Bathroom Emergency Simulator “Gotta Go!” Now Available on Steam

This office-based puzzle game randomly generates cubicle mazes and co-worker obstacles you must navigate through.

Gotta Go! is the unique progeny of indie developer Dire Nerd Studios — and it offers a fresh and cheeky swirl on the puzzle genre. Your goal in Gotta Go! is to guide your two-dimensional bathroom symbol through the randomly generated floors of his office and to the toilet before suffering a fate worse than death.

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Pretty simple, right? It would be, except for the fact that your co-workers all suddenly feel the need to blather inanely at you (as the developers put it), your boss remembers you had assignments due immediately, and your gastric gauge won’t tolerate much delay.


Wait — those stalls have no doors!?

You can always hide behind the office greenery, but sadly for you, it can be difficult to find. There are ways to “relieve” the pressure, but too much flatulence leaves a bad impression on your co-workers — who waste no time in reporting your unprofessional behavior to the ever-watchful eye of HR.

Likewise, you can try to make a run for it or bypass your colleagues’ blithering by telling them to “Shut Up”, but both actions fill up your Shame-O-Meter. Stealing reports from your co-workers’ desks reduces the Shame-O-meter, but the meter doesn’t reset at the beginning of each floor either. So you’re forced into a careful balancing act of stealth, passive listening, and carefully timed tweaks of your biological pressure valve before the unthinkable happens.


Need I say more?

Gotta Gois now available on Steam for $4.99, and features full controller support with support for Steam devices as well. Dire Nerd is also using the game to help fund No Stomach For Cancer, a research organization dedicated to researching and raising awareness of stomach cancer.

For more information on the game, check out its official Steam page or read our preview of Gotta Go! to see what it has to offer. 


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Author
Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.