First things first, I am not claiming any of these series are bad (except one or two maybe), merely overrated and overhyped. Secondly, I am not singling out individual games or this slideshow would never end; instead, I am giving you ten of the most overrated franchises in gaming. With that out of the way, let's proceed!
Oh hype, where would the game industry be without you? Without those exclusive cover stories, in-depth previews, and bold, attention-grabbing headlines, which games would we know to build our hopes up for? The hype industry is a key part of the game industry, but sometimes the hype and overrating stays around long after the game’s release. Long after. Sometimes the hype and overrating follows each entry in a series, like a faithful puppy. These ten franchises have the most loyal of puppies.
Ugh Uncharted. Where to start? The poor shooting mechanics? The haphazard game design? The extremely unlikable main character? Or maybe the lack of respect for the player? The series has all of this and more.
Uncharted 2 though is where I really questioned the appeal of the series. Sure, the train sequence was a gripping and well-done opener, but the rest of the game is just, bad. Is the game, like some think, the worst ever? No, but it is nowhere near deserving the amount of praise and awards heaped upon it. Uncharted 3 proved Naughty Dog put story second to gigantic spectacle set pieces; you know, kind of like a Michael Bay film. On a perfect day in an alternate, perfect universe, the series would be considered average at best. With Uncharted 4 looming on the horizon, the hype shows no signs of stopping or even slowing down.
The Borderlands series is a battered, one-trick piñata with only a single, fragile leg to stand on. The main hook of the game was a “bazillion” or so guns and co-op play. The series really has several key flaws. The game worlds are as barren and lifeless as the surface of the moon. The gun mechanics are not only underwhelming but also poorly designed. The games tout themselves as some sort of action RPG/ shooter hybrid, but no self-respecting ARPG would limit the players to one skill. Yes, ONE skill. Sure the skill can be upgraded, but the upgrades are more underwhelming than my rare book collection. The game has more grinding than a gear manufacturing factory set in a JRPG. The best thing about the series was the writing of Anthony Burch in Borderlands 2 and the voice cast used to bring the script to life.
I mean really, ONE skill??
The Call of Duty series has had some great entries. For better or worse, Call of Duty 4: Modern Warfare has completely reshaped the way the FPS multiplayer is designed and played. However, the series has been treading water for some time now. For every decent or good entry, there is a weak entry in the franchise. Even the weaker entries receive a hype train some developers would love to have for their game. Players and the press complain of stagnation, yet continue to dole out heaps of praise, coverage, and money onto the series. My amazement never ceases at the hype each yearly release incurs. Can we give it a rest?
The Grand Theft Auto series has had an impact on the gaming world like few other franchises have or ever will. GTA 3 revolutionized the sandbox genre and showed what the Playstation 2 was capable of achieving. San Andres and Vice City were by all accounts great games, so what happened with GTA 4 and GTA 5? I tried to play GTA 4 sometime after its release and was utterly dumbfounded at its myriad issues. Both GTA 4 & GTA 5 are among the top ranked games for their systems on Metacritic. All I can ask, is why?
The series has seemed to become more interested in attempting some smug stabs at satire instead of a game franchise. The games have issues with sloppy mechanics, but even worse is that they are simply boring. Yes, boring. Anything you can do in a GTA game has been done elsewhere much better. Despite being as boring as watching grass grow, the series continues to be catapulted into the stratosphere on the hype/overrated train. Now if you’ll excuse me, I am going to go surf a jet liner in Just Cause 2.
Assassin’s Creed blew us away at launch showing what the 360 and PS3 were capable of achieving, and we had only seen a fraction of what these powerful, new systems could accomplish. Despite being more bug-infested than the Capital Wasteland, players enjoyed the then unique premise and setting. The sequel improved upon the first by leaps and bounds. Then Ubisoft decided to be Ubisoft and the yearly releases started.
For perspective, since releasing in 2007, the series has seen nine titles, not including spinoffs. The Metroid series, which first released in 1986, has had the same amount of core release in twenty nine years. 29! Yet again, each release in the Assassin’s Creed series is eagerly anticipated. Despite the underwhelming and astonishingly buggy Unity, players are already talking about the next entry in the series. Unity had perhaps the biggest hype train of any game in the series and failed to meet expectations or playable standards on launch. It’s time to be skeptical of the series if you weren't already.
Ah Gears of War. I remember renting the game with a friend and blasting through the co-op. To our fifteen year-old selves, the game was absolutely amazing. It was visceral, action-packed, gory, and had flipping chainsaws on assault rifles! Until this point, third person shooters had been rather middling affairs (with some exceptions). The series reinvigorated the third person shooter and has spawned countless imitators.
However, the series digressed into self-infatuation and taking itself WAY too seriously, no mean feat given how serious the first game took itself. I understand the series wanted to tell a dark tale of humans struggling against a merciless invading force, but it is hard to take the series seriously in any way given how the dialogue and character models were ripped from the 80’s and 90's beefcake film universe. At least those movies had a sense of self-awareness in some cases, or they went all out bonkers. Gears of War is a good action shooter in some regards, but as a gripping tale of human survival? Please.
Imagine there is a pool fifty miles square but only one inch deep. It would be a terrible pool right? The Elder Scrolls series is that pool: a gigantic Tolkien influenced fantasy world with less depth than a papercut. On top of shallow mechanics and poor leveling systems, you lucky players also get atrocious, floaty combat! You lucky people! I have had staring contests with my googly-eyed plants that were more intense than the combat in these games.
I like a good sandbox game, but when every texture, house, and dungeon looks the same, things get monotonous fast. I’ve written before about how Elder Scrolls needs to evolve past a shallow, generic fantasy sandbox or just do something different for crying out loud. If players want their sandbox unchanged (because we know how much players love change) then fine, let the series stay as it is. However, the press should stop over hyping this series, and players should not lose their collective mind when the tiniest tidbit gets announced. Seriously, please just stop.
A relative underdog in this sea of AAA overhyping, Five Nights at Freddy’s is an odd choice but deserves its place on here. This is the only series on this list not subject to hype from the press but rather the fans. Let me be clear here. I am a metalhead; I play Magic the Gathering; I play and write about video games; I read comic books. But Holy Toledo Batman! This fan base is the most rabid and fanatical one I have seen yet, and I have seen bronies.
I like Scott Cawthon. He is a nice guy and is open about his faith, something you rarely see in this industry. The reason we have FNAF is because Scott took some criticism about one of his games and decided to listen to what the criticism said and improve, rather than lashing out or acting infantile. The results have paid off tremendously for him, and I applaud his success. I stand by my assertion about this overrated series though. Also, the games are not scary. They are good for putting me to sleep after a long day though.
You had to know this was coming. Honestly, every franchise Molyneux has worked on since the closing of Bullfrog could be on this list. At the end of the day though, Fable has to be the most deserving of a spot. The first Fable was one of, if not the most, anticipated games of its generation. Molyneux worked his magic filling our heads with grandiose dreams of acorns which would fall from a tree and then grow into tree themselves. Players should have been more skeptical, especially after Black & White, but the hype train could not be stopped. Surprising no one, many features Molyneux promised were nowhere to be found in the game after launch. Say it ain’t so!
Molyneux has continued to get the hopes of players worldwide to astronomical heights for each subsequent release in the series, only to disappoint. Jim Sterling is one of a few who has the gumption to call him out on his shenanigans he has perpetuated for years now. Each release has been missing features and more which were promised beforehand. On top of Molyneux’s self-perpetuating cycle, the games are also just basic ARPGs at their core with elements of The Sims. Let’s put an end to this cycle eh?
Whoa now! Let’s put down those pitchforks, stop typing your angry comment, and hear me out. The Half-Life series is a great series. The games have been hugely influential on the game world and launched Valve to the astronomical heights where the company now sits. Since the release of Half-Life: Episode 2 in 2007, players have been eagerly anticipating the next release in the franchise, be it an episode or core release. It has been eight years now, and Valve is still holding their hand close to their chest. To say the next entry in the series is anticipated is an understatement. Every year, rumors swirl like a mysterious fog on the shore. Maybe this year we will finally hear some news from Valve but to no avail.
Don’t get me wrong, I want to see the next entry in the series too, but the hype for this will probably backfire. When a game gets hyped to ridiculous heights, the game usually fails to meet expectations. So can we forget about Half-Life until Valve makes an announcement please?