The Lord of the Rings: Adventure Card Game Articles RSS Feed | The Lord of the Rings: Adventure Card Game RSS Feed on en Launch Media Network Everything Coming to and Leaving Game Pass in October 2020 Tue, 13 Oct 2020 12:30:51 -0400 GS_Staff

Xbox Game Pass is consistently one of the best deals in gaming, and one that seems only to get better as time marches on. Now that we're almost halfway through October, Microsoft has shared all of the games coming to and leaving the service this month.

Some games will be coming to both console and PC, while others will only release on one or the other. One will be coming to Android.

Games Coming to Game Pass in October

Five games will release on October 15, one on October 21, and two on October 22. Per the Xbox Wire, here's what you can expect. 

October 15
  • Age of Empires 3: Definitive Edition (PC) 
  • Heave Ho (PC) ID@Xbox
  • Katana Zero (Android, Console & PC) ID@Xbox
  • Tales of Vesperia: Definitive Edition (Console & PC) 
  • The Swords of Ditto: Mormo’s Curse (PC) 
October 21
  • ScourgeBringer (Console) ID@Xbox
October 22
  • Cricket 19 (Console)
  • Supraland (Console) ID@Xbox 

Games Leaving Game Pass in October

Five games will leave the subscription service on October 15. Six games will leave on October 30. Here's what's leaving. 

October 15
  • Felix the Reaper (Console & PC)  
  • Metro 2033 Redux (Console & PC)  
  • Minit (Console & PC) 
  • Saints Row IV Re-Elected (PC) 
  • State of Mind (PC) 
October 30
  • After Party (Console)
  • LEGO Star Wars III (Console)
  • Rise & Shine (Console)
  • Tacoma (Console & PC)
  • The Lord of the Rings: Adventure Card Game (Console & PC) 
  • The Red Strings Club (PC)

On top of the additions above, Bethesda and id Software's Doom Eternal released for the console version of Game Pass on October 1. It will be coming to PC sometime later, though neither Microsoft nor Bethesda have said when as of this writing. 

With Age of Empires 3 invading the service, the entire remastered Age of Empires franchise is now on Game Pass (can we expect Age of Mythology any time soon?). Tales of Vesperia DE joins Dragon Quest XI S, Disgaea 4 Complete+, and Final Fantasy IX, among others, to round out a growing catalog of JRPG selections. And Katana Zero and Scourebringer add to a hefty collection of indies on the service. 

Game Pass is available in several packages. The console version of Game Pass costs $9.99 a month, while the PC version costs $4.99 a month. Game Pass Ultimate, which bundles the console version of the service with the PC version, as well as xCloud, costs a measly $14.99.

The Lord of the Rings: Adventure Card Game Review — Dangerous Business Fri, 06 Sep 2019 14:57:16 -0400 Sergey_3847

The Lord of the Rings is undeniably the most influential fantasy franchise of the last century. It has been adapted into so many different forms of media that it's sometimes hard to find your way through all of them, including the many video game adaptations.

Now, the story of men, elves, and dwarves has been transformed into a CCG, which, unsurpisingly, looks a lot like Hearthstone.

However, there is one big difference: The Lord of the Rings: Adventure Card Game is a pure PvE game, which means that there are no ladders to climb and no players to compete against. This CCG plays out like a typical PvE adventure with different campaigns that culminate in a final battle against Sauron, the infamous antagonist of the LotR franchise.

Additionally, The Lord of the Rings: Adventure Card Game isn't a free-to-play game, which means that it is targeted primarily at the fans of the LotR franchise, those who are most ready to spend money for each new expansion. 

Traipsing Across a Beautiful Land

Something sinister is happening in Middle Earth that may change the fates of all its inhabitants. It's an opening very similar to the original LotR story, where we learn that the evil mastermind Sauron has awoken and is looking for his most precious possession: the one ring to rule them all. 

From here, players travel across the map either alone in single-player mode, or they team up with a friend in co-op mode. As is expected from a game in the Tolkien universe, the design of each board is gorgeous, and each changes according to your location on the map. Accordingly, each card has its own unique art as well, and all of them are accompanied by distinct sounds and voiceovers. 

Unfortunately, as you progress through the game, it becomes evident that there isn't much variety in any of the objectives, and the only way to raise the stakes is to play on the highest difficulty. 

Taking the Fight to Sauron

As you progress through questlines, you unlock new cards, which, of course, can be added to your deck. You can also choose to engage with optional encounters and get new cards. The game allows you to change decks and even the difficulty settings before each quest or encounter, so this makes the gameplay a bit easier to handle than it otherwise might be.

Each deck consists of three hero cards and three other card types, which include allies, equipment, and events. The latter of which are basically spells. Each card has a mana cost, which is called Resource. Players have access to three points of Resource every turn, and if you skip your turn, these points continue to stack.

Sauron's decks have tricks of their own, too, such as Treacheries that serve as traps during match-ups. The funny thing is that you don't really know what kind of Teachery will trigger next, which brings a strong element of RNG into the game.

There are also two types of meters on the main screen: the Fate meter and the Threat meter. The Fate meter is filled using the Willpower values attached to your cards; additional abilities can be triggered using Fate points. 

When building a deck, players have access to five sphere types as well: Leadership, Lore, Spirit, Tactics, and Neutral. Different spheres are indicated by the color of the card and their main focus. For example, Leadership is represented by purple, and the sphere focuses on defensive abilities; Lore spheres are green, and they focus on healing.

You can combine different spheres into synergies and create some really powerful decks. Since there are three heroes available for each deck, you can combine up to three different spheres in one deck.

There are also 12 factions (or races) that determine what kinds of equipment and events can be used alongside them. This creates certain limitations when it comes to deck building, but it also helps you choose cards with better synergies, which in the end, wins you games.

Besides all of that, each card has its own mechanics that can be used in specific situations, such as Guard, which protects your heroes, Exhaust, which renders enemy minions useless, Ranged, which allows you to bypass minions with Guard, and many others.

If you've played CCGs before, then most of these mechanics will be very much familiar to you. In this regard The Lord of the Rings: Adventure Card Game is easy to learn, and you can quickly come up with a decent deck without too much experience playing the game.

Leaving the Shire Behind

  • Lots of great mechanics
  • Excellent design and card art
  • Quests feel grindy and "samey"
  • No PvP mode

The Lord of the Rings: Adventure Card Game has a lot of great ideas, but because it's exclusively a PvE game, it gets boring pretty quickly. All of its quests are scripted, and there's little value in replaying them on the same difficulty. The only choice is to increase the difficulty, which, at times feels like a chore.

While PvP  would not change that fact, it would make the game incredibly interesting, especially if it was offered in a free-to-play format. In many ways, it's conceivable that many Hearthstone players regard it as a serious competition to the Blizzard favorite.

Since The Lord of the Rings: Adventure Card Game is a digital adaptation of the physical board game, it was a natural choice to make the video game in a similar fashion. But physical games and video games are two different types of experiences, and if PvE works great in the physical world, it, unfortunately, doesn't work in the same way here, especially in a world oversaturated with free-to-play CCGs.

[Note: A copy of The Lord of the Rings: Adventure Card Game was provided by Asmodee Games for the purpose of this review.]

Lord of the Rings: Adventure Card Game Guide — Best Hero and Ally Cards Tier List Thu, 05 Sep 2019 10:51:08 -0400 Sergey_3847

Pure PvE card games have never been terribly popular, but The Lord of the Rings: Adventure Card Game is a strikingly beautiful and engaging rendition of the physical card game from Fantasy Flight Games. 

Building decks against Sauron and his minions can be a daunting task for any newcomer, so be sure to check out the tier list of the best hero and ally cards below.


Healing factor is indispensable in LotR: ACG, and that's why Arwen is a must-have hero card for your allies deck.

There are other cards that can keep your allies healthy and gain max score by the end of the game, such as Faramir, but Arwen makes things really easy even for beginner players.

Arwen synergizes with other heroes like Aragorn and Legolas for a perfect Block/Guard deck.


If Arwen is considered the best hero in the game, then Erkenbrand is definitely the best ally card.

Erkenbrand doesn't have powerful stats with only 2 Attack, but he has both Block and Guard abilities, which is simply game-breaking in the current meta.

Guard is especially valuable; it automatically retaliates as soon as he has been hit. Because it essentially protects itself and its heroes, you can always increase its attack power with the help of weapons.


Some event cards create significant problems for Sauron when played at the right time and in the right board state.

Reinforcements is one such card. It can easily cheat such powerful cards as Warden of Annuminas and Trollshaw Scout for a mere cost of 1 Resource.

Too bad you can't do the same with unique allies, such as Erkendrand. However, in that case, this card would be overpowered.


Dwalin's ability can be used to great extent in a deck that relies on Guard mechanics but excludes any healing. This means that Dwalin is anti-synergistic to Arwen.

You want Dwalin to be damaged, but not dead. If he gets below six points of health, then his attack and willpower increase by one. That is why he works well with either Erkenbrand, who can protect him, or by simply attaching Gondorian Shield, which protects Dwalin if his health goes below five points.


Although Gandalf is a rather expensive ally card, he can potentially produce value each turn by either drawing three cards, dealing 3 Damage, or reducing threat by three points.

His Fleeting ability will force him to return to your hand, and if you have enough resources, you can play him over and over again. Of course, Gandalf quickly becomes the very first target of any match, but if he survives long enough, he can do a lot of damage.


This Beorning ally will fit well with a Dwalin deck. It can quickly gain a lot of attack power, but since it can't be protected with attachments, you also need to rely strongly on Guard allies to make sure it stays alive.

If you manage to protect this card well, then you will have one of the most powerful allies on board for the rest of the game.


This Wose ally doesn't offer anything in terms of attack power, but it can potentially produce a huge pool of Willpower, and since it has the Stealth ability, it cannot be targeted by enemy minions.

Ghan-buri-Ghan's Willpower can be added to the Fate Pool to help trigger various abilities.

This card works well in decks that focus on Tactics sphere, where players are able to quickly exhaust enemies.


The Guard ability is definitely very strong when it comes to deflecting enemy attacks, but allies with the Ranged ability can easily bypass the Guard protection and deal damage straight to whomever they want.

Mablung, in addition to having the Ranged ability, can also exhaust any enemy minion on the board, which basically renders them useless.

This makes Mablung a must-have ally for any deck that uses Lore as its main sphere.


These were the best hero and ally cards in The Lord of the Rings: Adventure Card Game. Stay tuned for more coverage on the recently-released competitive card game, including our official review.