Demon’s Souls Will Have a Photo Mode, Umbasa

You'll die a lot in Demon's Souls, but you'll take even more pictures thanks to the inclusion of a photo mode.

You'll die a lot in Demon's Souls, but you'll take even more pictures thanks to the inclusion of a photo mode.
Recommended Videos

Demon’s Souls is an already gorgeous game. From the screens and gameplay trailers we’ve seen, the world of Boletaria has received a major graphical upgrade across the board. Even if it doesn’t implement ray tracing, this remake seems to take full advantage of the PS5’s capabilities.

Of course, for players like me, who are obsessed with documenting beautiful landscapes and taking screenshotting various hijinks in games like Ghost of TsushimaDemon’s Souls will, thankfully, have a photo mode.  

The inclusion of photo mode was confirmed today in a PlayStation Blog post by Gavin Moore, Creative Director, SIE Worldwide Studios External Development. Sony only shared a few screens of it in action, but it looks similar to what’s found in other games, such as The Last of Us 2 and God of War

The camera will move up and down and zoom in and out, while the GUI can be hidden. Options for dialing in depth of field, creating vignettes, and applying emotes will be available, though we don’t know how many emotes there will be just yet.

Moore added that film grain and blur can also be added, and that players will be able to apply any photo mode filters to the game itself. 

In Photo Mode, you can hide and show weapons and helmets, or even turn off the character entirely to capture that iconic scene. Or maybe you’d like to strike a pose or change expression for the ultimate selfie. Of course, you can change the camera settings, zoom in and out, add film grain, or blur out your friends (mean!).

By the way, all filters are also available outside of Photo Mode during ordinary gameplay, including one designed to tune brightness, contrast and color levels to closely resemble those of the original PS3 game, for those who may prefer that classic look.

The blog post also unveiled the character creation tool for Demon’s Souls, which not only allows for “16 million permutations,” according to Moore, but it also lets players finally add facial hair to their avatars (yes, I’m excited about that.). It’s also the first look fans have had at the game’s diverse character models. There’s more about it here

Demon’s Souls will launch for the PlayStation 5 on November 12 (U.S.) and November 19 (E.U.). Stay tuned for my full review of the game in the coming weeks, and be sure to keep an eye on our guides hub for tips, tricks, and strategies (even if there will be ~180 help videos in the game at launch). 

About the author

Jonathan Moore

Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.