343 Industries Appoints New Staff for Halo Franchise

More changes at Microsoft owned studio 343 Industries. Will these changes help the Master Chief save Cortana? Time will tell.

Reshuffling is common place within companies, with most going unnoticed to the public domain. However, when a company makes changes and they hold the reins to one of the best-selling AAA franchises in the past decade, Halo, the community takes notice.

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 We showed a hint of what we have in store at E3 last year and we’re excited to share more in the not-so-distant future. Please be patient – we can’t wait to show you what we have in store.

 343 Industries did just this, four times. In no particular order; Nicolas Bouvier transitions to art director, replacing Kenneth Scott. Kiki Wolfkill, while staying within the franchise, has moved over to an unknown role that will concentrate on “developing exciting new stories, experiences and technologies that will transform the way that you experience Halo. 

Thirdly, Tim Longo who was creative director behind the 2013 reboot of Tomb Raider has moved from the creative director role to executive producer. Lastly, but by no means least is the gentleman who shared this news, Josh Holmes is moving from the creative director role to become executive producer.

They are working on this behemoth:

It will be no easy task stepping into the shoes of those who came before. The new players in this game, and those who have moved prices on the board are all of a high-caliber.

I am a die-hard Halo fan, so I just ask the new quartet to do me one thing; promise me that they will deliver!

http://uncannyironfist.tumblr.com/

Don’t make a girl a promise you can’t keep

For all the latest Halo and Xbox One news, keep your browsers open to Gameskinny. What do you all think of the recent reshuffle at 343? Let us know in the comments below, and check out the latest concept are for Halo here.


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Proto Foe
A gamer borne of all formats.I am currently borrowing games off my son, the circle is complete..