Verdun Articles RSS Feed | Verdun RSS Feed on en Launch Media Network 3 Indie Shooters with Amazingly Accurate Weapons Sun, 02 Apr 2017 14:00:01 -0400 ReverendShmitty

You know that old stereotype about Texans loving to own and shoot guns? Well I’m a born-and-raised Texan who owns and loves shooting guns.

As such, shooters are some of my favorite games and have been since I was a kid. I love the excitement and intense action sequences that shooters are known for. They get your heart pumping and after a while, you find yourself leaning side to side in your chair as you attempt to dodge incoming fire.

I’m not alone in this either. For years, Call of Duty held the title of fastest-selling video game for a reason -- until being dethroned by Grand Theft Auto V, which itself is largely a shooter as well.

And today, shooters, particularly first-person shooters, are possibly the most popular game genre in the world. They've spawned many types of sub-genres like horror-shooter, sci-fi shooter, and military-shooter. But regardless of their settings, they all have one thing in common: guns.

Being a reasonably well versed operator of real-life firearms (I’m no expert, but I have been shooting for nearly twenty years), this is a list of video game guns that are similar to their real-life counterparts.

But we’re not looking at just any guns. This is a list of guns from shooters made by indie developers who don’t have the budget and connections to go to military bases -- and get all the good research -- like Infinity Ward.



Platforms: PC/Mac OSX
Developer: Wolfire Games

Receiver is a first-person shooter in which you have only a gun and cassette player as you make your way through a mysterious complex full of turrets and drones.

What makes it unique is the level of detail in the guns. The Colt 1911 and Glock 17 both have a workable slide and you must load your magazines one bullet at a time. And speaking of magazines, you have a limited amount of them. No more dropping infinite magazines as you reload.

On that subject, when you reload, the clips retain their bullets upon loading a new one, meaning if you remove a clip that still has two rounds inside it, they will not automatically go back into your ammo pool. You must refill that magazine or remove them to use every single round and maximize your shots per encounter and avoid having to reload individual rounds mid-fight.

Similarly, the Smith & Wesson Model 10 requires you load the cylinder one bullet a time as is typical of a revolver. Seeing it actually roll open for loading is a very cool detail often overlooked as a brief animation in most shooters and adds a new level of planning when reloading is a time-consuming process. The guns also have safeties, which I have never seen in a game before, but are absolutely critical in shooting in reality.



Platforms: PC                                                            
Developer: M2H/Blackmill Games

Verdun is a World War 1 first-person shooter known for its harsh, sometimes punishing, realism. The guns aren’t amazingly accurate and have bullet physics that take into account drop over distance and minute player movements, causing a miss that emphasize the importance of standing still when firing. Recoil in automatic weapons is high and each must be fired in a controlled burst to retain accuracy. On top of that, stances, such as crouch and prone, will affect your gun's sway as well. 

Reloading is stressfully slow when you’re in the heat of battle, and waiting even a split second to rechamber a round with your bolt action rifle can cost you a kill. And there will be many kills. Damage is suitably high for a game aiming for realism, with a one-hit-kill anywhere on the body when using a bolt action rifle (which is the most popular weapon of choice). And trust me, you will die very often.

Compared to Battlefield 1, Verdun is slower, weightier, and very tense. You feel more like a solider burdened with a full kit of gear, lugging a rifle through Hell. There's little for you to vault over, and you certainly won't be leaping in and out of burning buildings. There are no vehicles or huge destructible environments either, just you and your gun. You also have to aim-down-sights at someone to know if they're friendly or not, making you more cautious when seeing someone at a distance. And caution is key in a game where a respawn counter can go up to an insane 25 seconds.

It's not the prettiest or best sounding game, but for realism, Verdun is hard to beat.


Escape from Tarkov

Platforms: PC/Linux                                                  
Developer: Battle State Games

Escape from Tarkov is an interesting title. It’s a Russian MMO/Shooter known for its hardcore realism and high difficulty. In addition to survival aspects such as food and water, the combat is intense and players are easily killed.

Damage is high, recoil is severe if not managed, gunshots are deafening, and muzzle flash is blinding, particularly with handguns that have very short barrels. The game has no crosshairs, meaning hip-firing (which is generally frowned upon in real life and can even get you kicked out of a gun range) is very difficult without a laser sight and pushes you to aim down sights.

Mods and attachments are available, such as different sights and grips, and guns will actually wear down over time and use, meaning you must repair them or face the consequences. Poorly kept guns, just as in reality, are likely to jam, forcing you to manually eject the pinched round in order to fire.

The game has amazing ballistics, using bullet drops, sway, penetration, and even implements ricochets through materials that include the human body. The system can be frustrating as you might miss a shot you thought you would make, but that’s a hurdle shooters must overcome through practice until it becomes a skill.

Even a classic staple of FPS such as using a scope has a more realistic presentation here, as moving will blur the image, making it harder to line up your shot properly, and warping the magnification around the center just like a real scope does.

This game still has no set release date, but pre-orders are available if you’re looking for a hardcore shooter to kick your teeth in.


These games aren’t fast twitchy shooters like most gamers are accustom to and don’t have big set pieces to marvel at. These games are hard. They’re genuinely difficult as they’re not designed to attract the general masses. Indie developers seem to have found their niche with hardcore shooters that casual players may not appreciate, but if you’re looking for a challenge that will test your skills, give these a look.

Stuck in the Trenches: Verdun Makes War Hell Sun, 20 Nov 2016 06:30:01 -0500 Lydia M

Set during World War I, Verdun is a first-person-shooter that fully immerses you in the frontline battlefield of trench warfare. Not only must you defend your own base, but you have to attack your enemies and dominate their headquarters, too. You know, the typical FPS stuff, just on the bleak battlefields of the First World War. 

Diving into Verdun, you’re given a very brief and generic tutorial that explains the main mode of the game, Frontlines. Then you’re thrown into the trenches -- literally. 

Frontlines is a game of momentum where you have to push to your enemies' trenches in order to gain the lead, all while defending your own. Of course, this is war, and there are more squads than yours on your side, but other squads of allies -- and of course enemies.

So the more squads on your side, the better. A concept that’s great in theory, but can really screw you over if half of your allies quit midway through -- which does seem to happen more often than not. And if this happens, you’ll then be set up for failure as your own squad will probably not be able to hold the line.

This back and forth lasts forever (and ever -- just like real war) until one side pushes far enough to reach their enemies' headquarters. But just like real war, battle strategies don't always work out like they're planned, so it’s also possible to reach a draw if time expires. Personally, I lasted long enough to see the result of a few of games, most of which were draws. So  sometimes, realism isn't the best design choice for a game ... 

Patience is really the name of the game. Hiding in the trenches to defend from the coming enemy onslaught, or attacking the enemy trenches too hastily, can be risky if you try to do too much too fast far. Your best course of action is essentially to sit -- and wait. Wait for your enemy to make a mistake you can take advantage of.

And really, this game is definitely meant for FPS players looking to amp up their first-person shooter skills. Why? Because aiming is pretty difficult and one shot usually equals a kill. Which is great...if you have great aim. If not, you’re basically a sitting duck throughout the entire round...which goes back to patience. The best way to play is to simply wait in your area for the perfect moment to catch your enemy out of place. Sit. And wait. 

But there's something more: When you do decide to make a move for it, the movement mechanics can be a bit damning as well. There's substantial lag between standing, sprinting and crouching. It’s also ridiculously easy to accidentally suicide when getting snagged on barbed wire. Of course, it's another danger of war, but hey, this is a video game and that stuff just gets annoying -- especially coupled with rough mechanics and a tight difficulty curve.

Besides Frontlines, you can play Rifle Deathmatch, Attrition and Squad Defense. But it's like a war of attrition here, too. Every time you try to enter a different game mode, the connection seems to fail. There simply aren't enough players online. 

So, while the scenery graphics are visually pleasing, especially for a WWI based game, Verdun falls a little short when compared to other a multiplayer FPS titles like Battlefield 1. As a beginner, it can be very difficult to immerse yourself into the world and its mechanics, and unless you have spot-on aim, your attack attempts will most likely fail.

Developers M2H and Blackmill games have done well with Verdun, but the whole experience still feels like it's lacking some of the visceral edge that all FPS players search for.

Verdun is available on Windows, OS X, Linux, PS4, and Xbox One. You can also snag the 'Horrors of War' expansion for free on Steam.

GameSkinny Spotlight // Fallout 4 Nuka World, Overwatch Free Weekend Fri, 02 Sep 2016 15:31:07 -0400 BlackTideTV

This week on GameSkinny Spotlight we're joined by special guest, Pierre Fouquet! The articles covered range from indie game Hue to AAA Fallout 4 DLC news!

Check out the original articles here:

If you're reading this, you're watching on GameSkinny! Come on over to BlackTideTV and see what we're all about! Hit that like button and don't forget to subscribe!

You can follow me on Twitter (@BlackTideTV), here.

Until next time, STAY TUNED! 

10 PC Games That Are Worth Playing When Ported to Console Mon, 29 Aug 2016 10:22:37 -0400 Pierre Fouquet

Gaming has suddenly become a place where PC-only experiences have been finding new homes on the current generation of consoles. Games like XCOM, iRacing, little indie games, and experimental ARPGs, are now moving over to consoles.

This isn't a bad thing, it's great, but what are the 10 best PC games which are being ported to console in the coming months? I'm counting them down. Because I think it's time for gamers to unite under a love of games -- or just keep shouting at each other, it really is quite amusing.

1. Superhot

Released way back in Feb 2016 for PC, Superhot was later released for Xbox One. "Time only moves when you move," is the tagline -- it's a bit of a lie, because when you don't move time still moves, just very, very, very, almost imperceptibly slowly.

It's a perfect example of a game which works on both console and PC. The range and fluidity of motion a pad allows makes for some great Matrix moments. I actually play it by aiming with my mouse, and doing everything else with my pad.

Superhot also has a mind bending story. While not revolutionary, it asks some very interesting questions. But look badass all the time -- so just get it, alright?!

2. Inside

Yes, I know Inside was on Xbox One first, but I just had to put this here. Breaking the rules for such an amazing game can be forgiven, right? Released in June, and July of 2016 for Xbox One and PC respectively, Inside was brought to PS4 on the 23rd of August -- which is why I can stand here and say it belongs on this list.

In this side scrolling puzzle game, you control a boy as he moves through a dystopian, maybe future world. Inside is a must have for anyone who loves a good atmospheric game (like Limbo).

3. Project Cars (pCars)

The cheekiest thing I could possibly do right now is put pCars on this list. And as I never aim to disappoint, I will do just that! Released back in 2015, pCars received a Game of the Year (GotY) edition back in May. This is when I consider the game to have come out fully...not because of any principles, but just because then I can put another racing game on this list.

pCars is a simulation racer by Slightly Mad Studios. They are indeed slightly mad, as they not only crowed funded the budget for the game, but also the development. The result is pretty much the best racing game ever released -- not the most realistic, but the most realistic feeling. pCars is a must have for any car fan, racing fan, or fan of things which make the sounds of heaven and go in speeds which are quick.

pCars has VR support, as well.

4. Dirt Rally

Dirt Rally was released on PC right at the end of 2015, and was in Early Access before that. Just like the game above it, it's pretty much the best rally game ever made (matching the likes of Richard Burns Rally, and the Colin McRae Rally games). It feels more real than it is -- not that it's even close to being an arcade game. A simulation at its core, Dirt Rally is another must-have for any car, racing, or fast thing lover. It came to consoles in April of 2016, and... just get it.

It, like pCars, has VR support. But it's absolutely terrifying.

5. Mounts and Blade: Warband

Mount and Blade Warband released all the way back in 2010 for PC, but is trotting its way onto the PS4 and Xbox One on September 16th, 2016. Working out why it's taken 6 years for one of the best ARPGs to make it onto consoles is like wearing a melted full face helmet into battle -- you ain't gonna see anything, you ain't gonna hear anything, you ain't gonna find anything out. But I digress.

Mount and Blade has always had a 'make your own story' type gameplay. You start as a randomer, pick a side, and well... make your own story. You can go from useless arsewipe, to leader of the free people of Westeros... I mean Calradia. Slash some mercs, fire some of them pointy arrow things, and do some other stuff that makes you the best, on Xbox One and PS4 pretty soon!

6. Darkest Dungeon

Darkest Dungeon released on PC right at the start of 2016 after a long, but successful, Early Access stint. Your merry band of skilled fighters must march through a dungeon, vanquishing foes for glory -- or, you're depressed band of terrible shamblers, will die.

Darkest Dungeon is a phenomenal side scrolling roguelike dungeon crawler -- literally --  where you must manage your band of heroes through the murky depths of your new mansion. Like with many of these games, you must manage pretty much everything everyone does -- from stress levels, to when they can relieve themselves (Disclaimer: you don't need to do that last part.)

The game is a turn-based, real-time hybrid -- you move around in real time, but take combat in turns. Coming to the PS4 and Vita at the end of September 2016, Darkest Dungeon is made special because of its roguelike nature, the aesthetic, the art style, and above all the tightness of the game's mechanics. Each system interlocks, and they all work in perfect unison. If that sounds like a pleasant stroll in the park, then get the'll love it!

7. Verdun

Released on PC after an Early Access period, Verdun (named after the battle of the same name) is a World War 1 (WW1) FPS. Unlike the upcoming Battlefield 1 -- which I call 1916 -- this is not a happy-go-lucky, run-and-gun look at WW1. It's a much more methodical, slower-paced FPS. As is the case with games like Insurgency or Day of Infamy, you can't go in guns blazing.

Verdun is an exceptional FPS, which will shamble onto your PS4s and Xbox Ones right at the end of August 2016. If I have not convinced you of its brilliance, it's because the game even downplays itself. It's a grueling game, one which captures the essence of trench warfare. Just bring your trench gun and gasmask, because Verdun will run right at you with mustard gas and all sorts of weapons.

8. X-COM 2

XCOM 2 released way back in February 2016. I's a turn-based, squad-focused strategy game. You play as an elite squad of the now basically dead XCOM defense force, after earth has been taken by aliens and a military dictatorship has taken hold. Battle aliens and the government, in a futuristic world -- but you can only shoot in turns. Your aim is to save earth, starting from nothing, and building XCOM back to what it once was -- an organisation of the baddest, meanest, most elite alien arse kickers on earth (and everywhere around it).

XCOM 2 is the 2nd game in the reboot series, based on the classic franchise of the same name. And it's coming to Xbox One and PS4 right at the end of September 2016. Do you want to kill all aliens, and dictator scum, or do you want to brutally murder everything? The lack of choice is yours, because of course you want to save earth by killing everything... right?

9. Halo Wars 2

Releasing for Xbox One and PC in Feb 2017 (but being made for PC, just with controllers in mind) Halo Wars 2 will be the 2nd in the spin-off Halo RTS series. This time developed by Creative Assembly (of Total War fame) Halo Wars 2 continues what Halo Wars started semi-successfully with bringing the RTS to controllers.

If you want to kick alien or human ass in real time, Halo Wars 2 is your only bet. You can play as Brutes (giant hulking beasts who are more walking boar than anything else) or humans (who as we all know are just the worst). But the only question remains: will Halo Wars 2 improve on the mixed reception of the first or only match it? We will find out on the 21st of February, 2017.

10. Assetto Corsa

Released on PC in Dec 2014, after a year-long Early Access stint, Assetto Corsa sits right next to the likes of rFactor and iRacing as pure simulation excellence. But it is also outstandingly pretty. Every detail of how a car behaves is meticulously handled -- unless you can't handle it, and then it's meticulously crashed. And every track is laser-scanned perfection. 

Assetto Corsa releases for Xbox One and PS4 on the 26th August 2016. If you can control a car perfectly, while driving at around 150mph going up the famous Eau Rouge of Spa, then I declare you a driving god. (Until you try driving the Pikes Peak Hillclimb in Dirt Rally with the Peugeot 208 T16, once you master that you are a driving titan.)

I counted to ten, and now we are out

There you have it -- the best of the best PC games which have made it, or will make it, to console in 2016 and early 2017. There is a massive range of experiences being ported this season, and I hail the day that there is almost full software parity between the PC and consoles. That day, when it comes, will be known as "the day the gamers won." (Both because I love puns, and also because we did.)

If there are any games I left off this list that you would love to talk about, then go ahead and tell me about them in the comments below!

Header image credit:

10 Most Accurate Historical FPS Games Wed, 27 Jul 2016 10:11:21 -0400 Brandon Morgan


You see, historically accurate first-person shooters do exist. Some would consider them far and few between, as the majority of shooters tend to take a more fantasy or science fiction approach to their formula, but we've seen plenty of World War 2 shooters, a few Vietnam-based shooters, and even a couple of games set during World War 1, which is becoming more prevalent within the industry.


The ten games mentioned here are some of the most realistic on the market currently, though we suspect a few more will be releasing in the coming years that are noteworthy.


Are you a fan of any of these?


Heroes & Generals


You wouldn't think a free-to-play MMOFPS would be considered historically accurate, but Heroes & Generals, a shooter set during World War 2, actually manages to make a serious effort at realism


At its heart, the title remains a generic shooter for players to invest a few hours in at most. In terms of realism, however, there are so many different vehicles, weapons, soldiers, voiceovers, maps, and more that make this truly iconic.


Some of the game is a bit fantastical, but fighting deep in the trenches, flying planes overhead, commanding a tank squadron, or leading your forces as a General are all brilliantly done, for the most part.


Invasion 1944


Invasion 1944, a total overhaul for Arma 2, is a historically accurate World War 2 shooter that focuses on the European theater of the war.


While it is based on the same engine used in Arma 2, which is quite a horrible game engine, to be honest, Invasion 1944 manages to be as realistic as it possibly can. In this instance, the weapons, the armored vehicles, the clothing on each soldier, the tactical communications, and its overall setting are pretty true-to-life. 


Players will recognize most of the weaponry in the game from other first-person shooters set during World War 2. The mod has the added advantage of offering a more tactical approach to the setting than other games, which are straight-up shooters.


Some more work is needed, but overall this is a pretty darn realistic venture into the European Front.


Battlefield: Bad Company 2 Vietnam


While this is an expansion, Bad Company 2 Vietnam manages to capture the war in ways other shooters have not previously. Honestly, there are not many Vietnam-based first-person shooters out there, and that needs to change significantly. The time period is ripe for a new game.


Being a multiplayer expansion, Vietnam is not as accurate as it could be, but it does manage to get a lot right. Fighting through the rice fields in the Phu Bai Valley, or against all odds on Hill 137, the combat is glorious and death-defyingly realistic. A single shot from a rifle will drop most players, while the flamethrower will simply turn them into ashes, and a perfectly lobbed grenade from the M79 will knock down the wall to any piece of cover once thought safe.


Everything from the vehicles to the weapons is historically accurate. Even the dialogue is realistic, with American and Vietnamese voiceovers on both sides, all based on communication from the Vietnam War. DICE put a lot of thought into this release.




Trench warfare was one of the most disturbing, merciless experiences from World War 1, a time when warfare was still incredibly crude and more violent than ever before. The use of chemical warfare was allowed, soldiers died from disease as often as they did a bullet, and entire battles could take place within a matter of feet. It was horrific.


Verdun is one of the first first-person shooters available today that truly represents World War 1 and its atrocities. The recent announcement of Battlefield 1 has everybody excited, but Verdun has been doing the Great War for some time now.


There is something about the realistic battlefields of France and Belgium that keep players returning. After you hear your team commander shout to 'Charge!', running up and over the brim of the trench, and then find yourself amidst a hail of enemy bullets, mustard gas, and barbed wire can be both awe-inspiring and hellish to handle.


Everything down to the claustrophobic gas mask you must wear during a poisonous gas attack has been thoroughly researched to be as realistic as possible. You can't even aim correctly while wearing the mask, that's how real this one is!


Medal of Honor: Airborne


There are virtually no games that throw you into the tightly-strapped boots of an airborne soldier during World War 2. Sure, some games feature a single level that includes parachuting behind enemy lines, but Medal of Honor: Airborne is solely based around the concept of hopping out of an airplane.


This is obviously a video game, so the respawn mechanics don't make sense, but the setting is what we're after here. Jumping into various hotspots throughout Italy during World War 2 is frantic, frenzied, and downright suicidal at times. The enemy soldiers are dug in deep and refuse to let loose their foothold.


The 82nd Airborne was one of the most well-known divisions in the entire war. Their story deserves to be told, even in video game form. Each mission begins in the air, just like theirs did, while on the ground objectives change order.


It really gives you the sense of being an airborne soldier without moving through the harrowing training required these days.


Sniper Elite 3


There aren't many games that come to mind with a setting like North Africa during World War 2. Sniper Elite 3, however, manages to capture the desert campaign from the eyes of a single, well-trained sniper perfectly.


The boom of an 88 firing through a canyon, the rumble of a tank rolling down the sandy roads, and the little thunk of a silenced pistol are all historically accurate. While operations like this were few and far between during the war, they still occurred. 


The open-world environments allow the player to virtually relocate their sniping position to anywhere they can see. You may climb to the top of a clock tower, hide in the dusty bushes atop a canyon overhang, or sneak through makeshift trenches behind enemy lines. 


Brothers in Arms: Hell's Highway


There are very few games that manage to recreate the time period of World War 2 in such detail and realism, but Brothers in Arms: Hell's Highway is one such title that goes above and beyond the call to duty.


To start, war is absolutely hell. When an enemy or a friendly is cut down, it is brutal and unforgiving. Bodies are torn in half and bloody from an artillery strike, bullets rip through the enemy AI as if they were real people, and the rotting carcases of animals cut down by gunfire are left abandoned in farm fields for you to pass over.


It is truly unforgiving and certainly holds nothing back. World War 2 was not a pretty time period, a lot of people lost their lives, and Hell's Highway captures those atrocities to the letter. Walking through idyllic French countryside is splendid for a moment, and then the hellfire begins raining down.


Call of Duty 2


It is hard to craft a first-person shooter list of any kind without mentioning the giant that is the Call of Duty franchise. While some may argue the series has lost what once made it great, the old games set in World War 2 continue to be some of the very best on the market.


Call of Duty 2, a prime example of what made CoD great, may be a more frantic, competitive first-person shooter, but it managed to get the setting right.


There is one mission that stands out as particularly brutal and heart-wrenching: The Battle of Stalingrad. The player, taking on the role of a Russian soldier, is tasked with battling uphill against entrenched Nazi soldiers within the iconic Russian city. It is a hellish fight that certainly leaves a mark on those playing through it, despite simply being a video game.


To make matters more intense, most will remember the beach assault mission. The moment those boat doors drop and the soldiers are released into the wild, a hail of gunfire begins ripping everyone apart. There are numerous bodies on the beach lying completely still, struck down in their prime. The climb to the top of the cliff is a terrifying ordeal.


Men of Valor


While Men of Valor, released back in 2004, has not aged very well in terms of today's modern standards for video games, it is still a fun, interesting game that really does the Vietnam War justice in the medium. Very few games have taken the opportunity to explore the spider holes of 'Nam, the flamethrowers gushing liquid death through the trees, and the easy-going soldiers with their iconic soundtrack playing in the helicopter.


Men of Valor is unique due to its missions and setting. The jungles of Vietnam make for tense shootouts with the Vietcong, while the missions are fun and varied. Players will experience POW rescues, search-and-destroy operations, pilot rescues, and recon patrols, just like the soldiers experienced back then, albeit in video game form.


The weaponry was all pulled directly from the time period and crafted with love by developer 2015. Firearms made famous during the war are present, with a few leftovers from World War 2 featured, as well.


Red Orchestra 2


Red Orchestra 2 is one of the more serious World War 2 first-person shooters available on the market today. A single bullet from a well-placed sniper can stop your entire advance, people who take the game too seriously are shouting commands over the voice comms, and tanks are thundering overhead as you crouch inside of a snowy trench. The game is all too real for some.


We're here for the beautiful settings featured in the multiplayer maps, however. Having the opportunity to do battle in Stalingrad once more is a godsend from the deserts of Afghanistan and Iraq we've recently witnessed in games. The dilapidated buildings are bombed out, half of their brick and stone walls strewn about the cobble streets. Tough soldiers are clambering up these mounds of cover as bullets are thrown from every direction by the advancing German Army.


Then, with the Rising Storm expansion, our soldiers take a trip to the jungles of Asia against the Japanese forces. While these maps are a bit brighter in color, the burst of a flamethrower from within a swampy forest is enough to send anyone retreating to their base to regroup their forces. The screams and burning flesh of dying soldiers on the battlefield are shocking.


First-person shooters these days appear to be lacking one significant aspect that tends to win over entire crowds of people: the historically accurate setting. While we may not have seen as many World War 2 shooters in the past few years as we once had, they are slowly making a resurgence into the gaming world with ground-breaking technology, new game engines, and entire communities of players seeking this revival now that futuristic shooters and modern-day combat has been played to death.


It is hard to select just ten first-person shooters with accurate settings, as we've seen literally thousands of games within the genre released in the past twenty years alone. FPS is one of the most bogged down genres in the gaming market, but it is also one of the most interesting, immersive, and sometimes even the most realistic.


These ten games should bring back some memories for those who once played through their stories and multiplayer campaigns. And then there will be some you can easily reinstall via Steam and enjoy tonight.

Verdun "Horrors of War" Has Charged Steam for Free Thu, 24 Mar 2016 15:23:50 -0400 Pierre Fouquet

Verdun, a World War 1 FPS, has just been updated with a sizeable free expansion called "Horrors of War". Included is:

  • 5 new squads
    • Belgians - Sentry Squad
    • U.S. Doughboys - Rifle Squad
    • U.S. Marines - Engineer Squad
    • Pioniere - German  Engineer Squad
    • Schützen - German Sentry Squad
  • 40 new weapons - too many to list
    • Guns
      • Artillery Luger Pistol
      • BAR
      • Moss Rifle
      • C96 Mauser
    • Attachments
      • Telescopic Sights
      • Trench Magazines

There are now more Abilities, one of which is Big Bertha artillery. These were heavy German artillery pieces, which were able to reasonably easily transported and were very successful in the early stages of WW1.

A new night map, called Champagne, has also been added. It looks to be a very claustrophobic and maze-like map, where more fights would take place within knife range than in other maps.

Another new map is available as well, this time fortress-themed and called Douaumont. It appears to be rather open, making battles take place over a longer distance. A height advantage gives you control over the battlefield, but also leads to you drawing most of the fire.

There is also a new co-op mode, called Squad Defense. It's "offering a new kind of authentic WW1 experience." Squad Defense is a 4-player wave survival mode, where the players have to defend their trenches for as long as possible.

Gore settings are now in the game, meaning you can now set the gore level from fully realistic, complete with limbs getting blown off. Or you can go as far as simply turning it off.

verdun douaumont

The fortress of the new Douaumont map

Free means free, man!

Don't you love it when something releases for free? It's always felt special to me. Especially now, with too many companies trying to squeeze every little piece of cash out of you.

You can download the "Horrors of War" for Verdun right now, and it may already have downloaded for you. Give Steam a check if you aren't sure.