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Review Opportunity: Soul Grinder

I'm getting hints of Sonic with some subtle undertones of Castle Crashers.
This article is over 11 years old and may contain outdated information

See PR, below. Comment if you’d like to claim the review copy!

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Hey.

 

 

My name’s Thomas Mc Closkey, I’m one half of an indie game team called Zombiesaurus Games. I’m writing in hopes you’ll consider checking out our debut game, Soul Grinder, due for release on the App Store on August 29th.

 

It’s a hard as nails shmup with an emphasis on grinding and replaying to get the best score. We wanted to capture that old school difficulty feeling where you’d do a level over and over until you finally beat it. Then go back and 100% it.

It was made by Ryan McDermott and myself, I’ve previously worked as an artist on indie games Dead Hungry Diner, Mr Blocko and cult demake, Goldeneye 2D.

 

We put it together with every scrap of spare time over the past year, and we’re really excited to finally see it released.

 

If you’re interested in trying the game drop me a line and it’ll be my pleasure to set you up with a freebie.

 

Thanks,

Thomas.


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Amy White
Former Editor in Chief at GameSkinny. I am the Gray Fox. Questions, comments, feedback? Bring it. Amy.White (at) GameSkinny.com