While it’s true, Call of Duty: Ghosts was one of the least favorite games in the first-person shooter franchise, one good thing did come about from the recent annual release. Riley, your trust canine companion, was at your side for numerous missions, taking down bad guys with ease (and a growl). Controlling Riley in key points early on was quite fun, sneaking through the grass and taking down terrorists with a bite to the throat.
I have taken to calling every single one of my multiplayer kill-streak dogs Riley. It always upsets me when another player kills her. Such is the lasting effect of a good companion in games.