded7067ddf038fca5.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_0d9e88c6dd2736fded7067ddf038fca5.jpg","type":"slide","id":"56528","description":"

Gauntlet (PC)

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Developed by Arrowhead Game Studios and published by Warner Bros. Interactive Entertainment. This reboot of the classic hack and slash is the best Gauntlet game to date. The old school difficulty along with hordes of enemies and awesome boss fights makes Gauntlet an amazing game to play with your friends. Just make sure you don’t shoot the food.

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Released on September 23, 2014

"},{"image":"http://images.gameskinny.com/gameskinny/593112dfcb8ef12ca7e24d3cffdf9ace.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_593112dfcb8ef12ca7e24d3cffdf9ace.jpg","type":"slide","id":"56527","description":"

Five Nights At Freddy’s (PC)

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Developed and published by Scott Cawthon. Five Nights At Freddy’s is a point and click survival horror game that has scared the crap out of me, to the point where I need adult diapers in order to play. This cult classic takes all of our childhood fears and makes them reality with killer robots and constant paranoia. The simple yet frightening mechanics and jump scares make this one of the best indie games of the year.

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Released on August 8, 2014

"},{"image":"http://images.gameskinny.com/gameskinny/2f143bbdc384faaa5c83339e5f355122.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_2f143bbdc384faaa5c83339e5f355122.jpg","type":"slide","id":"56526","description":"

Shovel Knight (PC)

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Developed and published by Yacht Club Games. Shovel Knight is a love letter to the old school 2-D side scrolling platforming games of my childhood. Loaded with tons of secrets, upgrades and fun boss fights, Shovel Knight will keep you entertained for hours upon hours. My favorite part was trying to beat New Game Plus mode without using any checkpoints, that was a great feat of strength.

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Released on June 26, 2014

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Transistor (PC)

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Developed and published by Supergiant Games. This unique action RPG has a great battle system, and an even greater story. I enjoyed nearly everything about Transistor, the gorgeous art style and even the amazing soundtrack that I bought on day one. Definitely one of the highlights of the gaming industry in the past ten years.

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Released on May 20, 2014

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Child Of Light (PC)

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Developed by Ubisoft Montreal and published by Ubisoft. This gorgeous looking homage to old school RPG’s is one of the best games I have had the pleasure of playing in a long time. Watching Aurora grow up into a strong and memorable character was inspiring, and the story was nothing short of amazing. If anyone asks to give them a prime example of why video games are an art form, just show them Child Of Light.

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Released on April 29, 2014

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Diablo III: Reaper Of Souls (PC)

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Developed and published by Blizzard Entertainment. I really enjoyed playing Diablo III, but Reaper of Souls took everything that was fun and turned it up to eleven by adding an Adventure mode, character seasons, and the awesome Crusader class. I have spent many of my hours farming rifts and greater rift tokens for a chance of upgrading those over-powered legendary gems.

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Released on March 25, 2014

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Hearthstone: Heroes of Warcraft (PC)

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Developed and published by Blizzard Entertainment. I am not a huge fan of card games, probably because I am awful at strategic thinking. Since Hearthstone is free to play, I figured I had nothing to lose when getting this game, and I was right.

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Hearthstone is the most fun I have ever had while playing a card game. I really enjoy the medieval pub vibe that is lathered on the game. The enemy AI is fun to play against, but playing against another player is by far the best part. I’m not one to recommend PVP games because I hate competition, but if you ever want to get into a card game then Hearthstone is your best bet. I just wish they had Death Knights as a playable class!

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Released on March 11, 2014

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Dark Souls II ( Xbox 360)

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Developed by From Software and published by From Software and Bandai Namco Games. I took a big chance on Dark Souls II, because I didn't play the first one, and I had no idea what I was getting myself into. Luckily I instantly fell in love with this insanely hard action RPG, I couldn't get enough of the dark atmosphere of the game. Plus it was fun to see just how many players died within the first week of playing.

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Released on March 11, 2014

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This year in gaming has been a bit of a let down for me, with numerous delays until 2015 and a handful of extremely disappointing games. 2014 has not been the strongest in recent years for video games, but there have been a few really good gems to have come out this year. I am excluding PS4, Wii U, and Xbox One games from this list due to the fact that I do not yet own a new-gen console, and it wouldn't be fair to list games that I have not had the pleasure of playing.

"}]]]>
GameSkinny Staff's Favorite Games of 2014 https://www.gameskinny.com/ttdvh/gameskinny-staffs-favorite-games-of-2014 https://www.gameskinny.com/ttdvh/gameskinny-staffs-favorite-games-of-2014 Wed, 10 Dec 2014 13:12:40 -0500 GameSkinny Staff

Aloha, GameSkinny community! 'Tis the season of cold, the #snuglife, and Game of the Year awards - so we thought we'd reflect and share with you our own favorite games of 2014.

Joining me for this Game of the Year list today are editors Amanda Wallace and Auverin Morrow, product manager Rachael Johnston, developer Brian Schaaf, support guru Daniel Slater, and CEO Stephen Johnston. 

Check out our picks and then let us know your Game of the Year in the comments!

Binding of Isaac Rebirth

Even though this is a relatively recent release (or re-release if you played vanilla), I haven't been able to stop playing. With its strange plot, characters, nerfs and buffs it has been endlessly enjoyable even when I fail at it.

Honorable Mention: Fibbage

I play a lot of party games, both of the board game and video game variety and Fibbage is my new favorite. With its unique control scheme, it's playable with more than 4 players which really opens it up for party play.

- Amanda Wallace

Dragon Age: Inquisition

I hate picking this because it's the obvious choice, but Dragon Age: Inquisition is my Game of the Year. 

It's got a great story set in a beautiful world. Everyone knows that. But it is also a game that shows how dedicated BioWare is to its fans. BioWare took all our negative feedback from DA II and promised to make something better - and they didn't disappoint. Putting the fans first is something that I think is becoming rarer and rarer in the industry. 

- Auverin Morrow

Dragon Age: Inquisition was able to grab me from the beginning - starting with how much time I spent in customization making my Qunari look perfect.

I am a big fan of a good story, and I felt immersed right from the opening cutscene. The gameplay is fantastic and the ability to just roam around the world is a lot of fun. I am not done with Inquisition yet, but I can’t wait to finish.

- Rachael Johnston

Warlords of Draenor

I have been playing WoW for ten years. I've seen it's ups and downs. Vanilla endgame was as if it was WoW on nightmare mode. Burning Crusade was nearly as difficult but more refined. Then Blizzard started down the easy and casual road with WotLK and Cataclysm. Mists was nearly as casual but I started to see their attempts to give the nightmare mode WoW back to it's core players. WoD has given us this nightmare mode back while still allowing casual play. It's the best of both worlds.

All around I've been very excited by WoD and expect to play a ton this expansion. Great job Blizzard for reviving the game!

Honorable mention: South Park: The Stick of Truth 

It's so awesome to finally see an incredibly well done South Park game. The gameplay and storytelling of The Stick of Truth rivals almost all AAA RPGs, and most AAA games in general.

- Brian "Rothalack" Schaaf

Dungeons and Dragons 5th Edition

The newest edition of Dungeons and Dragons released this year, and it is amazing! The advantage mechanic runs smoothly instead of constantly trying to add in conditional bonuses, leveling makes characters feel powerful without agonizing over individual numbers, and every choice I make feels like it makes a difference. I cannot recommend this enough.

- Daniel Slater

Mushroom 11

This game is simply wonderful. If you love games, you want to try Mushroom 11; it is a specimen of the finest quality. You move an amorphous fungus around the game world by "erasing" parts of it with your fingers. The fungus then regenerates what it lost somewhere else on the fungus blob. The end result is that you can make this fungus come alive and move, but not directly. Developers Itay Keren, Julia Keren-Detar, and Simon Kono give the vibe that they are be making Mushroom 11 with a true love of craftmanship. This is one to watch!

Honorable Mention: Minecraft

Ok, Minecraft didn't come out in 2014. In 2014 it sold to Microsoft for 2.5 billion. Billion, that's a 'B'. This purchase is one of the largest transactions in video game history. Minecraft is a force of its own and will be for years to come

- Stephen Johnston

Transistor

It's hard not to absolutely gush about how rich every aspect of this game is. The story is surprisingly profound, combat has a wonderful depth and breadth with the Function system, and the soundtrack is just stunning. There is a metric ton of talent poured into the world building and art direction, every ounce only further enriches the gameplay experience. Transistor is not a long game, but is an entirely rewarding journey that is well worth your time.

Oh, and did I mention it's really freaking fun?

Honorable Mention: Hearthstone

Digital card games are a bit of a tough sell with so many established names and bad payment models - but Blizzard has made a satisfying package with smooth mechanics, a reasonable free-to-play model, and a blooming competitive scene. Hearthstone has hardly been out a year and its 1.5 expansions have kept the game fresh and addicting ever since launch.

- Jay Ricciardi

Well, there you have it, our top games of 2014. Now, the next question: whatchu got, 2015?

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Binding of Isaac: Rebirth Expansion Revealed https://www.gameskinny.com/nbjzo/binding-of-isaac-rebirth-expansion-revealed https://www.gameskinny.com/nbjzo/binding-of-isaac-rebirth-expansion-revealed Wed, 26 Nov 2014 13:47:57 -0500 Pierre Fouquet

Binding of Isaac: Rebirth is getting an expansion next year, and fans can help create 10 items which will feature in the expansion.

On the Binding of Isaac website in a post Edmund McMillen says:

once the holidays end, the nicalis gang will be jumping back into the abyss and digging into the very large design doc i have ready for em. i have big plans for this expansion, i hope to add a very huge chunk of gameplay in the form of a new game mode that will almost double the amount of things you can do, im very proud of this new design.

So Isaac fans will have to once again 100% the game, for the third time.

As for the fan created items go, Edmund has laid out some rules, these are pretty basic but will help in getting exactly what Edmund wants.

  1. He only wants item effects, no names or how the items will look. Think an item which affects your tears, or an item which can reroll something in the store. 
  2. No redundant items, which would be something to the effect of an item which is better than this other item, or something which will reroll all items in the current room.
  3. Nothing too complex. Something like an item which will teleport you to the closest boss, gives you one extra heart, makes the boss faster, spawns a random high level item, and will give you a revive is a bit too complex.

Some examples of items already in Binding of Isaac: Rebirth.

Reddit will be where you can post your own ideas, and be sure to upvote any ideas which you think are the best. Edmund also wants the community to downvote any items which are bad, or do not meet the guidelines. The 10 items Edmund deems to be the best will be implemented into the game as unique community items.

The expansion will not only include a whole new mode and the community items, but a host of new enemies, new bosses, new areas, new endings and a new playable character.

Make sure you put foward your ideas for the best item on the Reddit page, and be sure to read the rules. Expect new information on the Binding of Isaac: Rebirth expansion on the website on "(almost every) monday."

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Gamer Gift Guide: Indie Games on Steam https://www.gameskinny.com/hhgbl/gamer-gift-guide-indie-games-on-steam https://www.gameskinny.com/hhgbl/gamer-gift-guide-indie-games-on-steam Tue, 11 Nov 2014 14:50:50 -0500 Pierre Fouquet

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Interstellar Marines

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Interstellar Marines will set you back $18.99, €16.99, £13.99.

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Interstellar Marines is a tactical FPS, it will have a full story campaign down the line, as it's in Early Access. But the content is has is well worth the price of admission. The developers, Zero Point Software, love to call this a AAA Indie game. This means it has good graphics and is built to a high quality, and this is reflected in the game. There is a recent addition in the form of a co-op mode, which is fantastic. The goal of the game is to offer a fully story driven tactical FPS experience, with co-op and competitive online play. The game first started as competitive only, so that the server systems and netcode could be built to a high standard and have low ping no matter where you are. And this is exactly what the game delivers. Once again for all Early Access games, please read the Steam page before purchasing.

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Super Meat Boy

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Super Meat Boy will set you back $14.99, €13.99, £10.99.

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Super Meat Boy is a game where you play as a piece of meat. Yes you read that correctly. The game is inspired by Mario, apparently. Well in the way that it's a platformer which you have to dodge traps. One of the games best features is the ability to see all of the times you failed in a when you finish a level. Be warned it is VERY hard!

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Next Car Game: Wreckfest

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Next Car Game: Wreckfest will set you back $29.99, €23.99, £19.99.

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Next Car Game: Wreckfest is a game all about aggressive driving. This means crashing into other cars to give yourself the advantage. In Wreckfest there are no rules, only the ones you set yourself. With an amazing damage system, where every scrape to massive pileup is reflected on your car. And really good handling mechanics which free real enough but are still very forgiving. Wreckfest is a developed by the guys behind the FlatOut series, Bugbear Entertainment and their skill is onces again shown in this game. This is in Early Access also, meaning the game, as good as it is now, will only get better. Like with all other Early Access games, check the Steam page first.

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Starbound

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Starbound will set you back $14.99, €14.99, £11.99.

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Starbound is similar to Terraria however with some fundamental differences it's sci-fi for one. It also supports drop in and drop out co-op, making playing with friends a breeze. Also there are multiple planets for you to explore, as well as your own home planet and own Starship. Both your home planet Spacecraft can be decorated and customised. Starbound is a great game in the same way Terraria is but it just keeps getting better due to it being in Early Access, so again see the Steam page for details.

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Terraria

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Terraria will set you back $9.99, €9.99, £6.99.

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Terraria is a 2D side scrolling building, exploration, digging and combat game. Run through the game mining, fighting and building. You might want to go to the deepest darkest parts of the world to find some special items, or you may want to simply build a massive house, or a small town. Be creative or destructive, the choice is yours.

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Kerbal Space Program

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Kerbal Space Program will set you back $29.99, €29.99, £22.99.

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Kerbal Space Program is a space simulation game where you fly characters called Kerbins off an Earth like planet called Kerbin. But that is not all, start your own space company. Launch your own space ships, which you have designed yourself. I say launch, it will be crash or explode, to start with. You can also set up your own orbits, collect science points, and use them to research new and amazing toys to explode your space ships with. This game is in Early Access which means it is not fully out, and is undergoing constant improvements, see the steam page for details.

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The Binding of Isaac: Rebirth

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The Binding of Isaac: Rebirth will set you back $14.99, €14.99, £10.99.

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The Binding of Isaac: Rebirth lets you die a lot. You play as Isaac who has escaped death by the hands of his mother, she wants to kill her son as God has demanded a sacrifice. The Binding of Isaac: Rebirth has Rogue-like elements, which means death is permanent. The levels are randomly generated. You fight deranged enemies, Isaac's fears, family members and finally Isaac's own mother. The art style and the content of the game contradict each other, due to the art style being very cartoonish but there being a lot of gore. It has a lot of very dark humor, but it's all done tastefully.

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Transistor

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Transistor will set you back $19.99, €18.99, £14.99.

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Transistor is a sci-fi action game, with light RPG elements. It is by the same guys who brought you Bastion (which is also on this list). And the similarities to Bastion it has are in the narrator. Transistor however has a combat system which merges real time, and turn based.

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You play as Red, a singer who has lost her voice. You stumble across a magical talking sword, called the Transistor. Finding previous owners of the sword grants you the ability to use different Functions, which can be chained in combat to change how each Functions reacts.

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Bastion

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Bastion will set you back $14.99, €14.99, £10.99.

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Bastion is an action RPG. Well it has light RPG elements. You play as a character who is only ever called The Boy. You fight your way through a world which has just suffered a catastrophic event called the Calamity, you must also find the secrets of the Calamity. Bastion also features a one of a kind narrator. He will narrate every action you take, reacting to what you do. And just look at the art style, gorgeous right?

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The Fall

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The Fall will set you back $9.99, €9.99, £6.99.

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The Fall is set in a mysterious environment. You start off in a cave, and find your way to a facility for the testing and destruction of faulty droids made by a company called Domesticon. The game is a side scroller with point-and-click style puzzles. You take control of an AI called ARID. ARIDs job is to save the occupant of the suit who is mortally wounded. Read my full review here.

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Limbo

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Limbo will set you back $9.99, €9.99 or £6.99.

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Limbo is an atmospheric side scrolling puzzle game. You play as a boy who enters Limbo to find his sister. Battle spiders using your wits, dodge traps and solve puzzles. The game is simple, yet the atmosphere really pulls you in. Run and jump your way to answers, or will you just have more questions?

"},{"image":"http://images.gameskinny.com/gameskinny/92f736252915ab219df778c02319bca2.png","thumb":"http://images.gameskinny.com/gameskinny/tiny_92f736252915ab219df778c02319bca2.png","type":"slide","id":"54383","description":"

So it's the time of the year again where everyone wants to buy, for others of course. This 'other' is a gamer, and this gamer wants games, naturally. However you already know that they don't like the AAA, or they only like a select few AAA games. So what do you get them?

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Go no further for indie games are here!

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Indie games are all special, but which of them is the best? If this gamer plays on Windows, Mac or Linux there is something for everyone in Indie, especially on Steam.

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