The trailer also sheds light on several other locations, such as the Tower of Latria and the Shrine of Storms.

Demon’s Souls Second Gameplay Trailer Mines the Beauty of Stonefang Tunnel

The trailer also sheds light on several other locations, such as the Tower of Latria and the Shrine of Storms.

Good grief. Not only are we less than two weeks away from the launch of the Demon’s Souls remake on the PlayStation 5, Sony and Bluepoint Studios have released another stunningly gorgeous gameplay trailer for the upcoming RPG. 

Recommended Videos

Whereas the first gameplay trailer shown back in September focused on the tutorial level leading up to the Vanguard boss, this gameplay trailer gives a lot of love to Stonefang Tunnel, the Armor Spider, and Flamelurker.

The layout of Stonefang in the remake is identical to the layout in the original game (at least in these sections), but the amount of detail and refinement here is, if not surprising, astounding. Definitely watch this trailer in 4K if you can. 

Some of the most notable and obvious changes come in the more detailed character models and the incredible use of lighting. Here, the Scale Miners looks more like withered yet ferocious vampires instead of mopey skin bags, and the Armor Spider looks downright terrifying with its wandering center eye. We still don’t get a look at any builds outside of the Knight (who is, yes, wearing the Fluted Armor set), but we finally get to see spells in use. 

While the vastly improved lighting in the first trailer was certainly obvious, especially in the tower area leading to Vanguard, the lighting in this trailer really shows what the PS5 version of Demon’s Souls is capable of. Here, where lights and darks play off of each other in flickering fire, and the bright blue flourish of the Soul Arrow spell, the PS5’s graphical capabilities create an entirely new atmosphere for the game. 

I’m still picking my jaw up off the floor. 

Everything concludes with a fight against Flamelurker, as well as a look at other locations in the game, including the Tower of Latria and the Shrine of Storms. The quick look we get at a Mindflayer is utterly terrifying and full-on Lovecraftian, while what we see of the Silver Skeleton in the Shrine of Storms looks… ok. I’m not quite sold on it yet, but I’m sure its design will grow on me when I’m able to see more than what amounts to a flash. 

We get the Blue Dragon, Maneater, Old Hero, and so, so much more. I can’t wait to play Demon’s Souls in just a few short weeks, and I know I’m not alone. And if anyone’s still on the fence, this trailer is sure to push them right off. Stay tuned for our full review and a full set of guides. 


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Best Quality of Life Features Coming in Destiny 2: The Final Shape
The Witness's fortress in The Pale Heart in Destiny 2
Read Article The 10 Best Games Like Fallout
Read Article Is Ma June in the Fallout Games? Dale Dickey’s Character, Explained
Ma June, played by Dale Dickey, talking to Lucy in the Amazon Fallout TV Series.
Read Article 10 Memorable Human Characters Who Make Pokemon More Interesting
Player with Arven, Miraidon, Penny, and Nemona in Pokemon Scarlet & Violet
Read Article Who Is Steve? Jack Black’s Minecraft Character, Explained
Jack Black in Tropic Thunder and Steve from Minecraft.
Related Content
Read Article Best Quality of Life Features Coming in Destiny 2: The Final Shape
The Witness's fortress in The Pale Heart in Destiny 2
Read Article The 10 Best Games Like Fallout
Read Article Is Ma June in the Fallout Games? Dale Dickey’s Character, Explained
Ma June, played by Dale Dickey, talking to Lucy in the Amazon Fallout TV Series.
Read Article 10 Memorable Human Characters Who Make Pokemon More Interesting
Player with Arven, Miraidon, Penny, and Nemona in Pokemon Scarlet & Violet
Read Article Who Is Steve? Jack Black’s Minecraft Character, Explained
Jack Black in Tropic Thunder and Steve from Minecraft.
Author
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.